#include #include "functions.h" #include "variables.h" /* extern functions */ void timed_exitStaticCamera(f32); void func_8028F918(s32); /* public functions */ void chAttackTutorial_talk(ActorMarker *); void chAttackTutorial_setState(Actor *this, s32 state); void chAttackTutorial_update(Actor *); /* .data */ enum chAttackTutorial_state_e { ATTACK_TUTORIAL_STATE_1_UNKNOWN = 1, ATTACK_TUTORIAL_STATE_2_UNKNOWN, ATTACK_TUTORIAL_STATE_3_UNKNOWN, ATTACK_TUTORIAL_STATE_4_UNKNOWN, ATTACK_TUTORIAL_STATE_5_UNKNOWN }; ActorInfo D_8038AC20 = { MARKER_12B_ATTACK_TUTORIAL, ACTOR_167_ATTACK_TUTORIAL, NULL, 1, NULL, chAttackTutorial_update, actor_update_func_80326224, func_80325340, 0, 0, 0.0f, 0 }; /* .code */ void __chAttackTutorial_enemy(ActorMarker *marker, enum actor_e enemy_id) { Actor *actor = marker_getActor(marker); s32 pad; Actor *enemy = spawn_child_actor(enemy_id, &actor); actor->unk100 = enemy->marker; enemy->unk100 = actor->marker; if (actor->unk10_12 == VEGETABLE_3_COLLY_WOBBLE && actor->unk38_31 == 1) { enemy->unk38_31 = 1; } else {//L803871D4 enemy->unk38_31 = 0; } enemy->unk10_12 = VEGETABLE_1_TOPPER; if (marker); } s32 __chAttackTutorial_spawnEnemy(Actor *this, enum vegetable_e vegetable_id) { volatile enum actor_e enemy_id; enemy_id = vegetable_id == VEGETABLE_1_TOPPER ? ACTOR_166_TOPPER_A : vegetable_id == VEGETABLE_2_BAWL ? ACTOR_165_BAWL_A : ACTOR_164_COLLYWOBBLE_A; __spawnQueue_add_2(__chAttackTutorial_enemy, this->marker, enemy_id); } void __chAttackTutorial_learnedTextActions(ActorMarker *marker, enum asset_e text_id, s32 arg2) { chAttackTutorial_setState(marker_getActor(marker), ATTACK_TUTORIAL_STATE_2_UNKNOWN); } void __chAttackTutorial_learnedTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) { Actor *actor = marker_getActor(marker); func_8028F918(0); switch (text_id) { case ASSET_E15_TEXT_UNKNOWN://L803872C8 ability_unlock(ABILITY_C_ROLL); chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN); break; case ASSET_E17_TEXT_UNKNOWN://L803872E4 ability_unlock(ABILITY_B_RATATAT_RAP); chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN); break; }//L803872FC timed_exitStaticCamera(0.0f); } void chAttackTutorial_setState(Actor *this, s32 state) { switch (state) { case ATTACK_TUTORIAL_STATE_5_UNKNOWN: if (this->unk10_12 == NULL) { ability_unlock(ABILITY_4_CLAW_SWIPE); gcdialog_showText(ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnedTextCallback, __chAttackTutorial_learnedTextActions); } else { gcdialog_showText(this->unk10_12 == VEGETABLE_1_TOPPER ? ASSET_E15_TEXT_UNKNOWN : ASSET_E17_TEXT_UNKNOWN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnedTextCallback, NULL); } break; case ATTACK_TUTORIAL_STATE_2_UNKNOWN://L803873E0 this->unk38_31 = 0; __chAttackTutorial_spawnEnemy(this, ++this->unk10_12); break; case ATTACK_TUTORIAL_STATE_3_UNKNOWN://L8038742C mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, TRUE); mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE); marker_despawn(this->marker); break; case ATTACK_TUTORIAL_STATE_4_UNKNOWN://L80387454 mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE); if (!honeycombscore_get(HONEYCOMB_17_SM_COLIWOBBLE)) { this->unk10_12 = VEGETABLE_3_COLLY_WOBBLE; this->unk38_31 = 1; __chAttackTutorial_spawnEnemy(this, this->unk10_12); } break; }//L803874A8 subaddie_set_state(this, state); } int __chAttackTutorial_isEveryAbilitiesUnlocked(void) { return