core2/code_CD6E0.C done
This commit is contained in:
@@ -39,14 +39,14 @@ void func_803546E8(void) {
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sp47 = func_8033E93C();
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temp_s0 = func_8033E960();
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player_getPosition(sp34);
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temp_s0->unk0 = randf2(-10.0f, 10.0f);
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temp_s0->unk4 = (randf() * 35.0f) + 50.0f;
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temp_s0->unk8 = randf2(-10.0f, 10.0f);
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temp_s0->unk0[0] = randf2(-10.0f, 10.0f);
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temp_s0->unk0[1] = (randf() * 35.0f) + 50.0f;
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temp_s0->unk0[2] = randf2(-10.0f, 10.0f);
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func_802589E4(sp28, func_8028EBA4(), 48.0f);
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sp28[1] = 0.0f;
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temp_s0->unk0 += sp28[0];
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temp_s0->unk4 += sp28[1];
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temp_s0->unk8 += sp28[2];
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temp_s0->unk0[0] += sp28[0];
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temp_s0->unk0[1] += sp28[1];
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temp_s0->unk0[2] += sp28[2];
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projectile_setSprite(sp4F, ASSET_713_SPRITE_SPARKLE_YELLOW);
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projectile_setPosition(sp4F, sp34);
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func_8033FCD8(sp4F, 0xC);
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@@ -84,16 +84,90 @@ void func_8035489C(void) {
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playerVelocity[1] = 0.0f;
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playerPosition[0] += playerVelocity[0] * time_getDelta();
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playerPosition[2] += playerVelocity[2] * time_getDelta();
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playerPosition[0] += temp_s0->unk0;
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playerPosition[1] += temp_s0->unk4;
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playerPosition[2] += temp_s0->unk8;
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playerPosition[0] += temp_s0->unk0[0];
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playerPosition[1] += temp_s0->unk0[1];
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playerPosition[2] += temp_s0->unk0[2];
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projectile_setPosition(temp_v0, playerPosition);
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}
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}
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void func_80354990(void){}
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#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_CD6E0/func_80354998.s")
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void func_80354998(void) {
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u8 sp57;
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ActorMarker *sp50;
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struct54s *sp4C;
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u8 sp4B;
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ParticleStruct0s *temp_s0;
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f32 sp38[3];
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f32 sp2C[3];
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s32 sp28;
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sp57 = func_8033E8D0();
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sp50 = func_8033E864();
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sp4C = func_8033E8F4();
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sp4B = func_8033E93C();
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temp_s0 = func_8033E960();
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ml_vec3f_clear(sp38);
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temp_s0->unk0[0] = randf2(-2.0f, 2.0f);
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temp_s0->unk0[1] = 0.0f;
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randf2(-10.0f, 10.0f);
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temp_s0->unk0[2] = randf2(-2.0f, 2.0f);
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temp_s0->unkC[0] = 0.0f;
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temp_s0->unkC[1] = -0.05f;
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temp_s0->unkC[2] = 0.0f;
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func_80287E9C(sp4C);
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func_80287FD0(sp4C, 3.0f);
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func_80287F7C(sp4C, 3);
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switch (sp50->modelId) { /* irregular */
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case 0x3BB:
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sp28 = 7;
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break;
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case 0x3BC:
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sp28 = 0xB;
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break;
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case 0x3C0:
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case 0x551:
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sp28 = 8;
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break;
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case 0x3C1:
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sp28 = 0xA;
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break;
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case 0x3C2:
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sp28 = 9;
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break;
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case 0x548:
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sp28 = 5;
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ml_vec3f_clear(temp_s0->unk0);
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ml_vec3f_clear(temp_s0->unkC);
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break;
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case 0x549:
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sp28 = 3;
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ml_vec3f_clear(temp_s0->unk0);
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ml_vec3f_clear(temp_s0->unkC);
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break;
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case 0x547:
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sp28 = 1;
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ml_vec3f_clear(temp_s0->unk0);
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ml_vec3f_clear(temp_s0->unkC);
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break;
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default:
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sp28 = 3;
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ml_vec3f_clear(temp_s0->unk0);
