133 lines
4.3 KiB
C
133 lines
4.3 KiB
C
#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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extern void particleEmitter_draw(ParticleEmitter *, Gfx **, Mtx **, Vtx**);
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typedef struct {
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f32 unk0[3];
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ParticleEmitter *unkC;
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ParticleEmitter *unk10;
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f32 unk14;
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}ActorLocal_chGobiRock;
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void chGobiRock_update(Actor *this);
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Actor *chGobiRock_draw(ActorMarker *this_marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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/* .data */
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ActorInfo chGobiRock = { MARKER_BE_GOBI_ROCK, ACTOR_130_GOBI_ROCK, ASSET_3E4_MODEL_GOBI_ROCK,
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0, NULL,
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chGobiRock_update, func_80326224, chGobiRock_draw,
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0, 0x533, 0.0f, 0
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};
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/*.bss */
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u8 chGobiRockDestroyed;
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/* .code */
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void __chGobiRock_setState(Actor *this, s32 next_state){
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ActorLocal_chGobiRock *local = (ActorLocal_chGobiRock *)&this->local;
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this->state = next_state;
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local->unk14 = 0.0f;
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chGobiRockDestroyed = FALSE;
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if(this->state == 2){
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this->marker->propPtr->unk8_3 = FALSE;
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local->unk14 = 2.6f;
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chGobiRockDestroyed = TRUE;
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func_8028F428(2, this->marker);
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FUNC_8030E624(SFX_9B_BOULDER_BREAKING_1, 0.3f, 9000);
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FUNC_8030E624(SFX_9B_BOULDER_BREAKING_1, 0.5f, 9000);
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FUNC_8030E624(SFX_9B_BOULDER_BREAKING_1, 0.7f, 9000);
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FUNC_8030E624(SFX_9B_BOULDER_BREAKING_1, 0.9f, 9000);
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func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 28000);
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func_802F066C(local->unkC, local->unk0);
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particleEmitter_emitN(local->unkC, 10);
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func_802F053C(local->unk10, local->unk0);
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particleEmitter_emitN(local->unk10, 10);
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}
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}
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void __chGobiRock_destroy(ActorMarker *this_marker, ActorMarker *other_marker){
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Actor *this = marker_getActor(this_marker);
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if(this->state == 1)
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__chGobiRock_setState(this, 2);
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}
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Actor *chGobiRock_draw(ActorMarker *this_marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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Actor *this = marker_getActor(this_marker);
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ActorLocal_chGobiRock *local = (ActorLocal_chGobiRock *)&this->local;
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f32 sp3C[3];
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particleEmitter_draw(local->unkC, gfx, mtx, vtx);
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particleEmitter_draw(local->unk10, gfx, mtx, vtx);
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if(this->state == 0 || this->state == 2)
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return this;
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sp3C[0] = this->pitch;
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sp3C[1] = this->yaw;
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sp3C[2] = this->roll;
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modelRender_preDraw((GenFunction_1)actor_predrawMethod, (s32) this);
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func_8033A450(func_80329934());
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modelRender_draw(gfx, mtx, this->position, sp3C, 1.0f, NULL,func_80330B1C(this_marker));
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func_8034A174(func_80329934(), 5, local->unk0);
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return this;
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}
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bool chGobiRock_isDestroyed(void){
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return chGobiRockDestroyed;
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}
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void chGobiRock_free(Actor *this){
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ActorLocal_chGobiRock *local = (ActorLocal_chGobiRock *)&this->local;
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__chGobiRock_setState(this, 0);
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particleEmitter_free(local->unkC);
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particleEmitter_free(local->unk10);
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}
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void chGobiRock_update(Actor *this){
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static f32 jiggy_position[3] = {5644.0f, 2930.0f, -3258.0f};
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ActorMarker *sp34 = this->marker;
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ActorLocal_chGobiRock *local = (ActorLocal_chGobiRock *)&this->local;
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f32 sp2C;
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Actor *sp28;
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f32 sp24 = time_getDelta();
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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sp34->unk30 = chGobiRock_free;
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sp34->propPtr->unk8_3 = TRUE;
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marker_setCollisionScripts(this->marker, NULL, NULL, __chGobiRock_destroy);
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local->unkC = particleEmitter_new(20);
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local->unk10 = particleEmitter_new(30);
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chGobiRockDestroyed = FALSE;
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sp28 = actorArray_findClosestActorFromActorId(this->position, ACTOR_12E_GOBI_1, -1, &sp2C);
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if(sp28){
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this->position_x = sp28->position_x;
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this->position_y = sp28->position_y;
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this->position_z = sp28->position_z;
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}
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__chGobiRock_setState(this, 1);
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if(jiggyscore_isSpawned(JIGGY_44_GV_GOBI_1) && !func_803203FC(1)){
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marker_despawn(this->marker);
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}
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}
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else{//L80388ED0
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particleEmitter_update(local->unkC);
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particleEmitter_update(local->unk10);
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if(ml_timer_update(&local->unk14, sp24)){
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jiggySpawn(JIGGY_44_GV_GOBI_1, jiggy_position);
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func_802BB3DC(0, 60.0f, 0.65f);
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}
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if(this->state == 2){
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if(particleEmitter_isDone(local->unkC) && particleEmitter_isDone(local->unk10)){
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marker_despawn(sp34);
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}
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}
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}
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}
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