func_8025276C() match
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@@ -1,4 +1,4 @@
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# banjo (97.7499%)
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# banjo (97.7837%)
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<img src="./progress/progress_total.svg">
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@@ -9,7 +9,7 @@
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</mask>
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<g mask="url(#anybadge_1)">
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<path fill="#555" d="M0 0h44v20H0z"/>
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<path fill="#0fe000" d="M44 0h67v20H44z"/>
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<path fill="#0ee000" d="M44 0h67v20H44z"/>
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<path fill="url(#b)" d="M0 0h111v20H0z"/>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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@@ -17,7 +17,7 @@
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<text x="22.0" y="14">core1</text>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">96.5630%</text>
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<text x="77.5" y="14">96.5630%</text>
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">96.7959%</text>
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<text x="77.5" y="14">96.7959%</text>
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</g>
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</svg>
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
@@ -17,7 +17,7 @@
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">97.7499%</text>
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<text x="183.5" y="14">97.7499%</text>
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">97.7837%</text>
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<text x="183.5" y="14">97.7837%</text>
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</g>
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</svg>
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -403,7 +403,37 @@ void mlMtx_apply_vec3s(s16 dst[3], s16 src[3]) {
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dst[2] = (spC[2] >= 0.0) ? spC[2] + 0.5 : spC[2] - 0.5;
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}
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#pragma GLOBAL_ASM("asm/nonmatchings/core1/code_13990/func_8025276C.s")
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void func_8025276C(s32 arg0[3], s32 arg1[3], s32 arg2[3], s32 arg3[3]) {
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s32 var_t0;
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s32 j;
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f32 sp48[8][3];
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f32 *ptr = sp48[0];
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for(var_t0 = 0; var_t0 < 8; var_t0++){
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ptr[0] = (var_t0 & 1) ? arg3[0] : arg2[0];
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ptr[1] = (var_t0 & 2) ? arg3[1] : arg2[1];
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ptr[2] = (var_t0 & 4) ? arg3[2] : arg2[2];
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ptr+=3;
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}
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for(var_t0 = 0; var_t0 < 8; var_t0++){
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func_8025235C(sp48[var_t0], sp48[var_t0]);
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}
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for(var_t0 = 0; var_t0< 3; var_t0++){
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arg0[var_t0] = arg1[var_t0] = sp48[0][var_t0];
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}
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for(var_t0 = 1; var_t0 < 8; var_t0++){
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for(j = 0; j < 3; j++){
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if(sp48[var_t0][j] < arg0[j]){
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arg0[j] = sp48[var_t0][j];
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} else if (arg1[j] < sp48[var_t0][j]){
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arg1[j] = sp48[var_t0][j];
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}
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}
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}
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}
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void mlMtxTranslate(f32 x, f32 y, f32 z) {
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f32 *temp_t6;
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