Renaming gcdialog_showText function

This commit is contained in:
Nabnut
2024-09-19 12:32:04 +02:00
parent db8a200799
commit 6cf31d1df0
100 changed files with 386 additions and 312 deletions

View File

@@ -48,7 +48,7 @@ void CCW_func_8038868C(Actor *this, s32 next_state) {
}
if (next_state == 2) {
if (local->unk0->unk4 != 0) {
func_80311480(local->unk0->unk4, 4, NULL, NULL, NULL, NULL);
gcdialog_showText(local->unk0->unk4, 4, NULL, NULL, NULL, NULL);
}
skeletalAnim_set(this->unk148, ASSET_FC_ANIM_GOBI_SPITTING, 0.2f, 3.0f);
skeletalAnim_setBehavior(this->unk148, SKELETAL_ANIM_2_ONCE);
@@ -73,7 +73,7 @@ void CCW_func_8038868C(Actor *this, s32 next_state) {
}
if (next_state == 5) {
if (local->unk0->unk6 != 0) {
func_80311480((s32) local->unk0->unk6, 4, NULL, NULL, NULL, NULL);
gcdialog_showText((s32) local->unk0->unk6, 4, NULL, NULL, NULL, NULL);
}
skeletalAnim_set(this->unk148, ASSET_FD_ANIM_GOBI2_GETTING_UP, 0.23f, 0.5f);
timed_setStaticCameraToNode(0.0f, 3);
@@ -163,7 +163,7 @@ void chGobiCCW_update(Actor *this) {
player_getPosition(sp48);
if (ml_distance_vec3f(this->position, sp48) < 600.0f) {
if (local->unk0->unk2 != 0) {
func_80311480((s32) local->unk0->unk2, 4, NULL, NULL, NULL, NULL);
gcdialog_showText((s32) local->unk0->unk2, 4, NULL, NULL, NULL, NULL);
}
this->is_first_encounter = TRUE;
}