neue Datei: include/core1/framebufferdraw.h neue Datei: include/core1/sprite.h umbenannt: src/core1/code_ABB0.c -> src/core1/framebufferdraw.c umbenannt: src/core1/code_13680.c -> src/core1/sprite.c umbenannt: src/core1/code_3A70.c -> src/core1/stub_3A70.c
29 lines
607 B
C
29 lines
607 B
C
#include <ultra64.h>
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#include "core1/core1.h"
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u32 sprite_getUnk8(BKSprite *this) {
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return this->unk8;
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}
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u32 sprite_getUnkA(BKSprite *this) {
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return this->unkA;
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}
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u32 sprite_getUnk6(BKSprite *this) {
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return this->unk6;
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}
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u32 sprite_getUnk4(BKSprite *this) {
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return this->unk4;
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}
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s32 sprite_getFrameCount(BKSprite *this) {
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return this->frameCnt;
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}
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BKSpriteFrame *sprite_getFramePtr(BKSprite *this, u32 frame_id) {
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BKSpriteFrame *sprite_frame;
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sprite_frame = (BKSpriteFrame *) (this->offsets[frame_id] + ((s32) ((*this).offsets + this->frameCnt)));
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return sprite_frame;
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}
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