Renaming gcdialog_showText function
This commit is contained in:
@@ -82,8 +82,8 @@ void func_803875D4(ActorMarker *marker){
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this->actor_specific_1_f = 0.0f;
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if(!mapSpecificFlags_get(2)) {
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text_id = jiggyscore_isCollected(JIGGY_14_TTC_BLUBBER) ? 0xa2a : 0xa0d;
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func_80311480( text_id, 0xf, this->position, this->marker, func_80387520, func_80387574);
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text_id = jiggyscore_isCollected(JIGGY_14_TTC_BLUBBER) ? ASSET_A2A_TEXT_UNKNOWN : ASSET_A0D_TEXT_UNKNOWN;
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gcdialog_showText(text_id, 0xf, this->position, this->marker, func_80387520, func_80387574);
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mapSpecificFlags_set(2, TRUE);
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}
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}
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@@ -149,7 +149,7 @@ void func_803878CC(Actor * this){
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&& !this->is_first_encounter
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&& item_getCount(ITEM_18_GOLD_BULLIONS) == 0
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){
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func_80311480(0xa0b, 0xe, this->position, this->marker, func_80387520, NULL);
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gcdialog_showText(ASSET_A0B_TEXT_UNKNOWN, 0xe, this->position, this->marker, func_80387520, NULL);
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this->is_first_encounter = TRUE;
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subaddie_set_state_forward(this, 3);
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}
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@@ -157,8 +157,9 @@ void func_803878CC(Actor * this){
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if( mapSpecificFlags_get(0)
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&& !this->unk138_23
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){
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if(item_getCount(ITEM_18_GOLD_BULLIONS) == 0)
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func_80311480(0xa0c, 4, NULL, NULL, NULL, NULL);
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if (item_getCount(ITEM_18_GOLD_BULLIONS) == 0) {
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gcdialog_showText(ASSET_A0C_TEXT_UNKNOWN, 4, NULL, NULL, NULL, NULL);
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}
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this->unk138_23 = TRUE;
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this->is_first_encounter = TRUE;
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@@ -249,7 +249,7 @@ void __chClam_attackOther(ActorMarker *this_marker, ActorMarker *other_marker){
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if(func_80297C6C() == 3) return;
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if( !mapSpecificFlags_get(5) && func_80311480(0xA14, 0, NULL, NULL, NULL, NULL)){
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if( !mapSpecificFlags_get(5) && gcdialog_showText(ASSET_A14_TEXT_UNKNOWN, 0, NULL, NULL, NULL, NULL)){
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mapSpecificFlags_set(5, TRUE);
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}
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@@ -57,7 +57,7 @@ void chLeaky_update(Actor *this) {
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&& !this->is_first_encounter
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&& func_80329530(this, 250) && !func_80329530(this, 160)
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&& !func_8028ECAC()
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&& func_80311480(0xA1A, 0, NULL, NULL, NULL, NULL)
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&& gcdialog_showText(0xA1A, 0, NULL, NULL, NULL, NULL)
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){
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this->is_first_encounter = TRUE;
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}
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@@ -111,6 +111,6 @@ bool chLeaky_eggCollision(ActorMarker *marker){
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levelSpecificFlags_set(2, TRUE);
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levelSpecificFlags_set(5, TRUE);
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func_80311480(ASSET_A28_TEXT_LEAKY_DONE, 0x2a, this->position, this->marker, __chLeaky_startCutscene, NULL);
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gcdialog_showText(ASSET_A28_TEXT_LEAKY_DONE, 0x2a, this->position, this->marker, __chLeaky_startCutscene, NULL);
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return TRUE;
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}
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@@ -81,7 +81,7 @@ void func_80389600(Actor *this){
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&& func_80329530(this, 320)
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&& !func_80329530(this, 160)
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&& !func_8028ECAC()
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&& func_80311480(0xA15, 0, NULL, NULL, NULL, NULL)
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&& gcdialog_showText(0xA15, 0, NULL, NULL, NULL, NULL)
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){
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this->is_first_encounter = TRUE;
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}//L803896AC
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@@ -147,7 +147,7 @@ void func_80388178(ActorMarker *this_marker, ActorMarker *other_marker) {
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TTC_func_80387FF4(this);
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this->lifetime_value = 80.0f;
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func_80311480(0xA10, 4, NULL, NULL, NULL, NULL);
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gcdialog_showText(0xA10, 4, NULL, NULL, NULL, NULL);
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return;
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}
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@@ -168,7 +168,7 @@ void func_80388344(ActorMarker * this_marker, ActorMarker *other_marker){
