Files
banjo-kazooie/src/BGS/code_3420.c
2022-10-08 22:07:56 -05:00

647 lines
21 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
extern f32 func_80256AB4(f32, f32, f32, f32);
extern f32 func_8025715C(f32, f32);
extern f32 *func_8038C284(ActorMarker *);
extern void func_802C8F7C(f32);
extern void func_802FDCB8(s32);
enum chvilegame_piece_type_e {
YUMBLIE,
GRUMBLIE
};
struct vilegame_piece{
enum chvilegame_piece_type_e type;
f32 position[3];
ActorMarker *marker; //yumblie ptr;
};
typedef struct {
u8 current_type;
// u8 pad1[3];
vector(struct vilegame_piece) *game_pieces;
BKModelBin *grumblie_model_bin;
u8 unkC;
u8 unkD;
u8 player_score;
u8 vile_score;
f32 type_change_timer;
ActorMarker *vile_marker;
}ActorLocal_BGS_3420;
void func_8038A068(Actor *this, s32 next_state);
void chvilegame_update(Actor *this);
/* .data */
ActorInfo D_80390960 = {MARKER_C6_VILE_GAME_CTRL, ACTOR_138_VILE_GAME_CTRL, 0, 0, NULL, chvilegame_update, NULL, func_80325340, 0, 0, 0.0f, 0};
enum asset_e D_80390984[] = { 0, 0xC66, 0xC68, 0xC6A, 0xC92, 0xC93, 0xC94, 0};
enum asset_e D_803909A4[] = { 0, 0xC67, 0xC69, 0, 0xC95, 0xC96, 0xC97};
enum asset_e D_803909C0[] = { 0, 0xC6E, 0xC6F, 0, 0xC95, 0xC96, 0xC97};
enum asset_e D_803909DC[] = {0xC65, 0xC65, 0xC65, 0xC8F, 0, 0, 0};
enum asset_e D_803909F8[] = {0xC64, 0, 0, 0xC8E, 0, 0, 0, 0};
enum asset_e D_80390A18[] = {0xC6D, 0xC70, 0xC71, 0xC8E, 0, 0, 0, 0};
/* .code */
bool func_80389810(f32 arg0[3]) {
if (func_8028ECAC() != BSGROUP_7_CROC_ATTACK) {
return FALSE;
}
func_8028E9C4(2, arg0);
return TRUE;
}
void func_80389850(Actor *this, s32 arg1) {
ActorLocal_BGS_3420 *local;
Actor *vile;
f32 sp94[3];
f32 sp88[3];
f32 sp7C[3];
s32 var_s0;
s32 var_v0;
local = (ActorLocal_BGS_3420 *)&this->local;
vile = marker_getActor(local->vile_marker);
if (arg1 != 0) {
if (gu_sqrtf(this->position[0]*this->position[0] + this->position[1]*this->position[1] + this->position[2]*this->position[2]) < 800.0f) {
sp7C[0] = 0.0f;
sp7C[1] = 150.0f;
sp7C[2] = 300.0f;
ml_vec3f_yaw_rotate_copy(sp7C, sp7C, vile->yaw);
sp94[0] = vile->position[0] + sp7C[0];
sp94[1] = vile->position[1] + sp7C[1];
sp94[2] = vile->position[2] + sp7C[2];
func_802C8F70(vile->yaw);
jiggySpawn(JIGGY_28_BGS_MR_VILE, sp94);
} else {
sp7C[0] = 0.0f - vile->position[0];
sp7C[1] = 0.0f;
sp7C[2] = 0.0f - vile->position[2];
ml_vec3f_set_length(sp7C, 150.0f);
sp7C[1] = 75.0f;
sp94[0] = vile->position[0] + sp7C[0];
sp94[1] = vile->position[1] + sp7C[1];
sp94[2] = vile->position[2] + sp7C[2];
func_802C8F70(func_8025715C(sp7C[0], sp7C[2]));
jiggySpawn(JIGGY_28_BGS_MR_VILE, sp94);
}
}
for(var_s0 = 2; var_s0 != 0x3C; var_s0++){
var_v0 = ((var_s0 & 1)) ? -(var_s0 / 2) * 0xA : (var_s0 / 2) * 0xA;
sp7C[0] = 0.0f;
sp7C[1] = 600.0f;
sp7C[2] = 1200.0f;
ml_vec3f_yaw_rotate_copy(sp7C, sp7C, vile->yaw + var_v0);
sp94[0] = vile->position[0] + sp7C[0];
sp94[1] = vile->position[1] + sp7C[1];
sp94[2] = vile->position[2] + sp7C[2];
sp88[0] = -30.0f;
