document: SM characters

This commit is contained in:
Bl00D4NGEL
2024-10-15 20:59:24 +02:00
parent d1b41e109d
commit 543fee63e4
13 changed files with 1238 additions and 902 deletions

View File

@@ -328,7 +328,7 @@ enum volatile_flags_e {
VOLATILE_FLAG_74_SANDCASTLE_INFINITE_EGGS,
VOLATILE_FLAG_75_SANDCASTLE_INFINITE_RED_FEATHERS,
VOLATILE_FLAG_76_SANDCASTLE_INFINITE_GOLD_FEATHERS,
VOLATILE_FLAG_77_SANDCASTLE_SET_HEALTH_TO_MAX,
VOLATILE_FLAG_77, // unused
VOLATILE_FLAG_78_SANDCASTLE_NO_BONUS,
VOLATILE_FLAG_79, // unused
VOLATILE_FLAG_7A, // unused
@@ -1633,7 +1633,7 @@ enum honeycomb_e
HONEYCOMB_14_SM_WATERFALL,
HONEYCOMB_15_SM_UNDERWATER,
HONEYCOMB_16_SM_TREE,
HONEYCOMB_17_SM_COLIWOBBLE,
HONEYCOMB_17_SM_COLLIWOBBLE,
HONEYCOMB_18_SM_QUARRIES
};
@@ -1975,13 +1975,12 @@ enum actor_e
ACTOR_160_BOGGY_1,
ACTOR_163_BAT = 0x163,
ACTOR_164_COLLYWOBBLE_A,
ACTOR_165_BAWL_A,
ACTOR_166_TOPPER_A,
ACTOR_164_COLLYWOBBLE_THE_CAULIFLOWER_A,
ACTOR_165_BAWL_THE_ONION_A,
ACTOR_166_TOPPER_THE_CARROT_A,
ACTOR_167_ATTACK_TUTORIAL,
ACTOR_16E_UNKNOWN = 0x16E,
ACTOR_16F_QUARRIE,
ACTOR_16F_QUARRIE = 0x16F,
ACTOR_172_RBB_EGG_TOLL = 0x172,
@@ -2167,8 +2166,8 @@ enum actor_e
ACTOR_36C_25_MUMBO_TOKEN_SIGN,
ACTOR_COLLYWOBBLE_B = 0x36D,
ACTOR_BAWL_B = 0x36E,
ACTOR_TOPPER_B = 0x36F,
ACTOR_BAWL_THE_ONION_B = 0x36E,
ACTOR_TOPPER_THE_CARROT_B = 0x36F,
ACTOR_370_GOLD_FEATHER = 0x370,
ACTOR_374_VACATION_TEXT_TRIGGER = 0x374,
@@ -2213,10 +2212,11 @@ enum actor_e
ACTOR_3AF_GRUNTY_SHADOW = 0x3AF,
ACTOR_3BA_UNKOWN = 0x3BA,
ACTOR_3B9_JUMP_TUTORIAL = 0x3B9,
ACTOR_3BA_UNKNOWN,
ACTOR_3BF_GRUNTLING_BLUE = 0x3bf,
ACTOR_3BF_GRUNTLING_BLUE = 0x3BF,
ACTOR_3C0_GRUNTLING_BLACK,
ACTOR_3C1_PURPLE_TEEHEE,
ACTOR_3C2_GIANT_GRAVESTONE,
@@ -2447,15 +2447,15 @@ enum sm_specific_flags {
SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES = 0x1,
SM_SPECIFIC_FLAG_2,
SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED,
SM_SPECIFIC_FLAG_4,
SM_SPECIFIC_FLAG_5,
SM_SPECIFIC_FLAG_4, // if true the claw swipe can be leared
SM_SPECIFIC_FLAG_5, // learned all attack moves
SM_SPECIFIC_FLAG_7 = 0x7,
SM_SPECIFIC_FLAG_7 = 0x7, // cauliflower dead?
SM_SPECIFIC_FLAG_8_ABILITY_HOLD_A_JUMP_HIGHER_UNLOCKED,
SM_SPECIFIC_FLAG_9_ABILITY_FEATHERY_UNLOCKED,
SM_SPECIFIC_FLAG_A,
SM_SPECIFIC_FLAG_C = 0xC,
SM_SPECIFIC_FLAG_C = 0xC, // learned all attack moves
SM_SPECIFIC_FLAG_E = 0xE,
SM_SPECIFIC_FLAG_F,
@@ -2476,7 +2476,6 @@ enum mm_specific_flags {
MM_SPECIFIC_FLAG_A_UNKNOWN
};
enum ttc_specific_flags {
TTC_SPECIFIC_FLAG_0_BLUBBER_UNKNOWN,
TTC_SPECIFIC_FLAG_1_UNKNOWN, // something related to the sand castle
@@ -2510,10 +2509,11 @@ enum item_e
ITEM_6_HOURGLASS,
ITEM_7_SKULL_HOURGLASS,
ITEM_9_PROPELLOR = 0x9,
ITEM_B_XMAS_TREE = 0xb,
ITEM_C_NOTE,
ITEM_C_NOTE = 0xC,
ITEM_D_EGGS,
ITEM_E_JIGGY,
ITEM_F_RED_FEATHER,
@@ -2948,7 +2948,7 @@ enum asset_e
ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN,
ASSET_226_ANIM_BAWL_UNKNOWN,
ASSET_227_ANIM_BAWL_UNKNOWN,
ASSET_228_ANIM_BANJO_SLED = 0x228,
ASSET_228_ANIM_BANJO_SLED,
ASSET_229_ANIM_WHIPCRACK_ATTACK,
ASSET_22A_ANIM_WHIPCRACK_IDLE,
ASSET_22B_ANIM_NABNUT_FAT,
@@ -3531,14 +3531,14 @@ enum asset_e
// 4ea FP Finish Banner
// 4eb FP Start Banner
// 4ec FP Race Rostrum
ASSET_4ED_MODEL_TOPPER = 0x4ed,
ASSET_4ED_MODEL_TOPPER = 0x4ED,
ASSET_4EE_MODEL_COLLYWOBBLE,
ASSET_4EF_MODEL_BAWL,
ASSET_4F0_MODEL_UNKNOWN, // 4f0 Colliwobble Large Stem (Upon Death)
ASSET_4F1_MODEL_UNKNOWN, // 4f1 Colliwobble Small Stem (Upon Death)
ASSET_4F2_MODEL_UNKNOWN, // 4f2 Colliwobble Large Leaf (Upon Death)
ASSET_4F3_MODEL_UNKNOWN, // 4f3 Colliwobble Small Leaf (Upon Death)
ASSET_4F4_MODEL_UNKNOWN, // 4f4 Colliwobble Stem (Upon Death)
ASSET_4F0_MODEL_TOPPER_UNKNOWN,
ASSET_4F1_MODEL_BAWL_OR_COLLIWOBBLE_UNKNOWN,
ASSET_4F2_MODEL_COLLIWOBBLE_LARGE_DEATH,
ASSET_4F3_MODEL_COLLIWOBBLE_SMALL_DEATH,
ASSET_4F4_MODEL_COLLIWOBBLE_STEM_DEATH,
// 4f5 CCW Spring Switch
