Files
banjo-kazooie/src/core2/code_6CEC0.c
2024-09-09 19:51:23 +02:00

38 lines
976 B
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
/* .bss */
u8 D_80380A80;
/* .code */
void func_802F3E50(void){
func_802F1190(D_80380A80);
}
void func_802F3E74(void){
D_80380A80 = func_802F0F78(0xF);
}
ParticleEmitter *func_802F3E98(f32 pos[3], enum asset_e sprite_id){
ParticleEmitter *this;
this = func_802F0EF0(D_80380A80);
particleEmitter_setSprite(this, sprite_id);
particleEmitter_setParticleAccelerationRange(this,
0.0f, -250.0f, 0.0f,
0.0f, -250.0f, 0.0f
);
particleEmitter_setFade(this, 0.4f, 0.8f);
particleEmitter_setPosition(this, pos);
particleEmitter_setStartingScaleRange(this, 0.22f, 0.22f);
particleEmitter_setFinalScaleRange(this, 0.03f, 0.03f);
particleEmitter_setAngularVelocityRange(this,
0.0f, 0.0f, 200.0f,
0.0f, 0.0f, 240.0f
);
particleEmitter_setParticleLifeTimeRange(this, 0.7f, 0.7f);
func_802EFF50(this, 1.0f);
return this;
}