446 lines
11 KiB
C
446 lines
11 KiB
C
#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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#include "core2/ba/model.h"
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#include "core2/ba/anim.h"
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f32 func_80294438(void);
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void func_8029797C(f32);
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void func_802979AC(f32, f32);
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f32 func_80297A64(void);
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void func_80299B58(f32, f32);
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f32 func_8029B2E8(void);
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f32 func_8029B33C(void);
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void baanim_playForDuration_loop(s32, f32);
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/* .data */
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f32 D_80364CD0 = 710.0f;
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f32 D_80364CD4 = -1350.0f;
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f32 D_80364CD8 = 0.0f;
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f32 D_80364CDC = 710.0f;
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f32 D_80364CE0 = -1350.0f;
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f32 D_80364CE4 = 610.0f;
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/* .bss */
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u8 D_8037D4C0;
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u8 D_8037D4C1;
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u8 D_8037D4C2;
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/* .code */
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void func_802B1100(void){
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func_80299B58(0.91f, 1.09f);
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}
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void bsjump_init(void){
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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enum bs_e sp30;
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D_8037D4C2 = miscflag_isTrue(2);
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sp30 = bs_getPrevState();
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if(bsclimb_inSet(sp30)){
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climbRelease();
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}
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if(sp30 == BS_11_BPECK){
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animctrl_setSubRange(aCtrl, 0.0f, 0.6667f);
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animctrl_setStart(aCtrl, 0.5042f);
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animctrl_setDuration(aCtrl, 8.0f);
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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D_8037D4C0 = 1;
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}
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else {
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D_8037D4C1 = (sp30 == BS_2D_SWIM_IDLE) || (sp30 == BS_2E_SWIM);
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animctrl_reset(aCtrl);
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animctrl_setIndex(aCtrl, ASSET_8_ANIM_BSJUMP);
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animctrl_setDuration(aCtrl, 1.9f);
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animctrl_setTransitionDuration(aCtrl, 0.134f);
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animctrl_setStart(aCtrl, 0.3f);
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animctrl_setSubRange(aCtrl, 0.0f, 0.5042f);
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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animctrl_start(aCtrl, "bsjump.c", 0x95);
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func_8029C7F4(1,1,3,6);
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if(func_8029B2E8() != 0.0f){
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yaw_setIdeal(func_8029B33C());
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}
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func_8029797C(yaw_getIdeal());
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func_802B6FA8();
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func_802979AC(yaw_getIdeal(), func_80297A64());
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if(D_8037D4C1){
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player_setYVelocity(D_80364CE4);
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} else {
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player_setYVelocity(D_80364CD0);
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}
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gravity_set(D_80364CD4);
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D_8037D4C0 = 0;
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if(D_8037D4C2){
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func_8030E6D4(SFX_33_BANJO_AHOO);
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} else{
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func_802B1100();
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}
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}//L802B1340
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}
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void bsjump_update(void){
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enum bs_e sp34 = 0;
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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f32 velocity[3];
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if(D_8037D4C2)
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func_8029C348();
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if(miscflag_isTrue(0xf)){
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func_802978A4();
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}else{
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func_802B6FA8();
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}
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_get_velocity(velocity);
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if((button_released(BUTTON_A) && 0.0f < velocity[1] && !D_8037D4C2) || !can_control_jump_height()){
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gravity_reset();
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}
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switch(D_8037D4C0){
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case 0://L802B1428
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if(animctrl_isStopped(aCtrl)){
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animctrl_setSubRange(aCtrl, 0.0f, 0.6667);
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animctrl_setDuration(aCtrl, 4.0f);
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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D_8037D4C0 = 1;
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}
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if(func_8028B254(0x82)){
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animctrl_setSubRange(aCtrl, 0.0f, 1.0f);
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animctrl_setDuration(aCtrl, 1.4f);
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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D_8037D4C0 = 2;
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}
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break;
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case 1://L802B14B4
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if( 500.0f < (player_getYPosition() - func_80294438())){
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sp34 = BS_2F_FALL;
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}
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if(D_8037D4C2){
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D_8037D4C2 = 0;
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sp34 = BS_BSHOCK_CHARGE;
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}
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if(func_8028B254(0x5A)){
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animctrl_setSubRange(aCtrl, 0.0, 1.0f);
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animctrl_setDuration(aCtrl, 2.0f);
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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D_8037D4C0 = 2;
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}
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break;
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case 2:
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break;
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}//L802B1548
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if(func_8028B424())
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sp34 = BS_3D_FALL_TUMBLING;
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if(button_released(BUTTON_A))
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D_8037D4C2 = 0;
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if(should_feathery_flap())
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sp34 = BS_BFLAP;
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if(should_peck())
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sp34 = BS_11_BPECK;
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if(should_beak_bust())
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sp34 = BS_F_BBUSTER;
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if(func_8028B2E8()){