// 4f6 CCW Summer Switch
// 4f7 CCW Autumn Switch
@@ -4213,7 +4213,7 @@ enum asset_e
ASSET_A24_DIALOG_JUMP_PAD_DISCOVERED,
ASSET_A25_DIALOG_FLY_DISC_DISCOVERED,
ASSET_A26_DIALOG_NEED_RED_FEATHERS_TO_FLY,
ASSET_A27_TEXT_BOTTLES_ALL_TTC_MOVES_LEARNED,
ASSET_A27_DIALOG_BOTTLES_ALL_TTC_MOVES_LEARNED,
ASSET_A28_TEXT_LEAKY_DONE,
ASSET_A2A_BLUBBER_COMPLETE_JIGGY_COLLECTED = 0xA2A,
@@ -4279,9 +4279,9 @@ enum asset_e
ASSET_B4C_DIALOG_BEAKBUSTER_REFRESHER,
ASSET_B4D_TEXT_UNKNOWN,
ASSET_B4E_TEXT_BOTTLES_ALL_MM_MOVES_LEARNED = 0xB4E,
ASSET_B4E_DIALOG_BOTTLES_ALL_MM_MOVES_LEARNED = 0xB4E,
ASSET_B51_TEXT_BOTTLES_HOW_TO_EXIT_LEVEL = 0xb51,
ASSET_B51_DIALOG_BOTTLES_HOW_TO_EXIT_LEVEL = 0xb51,
ASSET_B9F_TEXT_UNKNOWN = 0xb9f,
@@ -4315,7 +4315,7 @@ enum asset_e
ASSET_C26_TEXT_UNKNOWN = 0xc26,
ASSET_C27_TEXT_UNKNOWN,
ASSET_C2A_TEXT_BOTTLES_ALL_FP_GV_MOVES_LEARNED = 0xC2A,
ASSET_C2A_DIALOG_BOTTLES_ALL_FP_GV_MOVES_LEARNED = 0xC2A,
ASSET_C2B_TEXT_UNKNOWN,
ASSET_C63_TEXT_MR_VILE_INTRO = 0xC63,
@@ -4347,7 +4347,7 @@ enum asset_e
ASSET_C88_DIALOG_LONGLEG_LEARN = 0xC88,
ASSET_C89_DIALOG_LONGLEG_REFRESHER,
ASSET_C8A_TEXT_BOTTLES_ALL_BGS_MOVES_LEARNED,
ASSET_C8A_DIALOG_BOTTLES_ALL_BGS_MOVES_LEARNED,
ASSET_C8D_TEXT_MR_VILE_EXTRA_CHALLENGE_INTRO = 0xC8D,
ASSET_C8E_TEXT_MR_VILE_WINS_EXTRA_CHALLENGE_1,
@@ -4371,9 +4371,9 @@ enum asset_e
ASSET_D34_TEXT_GLOOP_MEET,
ASSET_D35_DIALOG_WONDERWING_LEARN,
ASSET_D36_DIALOG_WONDERWING_REFRESHER,
ASSET_D37_TEXT_BOTTLES_ALL_CC_MOVES_LEARNED,
ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED,
ASSET_D39_TEXT_BOTTLES_REFILL_HEALTH,
ASSET_D37_DIALOG_BOTTLES_ALL_CC_MOVES_LEARNED,
ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED,
ASSET_D39_DIALOG_BOTTLES_REFILL_HEALTH,
ASSET_D8F_DIALOG_MUMBO_MEET = 0xD8F,
ASSET_D90_DIALOG_MUMBO_MAGIC_PAID_FOR,
@@ -4407,51 +4407,52 @@ enum asset_e
ASSET_DB4_DIALOG_SNS_EGG_2_TEXT,
ASSET_DB5_DIALOG_ICE_KEY_TEXT,
ASSET_DF3_TEXT_BOTTLES_INTRODUCTION = 0xDF3,
ASSET_DF4_TEXT_BOTTLES_CAMERA_CONTROL_LEARN,
ASSET_DF5_TEXT_BOTTLES_CAMERA_CONTROL_REFRESHER,
ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN,
ASSET_DF7_TEXT_BOTTLES_FEATHERY_FLAP_LEARN,
ASSET_DF8_TEXT_BOTTLES_FLAP_FLIP_LEARN,
ASSET_DF9_TEXT_BOTTLES_UNKNOWN,
ASSET_DFA_TEXT_BOTTLES_JUMP_REFRESHER,
ASSET_DFB_TEXT_BOTTLES_DIVE_LEARN,
ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION = 0xDF3,
ASSET_DF4_DIALOG_BOTTLES_CAMERA_CONTROL_LEARN,
ASSET_DF5_DIALOG_BOTTLES_CAMERA_CONTROL_REFRESHER,
ASSET_DF6_DIALOG_BOTTLES_HIGH_JUMP_LEARN,
ASSET_DF7_DIALOG_BOTTLES_FEATHERY_FLAP_LEARN,
ASSET_DF8_DIALOG_BOTTLES_FLAP_FLIP_LEARN,
ASSET_DF9_DIALOG_BOTTLES_UNKNOWN,
ASSET_DFA_DIALOG_BOTTLES_JUMP_REFRESHER,
ASSET_DFB_DIALOG_BOTTLES_DIVE_LEARN,
ASSET_DFC_TEXT_UNKNOWN,
ASSET_DFD_TEXT_BOTTLES_SWIM_LEARN,
ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER,
ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN,
ASSET_E00_TEXT_BOTTLES_ATTACK_REFRESHER = 0xE00,
ASSET_E01_TEXT_BOTTLES_CLIMB_LEARN,
ASSET_DFD_DIALOG_BOTTLES_SWIM_LEARN,
ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER,
ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN,
ASSET_E00_DIALOG_BOTTLES_ATTACK_REFRESHER = 0xE00,
ASSET_E01_DIALOG_BOTTLES_CLIMB_LEARN,
ASSET_E02_TEXT_UNKNOWN,
ASSET_E03_TEXT_BOTTLES_CLIMB_REFRESHER,
ASSET_E04_TEXT_BOTTLES_BEAK_BARGE_LEARN,
ASSET_E03_DIALOG_BOTTLES_CLIMB_REFRESHER,
ASSET_E04_DIALOG_BOTTLES_BEAK_BARGE_LEARN,
ASSET_E05_TEXT_UNKNOWN,
ASSET_E06_TEXT_BOTTLES_BEAK_BARGE_REFRESHER,
ASSET_E07_TEXT_BOTTLES_UNKNOWN,
ASSET_E08_TEXT_BOTTLES_FIND_ANOTHER_MOLEHILL,
ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL,
ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1,
ASSET_E0B_TEXT_BOTTLES_REFUSE_HELP_2,
ASSET_E0C_TEXT_BOTTLES_REFUSE_HELP_3,
ASSET_E0D_TEXT_BOTTLES_REFUSE_HELP_4,
ASSET_E0E_TEXT_BOTTLES_REFUSE_HELP_5,
ASSET_E0F_TEXT_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN, // Skip tutorial, bother bottles, gives help, retalk to bottles
