Renaming gcdialog_showText function
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@@ -44,11 +44,11 @@ void func_8038BADC(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
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if (text_id == ((ActorLocal_lair_5640 *)&this->local)->unk0 + 2) {
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if (!fileProgressFlag_get(this->unkF4_8 - 1 + FILEPROG_E9_HEALED_BY_BRENTILDA_1)) {
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if (item_getCount(ITEM_14_HEALTH) < item_getCount(ITEM_15_HEALTH_TOTAL)) {
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func_80311480(0x10A2, 0xF, this->position, this->marker, func_8038BADC, lair_func_8038BA88);
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gcdialog_showText(ASSET_10A2_TEXT_UNKNOWN, 0xF, this->position, this->marker, func_8038BADC, lair_func_8038BA88);
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return;
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}
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}
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func_80311480(0xD38, 0xC, this->position, this->marker, func_8038BADC, NULL);
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gcdialog_showText(ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED, 0xC, this->position, this->marker, func_8038BADC, NULL);
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return;
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}
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subaddie_set_state(this, 1);
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@@ -182,7 +182,7 @@ void chBrentilda_update(Actor *this) {
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&& func_8028F20C()
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&& !func_803114B0()) {
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if (!fileProgressFlag_get(FILEPROG_96_MET_BRENTILDA)) {
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func_80311480(ASSET_10A1_DIALOG_BRENTILDA_MEET, 0xA, this->position, this->marker, func_8038BADC, NULL);
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gcdialog_showText(ASSET_10A1_DIALOG_BRENTILDA_MEET, 0xA, this->position, this->marker, func_8038BADC, NULL);
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fileProgressFlag_set(FILEPROG_96_MET_BRENTILDA, TRUE);
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subaddie_set_state(this, 2);
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return;
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