misc MARKER enums

This commit is contained in:
Banjo Kazooie
2023-01-22 22:08:32 -06:00
parent 60ff89403a
commit caf02e0232
8 changed files with 56 additions and 46 deletions

View File

@@ -1761,6 +1761,8 @@ enum actor_e
ACTOR_245_GV_SNS_SWITCH = 0x245,
ACTOR_247_LAIR_SWITCH_FLIGHT_PAD = 0x247,
ACTOR_256_GV_WITCH_SWITCH = 0x256,
ACTOR_257_BGS_WITCH_SWITCH = 0x257,
@@ -1793,6 +1795,7 @@ enum actor_e
ACTOR_29B_ZUBBA = 0x29B,
ACTOR_29E_CCW_GOBI = 0x29E,
ACTOR_29F_CLUCKER = 0x29F,
ACTOR_2A1_EEYRIE_BABY = 0x2A1,
@@ -3742,6 +3745,8 @@ enum marker_e{
MARKER_3B_SCARF_SLED = 0x3B,
MARKER_3C_RACE_SLED,
MARKER_45_FLIGHT_PAD = 0x45,
MARKER_48_NAPPER = 0x48,
MARKER_49_MOTZHAND,
MARKER_4A_CC_KEY,
@@ -3818,7 +3823,8 @@ enum marker_e{
MARKER_C8_MR_VILE,
MARKER_C9_FLOTSAM,
MARKER_D5_BGS_MUD_HUT = 0xD5,
MARKER_D4_SPRING_PAD = 0xD4,
MARKER_D5_BGS_MUD_HUT,
MARKER_D6_PINK_EGG_LARGE,
MARKER_D7_PINK_EGG_MEDIUM,
MARKER_D8_PINK_EGG_SMALL,
@@ -3909,7 +3915,8 @@ enum marker_e{
MARKER_1AE_ZUBBA = 0x1AE,
MARKER_1B2_CLUCKER_A = 0x1B2,
MARKER_1B1_CCW_GOBI = 0x1B1,
MARKER_1B2_CLUCKER_A,
MARKER_1B4_EEYRIE_BABY = 0x1B4,
MARKER_1B5_CATERPILLAR,
@@ -3930,7 +3937,7 @@ enum marker_e{
MARKER_1E2_GRUBLIN_HOOD = 0x1E2,
MARKER_1E5_GOLD_FEATHER = 0x1E5,
MARKER_1E5_GOLD_FEATHER_COLLECTABLE = 0x1E5,
MARKER_1E6_TOPPER_B,
MARKER_1E7_BAWL_B,
MARKER_1E8_COLLYWOBBLE_B,
@@ -3976,6 +3983,7 @@ enum marker_e{
MARKER_23C_GV_SNS_SWITCH = 0x23C,
MARKER_23F_LAIR_FLIGHT_PAD_SWITCH = 0x23F,
MARKER_240_LAIR_SWITCH_FLIGHT_PAD = 0x240,
MARKER_245_XMAS_TREE_EGG_TOLL = 0x245,
@@ -3996,6 +4004,8 @@ enum marker_e{
MARKER_25E_GRUNTILDA_FINAL_BOSS = 0x25E,
MARKER_25F_ICECUBE_B = 0x25F,
MARKER_261_FIGHT_FLIGHT_PAD = 0x261,
MARKER_276_STONE_JINJO = 0x276,
MARKER_27A_JINJO_STATUE_BASE = 0x27A,

