src/core1/ml.c: more consistent function names

This commit is contained in:
mariob92
2024-10-17 16:45:16 +02:00
parent bc6680d618
commit e19c5f75d0
78 changed files with 216 additions and 248 deletions

View File

@@ -183,10 +183,10 @@ void func_8038687C(Actor *this) {
sp4C[1] = -100.0f;
sp4C[2] = randf2(-500.0f, 900.0f);
if(ml_distance_vec3f(this->position, sp4C) < 400.0f)
if(ml_vec3f_distance(this->position, sp4C) < 400.0f)
continue;
tmp = ml_distance_vec3f(sp5C, sp4C);
tmp = ml_vec3f_distance(sp5C, sp4C);
phi_v0 = (phi_s0 < 0xA) ? 500 : 200;
if(tmp < (f32) phi_v0)
continue;
@@ -207,7 +207,7 @@ void func_8038687C(Actor *this) {
func_803865F4(this, 3);
} else if ((local->unk0 != NULL) && (map_get() == MAP_5A_CCW_SUMMER_ZUBBA_HIVE)) {
player_getPosition(sp40);
if ((ml_distance_vec3f(this->position, sp40) < 300.0f) && (player_getTransformation() == TRANSFORM_1_BANJO)) {
if ((ml_vec3f_distance(this->position, sp40) < 300.0f) && (player_getTransformation() == TRANSFORM_1_BANJO)) {
func_803865F4(this, 2);
}
}