251 lines
8.2 KiB
C
251 lines
8.2 KiB
C
#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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/* extern functions */
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void timed_exitStaticCamera(f32);
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void func_8028F918(s32);
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/* public functions */
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void chAttackTutorial_talk(ActorMarker *);
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void chAttackTutorial_setState(Actor *this, s32 state);
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void chAttackTutorial_update(Actor *);
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/* .data */
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enum chAttackTutorial_state_e {
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ATTACK_TUTORIAL_STATE_1_UNKNOWN = 1,
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ATTACK_TUTORIAL_STATE_2_UNKNOWN,
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ATTACK_TUTORIAL_STATE_3_UNKNOWN,
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ATTACK_TUTORIAL_STATE_4_UNKNOWN,
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ATTACK_TUTORIAL_STATE_5_UNKNOWN
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};
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ActorInfo D_8038AC20 = {
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MARKER_12B_ATTACK_TUTORIAL, ACTOR_167_ATTACK_TUTORIAL, NULL,
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1, NULL,
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chAttackTutorial_update, actor_update_func_80326224, func_80325340,
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0, 0, 0.0f, 0
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};
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/* .code */
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void __chAttackTutorial_enemy(ActorMarker *marker, enum actor_e enemy_id) {
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Actor *actor = marker_getActor(marker);
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s32 pad;
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Actor *enemy = spawn_child_actor(enemy_id, &actor);
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actor->unk100 = enemy->marker;
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enemy->unk100 = actor->marker;
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if (actor->unk10_12 == VEGETABLE_3_COLLY_WOBBLE && actor->unk38_31 == 1) {
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enemy->unk38_31 = 1;
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}
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else {//L803871D4
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enemy->unk38_31 = 0;
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}
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enemy->unk10_12 = VEGETABLE_1_TOPPER;
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if (marker);
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}
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s32 __chAttackTutorial_spawnEnemy(Actor *this, enum vegetable_e vegetable_id) {
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volatile enum actor_e enemy_id;
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enemy_id = vegetable_id == VEGETABLE_1_TOPPER ? ACTOR_166_TOPPER_A :
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vegetable_id == VEGETABLE_2_BAWL ? ACTOR_165_BAWL_A : ACTOR_164_COLLYWOBBLE_A;
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__spawnQueue_add_2(__chAttackTutorial_enemy, this->marker, enemy_id);
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}
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void __chAttackTutorial_learnedTextActions(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
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chAttackTutorial_setState(marker_getActor(marker), ATTACK_TUTORIAL_STATE_2_UNKNOWN);
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}
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void __chAttackTutorial_learnedTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
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Actor *actor = marker_getActor(marker);
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func_8028F918(0);
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switch (text_id) {
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case ASSET_E15_TEXT_UNKNOWN://L803872C8
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ability_unlock(ABILITY_C_ROLL);
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chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
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break;
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case ASSET_E17_TEXT_UNKNOWN://L803872E4
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ability_unlock(ABILITY_B_RATATAT_RAP);
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chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
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break;
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}//L803872FC
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timed_exitStaticCamera(0.0f);
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}
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void chAttackTutorial_setState(Actor *this, s32 state) {
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switch (state) {
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case ATTACK_TUTORIAL_STATE_5_UNKNOWN:
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if (this->unk10_12 == NULL) {
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ability_unlock(ABILITY_4_CLAW_SWIPE);
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gcdialog_showText(ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnedTextCallback, __chAttackTutorial_learnedTextActions);
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}
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else {
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gcdialog_showText(this->unk10_12 == VEGETABLE_1_TOPPER ? ASSET_E15_TEXT_UNKNOWN : ASSET_E17_TEXT_UNKNOWN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnedTextCallback, NULL);
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}
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break;
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case ATTACK_TUTORIAL_STATE_2_UNKNOWN://L803873E0
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this->unk38_31 = 0;
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__chAttackTutorial_spawnEnemy(this, ++this->unk10_12);
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break;
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case ATTACK_TUTORIAL_STATE_3_UNKNOWN://L8038742C
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mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, TRUE);
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mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE);
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marker_despawn(this->marker);
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break;
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case ATTACK_TUTORIAL_STATE_4_UNKNOWN://L80387454
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mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE);
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if (!honeycombscore_get(HONEYCOMB_17_SM_COLIWOBBLE)) {
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this->unk10_12 = VEGETABLE_3_COLLY_WOBBLE;
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this->unk38_31 = 1;
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__chAttackTutorial_spawnEnemy(this, this->unk10_12);
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}
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break;
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}//L803874A8
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subaddie_set_state(this, state);
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}
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int __chAttackTutorial_isEveryAbilitiesUnlocked(void) {
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return ability_isUnlocked(ABILITY_4_CLAW_SWIPE) &&
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ability_isUnlocked(ABILITY_C_ROLL) &&
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ability_isUnlocked(ABILITY_B_RATATAT_RAP);
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}