sp88[1] = vile->yaw + var_v0;
sp88[2] = 0.0f;
sp7C[2] = 0.0f;
sp7C[1] = sp94[1];
sp7C[0] = 0.0f;
if(ml_vec3f_distance(sp94, sp7C) <= 1000.0f){
break;
}
}
func_802BAE6C(sp94, sp88);
}
void func_80389B48(ActorMarker *marker, enum asset_e text_id, s32 arg2){
Actor *this;
this = marker_getActor(marker);
if(arg2 == 1){
func_8038A068(this, 4);
}
else{
func_8038A068(this, 3);
}
}
void func_80389B98(ActorMarker *marker, enum asset_e text_id, s32 arg2){
Actor *this;
this = marker_getActor(marker);
func_8038A068(this, 1);
}
void func_80389BC8(ActorMarker *marker, enum asset_e text_id, s32 arg2){
Actor *this;
this = marker_getActor(marker);
func_8038A068(this, 5);
}
void func_80389BF8(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
Actor *this;
ActorLocal_BGS_3420 *local;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
func_80324E88(0.0f);
func_80324E38(0.0f, 0);
local->unkC--;
func_8038A068(this, 7);
}
void func_80389C58(ActorMarker *marker) {
Actor *this;
ActorLocal_BGS_3420 *local;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
func_80389850(this, 0);
func_80311480(D_80390984[local->unkC], 0xF, func_8038C284(local->vile_marker), this->marker, func_80389BF8, NULL);
}
void func_80389CD8(ActorMarker *marker, enum asset_e text_id, s32 arg2){
Actor *this;
this = marker_getActor(marker);
func_80324E88(0.0f);
func_80324E38(0.0f, 0);
func_8038A068(this, 5);
}
void func_80389D20(ActorMarker *marker) {
Actor *this;
ActorLocal_BGS_3420 *local;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
func_80389850(this, 0);
if (local->unkC == local->unkD) {
func_80311480(D_803909A4[local->unkC], 0xF, func_8038C284(local->vile_marker), this->marker, func_80389CD8, NULL);
} else {
func_80311480(D_803909C0[local->unkC], 0xF, func_8038C284(local->vile_marker), this->marker, func_80389CD8, NULL);
}
func_80347A14(0);
}
void func_80389DF8(ActorMarker *marker, enum asset_e text_id, s32 arg2){
Actor *this;
this = marker_getActor(marker);
func_80324E88(0.0f);
func_80324E38(0.0f, 0);
func_8038A068(this, 1);
}
void func_80389E40(ActorMarker *marker) {
Actor *this;
ActorLocal_BGS_3420 *local;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
func_80389850(this, 1);
func_80311480(0xC6B, 0xF, func_8038C284(local->vile_marker), this->marker, func_80389DF8, NULL);
}
void func_80389EAC(ActorMarker *marker, enum asset_e text_id, s32 arg2){
Actor *this;
ActorLocal_BGS_3420 *local;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
func_80324E88(0.0f);
func_80324E38(0.0f, 0);
local->unkC = 3;
func_8038A068(this, 1);
}
void func_80389F08(ActorMarker *marker) {
Actor *vile;
Actor *this;
ActorLocal_BGS_3420 *local;
s32 i;
s32 var_s2;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
func_80389850(this, 0);
var_s2 = func_80326F58(0x49);
vile = marker_getActor(local->vile_marker);
if (var_s2 > 0) {
func_8025A6EC(COMUSIC_15_EXTRA_LIFE_COLLECTED, 0x7FF8);
}
for(i = 0; i < 3; i++){
if (var_s2 < 3) {
func_802C8F70(vile->yaw + (f32) (i * 30));