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func_8029C5E8();
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sp34 = BS_20_LANDING;
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}
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if(velocity[1] < 0.0f && player_inWater())
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sp34 = BS_4C_LANDING_IN_WATER;
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bs_setState(sp34);
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}
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void bsjump_end(void){
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if(ability_hasLearned(ABILITY_A_HOLD_A_JUMP_HIGHER))
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ability_use(0);
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if(bs_getNextState() != BS_11_BPECK)
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gravity_reset();
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}
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void bsjump_fall_init(void){
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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int sp20;
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if(miscflag_isTrue(7) && 700.0f < _get_vertVelocity())
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player_setYVelocity(700.0f);
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sp20 = (bs_getPrevState() == BS_12_BFLIP)? 0 : 1;
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animctrl_reset(aCtrl);
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animctrl_setSmoothTransition(aCtrl, sp20);
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animctrl_setIndex(aCtrl, ASSET_B0_ANIM_BSJUMP_FALL);
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animctrl_setTransitionDuration(aCtrl, 0.3f);
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animctrl_setDuration(aCtrl, 0.38f);
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animctrl_start(aCtrl, "bsjump.c", 0x188);
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func_8029C7F4(1,1,3,6);
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D_8037D4C0 = 0;
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}
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void bsjump_fall_update(void){
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enum bs_e sp2C = 0;
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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f32 player_velocity[3];
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if(miscflag_isTrue(0xf))
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func_802978A4();
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else
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func_802B6FA8();
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_get_velocity(player_velocity);
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switch(D_8037D4C0){
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case 0://L802B17B8
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if(func_8028B254(0x5a)){
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animctrl_reset(aCtrl);
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animctrl_setIndex(aCtrl, ASSET_8_ANIM_BSJUMP);
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animctrl_setStart(aCtrl, 0.6667f);
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animctrl_setDuration(aCtrl, 2.0f);
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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animctrl_start(aCtrl, "bsjump.c", 0x1b5);
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D_8037D4C0 = 1;
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}
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break;
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case 1:
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break;
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}//L802B1824
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if(miscflag_isFalse(0xf)){
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if(func_8028B424())
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sp2C = BS_3D_FALL_TUMBLING;
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if(should_feathery_flap() && miscflag_isFalse(MISC_FLAG_5_HAS_PECKED))
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sp2C = BS_BFLAP;
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if(should_peck())
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sp2C = BS_11_BPECK;
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if(should_beak_bust())
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sp2C = BS_F_BBUSTER;
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if(player_inWater())
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sp2C = BS_4C_LANDING_IN_WATER;
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}
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else if(player_inWater()){
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func_8029CCC4();
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if(miscflag_isTrue(6) || miscflag_isTrue(MISC_FLAG_14_LOSE_BOGGY_RACE)){
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sp2C = BS_D_TIMEOUT;
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}
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}//L802B18E8
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if(func_8028B2E8()){
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func_8029C5E8();
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sp2C = BS_20_LANDING;
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}
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bs_setState(sp2C);
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}
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void bsjump_fall_end(void){}
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void func_802B1928(void) {
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AnimCtrl *anim_ctrl;
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anim_ctrl = baanim_getAnimCtrlPtr();
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climbRelease();
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animctrl_reset(anim_ctrl);
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animctrl_setIndex(anim_ctrl, ASSET_8_ANIM_BSJUMP);
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animctrl_setDuration(anim_ctrl, 1.9f);
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animctrl_setTransitionDuration(anim_ctrl, 0.134f);
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animctrl_setStart(anim_ctrl, 0.3f);
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animctrl_setSubRange(anim_ctrl, 0.0f, 0.5042f);
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animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
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animctrl_start(anim_ctrl, "bsjump.c", 0x201);
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baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
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yaw_setUpdateState(1);
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func_8029957C(3);
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func_802978DC(3);
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func_8029797C(yaw_getIdeal());
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func_80297970(60.0f);
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func_802979AC(yaw_getIdeal(), func_80297A64());
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player_setYVelocity(D_80364CDC);
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gravity_set(D_80364CE0);
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func_80294378(6);
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D_8037D4C0 = 0;
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func_802B1100();
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}
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void func_802B1A54(void) {
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s32 next_state;
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AnimCtrl *anim_ctrl;
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f32 velocity[3];
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next_state = 0;
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anim_ctrl = baanim_getAnimCtrlPtr();
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_get_velocity(velocity);
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if (velocity[1] < 0.0f) {
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func_80294378(1);
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}
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switch (D_8037D4C0) {
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case 0:
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if (animctrl_isStopped(anim_ctrl)) {
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animctrl_setSubRange(anim_ctrl, 0.0f, 0.6667f);
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animctrl_setDuration(anim_ctrl, 4.0f);
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animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
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D_8037D4C0 = 1;
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}
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if (func_8028B254(130)) {
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animctrl_setSubRange(anim_ctrl, 0.0f, 1.0f);
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animctrl_setDuration(anim_ctrl, 1.4f);
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animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
