Renaming gcdialog_showText function

This commit is contained in:
Nabnut
2024-09-19 12:32:04 +02:00
parent db8a200799
commit 6cf31d1df0
100 changed files with 386 additions and 312 deletions

View File

@@ -69,14 +69,14 @@ void func_80390630(Actor *this){
if(func_80329530(this, 350)){
if(player_getTransformation() == TRANSFORM_4_WALRUS){
if(!levelSpecificFlags_get(0x31)){
if(func_80311480(0xc27, 0x23, NULL, NULL, NULL, NULL)){
if(gcdialog_showText(ASSET_C27_TEXT_UNKNOWN, 0x23, NULL, NULL, NULL, NULL)){
levelSpecificFlags_set(0x31, TRUE);
}
}
}
else{
if(!levelSpecificFlags_get(0x32)){
if(func_80311480(0xc26, 0x23, NULL, NULL, NULL, NULL)){
if(gcdialog_showText(ASSET_C26_TEXT_UNKNOWN, 0x23, NULL, NULL, NULL, NULL)){
levelSpecificFlags_set(0x32, TRUE);
}
}