misc MARKER enums
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@@ -11,13 +11,13 @@ typedef struct{
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typedef struct{
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Struct_CCW_2270_0 *unk0;
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void *unk4;
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void *unk8;
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}ActorLocal_CCW_2270;
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Struct80s *unk4;
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BKModelBin *spit_model;
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}ActorLocal_chGobiCCW;
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void CCW_func_8038868C(Actor *this, s32 next_state);
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Actor *func_803889AC(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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void func_80388AA0(Actor *this);
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Actor *chGobiCCW_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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void chGobiCCW_update(Actor *this);
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/* .data */
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Struct_CCW_2270_0 D_8038ECD0[] = {
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@@ -27,9 +27,9 @@ Struct_CCW_2270_0 D_8038ECD0[] = {
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};
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ActorInfo D_8038ECE8 = {
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0x1B1, 0x29E, ASSET_3E0_MODEL_GOBI,
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MARKER_1B1_CCW_GOBI, ACTOR_29E_CCW_GOBI, ASSET_3E0_MODEL_GOBI,
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0x0, NULL,
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func_80388AA0, func_80388AA0, func_803889AC,
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chGobiCCW_update, chGobiCCW_update, chGobiCCW_draw,
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0, 0, 1.0f, 0
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};
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@@ -39,9 +39,9 @@ void CCW_func_80388660(ActorMarker* marker, s32 arg1) {
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}
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void CCW_func_8038868C(Actor *this, s32 next_state) {
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ActorLocal_CCW_2270 *local;
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ActorLocal_chGobiCCW *local;
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local = (ActorLocal_CCW_2270*)&this->local;
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local = (ActorLocal_chGobiCCW*)&this->local;
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if (next_state == 1) {
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func_80335924(this->unk148, ASSET_F4_ANIM_GOBI_IDLE, 0.5f, 12.0f);
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@@ -99,13 +99,13 @@ void func_8038894C(ActorMarker* marker, ActorMarker *other_marker) {
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}
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}
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Actor *func_803889AC(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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Actor *chGobiCCW_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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Actor *this;
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ActorLocal_CCW_2270 *local;
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ActorLocal_chGobiCCW *local;
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f32 sp2C[3];
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this = marker_getActor(marker);
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local = (ActorLocal_CCW_2270*)&this->local;
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local = (ActorLocal_chGobiCCW*)&this->local;
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if (this->state == 2) {
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sp2C[0] = this->pitch;
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@@ -114,32 +114,32 @@ Actor *func_803889AC(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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func_8033A238(func_803356A0(local->unk4, local));
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modelRender_setDepthMode(MODEL_RENDER_DEPTH_COMPARE);
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modelRender_draw(gfx, mtx, this->position, sp2C, 1.0f, NULL, local->unk8);
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modelRender_draw(gfx, mtx, this->position, sp2C, 1.0f, NULL, local->spit_model);
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}
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return func_80325888(marker, gfx, mtx, vtx);
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}
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void func_80388A70(Actor *this){
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ActorLocal_CCW_2270 *local = (ActorLocal_CCW_2270*)&this->local;
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void chGobiCCW_free(Actor *this){
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ActorLocal_chGobiCCW *local = (ActorLocal_chGobiCCW*)&this->local;
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func_80335874(local->unk4);
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assetcache_release(local->unk8);
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assetcache_release(local->spit_model);
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}
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void func_80388AA0(Actor *this) {
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ActorLocal_CCW_2270 *local;
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void chGobiCCW_update(Actor *this) {
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ActorLocal_chGobiCCW *local;
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f32 sp48[3];
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f32 sp44;
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f32 sp40;
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local = (ActorLocal_CCW_2270*)&this->local;
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local = (ActorLocal_chGobiCCW*)&this->local;
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if (!this->unk16C_4) {
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this->unk16C_4 = TRUE;
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this->marker->propPtr->unk8_3 = TRUE;
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this->marker->unk30 = func_80388A70;
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this->marker->unk30 = chGobiCCW_free;
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this->unk138_24 = FALSE;
