func_80328508() match
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
# banjo (95.3508%)
|
||||
# banjo (95.3650%)
|
||||
|
||||
<img src="./progress/progress_total.svg">
|
||||
|
||||
|
@@ -17,7 +17,7 @@
|
||||
<text x="22.0" y="14">core2</text>
|
||||
</g>
|
||||
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
|
||||
<text x="78.5" y="15" fill="#010101" fill-opacity=".3">93.7629%</text>
|
||||
<text x="77.5" y="14">93.7629%</text>
|
||||
<text x="78.5" y="15" fill="#010101" fill-opacity=".3">93.7877%</text>
|
||||
<text x="77.5" y="14">93.7877%</text>
|
||||
</g>
|
||||
</svg>
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
@@ -17,7 +17,7 @@
|
||||
<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
|
||||
</g>
|
||||
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
|
||||
<text x="184.5" y="15" fill="#010101" fill-opacity=".3">95.3508%</text>
|
||||
<text x="183.5" y="14">95.3508%</text>
|
||||
<text x="184.5" y="15" fill="#010101" fill-opacity=".3">95.3650%</text>
|
||||
<text x="183.5" y="14">95.3650%</text>
|
||||
</g>
|
||||
</svg>
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -26,7 +26,6 @@ void func_8031B5C4(s32 arg0) {
|
||||
D_80383150 = 1;
|
||||
}
|
||||
|
||||
// regalloc
|
||||
bool func_8031B604(char *arg0) {
|
||||
return (arg0[0] == 0xFD) && (arg0[1] == 0x6A);
|
||||
}
|
||||
|
@@ -1151,20 +1151,20 @@ void func_80328478(f32 arg0[3], f32 arg1, f32 arg2){
|
||||
arg0[2] += sp1C[2];
|
||||
}
|
||||
|
||||
#ifndef NONMATCHING
|
||||
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_9E370/func_80328508.s")
|
||||
#else
|
||||
bool func_80328508(Actor * arg0, s32 arg1){
|
||||
bool func_80328508(Actor *arg0, s32 arg1)
|
||||
{
|
||||
ActorAnimationInfo *animInfo;
|
||||
|
||||
s32 index;
|
||||
arg0->state = arg1;
|
||||
if(arg0->unk18 != NULL)
|
||||
return 0;
|
||||
if (arg0->unk18 == 0)
|
||||
return FALSE;
|
||||
|
||||
animInfo = &arg0->unk18[arg1];
|
||||
animInfo = arg0->unk18 + arg1;
|
||||
index = animInfo->index;
|
||||
if (1);
|
||||
|
||||
if(animInfo->index != NULL){
|
||||
if(arg0->animctrl == NULL){
|
||||
if (index != 0){
|
||||
if (arg0->animctrl == NULL){
|
||||
arg0->animctrl = animctrl_new(0);
|
||||
animctrl_reset(arg0->animctrl);
|
||||
}
|
||||
@@ -1172,16 +1172,12 @@ bool func_80328508(Actor * arg0, s32 arg1){
|
||||
animctrl_setDuration(arg0->animctrl, animInfo->duration);
|
||||
animctrl_setDirection(arg0->animctrl, mvmt_dir_forwards);
|
||||
}
|
||||
else {
|
||||
if(arg0->animctrl){
|
||||
animctrl_setPlaybackType(arg0->animctrl, ANIMCTRL_STOPPED);
|
||||
animctrl_setDirection(arg0->animctrl, mvmt_dir_forwards);
|
||||
}
|
||||
else if (arg0->animctrl) {
|
||||
animctrl_setPlaybackType(arg0->animctrl, ANIMCTRL_STOPPED);
|
||||
animctrl_setDirection(arg0->animctrl, mvmt_dir_forwards);
|
||||
}
|
||||
return 1;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
void func_803285E8(Actor *this, f32 arg1, int direction){
|
||||
func_8028774C(this->animctrl, arg1);
|
||||
|
Reference in New Issue
Block a user