diff --git a/README.md b/README.md
index 8339813c..3921868e 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-# banjo (91.7705%)
+# banjo (91.8246%)
diff --git a/progress/progress_core2.svg b/progress/progress_core2.svg
index 39230ed1..c9add18d 100644
--- a/progress/progress_core2.svg
+++ b/progress/progress_core2.svg
@@ -17,7 +17,7 @@
core2
- 89.8876%
- 89.8876%
+ 89.9820%
+ 89.9820%
\ No newline at end of file
diff --git a/progress/progress_total.svg b/progress/progress_total.svg
index 5fcd66e6..7ea7f956 100644
--- a/progress/progress_total.svg
+++ b/progress/progress_total.svg
@@ -17,7 +17,7 @@
Banjo-Kazooie (us.v10)
- 91.7705%
- 91.7705%
+ 91.8246%
+ 91.8246%
\ No newline at end of file
diff --git a/remaining b/remaining
new file mode 100644
index 00000000..f4298921
--- /dev/null
+++ b/remaining
@@ -0,0 +1,2 @@
+
+./src/FP/code_5CC0.c:#pragma GLOBAL_ASM("asm/nonmatchings/FP/code_5CC0/func_8038C428.s")
diff --git a/src/core1/code_9D30.c b/src/core1/code_9D30.c
index b58a957a..1736f26e 100644
--- a/src/core1/code_9D30.c
+++ b/src/core1/code_9D30.c
@@ -362,7 +362,70 @@ void func_802485C8(UNK_TYPE(s32) arg0){
}
//BREAK?
+#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core1/code_9D30/draw_sprite_ci4.s")
+#else
+void draw_sprite_ci4(s32 x, s32 y, BKSprite *sprite, s32 frame, s32 alpha_enabled) {
+ BKSpriteFrame *sprite_frame;
+ u16 *palette;
+ s32 fb_y;
+ s32 fb_x;
+ s32 iy;
+ s32 i_chunk;
+ s32 ix;
+ u8 *tmem;
+ BKSpriteTextureBlock *chunk;
+ u16 *pxl_ptr;
+ u16 *framebuffer;
+ s32 indx1;
+ s32 indx2;
+ s32 color1;
+ s32 color2;
+
+ framebuffer = D_803A5D00[D_802806EC];
+ sprite_frame = spriteGetFramePtr(sprite, (u32) frame);
+ if (alpha_enabled == 0) {
+ set_prim_color(0, 0, 0x80);
+ draw_prim_rect(x, y, sprite_frame->w, sprite_frame->h);
+ }
+
+ palette = (u16 *)(sprite_frame + 1);
+ for(tmem = palette; (s32)tmem % 8; tmem++);
+ palette = tmem;
+ chunk = (BKSpriteTextureBlock *)(palette + 0x10);
+ for(i_chunk = 0; i_chunk < sprite_frame->chunkCnt; i_chunk++){
+ for(tmem = (u16 *)(chunk + 1); (s32)tmem % 8; tmem++);
+
+ for(iy = 0; iy < chunk->h; iy++){
+ for(ix = 0; ix < chunk->w; ix += 2){
+ indx1 = (*tmem >> 4) & 0xF;
+ indx2 = (*tmem >> 0) & 0xF;
+ fb_x = chunk->x + x + ix;
+ if (0 <= fb_x && fb_x < D_80276588) {
+ fb_y = chunk->y + y + iy;
+ if ((fb_y >= 0) && (fb_y < D_8027658C)) {
+ pxl_ptr = framebuffer + fb_x + (fb_y * D_80276588);
+ color1 = palette[indx1];
+ if (color1 & 1) {
+ *pxl_ptr = color1;
+ } else if (!alpha_enabled) {
+ *pxl_ptr = 1U;
+ }
+ color2 = palette[indx2];
+ if (color2 & 1) {
+ *(pxl_ptr + 1) = color2;
+ } else if (!alpha_enabled) {
+ *(pxl_ptr + 1) = 1U;
