Bool values naming
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@@ -73,8 +73,8 @@ void chhut_update(Actor *this){
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return;
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if(!this->initialized){
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this->marker->collidable = 0;
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this->initialized = 1;
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this->marker->collidable = FALSE;
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this->initialized = TRUE;
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}
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switch(this->state){
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case HUT_STATE_INTACT:
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