func_802C8F7C(2.0f);
func_802C937C(6, vile->position);
var_s2 += 1;
} else {
item_inc(ITEM_16_LIFE);
}
}
func_80311480(0xC98, 0xF, func_8038C284(local->vile_marker), this->marker, func_80389EAC, NULL);
}
void func_8038A044(void){
func_8025A58C(-1, 400);
}
void func_8038A068(Actor *this, s32 next_state) {
ActorLocal_BGS_3420 *local;
local = (ActorLocal_BGS_3420 *)&this->local;
mapSpecificFlags_set(6, FALSE);
if (next_state == 1) {
if (local->vile_marker != NULL) {
func_8038C408(local->vile_marker);
}
}
if (next_state == 2) {
func_8038C3B0(local->vile_marker);
if (local->unkC == 3) {
if (local->unkD >= 4) {
func_80311480(0xC91, 0xE, func_8038C284(local->vile_marker), this->marker, func_80389B48, NULL);
} else {
func_80311480((local->unkC == local->unkD) ? 0xC8D : 0xC90, 0xE, func_8038C284(local->vile_marker), this->marker, func_80389B48, NULL);
}
} else {
func_80311480((local->unkC == local->unkD) ? 0xC63 : 0xC6C, 0xE, func_8038C284(local->vile_marker), this->marker, func_80389B48, NULL);
}
}
if (next_state == 3) {
func_80311480(D_803909DC[local->unkC], 4, func_8038C284(local->vile_marker), this->marker, func_80389B98, NULL);
}
if (next_state == 4) {
if (local->unkC == local->unkD) {
func_80311480(D_803909F8[local->unkC], 0xE | ((D_803909F8[local->unkC] == 0xC8E) ? 1 : 0) | 0xE, func_8038C284(local->vile_marker), this->marker, func_80389BC8, NULL);
} else {
func_80311480(D_80390A18[local->unkC], 0xF , func_8038C284(local->vile_marker), this->marker, func_80389BC8, NULL);
}
func_80347A14(0);
}
if (next_state == 5) {
local->unkC++;
if (local->unkD < local->unkC) {
local->unkD = local->unkC;
}
if (local->unkC == 7) {
func_8038C434(local->vile_marker);
} else {
local->current_type = YUMBLIE;
local->player_score = 0;
local->vile_score = 0;
if (func_803203FC(2) != 0) {
local->type_change_timer = 5.0f;
} else {
local->type_change_timer = 10.0f;
}
item_set(ITEM_0_HOURGLASS_TIMER, 3600-1);
item_set(ITEM_6_HOURGLASS, TRUE);
mapSpecificFlags_set(6, TRUE);
func_8038C3DC(local->vile_marker);
func_8025A58C(0, 4000);
timedFunc_set_2(1.0f, func_8025A6EC, COMUSIC_55_BGS_MR_VILE, 28000);
}
}
if (this->state == 5) {
if (local->unkC != 7) {
item_set(ITEM_6_HOURGLASS, FALSE);
if ((next_state != 6) && (next_state != 8) && (next_state != 9)) {
func_8038A044();
}
}
func_8038C460(local->vile_marker);
func_80347A14(1);
}
if (next_state == 6) {
func_8038C3B0(local->vile_marker);
func_80324E38(0.0f, 3);
timedFunc_set_2(1.0f, func_8025A6EC, COMUSIC_3C_MINIGAME_LOSS, 28000);
timedFunc_set_0(4.0f, func_8038A044);
timedFunc_set_1(4.0f, func_80389C58, (s32) this->marker);
}
if (next_state == 8) {
func_8038C3B0(local->vile_marker);
func_80324E38(0.0f, 3);
timedFunc_set_2(1.0f, func_8025A6EC, COMUSIC_3B_MINIGAME_VICTORY, 28000);
timedFunc_set_0(3.0f, func_8038A044);
timedFunc_set_1(3.0f, func_80389D20, (s32) this->marker);
}
if (next_state == 9) {
func_8038C3B0(local->vile_marker);
func_80324E38(0.0f, 3);