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D_8037D4C0 = 2;
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}
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break;
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case 1:
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if (func_8028B254(90)) {
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animctrl_setSubRange(anim_ctrl, 0.0f, 1.0f);
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animctrl_setDuration(anim_ctrl, 2.0f);
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animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
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D_8037D4C0 = 2;
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}
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break;
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case 2:
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break;
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}
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if (func_8028B2E8()) {
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func_8029C5E8();
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next_state = BS_20_LANDING;
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}
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bs_setState(next_state);
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}
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void func_802B1BCC(void){
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func_80294378(1);
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gravity_reset();
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}
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void func_802B1BF4(void) {
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AnimCtrl *anim_ctrl;
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bool smooth_transition;
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anim_ctrl = baanim_getAnimCtrlPtr();
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smooth_transition = TRUE;
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if(bs_getPrevState() == BS_12_BFLIP){
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smooth_transition = FALSE;
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}
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animctrl_reset(anim_ctrl);
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animctrl_setSmoothTransition(anim_ctrl, smooth_transition);
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animctrl_setIndex(anim_ctrl, ASSET_8_ANIM_BSJUMP);
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animctrl_setTransitionDuration(anim_ctrl, 0.3f);
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animctrl_setDuration(anim_ctrl, 1.9f);
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animctrl_setStart(anim_ctrl, 0.6667f);
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animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_STOPPED);
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animctrl_start(anim_ctrl, "bsjump.c", 0x298);
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yaw_setIdeal(func_8029B41C());
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baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
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yaw_setUpdateState(1);
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func_8029957C(3);
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func_802978DC(6);
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func_80297970(0.0f);
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func_80297A0C(0);
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D_8037D4C0 = 0;
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baMarker_collisionOff();
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}
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void func_802B1CF8(void) {
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enum bs_e next_state;
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AnimCtrl *anim_ctrl;
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f32 velocity[3];
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next_state = 0;
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anim_ctrl = baanim_getAnimCtrlPtr();
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_get_velocity(velocity);
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switch (D_8037D4C0) {
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case 0:
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if (func_8028B254(90)) {
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animctrl_setSubRange(anim_ctrl, 0.0f, 1.0f);
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animctrl_setDuration(anim_ctrl, 2.0f);
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animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
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D_8037D4C0 = 1;
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}
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break;
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case 1:
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break;
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}
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if (func_8028B2E8() != 0) {
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next_state = 1;
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}
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bs_setState(next_state);
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}
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void func_802B1DA4(void){
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baMarker_collisionOn();
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}
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bool bsjump_jumpingFromWater(void){
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return D_8037D4C1;
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}
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void bsjump_tumble_init(void){
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baanim_playForDuration_loop(ASSET_68_ANIM_BSJUMP_TUMBLE, 0.35f);
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func_8029C7F4(1,1,3,6);
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baModel_setYDisplacement(60.0f);
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if(func_80293234() == 1){
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func_8029E3C0(0, 0.5f);
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func_8029E3C0(1, 0.41f);
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func_80299CF4(SFX_52_BANJO_YAH_OH, 1.0f, 22000);
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}else{
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func_8029E3C0(0, 0.0f);
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func_8029E3C0(1, 0.01f);
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}
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D_8037D4C0 = 0;
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}
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void bsjump_tumble_update(void){
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enum bs_e sp1C = 0;
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if(func_8029E1A8(1))
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func_80299CF4(SFX_63_BANJO_UWAAAAOOH, 1.0f, 32000);
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func_8029E1A8(0);
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func_802B6FA8();
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if(func_8029E384(1)){
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pitch_setIdeal(pitch_getIdeal() + 20.0f);
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}
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if(func_8029E348(0)){
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if(should_feathery_flap())
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sp1C = BS_BFLAP;
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if(should_peck())
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sp1C = BS_11_BPECK;
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if(should_beak_bust())
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sp1C = BS_F_BBUSTER;
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}//L802B1F2C
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if(player_inWater())
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sp1C = BS_4C_LANDING_IN_WATER;
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if(func_8028B2E8())
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sp1C = BS_SPLAT;
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bs_setState(sp1C);
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}
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void bsjump_tumble_end(void){
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enum bs_e next_state = bs_getNextState();
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if( next_state == BS_F_BBUSTER
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|| next_state == BS_BFLAP
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|| next_state == BS_11_BPECK
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){
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func_80293240(3);
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}
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func_8029CB84();
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baModel_setYDisplacement(0.0f);
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func_80299E6C();
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}
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