ASSET_E10_TEXT_BOTTLES_BRIDGE_BROKEN,
ASSET_E11_TEXT_BOTTLES_BRIDGE_STILL_BROKEN,
ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES,
ASSET_E06_DIALOG_BOTTLES_BEAK_BARGE_REFRESHER,
ASSET_E07_DIALOG_BOTTLES_UNKNOWN,
ASSET_E08_DIALOG_BOTTLES_FIND_ANOTHER_MOLEHILL,
ASSET_E09_DIALOG_BOTTLES_SKIPPED_TUTORIAL,
ASSET_E0A_DIALOG_BOTTLES_REFUSE_HELP_1,
ASSET_E0B_DIALOG_BOTTLES_REFUSE_HELP_2,
ASSET_E0C_DIALOG_BOTTLES_REFUSE_HELP_3,
ASSET_E0D_DIALOG_BOTTLES_REFUSE_HELP_4,
ASSET_E0E_DIALOG_BOTTLES_REFUSE_HELP_5,
ASSET_E0F_DIALOG_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN, // Skip tutorial, bother bottles, gives help, retalk to bottles
ASSET_E10_DIALOG_BOTTLES_BRIDGE_BROKEN,
ASSET_E11_DIALOG_BOTTLES_BRIDGE_STILL_BROKEN,
ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES,
ASSET_E14_TEXT_UNKNOWN = 0xE14,
ASSET_E15_TEXT_UNKNOWN,
ASSET_E16_TEXT_UNKNOWN,
ASSET_E17_TEXT_UNKNOWN,
ASSET_E18_TEXT_UNKNOWN,
ASSET_E19_TEXT_UNKNOWN,
ASSET_E1A_TEXT_BOTTLES_UNKNOWN,
ASSET_E1B_TEXT_BOTTLES_UNKNOWN,
ASSET_E1C_TEXT_BOTTLES_UNKNOWN,
ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT,
ASSET_E14_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL = 0xE14,
ASSET_E15_DIALOG_ATTACK_TUTORIAL_FORWARD_ROLL,
ASSET_E16_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL,
ASSET_E17_DIALOG_ATTACK_TUTORIAL_RATATAT_RAP,
ASSET_E18_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL,
ASSET_E19_DIALOG_ATTACK_TUTORIAL_LEARNED_ALL_MOVES,
ASSET_E1A_DIALOG_BOTTLES_UNKNOWN,
ASSET_E1B_DIALOG_BOTTLES_UNKNOWN,
ASSET_E1C_DIALOG_BOTTLES_UNKNOWN,
ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER = VER_SELECT(0xE1F, 0xa61, 0, 0),
ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT = 0xE1D,
ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER = VER_SELECT(0xE1F, 0xa61, 0, 0),
ASSET_E20_DIALOG_BOTTLES_BONUS_NOT_READY,
ASSET_E21_DIALOG_BOTTLES_BONUS_DISCOVERED,
@@ -4459,8 +4460,8 @@ enum asset_e
ASSET_E35_DIALOG_BOTTLES_BONUS_REMINDER = VER_SELECT(0xE35, 0xa77, 0, 0),
ASSET_E37_TEXT_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN = 0xE37, // Talk to bottles after beating furnace fun
ASSET_E38_DIALOG_CHEATING_ERASE_SAVE_CONFIRMATION,
ASSET_E37_DIALOG_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN = 0xE37, // Talk to bottles after beating furnace fun
ASSET_E38_TEXT_UNKNOWN,
ASSET_E57_DIALOG_FIRST_JIGGY = VER_SELECT(0xF57, 0xabd, 0, 0),
@@ -4479,8 +4480,8 @@ enum asset_e
ASSET_FAD_TEXT_UNKNOWN = 0xfad,
ASSET_FBE_DIALOG_CHEATING_ERASE_SAVE_WARNING = 0xfbe,
ASSET_FBF_DIALOG_ERASED_SAVE,
ASSET_FBE_TEXT_UNKNOWN = 0xfbe,
ASSET_FBF_TEXT_UNKNOWN,
ASSET_10A1_DIALOG_BRENTILDA_MEET = 0x10A1,
ASSET_10A2_TEXT_UNKNOWN,
@@ -4529,210 +4530,6 @@ enum asset_e
ASSET_1157_TEXT_FINALBOSS_PHASE_5_OPTION_4,
ASSET_1158_TEXT_FINALBOSS_PHASE_5_OPTION_5,
ASSET_1213_FF_QUIZ_QUESTION = 0x1213,
ASSET_1214_FF_QUIZ_QUESTION,
ASSET_1215_FF_QUIZ_QUESTION,
ASSET_1216_FF_QUIZ_QUESTION,
ASSET_1217_FF_QUIZ_QUESTION,
ASSET_1218_FF_QUIZ_QUESTION,
ASSET_1219_FF_QUIZ_QUESTION,
ASSET_121A_FF_QUIZ_QUESTION,
ASSET_121B_FF_QUIZ_QUESTION,
ASSET_121C_FF_QUIZ_QUESTION,
ASSET_121D_FF_QUIZ_QUESTION,
ASSET_121E_FF_QUIZ_QUESTION,
ASSET_121F_FF_QUIZ_QUESTION,
ASSET_1220_FF_QUIZ_QUESTION,
ASSET_1221_FF_QUIZ_QUESTION,
ASSET_1222_FF_QUIZ_QUESTION,
ASSET_1223_FF_QUIZ_QUESTION,
ASSET_1224_FF_QUIZ_QUESTION,
ASSET_1225_FF_QUIZ_QUESTION,
ASSET_1226_FF_QUIZ_QUESTION,
ASSET_1227_FF_QUIZ_QUESTION,
ASSET_1228_FF_QUIZ_QUESTION,
ASSET_1229_FF_QUIZ_QUESTION,
ASSET_122A_FF_QUIZ_QUESTION,
ASSET_122B_FF_QUIZ_QUESTION,
ASSET_122C_FF_QUIZ_QUESTION,
ASSET_122D_FF_QUIZ_QUESTION,
ASSET_122E_FF_QUIZ_QUESTION,
ASSET_122F_FF_QUIZ_QUESTION,
ASSET_1230_FF_QUIZ_QUESTION,
ASSET_1231_FF_QUIZ_QUESTION,
ASSET_1232_FF_QUIZ_QUESTION,
ASSET_1233_FF_QUIZ_QUESTION,
ASSET_1234_FF_QUIZ_QUESTION,
ASSET_1235_FF_QUIZ_QUESTION,