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local->unk4 = func_803358B4();
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local->unk8 = assetcache_get(0x3F3);
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local->spit_model = assetcache_get(ASSET_3F3_MODEL_GOBI_SPIT);
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marker_setCollisionScripts(this->marker, 0, func_8038894C, 0);
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if(!jiggyscore_isSpawned(JIGGY_4D_CCW_FLOWER)) {
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func_80320004(0xE5, 0);
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@@ -282,7 +282,7 @@ void func_80386FDC(Actor *this){
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sp44 = sp4C->marker->unk14_20;
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}
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if(sp44 == 0x60 || sp44 == 0xb5){
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if(sp44 == MARKER_60_BLUE_EGG_COLLECTABLE || sp44 == 0xb5){
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if(this->position_y <= sp48 + 15.0f && sp48 - 15.0f <= this->position_y){
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this->position_y = sp48;
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this->unk38_31 = sp44;
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@@ -26,7 +26,7 @@ extern ActorInfo D_80367D24 = {
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};
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extern ActorInfo D_80367D48 = {
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MARKER_1E5_GOLD_FEATHER, ACTOR_370_GOLD_FEATHER, ASSET_6D1_SPRITE_GOLDFEATHTER,
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MARKER_1E5_GOLD_FEATHER_COLLECTABLE, ACTOR_370_GOLD_FEATHER, ASSET_6D1_SPRITE_GOLDFEATHTER,
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0, NULL,
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chCollectable_update, func_80326224, chCollectable_draw,
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0, 0, 0.5f, 0
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@@ -63,7 +63,7 @@ void func_802D8C98(Actor *this, s32 arg1) {
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phi_v0 = (arg1 == 1) || (arg1 == 2) || (arg1 == 3);
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break;
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case MARKER_1E5_GOLD_FEATHER:
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case MARKER_1E5_GOLD_FEATHER_COLLECTABLE:
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phi_v0 = TRUE;
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break;
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@@ -9,18 +9,18 @@ typedef struct{
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s32 unk4;
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}ActorLocal_EmptyHoneycomb;
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void func_802C9E70(Actor *this);
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void chHoneycomb_update(Actor *this);
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/* .data */
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ActorInfo D_80366C80 = { MARKER_53_EMPTY_HONEYCOMB, ACTOR_47_EMPTY_HONEYCOMB, ASSET_361_MODEL_EMPTY_HONEYCOMB,
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0, NULL,
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func_802C9E70, func_80326224, func_80325888,
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chHoneycomb_update, func_80326224, func_80325888,
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0, 0, 0.8f, 0
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};
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ActorInfo D_80366CA4 = { MARKER_55_HONEYCOMB, ACTOR_50_HONEYCOMB, ASSET_363_MODEL_HONEYCOMB,
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0, NULL,
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func_802C9E70, func_80326224, func_80325888,
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chHoneycomb_update, func_80326224, func_80325888,
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0, 0, 0.8f, 0
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};
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@@ -92,7 +92,7 @@ void func_802C9D80(void){
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marker_despawn(s5);
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}
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void func_802C9E70(Actor *this){
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void chHoneycomb_update(Actor *this){
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ActorLocal_EmptyHoneycomb *local = (ActorLocal_EmptyHoneycomb *)&this->local;
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ActorMarker **tmp_v0;
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int i;
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@@ -15,14 +15,14 @@ extern ActorInfo D_80366F20 = {
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};
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extern ActorInfo D_80366F44 = {
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0x045, ACTOR_E4_FLIGHT_PAD, ASSET_48A_MODEL_FLIGHT_PAD,
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MARKER_45_FLIGHT_PAD, ACTOR_E4_FLIGHT_PAD, ASSET_48A_MODEL_FLIGHT_PAD,
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0, NULL,
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func_802CAA44, func_80326224, func_80325888,
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0, 0, 0.0f, 0
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};
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extern ActorInfo D_80366F68 = {
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0x261, ACTOR_39F_FIGHT_FLIGHT_PAD, ASSET_48A_MODEL_FLIGHT_PAD,
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MARKER_261_FIGHT_FLIGHT_PAD, ACTOR_39F_FIGHT_FLIGHT_PAD, ASSET_48A_MODEL_FLIGHT_PAD,
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0, NULL,
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func_802CAB70, func_80326224, func_80325888,
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0, 0, 0.0f, 0
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@@ -293,7 +293,7 @@ void func_8028BCA0(Prop *prop){
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}
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break;
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case 0xB5: //L8028BEF4
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case MARKER_B5_RED_FEATHER_COLLECTABLE: //L8028BEF4
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if(func_8028BC20(marker) != HITBOX_0_NONE)
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return;
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if(chcollectable_collectRedFeather(prop)){
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@@ -301,7 +301,7 @@ void func_8028BCA0(Prop *prop){
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}
