Further documentations have made:

- src/fight: named all ActorInfos and related functions
- src/core2: named shock jump and flight pad ActorInfos and related functions in code_43A40.c, partially documented code_CF3E0.c
- include/enums.h: added some enum values
This commit is contained in:
mariob92
2024-09-06 12:07:27 +02:00
parent 4f122e5b8c
commit fbeb744fc6
16 changed files with 130 additions and 119 deletions

View File

@@ -112,7 +112,7 @@ ActorAnimationInfo D_803913A0[] = {
{ 0x266, 4.0f}
};
ActorInfo fight_D_80391500 = {
ActorInfo chFinalBoss = {
MARKER_25E_GRUNTILDA_FINAL_BOSS, ACTOR_38B_GRUNTILDA_FINAL_BOSS, ASSET_53D_MODEL_GRUNTILDA_FINAL_BOSS,
1, D_803913A0,
chfinalboss_update, func_80326224, chfinalboss_draw,