+ }
+ }
+ }
+ tmem++;
+ }
+ }
+ chunk = (BKSpriteTextureBlock *) tmem;
+ }
+}
+#endif
#pragma GLOBAL_ASM("asm/nonmatchings/core1/code_9D30/draw_sprite_ci8.s")
diff --git a/src/core2/code_50490.c b/src/core2/code_50490.c
index f9b574e5..cbe76148 100644
--- a/src/core2/code_50490.c
+++ b/src/core2/code_50490.c
@@ -54,9 +54,6 @@ Actor *func_802D745C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
return marker_getActor(marker);
}
-#ifdef NONMATCHING
-#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_50490/func_802D7484.s")
-#else
Actor *func_802D7484(s32 position[3], s32 yaw, ActorInfo *arg2, u32 arg3) {
s32 sp3C;
ActorLocal_core2_50490 * local;
@@ -70,7 +67,6 @@ Actor *func_802D7484(s32 position[3], s32 yaw, ActorInfo *arg2, u32 arg3) {
sp34->marker->collidable = FALSE;
return sp34;
}
-#endif
Actor * func_802D7558(s32 *arg0, s32 arg1, ActorInfo *arg2, u32 arg3) {
D_80367A80 = 1.2f;
diff --git a/src/core2/code_5DBC0.c b/src/core2/code_5DBC0.c
index 1e06d175..9275a3b7 100644
--- a/src/core2/code_5DBC0.c
+++ b/src/core2/code_5DBC0.c
@@ -80,7 +80,7 @@ struct5DBC0s *func_802E4B50(void){
void func_802E4C0C(struct5DBC0_2s * arg0, u32 arg1){
// u32 i, v0;
u32 v0;
- while(--arg1 != 0){
+ while(--arg1 > 0){
// arg1--;
assetcache_release(arg0[arg1].font_bin);
free(arg0[arg1].letter_texture);
diff --git a/src/core2/code_B6EA0.h b/src/core2/code_B6EA0.h
index a7d48f25..f4e30811 100644
--- a/src/core2/code_B6EA0.h
+++ b/src/core2/code_B6EA0.h
@@ -8,12 +8,8 @@
typedef s32 (*FuncUnk40)(ActorMarker *, s32, f32[3]);
typedef struct particle_struct_0_s{
- f32 unk0;
- f32 unk4;
- f32 unk8;
- f32 unkC;
- f32 unk10;
- f32 unk14;
+ f32 unk0[3];
+ f32 unkC[3];
u8 pad18[8];
s32 unk20;
s32 unk24;
diff --git a/src/core2/code_CD6E0.c b/src/core2/code_CD6E0.c
index d205cb32..545e8c3a 100644
--- a/src/core2/code_CD6E0.c
+++ b/src/core2/code_CD6E0.c
@@ -39,14 +39,14 @@ void func_803546E8(void) {
sp47 = func_8033E93C();
temp_s0 = func_8033E960();
player_getPosition(sp34);
- temp_s0->unk0 = randf2(-10.0f, 10.0f);
- temp_s0->unk4 = (randf() * 35.0f) + 50.0f;
- temp_s0->unk8 = randf2(-10.0f, 10.0f);
+ temp_s0->unk0[0] = randf2(-10.0f, 10.0f);
+ temp_s0->unk0[1] = (randf() * 35.0f) + 50.0f;
+ temp_s0->unk0[2] = randf2(-10.0f, 10.0f);
func_802589E4(sp28, func_8028EBA4(), 48.0f);
sp28[1] = 0.0f;
- temp_s0->unk0 += sp28[0];
- temp_s0->unk4 += sp28[1];
- temp_s0->unk8 += sp28[2];
+ temp_s0->unk0[0] += sp28[0];
+ temp_s0->unk0[1] += sp28[1];
+ temp_s0->unk0[2] += sp28[2];
projectile_setSprite(sp4F, ASSET_713_SPRITE_SPARKLE_YELLOW);
projectile_setPosition(sp4F, sp34);
func_8033FCD8(sp4F, 0xC);
@@ -84,16 +84,90 @@ void func_8035489C(void) {
