29 lines
589 B
C
29 lines
589 B
C
#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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void func_8038E3B0(Actor *this);
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/* .data */
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ActorAnimationInfo GV_D_80391380[] = {
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{0, 0.0f},
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{0, 0.0f}
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};
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ActorInfo GV_D_80391390 = { 0xFA, 0x1F8, 0x423,
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0x1, GV_D_80391380,
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func_8038E3B0, func_80326224, actor_draw,
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0, 0x100, 0.0f, 0
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};
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ActorInfo D_803913B4 = { 0xFB, 0x1F9, 0x424,
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0x1, GV_D_80391380,
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func_8038E3B0, func_80326224, actor_draw,
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0, 0x100, 0.0f, 0
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};
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/* .code */
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void func_8038E3B0(Actor *this){
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this->marker->propPtr->unk8_3 = TRUE;
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actor_collisionOff(this);
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}
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