Files
banjo-kazooie/src/GV/code_7060.c
2023-03-12 23:11:39 -05:00

136 lines
4.4 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "prop.h"
void func_8038D47C(Actor *this);
/* .data */
ActorAnimationInfo D_80391290[] = {
{0, 0.0f},
{0x144, 32000000.0f},
{0x144, 0.95f},
{0x145, 1.92f},
{0x144, 32000000.0f}
};
ActorInfo D_803912B8 = { MARKER_F9_JINXY, ACTOR_1F7_JINXY, ASSET_422_MODEL_JINXY,
0x1, D_80391290,
func_8038D47C, func_80326224, actor_draw,
0, 0, 0.0f, 0
};
/* .code */
void func_8038D450(ActorMarker *this_marker){
Actor *this = marker_getActor(this_marker);
func_80328AC8(this, 3);
}
void func_8038D47C(Actor *this){
f32 sp3C[3];
NodeProp *tmp_v0;
this->marker->propPtr->unk8_3 = TRUE;
actor_collisionOff(this);
func_80287784(this->animctrl, 0);
if(!this->initialized){
if(!nodeProp_findPositionFromActorId(0x331, this->spawn_position)){
this->spawn_position_x = -2569.0f;
this->spawn_position_y = 2997.0f;
this->spawn_position_z = 5884.0f;
}//L8038D4FC
tmp_v0 = func_80304CAC(0x32f, this->spawn_position);
if(!tmp_v0){
this->unk1C_x = -1394.0f;
this->unk1C_y = 2811.0f;
this->unk1C_z = 6277.0f;
}
else{
nodeprop_getPosition(tmp_v0, this->unk1C);
}
tmp_v0 = func_80304CAC(0x330, this->spawn_position);
if(!tmp_v0){
this->velocity_x = -1424.0f;
this->velocity_y = 2811.0f;
this->velocity_z = 5463.0f;
}
else{
nodeprop_getPosition(tmp_v0, this->velocity);
}
this->initialized = TRUE;
}//L8038D590
if(!this->unk16C_4){
mapSpecificFlags_set(0x10, 0);
this->unk16C_4 = TRUE;
if(func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) && gcparade_8031B4F4() == -3){
timedFunc_set_1(1.5f, (GenFunction_1)func_8038D450, reinterpret_cast(s32, this->marker));
}
}//L8038D5EC
if(!mapSpecificFlags_get(0x14)){
player_getPosition(sp3C);
if(func_8028ECAC() == 0){
if( ml_distance_vec3f(sp3C, this->unk1C) < 100.0f || ml_distance_vec3f(sp3C, this->velocity) < 100.0f){
if(func_80311480(ASSET_A7B_TEXT_JINXY_MEET, 0, NULL, NULL, NULL, NULL)){
mapSpecificFlags_set(0x14, 1);
}
}
}
}//L8038D688
switch(this->state){
case 1: //L8038D6C0
if(!mapSpecificFlags_get(0xE) && mapSpecificFlags_get(0) + mapSpecificFlags_get(1) == 1){
mapSpecificFlags_set(0xE, TRUE);
func_80328AC8(this, 2);
this->unk38_31 = 1;
}
else if(!mapSpecificFlags_get(0xF) && mapSpecificFlags_get(0) + mapSpecificFlags_get(1) == 2){
mapSpecificFlags_set(0xF, TRUE);
func_8028F918(2);
func_80328AC8(this, 3);
func_802BAFE4(0);
}
break;
case 2: //L8038D78C
if( actor_animationIsAt(this, 0.2f)
|| actor_animationIsAt(this, 0.45f)
|| actor_animationIsAt(this, 0.8f)
){
FUNC_8030E624(SFX_D4_JINXIE_SNIFFLING_2, 0.8f, 32000);
}
if( actor_animationIsAt(this, 0.99f) ){
if(--this->unk38_31 == 0){
func_80311480(ASSET_A7C_TEXT_JINXY_ONE_EGG, 4, NULL, NULL, NULL, NULL);
mapSpecificFlags_set(0x14, TRUE);
func_80328AC8(this, 1);
}
}
break;
case 3: //L8038D84C
if( actor_animationIsAt(this, 0.135f)
|| actor_animationIsAt(this, 0.3f)
){
FUNC_8030E624(SFX_D4_JINXIE_SNIFFLING_2, 0.8f, 32000);
}
if(actor_animationIsAt(this, 0.63f)){
FUNC_8030E624(SFX_D5_JINXIE_SNEEZING, 0.8f, 32750);
}
if(actor_animationIsAt(this, 0.83f)){
FUNC_8030E624(SFX_D6_UGH, 0.8f, 32750);
}
if(actor_animationIsAt(this, 0.94f)){
if(!func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){
mapSpecificFlags_set(0x10, 1);
}
}
if(actor_animationIsAt(this, 0.99f)){
func_80328AC8(this, 1);
}
break;
case 4: //L8038D910
break;
}//L8038D910
}