Renaming gcdialog_showText function
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@@ -96,7 +96,7 @@ void chLMonkey_update(Actor *this){
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if (mapSpecificFlags_get(MM_SPECIFIC_FLAG_2_UNKNOWN)) {
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subaddie_set_state(this, 4);
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if (!jiggyscore_isCollected(JIGGY_9_MM_CHIMPY)) {
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func_80311480(ASSET_B40_DIALOG_CHIMPY_COMPLETE, 0xE, this->position, this->marker, __chLMonkey_complete, NULL);
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gcdialog_showText(ASSET_B40_DIALOG_CHIMPY_COMPLETE, 0xE, this->position, this->marker, __chLMonkey_complete, NULL);
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}
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else {//L803886E8
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__chLMonkey_complete(this->marker, ASSET_B40_DIALOG_CHIMPY_COMPLETE, -1);
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@@ -109,7 +109,7 @@ void chLMonkey_update(Actor *this){
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&& !item_getCount(ITEM_19_ORANGE)
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&& !this->is_first_encounter
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) {
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func_80311480(ASSET_B3F_DIALOG_CHIMPY_MEET, 0xe, this->position, NULL, NULL, NULL);
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gcdialog_showText(ASSET_B3F_DIALOG_CHIMPY_MEET, 0xe, this->position, NULL, NULL, NULL);
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this->is_first_encounter = TRUE;
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}//L80388774
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actor_loopAnimation(this);
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