ASSET_1236_FF_QUIZ_QUESTION,
ASSET_1237_FF_QUIZ_QUESTION,
ASSET_1238_FF_QUIZ_QUESTION,
ASSET_1239_FF_QUIZ_QUESTION,
ASSET_123A_FF_QUIZ_QUESTION,
ASSET_123B_FF_QUIZ_QUESTION,
ASSET_123C_FF_QUIZ_QUESTION,
ASSET_123D_FF_QUIZ_QUESTION,
ASSET_123E_FF_QUIZ_QUESTION,
ASSET_123F_FF_QUIZ_QUESTION,
ASSET_1240_FF_QUIZ_QUESTION,
ASSET_1241_FF_QUIZ_QUESTION,
ASSET_1242_FF_QUIZ_QUESTION,
ASSET_1243_FF_QUIZ_QUESTION,
ASSET_1244_FF_QUIZ_QUESTION,
ASSET_1245_FF_QUIZ_QUESTION,
ASSET_1246_FF_QUIZ_QUESTION,
ASSET_1247_FF_QUIZ_QUESTION,
ASSET_1248_FF_QUIZ_QUESTION,
ASSET_1249_FF_QUIZ_QUESTION,
ASSET_124A_FF_QUIZ_QUESTION,
ASSET_124B_FF_QUIZ_QUESTION,
ASSET_124C_FF_QUIZ_QUESTION,
ASSET_124D_FF_QUIZ_QUESTION,
ASSET_124E_FF_QUIZ_QUESTION,
ASSET_124F_FF_QUIZ_QUESTION,
ASSET_1250_FF_QUIZ_QUESTION,
ASSET_1251_FF_QUIZ_QUESTION,
ASSET_1252_FF_QUIZ_QUESTION,
ASSET_1253_FF_QUIZ_QUESTION,
ASSET_1254_FF_QUIZ_QUESTION,
ASSET_1255_FF_QUIZ_QUESTION,
ASSET_1256_FF_QUIZ_QUESTION,
ASSET_1257_FF_QUIZ_QUESTION,
ASSET_1258_FF_QUIZ_QUESTION,
ASSET_1259_FF_QUIZ_QUESTION,
ASSET_125A_FF_QUIZ_QUESTION,
ASSET_125B_FF_QUIZ_QUESTION,
ASSET_125C_FF_QUIZ_QUESTION,
ASSET_125D_FF_QUIZ_QUESTION,
ASSET_125E_FF_QUIZ_QUESTION,
ASSET_125F_FF_QUIZ_QUESTION,
ASSET_1260_FF_QUIZ_QUESTION,
ASSET_1261_FF_QUIZ_QUESTION,
ASSET_1262_FF_QUIZ_QUESTION,
ASSET_1263_FF_QUIZ_QUESTION,
ASSET_1264_FF_QUIZ_QUESTION,
ASSET_1265_FF_QUIZ_QUESTION,
ASSET_1266_FF_QUIZ_QUESTION,
ASSET_1267_FF_QUIZ_QUESTION,
ASSET_1268_FF_QUIZ_QUESTION,
ASSET_1269_FF_QUIZ_QUESTION,
ASSET_126A_FF_QUIZ_QUESTION,
ASSET_126B_FF_QUIZ_QUESTION,
ASSET_126C_FF_QUIZ_QUESTION,
ASSET_126D_FF_QUIZ_QUESTION,
ASSET_126E_FF_QUIZ_QUESTION,
ASSET_126F_FF_QUIZ_QUESTION,
ASSET_1270_FF_QUIZ_QUESTION,
ASSET_1271_FF_QUIZ_QUESTION,
ASSET_1272_FF_QUIZ_QUESTION,
ASSET_1273_FF_QUIZ_QUESTION,
ASSET_1274_FF_QUIZ_QUESTION,
ASSET_1275_FF_QUIZ_QUESTION,
ASSET_1276_FF_QUIZ_QUESTION,
ASSET_12DB_FF_PICTURE_QUESTION = 0x12DB,
ASSET_12DC_FF_PICTURE_QUESTION,
ASSET_12DD_FF_PICTURE_QUESTION,
ASSET_12DE_FF_PICTURE_QUESTION,
ASSET_12DF_FF_PICTURE_QUESTION,
ASSET_12E0_FF_PICTURE_QUESTION,
ASSET_12E1_FF_PICTURE_QUESTION,
ASSET_12E2_FF_PICTURE_QUESTION,
ASSET_12E3_FF_PICTURE_QUESTION,
ASSET_12E4_FF_PICTURE_QUESTION,
ASSET_12E5_FF_PICTURE_QUESTION,
ASSET_12E6_FF_PICTURE_QUESTION,
ASSET_12E7_FF_PICTURE_QUESTION,
ASSET_12E8_FF_PICTURE_QUESTION,
ASSET_12E9_FF_PICTURE_QUESTION,
ASSET_12EA_FF_PICTURE_QUESTION,
ASSET_12EB_FF_PICTURE_QUESTION,
ASSET_12EC_FF_PICTURE_QUESTION,
ASSET_12ED_FF_PICTURE_QUESTION,
ASSET_13A3_FF_SOUND_QUESTION = 0x13A3,
ASSET_13A4_FF_SOUND_QUESTION,
ASSET_13A5_FF_SOUND_QUESTION,
ASSET_13A6_FF_SOUND_QUESTION,
ASSET_13A7_FF_SOUND_QUESTION,
ASSET_13A8_FF_SOUND_QUESTION,
ASSET_13A9_FF_SOUND_QUESTION,
ASSET_13AA_FF_SOUND_QUESTION,
ASSET_13AB_FF_SOUND_QUESTION,
ASSET_13AC_FF_SOUND_QUESTION,
ASSET_13AD_FF_SOUND_QUESTION,
ASSET_13AE_FF_SOUND_QUESTION,
ASSET_13AF_FF_SOUND_QUESTION,
ASSET_13B0_FF_SOUND_QUESTION,
ASSET_13B1_FF_SOUND_QUESTION,
ASSET_13B2_FF_SOUND_QUESTION,
ASSET_13B3_FF_SOUND_QUESTION,
ASSET_13B4_FF_SOUND_QUESTION,
ASSET_13B5_FF_SOUND_QUESTION,
ASSET_13B6_FF_SOUND_QUESTION,
ASSET_13B7_FF_SOUND_QUESTION,
ASSET_13B8_FF_SOUND_QUESTION,
ASSET_13B9_FF_SOUND_QUESTION,
ASSET_13BA_FF_SOUND_QUESTION,
ASSET_13BB_FF_SOUND_QUESTION,
ASSET_13BC_FF_SOUND_QUESTION,
ASSET_13BD_FF_SOUND_QUESTION,
ASSET_13BE_FF_SOUND_QUESTION,
ASSET_13BF_FF_SOUND_QUESTION,
ASSET_13C0_FF_SOUND_QUESTION,
ASSET_13C1_FF_SOUND_QUESTION,
ASSET_13C2_FF_SOUND_QUESTION,
ASSET_13C3_FF_SOUND_QUESTION,
ASSET_13C4_FF_SOUND_QUESTION,
ASSET_13C5_FF_SOUND_QUESTION,
ASSET_13C6_FF_SOUND_QUESTION,
ASSET_13C7_FF_SOUND_QUESTION,
ASSET_13C8_FF_SOUND_QUESTION,
ASSET_13C9_FF_SOUND_QUESTION,
ASSET_13CA_FF_SOUND_QUESTION,
ASSET_13CB_FF_SOUND_QUESTION,
ASSET_13CC_FF_SOUND_QUESTION,
ASSET_13CD_FF_SOUND_QUESTION,
ASSET_13CE_FF_SOUND_QUESTION,
