animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -16,7 +16,7 @@ ActorAnimationInfo D_80391290[] = {
};
ActorInfo D_803912B8 = { MARKER_F9_JINXY, ACTOR_1F7_JINXY, ASSET_422_MODEL_JINXY,
0x1, D_80391290,
func_8038D47C, func_80326224, func_80325888,
func_8038D47C, func_80326224, actor_draw,
0, 0, 0.0f, 0
};
@@ -65,7 +65,7 @@ void func_8038D47C(Actor *this){
mapSpecificFlags_set(0x10, 0);
this->unk16C_4 = TRUE;
if(func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) && gcparade_8031B4F4() == -3){
timedFunc_set_1(1.5f, (GenMethod_1)func_8038D450, reinterpret_cast(s32, this->marker));
timedFunc_set_1(1.5f, (GenFunction_1)func_8038D450, reinterpret_cast(s32, this->marker));
}
}//L8038D5EC