Renaming gcdialog_showText function
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@@ -117,7 +117,7 @@ void func_8038CC4C(Actor *this) {
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player_getPosition(sp38);
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if (ml_distance_vec3f(this->position, sp38) < 900.0f) {
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if (local->unk0->map_id != MAP_46_CCW_WINTER || func_8028F2FC()) {
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func_80311480(local->unk0->unk4, 4, NULL, NULL, NULL, NULL);
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gcdialog_showText(local->unk0->unk4, 4, NULL, NULL, NULL, NULL);
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this->is_first_encounter = TRUE;
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}
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}
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