ASSET_13CF_FF_SOUND_QUESTION,
ASSET_13D0_FF_SOUND_QUESTION,
ASSET_13D1_FF_SOUND_QUESTION,
ASSET_13D2_FF_SOUND_QUESTION,
ASSET_13D3_FF_SOUND_QUESTION,
ASSET_13D4_FF_SOUND_QUESTION,
ASSET_13D5_FF_SOUND_QUESTION,
ASSET_1407_FF_GRUNTY_QUESTION = 0x1407,
ASSET_1408_FF_GRUNTY_QUESTION,
ASSET_1409_FF_GRUNTY_QUESTION,
ASSET_140A_FF_GRUNTY_QUESTION,
ASSET_140B_FF_GRUNTY_QUESTION,
ASSET_140C_FF_GRUNTY_QUESTION,
ASSET_140D_FF_GRUNTY_QUESTION,
ASSET_140E_FF_GRUNTY_QUESTION,
ASSET_140F_FF_GRUNTY_QUESTION,
ASSET_1410_FF_GRUNTY_QUESTION,
ASSET_1411_FF_GRUNTY_QUESTION,
ASSET_1412_FF_GRUNTY_QUESTION,
ASSET_1413_FF_GRUNTY_QUESTION,
ASSET_1414_FF_GRUNTY_QUESTION,
ASSET_1415_FF_GRUNTY_QUESTION,
ASSET_1416_FF_GRUNTY_QUESTION,
ASSET_1417_FF_GRUNTY_QUESTION,
ASSET_1418_FF_GRUNTY_QUESTION,
ASSET_1419_FF_GRUNTY_QUESTION,
ASSET_141A_FF_GRUNTY_QUESTION,
ASSET_141B_FF_GRUNTY_QUESTION,
ASSET_141C_FF_GRUNTY_QUESTION,
ASSET_141D_FF_GRUNTY_QUESTION,
ASSET_141E_FF_GRUNTY_QUESTION,
ASSET_141F_FF_GRUNTY_QUESTION,
ASSET_1420_FF_GRUNTY_QUESTION,
ASSET_1421_FF_GRUNTY_QUESTION,
ASSET_1422_FF_GRUNTY_QUESTION,
ASSET_1423_FF_GRUNTY_QUESTION,
ASSET_1424_FF_GRUNTY_QUESTION,
ASSET_146B_MODEL_TTC_TREASURE_TROVE_COVE_OPA = 0x146B,
ASSET_146C_MODEL_TTC_TREASURE_TROVE_COVE_XLU,
ASSET_146D_MODEL_TTC_NIPPERS_SHELL_OPA,
@@ -5088,15 +4885,13 @@ enum marker_e{
MARKER_124_BOGGY_1 = 0x124,
MARKER_126_UNKNOWN = 0x126,
MARKER_127_BAT = 0x127,
MARKER_128_COLLYWOBBLE_A,
MARKER_129_BAWL_A,
MARKER_12A_TOPPER_A,
MARKER_128_COLLYWOBBLE_THE_CAULIFLOWER_A,
MARKER_129_BAWL_THE_ONION_A,
MARKER_12A_TOPPER_THE_CARROT_A,
MARKER_12B_ATTACK_TUTORIAL,
MARKER_134_UNKNOWN = 0x134,
MARKER_135_QUARRIE,
MARKER_135_QUARRIE = 0x135,
MARKER_161_GV_WITCH_SWITCH = 0x161,
MARKER_162_BGS_WITCH_SWITCH,
@@ -5166,14 +4961,13 @@ enum marker_e{
MARKER_1E5_GOLD_FEATHER_COLLECTIBLE = 0x1E5,
MARKER_1E6_TOPPER_B,
MARKER_1E7_BAWL_B,
MARKER_1E8_COLLYWOBBLE_B,
MARKER_1E6_TOPPER_THE_CARROT_B,
MARKER_1E7_BAWL_THE_ONION_B,
MARKER_1E8_COLLYWOBBLE_THE_CAULIFLOWER_B,
MARKER_1E9_MUMBO_COST_SIGN,
MARKER_1EA_GRUNTLING_RED,
MARKER_1ED_JUMP_TUTORIAL = 0x1ED,
MARKER_1F1_GRUNTLING_BLACK = 0x1F1,
MARKER_1F4_TOOTS = 0x1F4,
@@ -5372,11 +5166,6 @@ enum marker_collision_func_type_e {
MARKER_COLLISION_FUNC_2_DIE
};
enum vegetable_e {
VEGETABLE_1_TOPPER = 1,
VEGETABLE_2_BAWL,
VEGETABLE_3_COLLY_WOBBLE
};
#endif

View File

@@ -466,7 +466,7 @@ void func_80324E38(f32, s32);
void timed_playSfx(f32, enum sfx_e, f32, s32);
f32 ml_distance_vec3f(f32 [3], f32 [3]);
void timed_setStaticCameraToNode(f32, s32);
void timed_exitStaticCamera(f32);
void timed_exitStaticCamera(f32 time);
int actor_animationIsAt(Actor*, f32);
void rumbleManager_80250E94(f32, f32, f32, f32, f32, f32);

View File

@@ -155,7 +155,7 @@ typedef struct actor_s{
u32 state:6; /* unk10_31*/
u32 unk10_25:7;
u32 unk10_18:6;
u32 unk10_12:4;
u32 unk10_12:4; // number of defeated enemies in SM attack tutorial
u32 unk10_8:1;
u32 unk10_7:1;
u32 unk10_6:2;

View File

@@ -155,7 +155,7 @@ int func_803872EC(void){
|| volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)
|| text_id == ASSET_B3B_TEXT_CONGA_ORANGE_PAD_JIGGY
|| text_id == ASSET_B45_TEXT_JIGGY_COLLECT_10
|| text_id == ASSET_B51_TEXT_BOTTLES_HOW_TO_EXIT_LEVEL;
|| text_id == ASSET_B51_DIALOG_BOTTLES_HOW_TO_EXIT_LEVEL;
}
void func_80387370(ActorMarker *this, enum asset_e text_id, s32 arg2){

View File

@@ -2,249 +2,248 @@
#include "functions.h"
#include "variables.h"
/* extern functions */
void timed_exitStaticCamera(f32);
void func_8028F918(s32);
/* chAttackTutorial - controls bottle teaching moves in spiral */
/* public functions */
void chAttackTutorial_talk(ActorMarker *);
void chAttackTutorial_setState(Actor *this, s32 state);
void chAttackTutorial_update(Actor *);
extern void timed_exitStaticCamera(f32 time);
extern void func_8028F918(s32);
/* .data */
enum chAttackTutorial_state_e {
