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@@ -212,7 +212,7 @@ void func_8035E84C(Actor *this) {
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func_8035E0D0(this);
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}
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if (func_8034A6FC(0.73f, 0.76f) && func_80329078(this, (s32) this->yaw, 750) ) {
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this->yaw_moving = this->yaw;
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this->yaw_ideal = this->yaw;
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this->velocity[0] = 35.0f;
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this->unk28 = 19.4444447f;
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this->unk38_31 = 0x3A;
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