Renaming gcdialog_showText function
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@@ -149,7 +149,7 @@ void chAncientOne_update(Actor *this){
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mapSpecificFlags_set(sp38, TRUE);
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if(sp38== 0xB){
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if(!jiggyscore_isCollected(JIGGY_46_GV_ANCIENT_ONES)){
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func_80311480(ASSET_A80_TEXT_ANICIENT_ONES_DONE, 0xE, NULL, this->marker, func_80386850, NULL);
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gcdialog_showText(ASSET_A80_TEXT_ANICIENT_ONES_DONE, 0xE, NULL, this->marker, func_80386850, NULL);
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}
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else{
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func_80386850(this->marker, 0xA80, -1);
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@@ -158,7 +158,7 @@ void chAncientOne_update(Actor *this){
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else {
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if(sp38== 7){
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if(!jiggyscore_isCollected(JIGGY_46_GV_ANCIENT_ONES)){
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func_80311480(ASSET_A7F_TEXT_ANICIENT_ONES_MEET, 0x4, NULL, NULL, NULL, NULL);
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gcdialog_showText(ASSET_A7F_TEXT_ANICIENT_ONES_MEET, 0x4, NULL, NULL, NULL, NULL);
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}
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}
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@@ -180,7 +180,7 @@ void chGobi1_update(Actor *this){
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&& func_80329530(this, 250)
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&& !func_80329530(this, 80)
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&& func_8028F2A0()
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&& func_80311480(0xa73, 0, NULL, NULL, NULL, NULL)
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&& gcdialog_showText(0xa73, 0, NULL, NULL, NULL, NULL)
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){
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this->is_first_encounter = TRUE;
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}
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@@ -203,7 +203,7 @@ void chGobi2_update(Actor *this){
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if(!this->is_first_encounter){
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if(func_80329530(this, 0xFA) && !func_80329530(this, 0x50)){
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if(func_8028F2A0()){
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if(func_80311480(ASSET_A75_TEXT_GOBI2_MEET, 0, this->position, NULL, NULL, NULL))
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if(gcdialog_showText(ASSET_A75_TEXT_GOBI2_MEET, 0, this->position, NULL, NULL, NULL))
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this->is_first_encounter = TRUE;
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}
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}
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@@ -72,7 +72,7 @@ void chGobi3_setState(Actor *this, s32 next_state){
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if(next_state == 5){
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skeletalAnim_set(this->unk148, 0xd9, 0.5f, 4.0f);
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func_80311480(ASSET_A77_TEXT_GOBI3_DONE, 0xe, this->position, this->marker, __chGobi3_runaway, NULL);
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gcdialog_showText(ASSET_A77_TEXT_GOBI3_DONE, 0xe, this->position, this->marker, __chGobi3_runaway, NULL);
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}
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if(next_state == 4){
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@@ -84,7 +84,7 @@ void __chMazeCtrl_setState(Actor *this, s32 next_state){
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timed_playSfx(1.0f, SFX_7F_HEAVYDOOR_SLAM, 1.0f, 32000);
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}
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if(!levelSpecificFlags_get(0x16)){
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func_80311480(ASSET_A82_TEXT_SANDYBUTT_START_MAZE, 4, NULL, NULL, NULL, NULL);
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gcdialog_showText(ASSET_A82_TEXT_SANDYBUTT_START_MAZE, 4, NULL, NULL, NULL, NULL);
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levelSpecificFlags_set(0x16, TRUE);
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}
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}//L8038F794
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@@ -134,7 +134,7 @@ void __chMazeCtrl_setState(Actor *this, s32 next_state){
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func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 0x7fff);
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if(!levelSpecificFlags_get(0x17)){
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func_80311480(ASSET_A83_TEXT_SANDYBUTT_DONE, 4, NULL, NULL, NULL, NULL);
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gcdialog_showText(ASSET_A83_TEXT_SANDYBUTT_DONE, 4, NULL, NULL, NULL, NULL);
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levelSpecificFlags_set(0x17, TRUE);
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}
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}
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@@ -176,7 +176,7 @@ void chMazeCtrl_update(Actor *this){
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}
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if( !levelSpecificFlags_get(0x15)
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&& ml_timer_update(&local->unk8, sp34)
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&& func_80311480(ASSET_A81_TEXT_SANDYBUTT_ENTER, 0, NULL, NULL, NULL, NULL)
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&& gcdialog_showText(ASSET_A81_TEXT_SANDYBUTT_ENTER, 0, NULL, NULL, NULL, NULL)
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){
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levelSpecificFlags_set(0x15, TRUE);