playerVelocity[1] = 0.0f;
playerPosition[0] += playerVelocity[0] * time_getDelta();
playerPosition[2] += playerVelocity[2] * time_getDelta();
- playerPosition[0] += temp_s0->unk0;
- playerPosition[1] += temp_s0->unk4;
- playerPosition[2] += temp_s0->unk8;
+ playerPosition[0] += temp_s0->unk0[0];
+ playerPosition[1] += temp_s0->unk0[1];
+ playerPosition[2] += temp_s0->unk0[2];
projectile_setPosition(temp_v0, playerPosition);
}
}
void func_80354990(void){}
-#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_CD6E0/func_80354998.s")
+void func_80354998(void) {
+ u8 sp57;
+ ActorMarker *sp50;
+ struct54s *sp4C;
+ u8 sp4B;
+ ParticleStruct0s *temp_s0;
+ f32 sp38[3];
+ f32 sp2C[3];
+ s32 sp28;
+
+ sp57 = func_8033E8D0();
+ sp50 = func_8033E864();
+ sp4C = func_8033E8F4();
+ sp4B = func_8033E93C();
+ temp_s0 = func_8033E960();
+ ml_vec3f_clear(sp38);
+ temp_s0->unk0[0] = randf2(-2.0f, 2.0f);
+ temp_s0->unk0[1] = 0.0f;
+ randf2(-10.0f, 10.0f);
+ temp_s0->unk0[2] = randf2(-2.0f, 2.0f);
+ temp_s0->unkC[0] = 0.0f;
+ temp_s0->unkC[1] = -0.05f;
+ temp_s0->unkC[2] = 0.0f;
+ func_80287E9C(sp4C);
+ func_80287FD0(sp4C, 3.0f);
+ func_80287F7C(sp4C, 3);
+ switch (sp50->modelId) { /* irregular */
+ case 0x3BB:
+ sp28 = 7;
+ break;
+ case 0x3BC:
+ sp28 = 0xB;
+ break;
+ case 0x3C0:
+ case 0x551:
+ sp28 = 8;
+ break;
+ case 0x3C1:
+ sp28 = 0xA;
+ break;
+ case 0x3C2:
+ sp28 = 9;
+ break;
+ case 0x548:
+ sp28 = 5;
+ ml_vec3f_clear(temp_s0->unk0);
+ ml_vec3f_clear(temp_s0->unkC);
+ break;
+ case 0x549:
+ sp28 = 3;
+ ml_vec3f_clear(temp_s0->unk0);
+ ml_vec3f_clear(temp_s0->unkC);
+ break;
+ case 0x547:
+ sp28 = 1;
+ ml_vec3f_clear(temp_s0->unk0);
+ ml_vec3f_clear(temp_s0->unkC);
+ break;
+ default:
+ sp28 = 3;
+ ml_vec3f_clear(temp_s0->unk0);
+ ml_vec3f_clear(temp_s0->unkC);
+ break;
+ }
+ projectile_setSprite(sp57, sp28 + 0x710);
+ projectile_setPosition(sp57, sp38);
+ func_80344E18(sp4B, 3);
+ sp2C[0] = 0.0f;
+ sp2C[1] = 0.0f;
+ sp2C[2] = 0.0f;
+ func_80344E3C(sp4B, sp2C);
+ func_80344D94(sp4B, sp38);
+ temp_s0->unk20 = 0x14;
+ func_80354670(sp57, 0x14);
+}
void func_80354C18(void) {
ParticleStruct0s* temp_s0;
@@ -128,16 +202,16 @@ void func_80354C18(void) {
projectile_getPosition(temp_s1, sp34);
}
func_80344E7C(sp4B, sp28);
- sp28[0] += temp_s0->unkC;
- sp28[1] += temp_s0->unk10;
- sp28[2] += temp_s0->unk14;
+ sp28[0] += temp_s0->unkC[0];
+ sp28[1] += temp_s0->unkC[1];
+ sp28[2] += temp_s0->unkC[2];
func_80344E3C(sp4B, sp28);
- temp_s0->unk0 += sp28[0];
- temp_s0->unk4 += sp28[1];
- temp_s0->unk8 += sp28[2];
- sp34[0] += temp_s0->unk0;
- sp34[1] += temp_s0->unk4;
- sp34[2] += temp_s0->unk8;
