func_80251BCC() match
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@@ -1,4 +1,4 @@
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# banjo (95.8799%)
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# banjo (95.8852%)
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<img src="./progress/progress_total.svg">
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@@ -17,7 +17,7 @@
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<text x="22.0" y="14">core1</text>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">93.0594%</text>
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<text x="77.5" y="14">93.0594%</text>
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">93.0961%</text>
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<text x="77.5" y="14">93.0961%</text>
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</g>
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</svg>
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
@@ -17,7 +17,7 @@
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">95.8799%</text>
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<text x="183.5" y="14">95.8799%</text>
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">95.8852%</text>
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<text x="183.5" y="14">95.8852%</text>
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</g>
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</svg>
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -153,8 +153,18 @@ void func_80251B5C(f32 arg0, f32 arg1, f32 arg2){
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*(var_v0++) = arg0; *(var_v0++) = arg1; *(var_v0++) = arg2; *(var_v0++) = 1.0f;
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}
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void func_80245DCC(Mtx *,Mtx *, Mtx *);
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#pragma GLOBAL_ASM("asm/nonmatchings/core1/code_13990/func_80251BCC.s")
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void func_80251BCC(Mtx* arg0) {
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s32 i, j;
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f32 *v0;
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v0 = D_80282FD0 = &D_80282810;
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// a0 = &arg0;
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for(i = 0; i < 4*4; i+=4){
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for(j = 0; j < 4; j++){
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*(v0++) = *(((f32*)arg0)++);
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}
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}
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}
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void func_80251C20(f32 arg0, f32 arg1, f32 arg2, f32 arg3) {
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func_8024632C(D_80282FD0 + 1, arg0, arg1, arg2, arg3);
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