documentations:

- various particle system functions/structs
- more in src/fight
- beehive
- added prototypes (reduced compiler warnings)
This commit is contained in:
mariob92
2024-09-07 12:52:35 +02:00
parent 78142ca162
commit c8598c2677
77 changed files with 356 additions and 332 deletions

View File

@@ -78,7 +78,7 @@ Actor *chMotzhand_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
sp3C[0] = sp3C[1] = sp3C[2] = 0.0f;
sp3C[1] = 180.0f;
modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
modelRender_draw(gfx, mtx, this->position, sp3C, 1.0f, NULL, func_80330B1C(marker));
modelRender_draw(gfx, mtx, this->position, sp3C, 1.0f, NULL, marker_loadModelBin(marker));
this->marker->unk14_21 = func_8033A170();
return this;
}