animation struct documentation
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@@ -69,7 +69,7 @@ Actor *chGobiRock_draw(ActorMarker *this_marker, Gfx **gfx, Mtx **mtx, Vtx **vtx
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sp3C[0] = this->pitch;
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sp3C[1] = this->yaw;
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sp3C[2] = this->roll;
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modelRender_preDraw((GenMethod_1)func_803253A0, (s32) this);
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modelRender_preDraw((GenFunction_1)actor_predrawMethod, (s32) this);
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func_8033A450(func_80329934());
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modelRender_draw(gfx, mtx, this->position, sp3C, 1.0f, NULL,func_80330B1C(this_marker));
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func_8034A174(func_80329934(), 5, local->unk0);
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