View File

@@ -11,13 +11,13 @@ typedef struct{
typedef struct{
Struct_CCW_2270_0 *unk0;
void *unk4;
void *unk8;
}ActorLocal_CCW_2270;
Struct80s *unk4;
BKModelBin *spit_model;
}ActorLocal_chGobiCCW;
void CCW_func_8038868C(Actor *this, s32 next_state);
Actor *func_803889AC(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void func_80388AA0(Actor *this);
Actor *chGobiCCW_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void chGobiCCW_update(Actor *this);
/* .data */
Struct_CCW_2270_0 D_8038ECD0[] = {
@@ -27,9 +27,9 @@ Struct_CCW_2270_0 D_8038ECD0[] = {
};
ActorInfo D_8038ECE8 = {
0x1B1, 0x29E, ASSET_3E0_MODEL_GOBI,
MARKER_1B1_CCW_GOBI, ACTOR_29E_CCW_GOBI, ASSET_3E0_MODEL_GOBI,
0x0, NULL,
func_80388AA0, func_80388AA0, func_803889AC,
chGobiCCW_update, chGobiCCW_update, chGobiCCW_draw,
0, 0, 1.0f, 0
};
@@ -39,9 +39,9 @@ void CCW_func_80388660(ActorMarker* marker, s32 arg1) {
}
void CCW_func_8038868C(Actor *this, s32 next_state) {
ActorLocal_CCW_2270 *local;
ActorLocal_chGobiCCW *local;
local = (ActorLocal_CCW_2270*)&this->local;
local = (ActorLocal_chGobiCCW*)&this->local;
if (next_state == 1) {
func_80335924(this->unk148, ASSET_F4_ANIM_GOBI_IDLE, 0.5f, 12.0f);
@@ -99,13 +99,13 @@ void func_8038894C(ActorMarker* marker, ActorMarker *other_marker) {
}
}
Actor *func_803889AC(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
Actor *chGobiCCW_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
Actor *this;
ActorLocal_CCW_2270 *local;
ActorLocal_chGobiCCW *local;
f32 sp2C[3];
this = marker_getActor(marker);
local = (ActorLocal_CCW_2270*)&this->local;
local = (ActorLocal_chGobiCCW*)&this->local;
if (this->state == 2) {
sp2C[0] = this->pitch;
@@ -114,32 +114,32 @@ Actor *func_803889AC(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
func_8033A238(func_803356A0(local->unk4, local));
modelRender_setDepthMode(MODEL_RENDER_DEPTH_COMPARE);
modelRender_draw(gfx, mtx, this->position, sp2C, 1.0f, NULL, local->unk8);
modelRender_draw(gfx, mtx, this->position, sp2C, 1.0f, NULL, local->spit_model);
}
return func_80325888(marker, gfx, mtx, vtx);
}
void func_80388A70(Actor *this){
ActorLocal_CCW_2270 *local = (ActorLocal_CCW_2270*)&this->local;
void chGobiCCW_free(Actor *this){
ActorLocal_chGobiCCW *local = (ActorLocal_chGobiCCW*)&this->local;
func_80335874(local->unk4);
assetcache_release(local->unk8);
assetcache_release(local->spit_model);
}
void func_80388AA0(Actor *this) {
ActorLocal_CCW_2270 *local;
void chGobiCCW_update(Actor *this) {
ActorLocal_chGobiCCW *local;
f32 sp48[3];
f32 sp44;
f32 sp40;
local = (ActorLocal_CCW_2270*)&this->local;
local = (ActorLocal_chGobiCCW*)&this->local;
if (!this->unk16C_4) {
this->unk16C_4 = TRUE;
this->marker->propPtr->unk8_3 = TRUE;
this->marker->unk30 = func_80388A70;
this->marker->unk30 = chGobiCCW_free;
this->unk138_24 = FALSE;
local->unk4 = func_803358B4();
local->unk8 = assetcache_get(0x3F3);
local->spit_model = assetcache_get(ASSET_3F3_MODEL_GOBI_SPIT);
marker_setCollisionScripts(this->marker, 0, func_8038894C, 0);
if(!jiggyscore_isSpawned(JIGGY_4D_CCW_FLOWER)) {
func_80320004(0xE5, 0);

View File

@@ -282,7 +282,7 @@ void func_80386FDC(Actor *this){
sp44 = sp4C->marker->unk14_20;
}
if(sp44 == 0x60 || sp44 == 0xb5){
if(sp44 == MARKER_60_BLUE_EGG_COLLECTABLE || sp44 == 0xb5){
if(this->position_y <= sp48 + 15.0f && sp48 - 15.0f <= this->position_y){
this->position_y = sp48;
this->unk38_31 = sp44;

