Further documentations have made:
- src/fight: named all ActorInfos and related functions - src/core2: named shock jump and flight pad ActorInfos and related functions in code_43A40.c, partially documented code_CF3E0.c - include/enums.h: added some enum values
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@@ -44,7 +44,7 @@ ActorAnimationInfo D_80391FB0[] = {
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{0x280, 0.4f}
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};
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ActorInfo D_80392018 = {
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ActorInfo chJinjonator = {
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MARKER_285_JINJONATOR, ACTOR_3AC_JINJONATOR, ASSET_551_MODEL_JINJONATOR,
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0x1, D_80391FB0,
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chjinjonator_update, func_80326224, actor_draw,
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