Further documentations have made:

- src/fight: named all ActorInfos and related functions
- src/core2: named shock jump and flight pad ActorInfos and related functions in code_43A40.c, partially documented code_CF3E0.c
- include/enums.h: added some enum values
This commit is contained in:
mariob92
2024-09-06 12:07:27 +02:00
parent 4f122e5b8c
commit fbeb744fc6
16 changed files with 130 additions and 119 deletions

View File

@@ -26,7 +26,7 @@ typedef struct {
void chspellbarrier_update(Actor *this);
/* .data */
ActorInfo D_80391AD0 = {
ActorInfo chSpellBarrier = {
MARKER_284_GRUNTY_SPELL_BARRIER, ACTOR_3AB_GRUNTY_SPELL_BARRIER, ASSET_546_MODEL_GRUNTY_SPELL_BARRIER,
0x1, NULL,
chspellbarrier_update, func_80326224, actor_draw,