View File

@@ -26,7 +26,7 @@ extern ActorInfo D_80367D24 = {
};
extern ActorInfo D_80367D48 = {
MARKER_1E5_GOLD_FEATHER, ACTOR_370_GOLD_FEATHER, ASSET_6D1_SPRITE_GOLDFEATHTER,
MARKER_1E5_GOLD_FEATHER_COLLECTABLE, ACTOR_370_GOLD_FEATHER, ASSET_6D1_SPRITE_GOLDFEATHTER,
0, NULL,
chCollectable_update, func_80326224, chCollectable_draw,
0, 0, 0.5f, 0
@@ -63,7 +63,7 @@ void func_802D8C98(Actor *this, s32 arg1) {
phi_v0 = (arg1 == 1) || (arg1 == 2) || (arg1 == 3);
break;
case MARKER_1E5_GOLD_FEATHER:
case MARKER_1E5_GOLD_FEATHER_COLLECTABLE:
phi_v0 = TRUE;
break;

View File

@@ -9,18 +9,18 @@ typedef struct{
s32 unk4;
}ActorLocal_EmptyHoneycomb;
void func_802C9E70(Actor *this);
void chHoneycomb_update(Actor *this);
/* .data */
ActorInfo D_80366C80 = { MARKER_53_EMPTY_HONEYCOMB, ACTOR_47_EMPTY_HONEYCOMB, ASSET_361_MODEL_EMPTY_HONEYCOMB,
0, NULL,
func_802C9E70, func_80326224, func_80325888,
chHoneycomb_update, func_80326224, func_80325888,
0, 0, 0.8f, 0
};
ActorInfo D_80366CA4 = { MARKER_55_HONEYCOMB, ACTOR_50_HONEYCOMB, ASSET_363_MODEL_HONEYCOMB,
0, NULL,
func_802C9E70, func_80326224, func_80325888,
chHoneycomb_update, func_80326224, func_80325888,
0, 0, 0.8f, 0
};
@@ -92,7 +92,7 @@ void func_802C9D80(void){
marker_despawn(s5);
}
void func_802C9E70(Actor *this){
void chHoneycomb_update(Actor *this){
ActorLocal_EmptyHoneycomb *local = (ActorLocal_EmptyHoneycomb *)&this->local;
ActorMarker **tmp_v0;
int i;

View File

@@ -15,14 +15,14 @@ extern ActorInfo D_80366F20 = {
};
extern ActorInfo D_80366F44 = {
0x045, ACTOR_E4_FLIGHT_PAD, ASSET_48A_MODEL_FLIGHT_PAD,
MARKER_45_FLIGHT_PAD, ACTOR_E4_FLIGHT_PAD, ASSET_48A_MODEL_FLIGHT_PAD,
0, NULL,
func_802CAA44, func_80326224, func_80325888,
0, 0, 0.0f, 0
};
extern ActorInfo D_80366F68 = {
0x261, ACTOR_39F_FIGHT_FLIGHT_PAD, ASSET_48A_MODEL_FLIGHT_PAD,
MARKER_261_FIGHT_FLIGHT_PAD, ACTOR_39F_FIGHT_FLIGHT_PAD, ASSET_48A_MODEL_FLIGHT_PAD,
0, NULL,
func_802CAB70, func_80326224, func_80325888,
0, 0, 0.0f, 0