ATTACK_TUTORIAL_STATE_1_UNKNOWN = 1,
ATTACK_TUTORIAL_STATE_2_UNKNOWN,
ATTACK_TUTORIAL_STATE_3_UNKNOWN,
ATTACK_TUTORIAL_STATE_4_UNKNOWN,
ATTACK_TUTORIAL_STATE_5_UNKNOWN
enum ch_attack_tutorial_states {
CH_ATTACK_TUTORIAL_STATE_1_UNKNOWN = 0x1, // L80387610
CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE, // L803873E0
CH_ATTACK_TUTORIAL_STATE_3_LEARNED_ALL_MOVES, // L8038742C
CH_ATTACK_TUTORIAL_STATE_4_TUTORIAL_COMPLETED, // L80387454
CH_ATTACK_TUTORIAL_STATE_5_SHOW_LEARN_MOVE_DIALOG // L80387680
};
ActorInfo D_8038AC20 = {
static void __chAttackTutorial_showDialogText(ActorMarker *);
static void __chAttackTutorial_setState(Actor* this, enum ch_attack_tutorial_states state);
static void __chAttackTutorial_update(Actor *);
/* .data */
ActorInfo gChAttackTutorial = {
MARKER_12B_ATTACK_TUTORIAL, ACTOR_167_ATTACK_TUTORIAL, NULL,
1, NULL,
chAttackTutorial_update, actor_update_func_80326224, func_80325340,
__chAttackTutorial_update, actor_update_func_80326224, func_80325340,
0, 0, 0.0f, 0
};
/* .code */
void __chAttackTutorial_enemy(ActorMarker *marker, enum actor_e enemy_id) {
Actor *actor = marker_getActor(marker);
static void __chAttackTutorial_spawnEnemyActorForMarker(ActorMarker* marker, enum actor_e enemy_id) {
Actor* actor = marker_getActor(marker);
s32 pad;
Actor *enemy = spawn_child_actor(enemy_id, &actor);
Actor *other = spawn_child_actor(enemy_id, &actor);
actor->unk100 = enemy->marker;
enemy->unk100 = actor->marker;
if (actor->unk10_12 == VEGETABLE_3_COLLY_WOBBLE && actor->unk38_31 == 1) {
enemy->unk38_31 = 1;
}
else {//L803871D4
enemy->unk38_31 = 0;
actor->unk100 = other->marker;
other->unk100 = actor->marker;
if (actor->unk10_12 == 3 && actor->unk38_31 == 1) {
other->unk38_31 = 1;
} else {
other->unk38_31 = 0;
}
enemy->unk10_12 = VEGETABLE_1_TOPPER;
other->unk10_12 = 1;
if (marker);
}
s32 __chAttackTutorial_spawnEnemy(Actor *this, enum vegetable_e vegetable_id) {
volatile enum actor_e enemy_id;
enemy_id = vegetable_id == VEGETABLE_1_TOPPER ? ACTOR_166_TOPPER_A :
vegetable_id == VEGETABLE_2_BAWL ? ACTOR_165_BAWL_A : ACTOR_164_COLLYWOBBLE_A;
__spawnQueue_add_2(__chAttackTutorial_enemy, this->marker, enemy_id);
// spawn topper, bawl or collywobble based on already_killed_enemies (actor->unk10_12)
static s32 __chAttackTutorial_spawnEnemyActor(Actor *this, s32 already_killed_enemies) {
volatile enum actor_e sp1C;
s32 tmp_v0;
if (already_killed_enemies == 1) {
sp1C = ACTOR_166_TOPPER_THE_CARROT_A;
} else {
sp1C = tmp_v0 = (already_killed_enemies == 2)
? ACTOR_165_BAWL_THE_ONION_A
: ACTOR_164_COLLYWOBBLE_THE_CAULIFLOWER_A;
}
__spawnQueue_add_2(__chAttackTutorial_spawnEnemyActorForMarker, this->marker, sp1C);
}
void __chAttackTutorial_learnedTextActions(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
chAttackTutorial_setState(marker_getActor(marker), ATTACK_TUTORIAL_STATE_2_UNKNOWN);
static void __chAttackTutorial_advanceMarkToState2(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
__chAttackTutorial_setState(marker_getActor(marker), CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE);
}
void __chAttackTutorial_learnedTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
Actor *actor = marker_getActor(marker);
static void __chAttackTutorial_learnAbilityBasedOnDialog(ActorMarker *marker, enum asset_e dialog_id, s32 arg2) {
Actor* actor = marker_getActor(marker);
func_8028F918(0);
switch (text_id) {
case ASSET_E15_TEXT_UNKNOWN://L803872C8
switch(dialog_id) {
case ASSET_E15_DIALOG_ATTACK_TUTORIAL_FORWARD_ROLL:
ability_unlock(ABILITY_C_ROLL);
chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
__chAttackTutorial_setState(actor, CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE);
break;
case ASSET_E17_TEXT_UNKNOWN://L803872E4
case ASSET_E17_DIALOG_ATTACK_TUTORIAL_RATATAT_RAP:
ability_unlock(ABILITY_B_RATATAT_RAP);
chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
