Bool values naming

This commit is contained in:
Adrien Bonnin
2024-09-10 19:37:16 +02:00
parent b77274c9ea
commit 6307691657
26 changed files with 37 additions and 37 deletions

View File

@@ -30,7 +30,7 @@ Actor *__chJigsawDance_draw(ActorMarker *this, Gfx **gdl, Mtx **mptr, Vtx **arg3
Actor *thisActor = marker_getActor(this);
if(!thisActor->initialized){
thisActor->initialized = 1;
thisActor->initialized = TRUE;
return thisActor;
}
else{
@@ -41,7 +41,7 @@ Actor *__chJigsawDance_draw(ActorMarker *this, Gfx **gdl, Mtx **mptr, Vtx **arg3
void __chJigsawDance_update(Actor * this){
AnimCtrl *plyrMvmt;
this->marker->collidable = 0;
this->marker->collidable = FALSE;
switch(this->state){
case 1:
break;