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this = marker_getActor(this_marker);
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if( !mapSpecificFlags_get(7)
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&& this->is_first_encounter
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&& func_80311480(0xa0f, 0, NULL, NULL, NULL, NULL)
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&& gcdialog_showText(0xa0f, 0, NULL, NULL, NULL, NULL)
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){
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mapSpecificFlags_set(7, TRUE);
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}
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@@ -179,7 +179,7 @@ void func_803883C8(ActorMarker * this_marker, ActorMarker *other_marker){
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Actor *this = marker_getActor(this_marker);
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if( !this->unk138_23
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&& this->is_first_encounter
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&& func_80311480(0xa11, 0, NULL, NULL, NULL, NULL)
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&& gcdialog_showText(0xa11, 0, NULL, NULL, NULL, NULL)
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){
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this->unk138_23 = TRUE;
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}
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@@ -234,7 +234,7 @@ void func_80388434(Actor *this){
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&& temp_v0 != 10
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){
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subaddie_set_state_with_direction(this, 5, 0.01f, 1);
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if(func_80311480(0xa0e, 0xf, this->position, this->marker, TTC_func_80387FB0, NULL)){
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if(gcdialog_showText(0xa0e, 0xf, this->position, this->marker, TTC_func_80387FB0, NULL)){
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this->is_first_encounter = TRUE;
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}
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comusic_8025AB44(COMUSIC_12_TTC_NIPPER, 5000, 300);
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@@ -116,10 +116,10 @@ void func_80389A9C(void) {
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void func_80389B38(s32 arg0){
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if(D_8037DCB4 == arg0 && TTC_func_803899C0()){
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if(arg0 == 0 && !jiggyscore_isCollected(JIGGY_11_TTC_RED_X)){
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func_80311480(0xA18, 4, NULL, NULL, NULL, NULL);
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gcdialog_showText(0xA18, 4, NULL, NULL, NULL, NULL);
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}
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else if(arg0 == 4){
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func_80311480(0xA19, 4, NULL, NULL, NULL, NULL);
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gcdialog_showText(0xA19, 4, NULL, NULL, NULL, NULL);
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}
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D_8037DCB4++;
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@@ -170,7 +170,7 @@ void func_80389CC4(s16 arg0[3], s32 arg1){
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gcpausemenu_80314AC8(0);
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timedFunc_set_2(0.1f, (GenFunction_2) func_8028F45C, 9, (s32)&D_8038D708);
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timedFunc_set_1(0.1f, (GenFunction_1) gcpausemenu_80314AC8, 1);
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func_80311480(ASSET_A17_TEXT_BURIED_TREASURE_SPAWNED, 4, NULL, NULL, NULL, NULL);
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gcdialog_showText(ASSET_A17_TEXT_BURIED_TREASURE_SPAWNED, 4, NULL, NULL, NULL, NULL);
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D_8037DCB4++;
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}//L80389E70
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}
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@@ -681,7 +681,7 @@ void __sandcastleCodes_eraseGameDialogCallback(ActorMarker *caller, enum asset_e
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if (confirmed == 1) {
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__sandcastleCodes_setNumberEntered(3);
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func_8038B800(D_8038CAD4);
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func_80311480(0xFBF, 0xC, NULL, NULL, NULL, NULL);
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gcdialog_showText(ASSET_FBF_TEXT_UNKNOWN, 0xC, NULL, NULL, NULL, NULL);
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gameFile_clear(func_802C5A30());
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gameFile_8033CFD4(func_802C5A30());
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func_802C5A3C(-1);
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@@ -710,11 +710,11 @@ void TTC_func_8038BBA0(s32 secretCodeIndex) {
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__sandcastleCodes_setNumberEntered(2);
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func_8038B800(secretCodeIndex);
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func_8038B5B4();
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func_80311480(0xFBE, 0xC, NULL, NULL, NULL, NULL);
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gcdialog_showText(ASSET_FBE_TEXT_UNKNOWN, 0xC, NULL, NULL, NULL, NULL);
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return;
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case 2:
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D_8038CAD4 = secretCodeIndex;
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func_80311480(0xE38, 0xC, NULL, NULL, __sandcastleCodes_eraseGameDialogCallback, NULL);
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gcdialog_showText(ASSET_E38_TEXT_UNKNOWN, 0xC, NULL, NULL, __sandcastleCodes_eraseGameDialogCallback, NULL);
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return;
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}
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return;
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