__chAttackTutorial_setState(actor, CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE);
break;
}//L803872FC
}
timed_exitStaticCamera(0.0f);
}
void chAttackTutorial_setState(Actor *this, s32 state) {
switch (state) {
case ATTACK_TUTORIAL_STATE_5_UNKNOWN:
if (this->unk10_12 == NULL) {
static void __chAttackTutorial_setState(Actor* this, enum ch_attack_tutorial_states state) {
switch (state)
{
case CH_ATTACK_TUTORIAL_STATE_5_SHOW_LEARN_MOVE_DIALOG:
if (this->unk10_12 == 0) {
ability_unlock(ABILITY_4_CLAW_SWIPE);
gcdialog_showText(ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnedTextCallback, __chAttackTutorial_learnedTextActions);
gcdialog_showText(ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnAbilityBasedOnDialog, __chAttackTutorial_advanceMarkToState2);
}
else {
gcdialog_showText(this->unk10_12 == VEGETABLE_1_TOPPER ? ASSET_E15_TEXT_UNKNOWN : ASSET_E17_TEXT_UNKNOWN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnedTextCallback, NULL);
else{
gcdialog_showText(
(this->unk10_12 == 1) ? ASSET_E15_DIALOG_ATTACK_TUTORIAL_FORWARD_ROLL : ASSET_E17_DIALOG_ATTACK_TUTORIAL_RATATAT_RAP,
0xE, this->unk1C, this->marker, __chAttackTutorial_learnAbilityBasedOnDialog, NULL
);
}
break;
case ATTACK_TUTORIAL_STATE_2_UNKNOWN://L803873E0
case CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE:
this->unk38_31 = 0;
__chAttackTutorial_spawnEnemy(this, ++this->unk10_12);
__chAttackTutorial_spawnEnemyActor(this, ++this->unk10_12);
break;
case ATTACK_TUTORIAL_STATE_3_UNKNOWN://L8038742C
mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, TRUE);
mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE);
case CH_ATTACK_TUTORIAL_STATE_3_LEARNED_ALL_MOVES:
mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, 1);
mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, 1);
marker_despawn(this->marker);
break;
case ATTACK_TUTORIAL_STATE_4_UNKNOWN://L80387454
mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE);
if (!honeycombscore_get(HONEYCOMB_17_SM_COLIWOBBLE)) {
this->unk10_12 = VEGETABLE_3_COLLY_WOBBLE;
case CH_ATTACK_TUTORIAL_STATE_4_TUTORIAL_COMPLETED:
mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, 1);
if (!honeycombscore_get(HONEYCOMB_17_SM_COLLIWOBBLE)) {
this->unk10_12 = 3;
this->unk38_31 = 1;
__chAttackTutorial_spawnEnemy(this, this->unk10_12);
__chAttackTutorial_spawnEnemyActor(this, this->unk10_12);
}
break;
}//L803874A8
}
subaddie_set_state(this, state);
}
int __chAttackTutorial_isEveryAbilitiesUnlocked(void) {
return ability_isUnlocked(ABILITY_4_CLAW_SWIPE) &&
ability_isUnlocked(ABILITY_C_ROLL) &&
ability_isUnlocked(ABILITY_B_RATATAT_RAP);
static bool __chAttackTutorial_areLearnableAbilitiesUnlocked() {
return ability_isUnlocked(ABILITY_4_CLAW_SWIPE)
&& ability_isUnlocked(ABILITY_C_ROLL)
&& ability_isUnlocked(ABILITY_B_RATATAT_RAP);
}
void chAttackTutorial_update(Actor *this) {
f32 distance_to_bottles;
Actor *bottles_ptr;
if (!this->initialized) {
bottles_ptr = actorArray_findClosestActorFromActorId(this->position, ACTOR_12B_TUTORIAL_BOTTLES, -1, &distance_to_bottles);
if (bottles_ptr != NULL) {
this->unk1C_x = bottles_ptr->position_x;
this->unk1C_y = bottles_ptr->position_y;
this->unk1C_z = bottles_ptr->position_z;
}
else {
static void __chAttackTutorial_update(Actor *this) {
f32 minimum_distance;
Actor *bottles;
if (!this->initialized) {
bottles = actorArray_findClosestActorFromActorId(this->position, ACTOR_12B_TUTORIAL_BOTTLES, -1, &minimum_distance);
if (bottles != NULL) {
this->unk1C_x = bottles->position_x;
this->unk1C_y = bottles->position_y;
this->unk1C_z = bottles->position_z;
} else {
this->unk1C_x = this->position_x;
this->unk1C_y = this->position_y;
this->unk1C_z = this->position_z;
}
this->unk10_12 = ability_isUnlocked(ABILITY_C_ROLL) ? VEGETABLE_2_BAWL :
ability_isUnlocked(ABILITY_4_CLAW_SWIPE) ? VEGETABLE_1_TOPPER : NULL;