timedFunc_set_2(1.0f, func_8025A6EC, COMUSIC_3B_MINIGAME_VICTORY, 28000);
timedFunc_set_0(3.0f, func_8038A044);
timedFunc_set_1(3.0f, func_80389E40, (s32) this->marker);
}
if (next_state == 0xA) {
func_8038C3B0(local->vile_marker);
func_80324E38(0.5f, 3);
timedFunc_set_2(1.0f, func_8025A6EC, COMUSIC_3B_MINIGAME_VICTORY, 28000);
timedFunc_set_1(3.0f, func_80389F08, (s32) this->marker);
}
if (next_state == 7) {
func_8038C384(local->vile_marker);
}
this->state = next_state;
}
void chvilegame_player_consume_piece(Actor *this) {
ActorLocal_BGS_3420 *local;
bool is_correct_type;
f32 sp44[3];
struct vilegame_piece *begin;
struct vilegame_piece *end;
struct vilegame_piece *i_ptr;
local = (ActorLocal_BGS_3420 *)&this->local;
begin = (struct vilegame_piece *)vector_getBegin(local->game_pieces);
end = (struct vilegame_piece *) vector_getEnd(local->game_pieces);
if ((end != begin) && func_80389810(sp44)){
sp44[1] = 0.0f;
for(i_ptr = begin; i_ptr < end; i_ptr++){
if ((ml_vec3f_distance(i_ptr->position, sp44) < 65.25) && chyumblie_is_edible(i_ptr->marker)) {
is_correct_type = ((local->current_type != YUMBLIE) && (i_ptr->type != YUMBLIE)) || (((local->current_type == YUMBLIE) && i_ptr->type == YUMBLIE));
if (is_correct_type) {
local->player_score++;
if (local->player_score == 35) {
item_inc(ITEM_16_LIFE);
func_8025A6EC(COMUSIC_15_EXTRA_LIFE_COLLECTED, 0x7FF8);
}
timedFunc_set_1(0.0f, (GenMethod_1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
timedFunc_set_1(0.5f, (GenMethod_1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
timedFunc_set_1(1.0f, (GenMethod_1)func_802FDCB8, ITEM_1A_PLAYER_VILE_SCORE);
}
func_8028F6B8(BS_INTR_17, (i_ptr->type != YUMBLIE) ? ASSET_3F7_MODEL_GRUMBLIE : ASSET_3F6_MODEL_YUMBLIE);
if (!is_correct_type) {
func_8028F66C(BS_INTR_18_CROC_ATE_WRONG);
}
func_8038B684(i_ptr->marker);
return;
}
}
}
}
bool chvilegame_cpu_consume_piece(ActorMarker *marker, f32 position[3]) {
Actor *this;
ActorLocal_BGS_3420 *local;
struct vilegame_piece *begin;
struct vilegame_piece *end;
struct vilegame_piece *i_ptr;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
if (this->state != 5){
return FALSE;
}
begin = vector_getBegin(local->game_pieces);
end = vector_getEnd(local->game_pieces);
for(i_ptr = begin; i_ptr < end; i_ptr++){
if ((ml_vec3f_distance(i_ptr->position, position) < 50.0f) && func_8038B684(i_ptr->marker)) {
local->vile_score++;
timedFunc_set_1(0.0f, (GenMethod_1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
timedFunc_set_1(0.5f, (GenMethod_1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
timedFunc_set_1(1.0f, (GenMethod_1)func_802FDCB8, ITEM_1B_VILE_VILE_SCORE);
return TRUE;
}
}
return FALSE;
}
BKModelBin *chvilegame_get_grumblie_model(ActorMarker *marker){
Actor *this;
ActorLocal_BGS_3420 *local;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
return local->grumblie_model_bin;
}
s32 chvilegame_get_piece_count(ActorMarker *marker){
Actor *this;
