Renaming gcdialog_showText function
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@@ -134,7 +134,7 @@ void func_80388E20(Actor *this){
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&& !func_8028ECAC()
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){
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if( !this->is_first_encounter ){
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if(func_80311480(ASSET_B44_TEXT_JUJU_MEET, 0, 0, 0, NULL, NULL)){
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if(gcdialog_showText(ASSET_B44_TEXT_JUJU_MEET, 0, 0, 0, NULL, NULL)){
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this->is_first_encounter = TRUE;
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}
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}
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