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ml_vec3f_clear(temp_s0->unkC);
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break;
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}
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projectile_setSprite(sp57, sp28 + 0x710);
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projectile_setPosition(sp57, sp38);
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func_80344E18(sp4B, 3);
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sp2C[0] = 0.0f;
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sp2C[1] = 0.0f;
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sp2C[2] = 0.0f;
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func_80344E3C(sp4B, sp2C);
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func_80344D94(sp4B, sp38);
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temp_s0->unk20 = 0x14;
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func_80354670(sp57, 0x14);
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}
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void func_80354C18(void) {
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ParticleStruct0s* temp_s0;
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@@ -128,16 +202,16 @@ void func_80354C18(void) {
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projectile_getPosition(temp_s1, sp34);
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}
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func_80344E7C(sp4B, sp28);
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sp28[0] += temp_s0->unkC;
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sp28[1] += temp_s0->unk10;
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sp28[2] += temp_s0->unk14;
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sp28[0] += temp_s0->unkC[0];
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sp28[1] += temp_s0->unkC[1];
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sp28[2] += temp_s0->unkC[2];
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func_80344E3C(sp4B, sp28);
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temp_s0->unk0 += sp28[0];
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temp_s0->unk4 += sp28[1];
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temp_s0->unk8 += sp28[2];
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sp34[0] += temp_s0->unk0;
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sp34[1] += temp_s0->unk4;
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sp34[2] += temp_s0->unk8;
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temp_s0->unk0[0] += sp28[0];
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temp_s0->unk0[1] += sp28[1];
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temp_s0->unk0[2] += sp28[2];
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sp34[0] += temp_s0->unk0[0];
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sp34[1] += temp_s0->unk0[1];
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sp34[2] += temp_s0->unk0[2];
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projectile_setPosition(temp_s1, sp34);
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}
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func_8033FC34(temp_s1, 0xB4);
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@@ -160,9 +234,9 @@ void func_80354DD0(void) {
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sp3F = func_8033E93C();
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temp_s0 = func_8033E960();
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ml_vec3f_clear(sp2C);
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temp_s0->unk0 = randf2(-50.0f, 50.0f);
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temp_s0->unk4 = randf2(-65.0f, -65.0f);
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temp_s0->unk8 = randf2(-50.0f, 50.0f);
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temp_s0->unk0[0] = randf2(-50.0f, 50.0f);
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temp_s0->unk0[1] = randf2(-65.0f, -65.0f);
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temp_s0->unk0[2] = randf2(-50.0f, 50.0f);
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projectile_setSprite(temp_s1, ASSET_710_SPRITE_SPARKLE_PURPLE);
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func_8033FC60(temp_s1, 0xE1, 0xFF, 0);
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projectile_setPosition(temp_s1, sp2C);
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@@ -203,9 +277,9 @@ void func_80354EEC(void) {
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} else {
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func_8033FC98(temp_s1, 1);
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}
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sp28[0] += temp_s0->unk0;
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sp28[1] += temp_s0->unk4;
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sp28[2] += temp_s0->unk8;
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sp28[0] += temp_s0->unk0[0];
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sp28[1] += temp_s0->unk0[1];
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sp28[2] += temp_s0->unk0[2];
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projectile_setPosition(temp_s1, sp28);
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}
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}
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@@ -228,9 +302,9 @@ void func_8035500C(void) {
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sp3F = func_8033E93C();
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temp_s0 = func_8033E960();
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ml_vec3f_clear(sp2C);
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temp_s0->unk0 = randf2(-40.0f, 40.0f);
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temp_s0->unk4 = randf2(-40.0f, 40.0f);
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temp_s0->unk8 = randf2(-40.0f, 40.0f);
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temp_s0->unk0[0] = randf2(-40.0f, 40.0f);
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temp_s0->unk0[1] = randf2(-40.0f, 40.0f);
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temp_s0->unk0[2] = randf2(-40.0f, 40.0f);
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projectile_setSprite(sp47, 0x70F);
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func_8033FC60(sp47, 0xFF, 0xE6, 0xF5);
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projectile_setPosition(sp47, sp2C);
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@@ -269,10 +343,10 @@ void func_80355134(void) {
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func_80354670(temp_s1, temp_s0->unk20);
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if (temp_s0->unk20 >= 0x13) {
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sp38(sp3C, sp34, sp28);
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temp_s0->unk4 -= time_getDelta() * 200.0f;
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sp28[0] += temp_s0->unk0;
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sp28[1] += temp_s0->unk4;
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sp28[2] += temp_s0->unk8;
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temp_s0->unk0[1] -= time_getDelta() * 200.0f;
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sp28[0] += temp_s0->unk0[0];