ActorLocal_BGS_3420 *local;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
return vector_size(local->game_pieces);
}
s32 func_8038A9E0(ActorMarker *marker){
Actor *this;
ActorLocal_BGS_3420 *local;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
return local->unkC;
}
s32 chvilegame_get_score_difference(ActorMarker *marker){
Actor *this;
ActorLocal_BGS_3420 *local;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
return local->vile_score - local->player_score;
}
bool chvilegame_find_closest_piece(ActorMarker *marker, f32 position[0], f32 yaw, f32 dst[3]) {
f32 piece_direction[3];
f32 target_direction[3];
Actor *this;
ActorLocal_BGS_3420 *local;
struct vilegame_piece *closest_piece;
struct vilegame_piece *begin;
struct vilegame_piece *end;
struct vilegame_piece *i_ptr;
f32 distance;
f32 angle_diff;
this = marker_getActor(marker);
local = (ActorLocal_BGS_3420 *)&this->local;
target_direction[0] = 0.0f;
target_direction[1] = 0.0f;
target_direction[2] = 100.0f;
ml_vec3f_yaw_rotate_copy(target_direction, target_direction, yaw);
closest_piece = NULL;
begin = (struct vilegame_piece *) vector_getBegin(local->game_pieces);
end = (struct vilegame_piece *) vector_getEnd(local->game_pieces);
for(i_ptr = begin; i_ptr < end; i_ptr++){
if( ((local->current_type != YUMBLIE) && (i_ptr->type != YUMBLIE))
|| ((local->current_type == YUMBLIE) && (i_ptr->type == YUMBLIE))
){
piece_direction[0] = i_ptr->position[0] - position[0];
piece_direction[1] = i_ptr->position[1] - position[1];
piece_direction[2] = i_ptr->position[2] - position[2];
distance = ml_vec3f_distance(i_ptr->position, position);
angle_diff = func_80256AB4(target_direction[0], target_direction[2], piece_direction[0], piece_direction[2]);
if( (distance > 300.0f)
|| ((-0.8 < angle_diff) && (angle_diff < 0.8) && ((piece_direction[0]*target_direction[0] + piece_direction[1]*target_direction[1] + piece_direction[2]*target_direction[2]) >= 0.0f))
) {
if ((closest_piece == NULL) || (distance < ml_vec3f_distance(position, closest_piece->position))){
closest_piece = i_ptr;
}
}
}
}
if (closest_piece != NULL) {
dst[0] = closest_piece->position[0];
dst[1] = closest_piece->position[1];
dst[2] = closest_piece->position[2];
return TRUE;
}
return FALSE;
}
void chvilegame_new_piece(ActorMarker *game_marker, ActorMarker *piece_marker, f32 position[3], enum chvilegame_piece_type_e yumblie_type){
Actor *this;
ActorLocal_BGS_3420 *local;
struct vilegame_piece *temp_v0;
this = marker_getActor(game_marker);
local = (ActorLocal_BGS_3420 *)&this->local;
temp_v0 = (struct vilegame_piece *)vector_pushBackNew(&local->game_pieces);
temp_v0->type = yumblie_type;
temp_v0->marker = piece_marker;
temp_v0->position[0] = position[0];
temp_v0->position[1] = position[1];
temp_v0->position[2] = position[2];
temp_v0->position[1] = 0.0f;
}
void chvilegame_free(Actor *this){
ActorLocal_BGS_3420 *local;
local = (ActorLocal_BGS_3420 *)&this->local;
func_8038A068(this, 0);
vector_free(local->game_pieces);