View File

@@ -293,7 +293,7 @@ void func_8028BCA0(Prop *prop){
}
break;
case 0xB5: //L8028BEF4
case MARKER_B5_RED_FEATHER_COLLECTABLE: //L8028BEF4
if(func_8028BC20(marker) != HITBOX_0_NONE)
return;
if(chcollectable_collectRedFeather(prop)){
@@ -301,7 +301,7 @@ void func_8028BCA0(Prop *prop){
}
break;
case 0x1E5: //L8028BF24
case MARKER_1E5_GOLD_FEATHER_COLLECTABLE: //L8028BF24
if(func_8028BC20(marker))
return;
@@ -331,17 +331,17 @@ void func_8028BCA0(Prop *prop){
}
break;
case 0xF5: //L8028BFB0
case MARKER_F5_BGS_ELEVATED_WALKWAY_SWITCH: //L8028BFB0
if(plyr_hitbox_type == HITBOX_1_BEAK_BUSTER)
func_8028BAB0(JIGGY_20_BGS_ELEVATED_WALKWAY, 1, 3, 7);
break;
case 0xFD: //L8028BFD4
case MARKER_FD_BGS_MAZE_SWITCH: //L8028BFD4
if(plyr_hitbox_type == HITBOX_1_BEAK_BUSTER)
func_8028BAB0(JIGGY_25_BGS_MAZE, 0xa, 0xc, 8);
break;
case 0xEC: //L8028BFF8
case MARKER_EC_GV_SUN_SWITCH: //L8028BFF8
if(plyr_hitbox_type == HITBOX_1_BEAK_BUSTER){
mapSpecificFlags_set(3, 1);
func_8030E6D4(SFX_90_SWITCH_PRESS);
@@ -677,7 +677,7 @@ void func_8028BCA0(Prop *prop){
marker_despawn(marker);
break;
case 0x60: //L8028CCF0
case MARKER_60_BLUE_EGG_COLLECTABLE: //L8028CCF0
if(func_8028BC20(marker))
return;
if(chcollectable_collectEgg(prop)){
@@ -685,7 +685,7 @@ void func_8028BCA0(Prop *prop){
}
break;
case 0x6B: //L8028CD20
case MARKER_6B_GLOOPBUBBLE: //L8028CD20
if(func_8028EE84() == BSWATERGROUP_2_UNDERWATER){
func_803463D4(ITEM_17_AIR, func_80301DBC(2));
}
@@ -710,7 +710,7 @@ void func_8028BCA0(Prop *prop){
case 0xD4: //L8028CDEC
case MARKER_D4_SPRING_PAD: //L8028CDEC
case 0x242: //L8028CDEC
if(ability_isUnlocked(ABILITY_D_SHOCK_JUMP)){
miscflag_set(MISC_FLAG_2_ON_SPRING_PAD);
@@ -721,9 +721,9 @@ void func_8028BCA0(Prop *prop){
}
break;
case 0x45: //L8028CE3C
case 0x240: //L8028CE3C
case 0x261: //L8028CE3C
case MARKER_45_FLIGHT_PAD: //L8028CE3C
case MARKER_240_LAIR_SWITCH_FLIGHT_PAD: //L8028CE3C
case MARKER_261_FIGHT_FLIGHT_PAD: //L8028CE3C
if(ability_isUnlocked(ABILITY_9_FLY)){
miscflag_set(MISC_FLAG_1_ON_FLIGHT_PAD);
}
@@ -789,7 +789,7 @@ void func_8028BCA0(Prop *prop){
}
break;
case 0x1B1: //L8028D024
case MARKER_1B1_CCW_GOBI: //L8028D024
if(plyr_hitbox_type == HITBOX_1_BEAK_BUSTER)
obj_collision_type = 1;
break;

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@@ -136,7 +136,7 @@ ActorInfo D_80392FF4 = { 0x10D, 0x211, 0x4A3, 0x1, NULL, func_80388524, func_803
ActorInfo D_80393018 = { 0x22C, 0x23A, 0x4D9, 0x1, NULL, func_803882B0, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
ActorInfo D_8039303C = { 0x164, 0x259, 0x507, 0x1, NULL, func_803880BC, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
ActorInfo D_80393060 = { 0x165, 0x25A, 0x508, 0x1, NULL, func_8038824C, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
ActorInfo D_80393084 = { 0x240, 0x247, 0x48A, 0x1, NULL, func_80386D78, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
ActorInfo D_80393084 = { MARKER_240_LAIR_SWITCH_FLIGHT_PAD, 0x247, 0x48A, 0x1, NULL, func_80386D78, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
ActorInfo D_803930A8 = { 0x242, 0x249, 0x2DD, 0x1, NULL, func_803867A8, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
ActorInfo D_803930CC = { 0x11F, 0x225, 0x4B3, 0x1, NULL, func_8038A064, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
ActorInfo D_803930F0 = { 0x10A, 0x20E, 0x4A2, 0x1, NULL, func_80388524, func_80326224, func_80325E78, 0, 0, 0.0f, 0};