Files
banjo-kazooie/src/core2/nc/dynamicCamF.c
2024-09-13 20:26:40 -05:00

33 lines
853 B
C

#include <ultra64.h>
#include "functions.h"
#include <core1/viewport.h>
static f32 __playerStartPosition[3];
void ncDynamicCamF_init(void){
f32 sp24[3];
f32 sp12[3];
viewport_getPosition_vec3f(sp24);
viewport_getRotation_vec3f(sp12);
ncDynamicCamera_setPosition(sp24);
ncDynamicCamera_setRotation(sp12);
player_getPosition(__playerStartPosition);
func_80291488(5);
}
void ncDynamicCamF_end(void){}
void ncDynamicCamF_update(void){
f32 player_position[3];
f32 d_position[3];
player_getPosition(player_position);
ml_vec3f_diff_copy(d_position, __playerStartPosition, player_position);
if( !(gu_sqrtf(d_position[0]*d_position[0] + d_position[1]*d_position[1] + d_position[2]*d_position[2]) < 2.0f)){
func_80291488(2);
ncDynamicCamera_setState(0xB);
func_802BE720();
}
}