doc ch/snowmanhat.c

This commit is contained in:
Banjo Kazooie
2023-01-22 21:15:07 -06:00
parent 99b2cad21d
commit 60ff89403a
4 changed files with 10 additions and 9 deletions

View File

@@ -2,18 +2,18 @@
#include "functions.h"
#include "variables.h"
void func_802E2D20(Actor *this);
void chSnowmanHat_update(Actor *this);
/* .data */
ActorInfo D_803687C0 = {
0xB3, 0x126, 0x379,
ActorInfo chSnowmanHat = {
MARKER_B3_SIR_SLUSH_HAT, ACTOR_126_SIR_SLUSH_HAT, ASSET_379_MODEL_SIRSLUSH_HAT,
0x1, NULL,
func_802E2D20, func_80326224, func_80325888,
chSnowmanHat_update, func_80326224, func_80325888,
4500, 0, 1.0f, 0
};
/* code */
void func_802E2D20(Actor *this){
void chSnowmanHat_update(Actor *this){
switch(this->state){
case 1:
this->position[0] += this->velocity[0];

View File

@@ -123,7 +123,7 @@ extern ActorInfo D_803685A0; //mumbotoken
extern ActorInfo D_80368620; //snacker
extern ActorInfo chSnowman; //sirslush
extern ActorInfo chSnowball; //snowball
extern ActorInfo D_803687C0; //sir_slush_hat
extern ActorInfo chSnowmanHat; //sir_slush_hat
extern ActorInfo D_80372810;
extern ActorInfo D_80372840; //grillchompa
extern ActorInfo D_80372870; //clucker
@@ -289,7 +289,7 @@ void spawnQueue_reset(void){
spawnableActorList_add(&D_803677F0, actor_new, 0x8680);
spawnableActorList_add(&D_803731B0, actor_new, 0x0);
spawnableActorList_add(&chSnowball, actor_new, 0x100044);//snowball
spawnableActorList_add(&D_803687C0, actor_new, 0x4);//sir_slush_hat
spawnableActorList_add(&chSnowmanHat, actor_new, 0x4);//sir_slush_hat
spawnableActorList_add(&gChDripsInfo, actor_new, 0x400);//water_drops
spawnableActorList_add(&D_80372BA4, actor_new, 0x2020141);//ice_cube
spawnableActorList_add(&D_8036804C, actor_new, 0x508604);//GAME_OVER