ability_isUnlocked(ABILITY_4_CLAW_SWIPE) && ability_isUnlocked(ABILITY_C_ROLL) && ability_isUnlocked(ABILITY_B_RATATAT_RAP); } void chAttackTutorial_update(Actor *this) { f32 distance_to_bottles; Actor *bottles_ptr; if (!this->initialized) { bottles_ptr = actorArray_findClosestActorFromActorId(this->position, ACTOR_12B_TUTORIAL_BOTTLES, -1, &distance_to_bottles); if (bottles_ptr != NULL) { this->unk1C_x = bottles_ptr->position_x; this->unk1C_y = bottles_ptr->position_y; this->unk1C_z = bottles_ptr->position_z; } else { this->unk1C_x = this->position_x; this->unk1C_y = this->position_y; this->unk1C_z = this->position_z; } this->unk10_12 = ability_isUnlocked(ABILITY_C_ROLL) ? VEGETABLE_2_BAWL : ability_isUnlocked(ABILITY_4_CLAW_SWIPE) ? VEGETABLE_1_TOPPER : NULL; this->initialized = TRUE; } switch (this->state) { case ATTACK_TUTORIAL_STATE_1_UNKNOWN://L80387610 if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_4)) { chAttackTutorial_setState(this, ATTACK_TUTORIAL_STATE_5_UNKNOWN); } if (__chAttackTutorial_isEveryAbilitiesUnlocked() || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) { chAttackTutorial_setState(this, ATTACK_TUTORIAL_STATE_4_UNKNOWN); } break; case ATTACK_TUTORIAL_STATE_2_UNKNOWN://L80387658 if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_7)) { chAttackTutorial_talk(this->marker); mapSpecificFlags_set(SM_SPECIFIC_FLAG_7, FALSE); } break; case ATTACK_TUTORIAL_STATE_5_UNKNOWN://L80387680 break; }////L80387680 } void __chAttackTutorial_attackTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) { Actor *actor = marker_getActor(marker); switch (text_id) { case ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN: func_8028F918(0); break; case ASSET_E14_TEXT_UNKNOWN: case ASSET_E16_TEXT_UNKNOWN: case ASSET_E18_TEXT_UNKNOWN: __chAttackTutorial_spawnEnemy(actor, actor->unk10_12); break; case ASSET_E15_TEXT_UNKNOWN: ability_unlock(ABILITY_C_ROLL); chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN); break; case ASSET_E17_TEXT_UNKNOWN: ability_unlock(ABILITY_B_RATATAT_RAP); chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN); break; case ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES: case ASSET_E19_TEXT_UNKNOWN: chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_3_UNKNOWN); break; } timed_exitStaticCamera(0.0f); } void chAttackTutorial_talk(ActorMarker *marker) { s32 text_id; int try_count; s32 text_flags = 4; Actor *actor = marker_getActor(marker); try_count = BOOL(actor->unk38_31); if (try_count) { text_flags = 0xE; } switch (actor->unk10_12) { case VEGETABLE_1_TOPPER: //L803877D8 text_id = try_count ? ASSET_E15_TEXT_UNKNOWN : ASSET_E14_TEXT_UNKNOWN; break; case VEGETABLE_2_BAWL: //L803877F4 text_id = try_count ? ASSET_E17_TEXT_UNKNOWN : ASSET_E16_TEXT_UNKNOWN; break; case VEGETABLE_3_COLLY_WOBBLE: //L80387810 text_id = try_count ? ASSET_E19_TEXT_UNKNOWN : ASSET_E18_TEXT_UNKNOWN; break; default: //sp34 = actor->unk38_31; break; }//L8038782C if (text_id == ASSET_E19_TEXT_UNKNOWN) { func_8028F94C(2, actor->unk1C); }//L80387848 if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities() && try_count) { mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE); text_id = ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES; }//L80387898 if (try_count) { timed_setStaticCameraToNode(0.0f, 6); }//L803878B0 gcdialog_showText(text_id, text_flags, actor->unk1C, actor->marker, __chAttackTutorial_attackTextCallback, NULL); actor->unk38_31++; }