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break;
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case 0x1E5: //L8028BF24
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case MARKER_1E5_GOLD_FEATHER_COLLECTABLE: //L8028BF24
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if(func_8028BC20(marker))
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return;
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@@ -331,17 +331,17 @@ void func_8028BCA0(Prop *prop){
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}
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break;
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case 0xF5: //L8028BFB0
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case MARKER_F5_BGS_ELEVATED_WALKWAY_SWITCH: //L8028BFB0
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if(plyr_hitbox_type == HITBOX_1_BEAK_BUSTER)
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func_8028BAB0(JIGGY_20_BGS_ELEVATED_WALKWAY, 1, 3, 7);
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break;
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case 0xFD: //L8028BFD4
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case MARKER_FD_BGS_MAZE_SWITCH: //L8028BFD4
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if(plyr_hitbox_type == HITBOX_1_BEAK_BUSTER)
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func_8028BAB0(JIGGY_25_BGS_MAZE, 0xa, 0xc, 8);
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break;
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case 0xEC: //L8028BFF8
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case MARKER_EC_GV_SUN_SWITCH: //L8028BFF8
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if(plyr_hitbox_type == HITBOX_1_BEAK_BUSTER){
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mapSpecificFlags_set(3, 1);
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func_8030E6D4(SFX_90_SWITCH_PRESS);
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@@ -677,7 +677,7 @@ void func_8028BCA0(Prop *prop){
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marker_despawn(marker);
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break;
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case 0x60: //L8028CCF0
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case MARKER_60_BLUE_EGG_COLLECTABLE: //L8028CCF0
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if(func_8028BC20(marker))
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return;
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if(chcollectable_collectEgg(prop)){
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@@ -685,7 +685,7 @@ void func_8028BCA0(Prop *prop){
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}
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break;
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case 0x6B: //L8028CD20
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case MARKER_6B_GLOOPBUBBLE: //L8028CD20
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if(func_8028EE84() == BSWATERGROUP_2_UNDERWATER){
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func_803463D4(ITEM_17_AIR, func_80301DBC(2));
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}
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@@ -710,7 +710,7 @@ void func_8028BCA0(Prop *prop){
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case 0xD4: //L8028CDEC
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case MARKER_D4_SPRING_PAD: //L8028CDEC
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case 0x242: //L8028CDEC
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if(ability_isUnlocked(ABILITY_D_SHOCK_JUMP)){
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miscflag_set(MISC_FLAG_2_ON_SPRING_PAD);
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@@ -721,9 +721,9 @@ void func_8028BCA0(Prop *prop){
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}
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break;
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case 0x45: //L8028CE3C
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case 0x240: //L8028CE3C
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case 0x261: //L8028CE3C
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case MARKER_45_FLIGHT_PAD: //L8028CE3C
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case MARKER_240_LAIR_SWITCH_FLIGHT_PAD: //L8028CE3C
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case MARKER_261_FIGHT_FLIGHT_PAD: //L8028CE3C
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if(ability_isUnlocked(ABILITY_9_FLY)){
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miscflag_set(MISC_FLAG_1_ON_FLIGHT_PAD);
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}
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@@ -789,7 +789,7 @@ void func_8028BCA0(Prop *prop){
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}
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break;
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case 0x1B1: //L8028D024
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case MARKER_1B1_CCW_GOBI: //L8028D024
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if(plyr_hitbox_type == HITBOX_1_BEAK_BUSTER)
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obj_collision_type = 1;
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break;
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@@ -136,7 +136,7 @@ ActorInfo D_80392FF4 = { 0x10D, 0x211, 0x4A3, 0x1, NULL, func_80388524, func_803
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ActorInfo D_80393018 = { 0x22C, 0x23A, 0x4D9, 0x1, NULL, func_803882B0, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
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ActorInfo D_8039303C = { 0x164, 0x259, 0x507, 0x1, NULL, func_803880BC, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
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ActorInfo D_80393060 = { 0x165, 0x25A, 0x508, 0x1, NULL, func_8038824C, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
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ActorInfo D_80393084 = { 0x240, 0x247, 0x48A, 0x1, NULL, func_80386D78, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
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ActorInfo D_80393084 = { MARKER_240_LAIR_SWITCH_FLIGHT_PAD, 0x247, 0x48A, 0x1, NULL, func_80386D78, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
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ActorInfo D_803930A8 = { 0x242, 0x249, 0x2DD, 0x1, NULL, func_803867A8, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
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ActorInfo D_803930CC = { 0x11F, 0x225, 0x4B3, 0x1, NULL, func_8038A064, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
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ActorInfo D_803930F0 = { 0x10A, 0x20E, 0x4A2, 0x1, NULL, func_80388524, func_80326224, func_80325E78, 0, 0, 0.0f, 0};
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