assetcache_release(local->grumblie_model_bin);
}
void chvilegame_remove_piece(ActorMarker *game_marker, ActorMarker *piece_marker) {
Actor *this;
ActorLocal_BGS_3420 *local;
struct vilegame_piece *begin;
struct vilegame_piece *end;
struct vilegame_piece *i_ptr;
this = marker_getActor(game_marker);
local = (ActorLocal_BGS_3420 *)&this->local;
begin = (struct vilegame_piece *)vector_getBegin(local->game_pieces);
end = (struct vilegame_piece *)vector_getEnd(local->game_pieces);
for(i_ptr = begin; i_ptr < end; i_ptr++){
if (piece_marker == i_ptr->marker) {
vector_remove(local->game_pieces, i_ptr - begin);
return;
}
}
}
void chvilegame_update(Actor *this) {
ActorLocal_BGS_3420 *local;
f32 sp50;
f32 sp4C;
u8 temp_v0;
s32 sp30[6];
s32 sp2C;
sp50 = time_getDelta();
local = (ActorLocal_BGS_3420 *)&this->local;
if (!this->unk16C_4) {
this->unk16C_4 = TRUE;
this->marker->unk30 = &chvilegame_free;
local->game_pieces = vector_new(sizeof(struct vilegame_piece), 0x20);
local->grumblie_model_bin = assetcache_get(0x3F7);
local->unkC = 0;
local->vile_marker = NULL;
if (this->state == 0) {
local->unkD = 0;
} else {
this->state = 0;
}
if (jiggyscore_isSpawned(JIGGY_28_BGS_MR_VILE)) {
local->unkC = 3;
local->unkD = 3;
}
if (func_803203FC(2)) {
local->unkC = 2;
local->unkD = 3;
}
func_8038A068(this, 1);
return;
}
if (local->vile_marker == NULL) {
local->vile_marker = func_80326D68(this->position, 0x13A, -1, &sp4C)->marker;
}
if (this->state == 1) {
if (func_803203FC(2)) {
if (func_803203FC(3)) {
func_8038A068(this, 5);
}
} else if (func_8038C2A8(local->vile_marker)) {
func_8038A068(this, 2);
}
}
if (this->state == 5) {
if (local->unkC == 7) {
func_8024E55C(0, sp30);
if ((sp30[FACE_BUTTON(BUTTON_B)] > 0) && func_8038C2A8(local->vile_marker)) {
func_8038A068(this, 0xA);
}
} else {
chvilegame_player_consume_piece(this);
if ((local->unkC == 3) || (local->unkC == 6)) {
if (func_8025773C(&local->type_change_timer, sp50)) {
local->current_type = !local->current_type;
if (func_803203FC(2)) {
local->type_change_timer = 5.0f;
} else {
local->type_change_timer = 10.0f;
}
}
if (local->type_change_timer > 3.5) {
if (local->current_type != 0) {
func_803463D4(ITEM_1D_GRUMBLIE, FALSE);
} else {
func_803463D4(ITEM_1E_YUMBLIE, FALSE);
}
}
}
sp2C = item_getCount(ITEM_1A_PLAYER_VILE_SCORE);
item_set(ITEM_1A_PLAYER_VILE_SCORE, local->player_score);
item_set(ITEM_1B_VILE_VILE_SCORE, local->vile_score);
if ((sp2C != 0) && (local->player_score == 0)) {
func_802FA5D0();
}
if (item_empty(ITEM_6_HOURGLASS)) {
if (func_803203FC(2)) {
func_803204E4(3, 0);
func_803204E4(5, ( local->vile_score < local->player_score) ? TRUE : FALSE);
func_8038A068(this, 1);
} else if (local->vile_score < local->player_score) {
if (local->unkC == 3) {
func_8038A068(this, 9);
} else {
func_8038A068(this, 8);
}
} else {
func_8038A068(this, 6);
}
}
}
}
if ((this->state == 7) && (func_8038C338(local->vile_marker) != 0)) {
func_8038A068(this, 1);
}
}