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void chAttackTutorial_update(Actor *this) {
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f32 distance_to_bottles;
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Actor *bottles_ptr;
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if (!this->initialized) {
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bottles_ptr = actorArray_findClosestActorFromActorId(this->position, ACTOR_12B_TUTORIAL_BOTTLES, -1, &distance_to_bottles);
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if (bottles_ptr != NULL) {
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this->unk1C_x = bottles_ptr->position_x;
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this->unk1C_y = bottles_ptr->position_y;
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this->unk1C_z = bottles_ptr->position_z;
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}
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else {
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this->unk1C_x = this->position_x;
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this->unk1C_y = this->position_y;
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this->unk1C_z = this->position_z;
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}
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this->unk10_12 = ability_isUnlocked(ABILITY_C_ROLL) ? VEGETABLE_2_BAWL :
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ability_isUnlocked(ABILITY_4_CLAW_SWIPE) ? VEGETABLE_1_TOPPER : NULL;
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this->initialized = TRUE;
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}
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switch (this->state) {
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case ATTACK_TUTORIAL_STATE_1_UNKNOWN://L80387610
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if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_4)) {
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chAttackTutorial_setState(this, ATTACK_TUTORIAL_STATE_5_UNKNOWN);
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}
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if (__chAttackTutorial_isEveryAbilitiesUnlocked() || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {
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chAttackTutorial_setState(this, ATTACK_TUTORIAL_STATE_4_UNKNOWN);
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}
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break;
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case ATTACK_TUTORIAL_STATE_2_UNKNOWN://L80387658
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if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_7)) {
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chAttackTutorial_talk(this->marker);
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mapSpecificFlags_set(SM_SPECIFIC_FLAG_7, FALSE);
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}
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break;
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case ATTACK_TUTORIAL_STATE_5_UNKNOWN://L80387680
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break;
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}////L80387680
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}
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void __chAttackTutorial_attackTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
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Actor *actor = marker_getActor(marker);
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switch (text_id) {
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case ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN:
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func_8028F918(0);
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break;
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case ASSET_E14_TEXT_UNKNOWN:
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case ASSET_E16_TEXT_UNKNOWN:
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case ASSET_E18_TEXT_UNKNOWN:
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__chAttackTutorial_spawnEnemy(actor, actor->unk10_12);
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break;
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case ASSET_E15_TEXT_UNKNOWN:
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ability_unlock(ABILITY_C_ROLL);
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chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
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break;
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case ASSET_E17_TEXT_UNKNOWN:
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ability_unlock(ABILITY_B_RATATAT_RAP);
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chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
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break;
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case ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES:
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case ASSET_E19_TEXT_UNKNOWN:
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chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_3_UNKNOWN);
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break;
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}
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timed_exitStaticCamera(0.0f);
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}
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void chAttackTutorial_talk(ActorMarker *marker) {
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s32 text_id;
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int try_count;
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s32 text_flags = 4;
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Actor *actor = marker_getActor(marker);
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try_count = BOOL(actor->unk38_31);
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if (try_count) {
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text_flags = 0xE;
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}
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switch (actor->unk10_12) {
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case VEGETABLE_1_TOPPER: //L803877D8
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text_id = try_count ? ASSET_E15_TEXT_UNKNOWN : ASSET_E14_TEXT_UNKNOWN;
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break;
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case VEGETABLE_2_BAWL: //L803877F4
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text_id = try_count ? ASSET_E17_TEXT_UNKNOWN : ASSET_E16_TEXT_UNKNOWN;
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break;
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case VEGETABLE_3_COLLY_WOBBLE: //L80387810
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text_id = try_count ? ASSET_E19_TEXT_UNKNOWN : ASSET_E18_TEXT_UNKNOWN;
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break;
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default:
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//sp34 = actor->unk38_31;
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break;
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}//L8038782C
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if (text_id == ASSET_E19_TEXT_UNKNOWN) {
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func_8028F94C(2, actor->unk1C);
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}//L80387848
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if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities() && try_count) {
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mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
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text_id = ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES;
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}//L80387898
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if (try_count) {
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timed_setStaticCameraToNode(0.0f, 6);
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}//L803878B0
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gcdialog_showText(text_id, text_flags, actor->unk1C, actor->marker, __chAttackTutorial_attackTextCallback, NULL);
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actor->unk38_31++;
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}
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