32 lines
572 B
C
32 lines
572 B
C
#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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u32 func_802510A0(BKSprite *this){
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return this->unk8;
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}
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u32 func_802510A8(BKSprite *this){
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return this->unkA;
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}
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u32 func_802510B0(BKSprite *this){
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return this->unk6;
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}
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u32 func_802510B8(BKSprite *this){
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return this->unk4;
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}
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s32 spriteGetFrameCount(BKSprite *this){
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return this->frameCnt;
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}
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BKSpriteFrame *spriteGetFramePtr(BKSprite *this, u32 frame)
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{
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BKSpriteFrame * new_var;
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new_var = this->offsets[frame] + ((s32) ((*this).offsets + this->frameCnt));
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return new_var;
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}
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