Renaming gcdialog_showText function
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@@ -362,7 +362,7 @@ void CC_func_80388F4C(void){
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if(D_80389FA0.unk20 && skeletalAnim_getAnimId(D_80389FA0.unk0) != ASSET_C4_ANIM_CLANKER_BITE){
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skeletalAnim_set(D_80389FA0.unk0, ASSET_C4_ANIM_CLANKER_BITE, 1.0f, 10.0f);
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if(!D_80389FA0.unk48){
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func_80311480(0xd2b, 0xE, D_80389FA0.unk28, NULL, NULL, NULL);
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gcdialog_showText(ASSET_D2B_TEXT_UNKNOWN, 0xE, D_80389FA0.unk28, NULL, NULL, NULL);
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D_80389FA0.unk48 = TRUE;
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}
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}//L8038918C
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@@ -127,9 +127,7 @@ void func_803870F8(Actor *this){
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else if(this->state == 2 && 1.0f <= local->unk8){
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flagCnt = levelSpecificFlags_get(LEVEL_FLAG_0_CC_TOKEN_TOOTH_OPEN) + levelSpecificFlags_get(LEVEL_FLAG_1_CC_JIGGY_TOOTH_OPEN);
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if(!jiggyscore_isCollected(JIGGY_1B_CC_TOOTH)){
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func_80311480((local->unk0 == 1)?
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((flagCnt == 0)? 0xd30 : 0xd31) :
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((flagCnt == 0)? 0xd2e : 0xd2f), 4, NULL, NULL, NULL, NULL);
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gcdialog_showText((local->unk0 == 1)? ((flagCnt == 0)? 0xd30 : 0xd31) : ((flagCnt == 0)? 0xd2e : 0xd2f), 4, NULL, NULL, NULL, NULL);
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}
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CC_func_80386FE0(this, 3);
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}//L80387474
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