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sp28[1] += temp_s0->unk0[1];
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sp28[2] += temp_s0->unk0[2];
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projectile_setPosition(temp_s1, sp28);
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} else {
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projectile_getPosition(temp_s1, sp28);
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@@ -299,9 +373,9 @@ void func_8035529C(void) {
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sp47 = func_8033E93C();
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sp40 = func_8033E960();
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ml_vec3f_clear(sp34);
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sp40->unk0 = randf2(-40.0f, 40.0f);
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sp40->unk4 = 0.0f;
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sp40->unk8 = randf2(-40.0f, 40.0f);
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sp40->unk0[0] = randf2(-40.0f, 40.0f);
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sp40->unk0[1] = 0.0f;
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sp40->unk0[2] = randf2(-40.0f, 40.0f);
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projectile_setSprite(sp4F, 0x70F);
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func_8033FC60(sp4F, randi2(0xD2, 0xFF), randi2(0xBE, 0xFF), randi2(0xC8, 0xFF));
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projectile_setPosition(sp4F, sp34);
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@@ -340,10 +414,10 @@ void func_803553E8(void) {
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func_80354670(temp_s1, temp_s0->unk20);
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if (temp_s0->unk20 >= 0xD) {
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sp38(sp3C, sp34, sp28);
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temp_s0->unk4 -= time_getDelta() * 40.0f;
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sp28[0] += temp_s0->unk0;
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sp28[1] += temp_s0->unk4;
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sp28[2] += temp_s0->unk8;
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temp_s0->unk0[1] -= time_getDelta() * 40.0f;
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sp28[0] += temp_s0->unk0[0];
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sp28[1] += temp_s0->unk0[1];
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sp28[2] += temp_s0->unk0[2];
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projectile_setPosition(temp_s1, sp28);
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} else {
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projectile_getPosition(temp_s1, sp28);
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@@ -371,9 +445,9 @@ void func_80355550(void) {
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sp37 = func_8033E93C();
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sp30 = func_8033E960();
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ml_vec3f_clear(sp24);
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sp30->unk0 = randf2(-30.0f, 30.0f);
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sp30->unk4 = randf2(-30.0f, 30.0f);
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sp30->unk8 = randf2(-30.0f, 30.0f);
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sp30->unk0[0] = randf2(-30.0f, 30.0f);
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sp30->unk0[1] = randf2(-30.0f, 30.0f);
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sp30->unk0[2] = randf2(-30.0f, 30.0f);
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if ((f64) randf() < 0.25) {
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projectile_setSprite(sp3F, ASSET_711_SPRITE_SPARKLE_DARK_BLUE);
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} else if ((f64) randf() < 0.5) {
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@@ -419,10 +493,10 @@ void func_8035570C(void) {
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func_80354670(temp_s1, temp_s0->unk20);
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if (temp_s0->unk20 >= 0x13) {
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sp38(sp3C, sp34, sp28);
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temp_s0->unk4 -= time_getDelta() * 80.0f;
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sp28[0] += temp_s0->unk0;
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sp28[1] += temp_s0->unk4;
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sp28[2] += temp_s0->unk8;
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temp_s0->unk0[1] -= time_getDelta() * 80.0f;
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sp28[0] += temp_s0->unk0[0];
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sp28[1] += temp_s0->unk0[1];
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sp28[2] += temp_s0->unk0[2];
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projectile_setPosition(temp_s1, sp28);
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} else {
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projectile_getPosition(temp_s1, sp28);
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@@ -459,9 +533,9 @@ void func_80355864(void) {
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sp38[0] = sp4C->position[0];
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sp38[1] = sp4C->position[1];
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sp38[2] = sp4C->position[2];
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sp48->unk0 = randf2(-10.0f, 10.0f);
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sp48->unk4 = (f32) ((randf() * 45.0f) + 10.0f);
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sp48->unk8 = randf2(-10.0f, 10.0f);
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sp48->unk0[0] = randf2(-10.0f, 10.0f);
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sp48->unk0[1] = (f32) ((randf() * 45.0f) + 10.0f);
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sp48->unk0[2] = randf2(-10.0f, 10.0f);
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projectile_setSprite(sp5F, 0x713);
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projectile_setPosition(sp5F, &sp38);
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func_8033FCD8(sp5F, 0xC);
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@@ -517,9 +591,9 @@ void func_80355B00(void) {
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sp28[0] += sp34[0] * time_getDelta();
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sp28[2] += sp34[2] * time_getDelta();
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sp28[0] += sp44->unk0;
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sp28[1] += sp44->unk4;
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sp28[2] += sp44->unk8;
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sp28[0] += sp44->unk0[0];
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sp28[1] += sp44->unk0[1];
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sp28[2] += sp44->unk0[2];
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projectile_setPosition(sp43, sp28);
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}
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}
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