Files
banjo-kazooie/src/core2/code_556C0.c
2022-12-05 13:37:58 -06:00

61 lines
1.4 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
Actor *func_802DC320(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void func_802DC67C(Actor *this);
/* .data */
f32 D_80368070[3] = {0.0f, 0.0f, 0.0f};
ActorInfo D_8036807C = {
0x17C, 0x19C, 0x56C,
0x1, NULL,
func_802DC67C, func_80326224, func_802DC320,
0, 0, 0.0f, 0
};
/* .bss */
ActorMarker *D_8037DE50;
/* .code */
void func_802DC650(Actor * this){
D_8037DE50 = NULL;
func_8025A7DC(COMUSIC_AC_GOOD_ENDING);
}
void func_802DC67C(Actor *this){
if(!this->initialized){
this->initialized = TRUE;
this->depth_mode = MODEL_RENDER_DEPTH_NONE;
func_803262E4(this);
actor_collisionOff(this);
marker_setFreeMethod(this->marker, func_802DC650);
}
}
void func_802DC6E4(void) {
Actor *actor;
if (D_8037DE50 == 0) {
actor = func_8032813C(0x19C, D_80368070, 0);
D_8037DE50 = actor->marker;
func_8025A58C(0, 5000);
func_8025AB00();
func_8025A6EC(COMUSIC_AC_GOOD_ENDING, -1);
}
}
void func_802DC748(s32 arg0, s32 arg1){
if(D_8037DE50 == NULL){
__spawnQueue_add_0(func_802DC6E4);
}
}
void func_802DC780(s32 arg0, s32 arg1){
if(D_8037DE50 != NULL){
comusic_8025AB44(COMUSIC_AC_GOOD_ENDING, 0, 200);
func_8025AABC(0x31);
func_80326310(marker_getActor(D_8037DE50));
}
}