Renaming gcdialog_showText function
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@@ -69,14 +69,14 @@ void func_80390630(Actor *this){
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if(func_80329530(this, 350)){
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if(player_getTransformation() == TRANSFORM_4_WALRUS){
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if(!levelSpecificFlags_get(0x31)){
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if(func_80311480(0xc27, 0x23, NULL, NULL, NULL, NULL)){
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if(gcdialog_showText(ASSET_C27_TEXT_UNKNOWN, 0x23, NULL, NULL, NULL, NULL)){
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levelSpecificFlags_set(0x31, TRUE);
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}
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}
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}
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else{
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if(!levelSpecificFlags_get(0x32)){
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if(func_80311480(0xc26, 0x23, NULL, NULL, NULL, NULL)){
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if(gcdialog_showText(ASSET_C26_TEXT_UNKNOWN, 0x23, NULL, NULL, NULL, NULL)){
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levelSpecificFlags_set(0x32, TRUE);
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}
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}
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