+ temp_s0->unk0[0] += sp28[0];
+ temp_s0->unk0[1] += sp28[1];
+ temp_s0->unk0[2] += sp28[2];
+ sp34[0] += temp_s0->unk0[0];
+ sp34[1] += temp_s0->unk0[1];
+ sp34[2] += temp_s0->unk0[2];
projectile_setPosition(temp_s1, sp34);
}
func_8033FC34(temp_s1, 0xB4);
@@ -160,9 +234,9 @@ void func_80354DD0(void) {
sp3F = func_8033E93C();
temp_s0 = func_8033E960();
ml_vec3f_clear(sp2C);
- temp_s0->unk0 = randf2(-50.0f, 50.0f);
- temp_s0->unk4 = randf2(-65.0f, -65.0f);
- temp_s0->unk8 = randf2(-50.0f, 50.0f);
+ temp_s0->unk0[0] = randf2(-50.0f, 50.0f);
+ temp_s0->unk0[1] = randf2(-65.0f, -65.0f);
+ temp_s0->unk0[2] = randf2(-50.0f, 50.0f);
projectile_setSprite(temp_s1, ASSET_710_SPRITE_SPARKLE_PURPLE);
func_8033FC60(temp_s1, 0xE1, 0xFF, 0);
projectile_setPosition(temp_s1, sp2C);
@@ -203,9 +277,9 @@ void func_80354EEC(void) {
} else {
func_8033FC98(temp_s1, 1);
}
- sp28[0] += temp_s0->unk0;
- sp28[1] += temp_s0->unk4;
- sp28[2] += temp_s0->unk8;
+ sp28[0] += temp_s0->unk0[0];
+ sp28[1] += temp_s0->unk0[1];
+ sp28[2] += temp_s0->unk0[2];
projectile_setPosition(temp_s1, sp28);
}
}
@@ -228,9 +302,9 @@ void func_8035500C(void) {
sp3F = func_8033E93C();
temp_s0 = func_8033E960();
ml_vec3f_clear(sp2C);
- temp_s0->unk0 = randf2(-40.0f, 40.0f);
- temp_s0->unk4 = randf2(-40.0f, 40.0f);
- temp_s0->unk8 = randf2(-40.0f, 40.0f);
+ temp_s0->unk0[0] = randf2(-40.0f, 40.0f);
+ temp_s0->unk0[1] = randf2(-40.0f, 40.0f);
+ temp_s0->unk0[2] = randf2(-40.0f, 40.0f);
projectile_setSprite(sp47, 0x70F);
func_8033FC60(sp47, 0xFF, 0xE6, 0xF5);
projectile_setPosition(sp47, sp2C);
@@ -269,10 +343,10 @@ void func_80355134(void) {
func_80354670(temp_s1, temp_s0->unk20);
if (temp_s0->unk20 >= 0x13) {
sp38(sp3C, sp34, sp28);
- temp_s0->unk4 -= time_getDelta() * 200.0f;
- sp28[0] += temp_s0->unk0;
- sp28[1] += temp_s0->unk4;
- sp28[2] += temp_s0->unk8;
+ temp_s0->unk0[1] -= time_getDelta() * 200.0f;
+ sp28[0] += temp_s0->unk0[0];
+ sp28[1] += temp_s0->unk0[1];
+ sp28[2] += temp_s0->unk0[2];
projectile_setPosition(temp_s1, sp28);
} else {
projectile_getPosition(temp_s1, sp28);
@@ -299,9 +373,9 @@ void func_8035529C(void) {
sp47 = func_8033E93C();
sp40 = func_8033E960();
ml_vec3f_clear(sp34);
- sp40->unk0 = randf2(-40.0f, 40.0f);
- sp40->unk4 = 0.0f;
- sp40->unk8 = randf2(-40.0f, 40.0f);
+ sp40->unk0[0] = randf2(-40.0f, 40.0f);
+ sp40->unk0[1] = 0.0f;
+ sp40->unk0[2] = randf2(-40.0f, 40.0f);
projectile_setSprite(sp4F, 0x70F);
func_8033FC60(sp4F, randi2(0xD2, 0xFF), randi2(0xBE, 0xFF), randi2(0xC8, 0xFF));
projectile_setPosition(sp4F, sp34);
@@ -340,10 +414,10 @@ void func_803553E8(void) {
func_80354670(temp_s1, temp_s0->unk20);