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}
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@@ -74,7 +74,7 @@ void chTrucker_update(Actor *this){
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&& !func_80329530(this, 80)
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&& func_8028F2A0()
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){
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func_80311480(ASSET_A71_TEXT_TRUNKER_MEET, 0xe, this->position, NULL, NULL, NULL);
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gcdialog_showText(ASSET_A71_TEXT_TRUNKER_MEET, 0xe, this->position, NULL, NULL, NULL);
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this->is_first_encounter = TRUE;
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}//L80389254
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@@ -29,7 +29,7 @@ void func_80389A20(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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}
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void func_80389A60(Actor *this){
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func_80311480(ASSET_A70_TEXT_CHARMER_HELPED, 4, NULL, this->marker, func_80389A20, NULL);
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gcdialog_showText(ASSET_A70_TEXT_CHARMER_HELPED, 4, NULL, this->marker, func_80389A20, NULL);
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this->is_first_encounter = TRUE;
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subaddie_set_state(this, 5);
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}
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@@ -63,7 +63,7 @@ void func_80389B1C(Actor *this){
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if(this->state == 1 || this->state == 2){
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if(! this->is_first_encounter && func_80329530(this, 250) && !func_80329530(this, 0x50)){
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func_80311480(ASSET_A6F_TEXT_CHARMER_MEET, 0xe, this->position, NULL, NULL, NULL);
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gcdialog_showText(ASSET_A6F_TEXT_CHARMER_MEET, 0xe, this->position, NULL, NULL, NULL);
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this->is_first_encounter = TRUE;
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mapSpecificFlags_set(0, TRUE);
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}
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@@ -63,7 +63,7 @@ void func_8038BA08(Actor *this){
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if(func_8028ECAC() == BSGROUP_6_TURBO_TALON_TRAINERS)
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player_stateTimer_set(STATE_TIMER_3_TURBO_TALON, 0.0f);
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func_80311480(ASSET_A79_TEXT_GRABBA_DEFEAT, 0xf, this->position, this->marker, func_8038B988, NULL);
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gcdialog_showText(ASSET_A79_TEXT_GRABBA_DEFEAT, 0xf, this->position, this->marker, func_8038B988, NULL);
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comusic_8025AB44(COMUSIC_57_TURBO_TRAINERS, 7000, 700);
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}
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@@ -245,7 +245,7 @@ void GV_func_8038BEA0(Actor *this){
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}
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else{
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if(!this->is_first_encounter){
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if(func_80311480(ASSET_A78_TEXT_GRABBA_MEET, 0, NULL, NULL, NULL, NULL)){
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if(gcdialog_showText(ASSET_A78_TEXT_GRABBA_MEET, 0, NULL, NULL, NULL, NULL)){
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this->is_first_encounter = TRUE;
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}
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}
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@@ -276,7 +276,7 @@ void GV_func_8038BEA0(Actor *this){
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}
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if(!this->unk138_23){
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if(func_80311480(ASSET_A7A_TEXT_GRABBA_TOO_FAST, 0, NULL, NULL, NULL, NULL)){
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if(gcdialog_showText(ASSET_A7A_TEXT_GRABBA_TOO_FAST, 0, NULL, NULL, NULL, NULL)){
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this->unk138_23 = TRUE;
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}
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}
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@@ -73,7 +73,7 @@ void func_8038D47C(Actor *this){
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player_getPosition(sp3C);
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if(func_8028ECAC() == 0){
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if( ml_distance_vec3f(sp3C, this->unk1C) < 100.0f || ml_distance_vec3f(sp3C, this->velocity) < 100.0f){
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if(func_80311480(ASSET_A7B_TEXT_JINXY_MEET, 0, NULL, NULL, NULL, NULL)){
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if(gcdialog_showText(ASSET_A7B_TEXT_JINXY_MEET, 0, NULL, NULL, NULL, NULL)){
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mapSpecificFlags_set(0x14, 1);
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}
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}
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@@ -102,7 +102,7 @@ void func_8038D47C(Actor *this){
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}
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if( actor_animationIsAt(this, 0.99f) ){
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if(--this->unk38_31 == 0){
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func_80311480(ASSET_A7C_TEXT_JINXY_ONE_EGG, 4, NULL, NULL, NULL, NULL);
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gcdialog_showText(ASSET_A7C_TEXT_JINXY_ONE_EGG, 4, NULL, NULL, NULL, NULL);
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mapSpecificFlags_set(0x14, TRUE);
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subaddie_set_state_forward(this, 1);
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}
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