core2/code_78E50.c done, misc documentation
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@@ -376,7 +376,7 @@ void func_803899B0(Actor * this){
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this->marker->propPtr->unk8_3 = 0;
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actor_collisionOff(this);
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this->initialized = 1;
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func_803300D8(this->marker, func_80389984);
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marker_setFreeMethod(this->marker, func_80389984);
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if(this->unkF4_8 == 1 || this->unkF4_8 == 8){//L80389A30
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sp40 = func_80304C38(0x349, this);
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if(!sp40){
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