if (temp_s0->unk20 >= 0xD) {
sp38(sp3C, sp34, sp28);
- temp_s0->unk4 -= time_getDelta() * 40.0f;
- sp28[0] += temp_s0->unk0;
- sp28[1] += temp_s0->unk4;
- sp28[2] += temp_s0->unk8;
+ temp_s0->unk0[1] -= time_getDelta() * 40.0f;
+ sp28[0] += temp_s0->unk0[0];
+ sp28[1] += temp_s0->unk0[1];
+ sp28[2] += temp_s0->unk0[2];
projectile_setPosition(temp_s1, sp28);
} else {
projectile_getPosition(temp_s1, sp28);
@@ -371,9 +445,9 @@ void func_80355550(void) {
sp37 = func_8033E93C();
sp30 = func_8033E960();
ml_vec3f_clear(sp24);
- sp30->unk0 = randf2(-30.0f, 30.0f);
- sp30->unk4 = randf2(-30.0f, 30.0f);
- sp30->unk8 = randf2(-30.0f, 30.0f);
+ sp30->unk0[0] = randf2(-30.0f, 30.0f);
+ sp30->unk0[1] = randf2(-30.0f, 30.0f);
+ sp30->unk0[2] = randf2(-30.0f, 30.0f);
if ((f64) randf() < 0.25) {
projectile_setSprite(sp3F, ASSET_711_SPRITE_SPARKLE_DARK_BLUE);
} else if ((f64) randf() < 0.5) {
@@ -419,10 +493,10 @@ void func_8035570C(void) {
func_80354670(temp_s1, temp_s0->unk20);
if (temp_s0->unk20 >= 0x13) {
sp38(sp3C, sp34, sp28);
- temp_s0->unk4 -= time_getDelta() * 80.0f;
- sp28[0] += temp_s0->unk0;
- sp28[1] += temp_s0->unk4;
- sp28[2] += temp_s0->unk8;
+ temp_s0->unk0[1] -= time_getDelta() * 80.0f;
+ sp28[0] += temp_s0->unk0[0];
+ sp28[1] += temp_s0->unk0[1];
+ sp28[2] += temp_s0->unk0[2];
projectile_setPosition(temp_s1, sp28);
} else {
projectile_getPosition(temp_s1, sp28);
@@ -459,9 +533,9 @@ void func_80355864(void) {
sp38[0] = sp4C->position[0];
sp38[1] = sp4C->position[1];
sp38[2] = sp4C->position[2];
- sp48->unk0 = randf2(-10.0f, 10.0f);
- sp48->unk4 = (f32) ((randf() * 45.0f) + 10.0f);
- sp48->unk8 = randf2(-10.0f, 10.0f);
+ sp48->unk0[0] = randf2(-10.0f, 10.0f);
+ sp48->unk0[1] = (f32) ((randf() * 45.0f) + 10.0f);
+ sp48->unk0[2] = randf2(-10.0f, 10.0f);
projectile_setSprite(sp5F, 0x713);
projectile_setPosition(sp5F, &sp38);
func_8033FCD8(sp5F, 0xC);
@@ -517,9 +591,9 @@ void func_80355B00(void) {
sp28[0] += sp34[0] * time_getDelta();
sp28[2] += sp34[2] * time_getDelta();
- sp28[0] += sp44->unk0;
- sp28[1] += sp44->unk4;
- sp28[2] += sp44->unk8;
+ sp28[0] += sp44->unk0[0];
+ sp28[1] += sp44->unk0[1];
+ sp28[2] += sp44->unk0[2];
projectile_setPosition(sp43, sp28);
}
}
diff --git a/subyaml/core2.us.v10.yaml b/subyaml/core2.us.v10.yaml
index 2ffd22c5..90799fac 100644
--- a/subyaml/core2.us.v10.yaml
+++ b/subyaml/core2.us.v10.yaml
@@ -147,7 +147,7 @@ segments:
- [0x33D40, c, code_33D40] #DONE
- [0x33F90, c, code_33F90] #DONE
- [0x34310, c, code_34310] #DONE
- - [0x34790, c, code_34790] #DONE
+ - [0x34790, c, code_34790]
- [0x35520, c, code_35520] #DONE
- [0x356B0, c, code_356B0] #DONE
- [0x379B0, c, code_379B0]