this->unk10_12 = ability_isUnlocked(ABILITY_C_ROLL)
? 2
: ability_isUnlocked(ABILITY_4_CLAW_SWIPE)
? 1
: 0;
this->initialized = TRUE;
}
switch (this->state) {
case ATTACK_TUTORIAL_STATE_1_UNKNOWN://L80387610
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_4)) {
chAttackTutorial_setState(this, ATTACK_TUTORIAL_STATE_5_UNKNOWN);
}
if (__chAttackTutorial_isEveryAbilitiesUnlocked() || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {
chAttackTutorial_setState(this, ATTACK_TUTORIAL_STATE_4_UNKNOWN);
}
switch(this->state) {
case CH_ATTACK_TUTORIAL_STATE_1_UNKNOWN:
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_4))
__chAttackTutorial_setState(this, CH_ATTACK_TUTORIAL_STATE_5_SHOW_LEARN_MOVE_DIALOG);
if (__chAttackTutorial_areLearnableAbilitiesUnlocked() || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))
__chAttackTutorial_setState(this, CH_ATTACK_TUTORIAL_STATE_4_TUTORIAL_COMPLETED);
break;
case ATTACK_TUTORIAL_STATE_2_UNKNOWN://L80387658
case CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE:
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_7)) {
chAttackTutorial_talk(this->marker);
__chAttackTutorial_showDialogText(this->marker);
mapSpecificFlags_set(SM_SPECIFIC_FLAG_7, FALSE);
}
break;
case ATTACK_TUTORIAL_STATE_5_UNKNOWN://L80387680
break;
}////L80387680
}
void __chAttackTutorial_attackTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
Actor *actor = marker_getActor(marker);
switch (text_id) {
case ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN:
func_8028F918(0);
break;
case ASSET_E14_TEXT_UNKNOWN:
case ASSET_E16_TEXT_UNKNOWN:
case ASSET_E18_TEXT_UNKNOWN:
__chAttackTutorial_spawnEnemy(actor, actor->unk10_12);
break;
case ASSET_E15_TEXT_UNKNOWN:
ability_unlock(ABILITY_C_ROLL);
chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
break;
case ASSET_E17_TEXT_UNKNOWN:
ability_unlock(ABILITY_B_RATATAT_RAP);
chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
break;
case ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES:
case ASSET_E19_TEXT_UNKNOWN:
chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_3_UNKNOWN);
case CH_ATTACK_TUTORIAL_STATE_5_SHOW_LEARN_MOVE_DIALOG:
break;
}
}
static void __chAttackTutorial_handleDialog(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
Actor* actor = marker_getActor(marker);
switch(text_id) {
case ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN:
func_8028F918(0);
break;
case ASSET_E14_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL: // WOW...NICE ONE! TRY ANOTHER!
case ASSET_E16_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL: // BULLS-EYE! ONE MORE...
case ASSET_E18_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL: // MMMM...NOT BAD, FEATHER FACE!
__chAttackTutorial_spawnEnemyActor(actor, actor->unk10_12);
break;
case ASSET_E15_DIALOG_ATTACK_TUTORIAL_FORWARD_ROLL:
ability_unlock(ABILITY_C_ROLL);
__chAttackTutorial_setState(actor, CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE);
break;
case ASSET_E17_DIALOG_ATTACK_TUTORIAL_RATATAT_RAP:
ability_unlock(ABILITY_B_RATATAT_RAP);
__chAttackTutorial_setState(actor, CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE);
break;
case ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES:
case ASSET_E19_DIALOG_ATTACK_TUTORIAL_LEARNED_ALL_MOVES:
__chAttackTutorial_setState(actor, CH_ATTACK_TUTORIAL_STATE_3_LEARNED_ALL_MOVES);
break;
}
timed_exitStaticCamera(0.0f);
}
void chAttackTutorial_talk(ActorMarker *marker) {
s32 text_id;
int try_count;
s32 text_flags = 4;
Actor *actor = marker_getActor(marker);
try_count = BOOL(actor->unk38_31);
if (try_count) {
text_flags = 0xE;
static void __chAttackTutorial_showDialogText(ActorMarker* marker) {
s32 dialog_text;
bool has_killed_enemy;
s32 dialog_flag = 0x4;
Actor* actor = marker_getActor(marker);
has_killed_enemy = actor->unk38_31 ? TRUE : FALSE;
if (has_killed_enemy) {
dialog_flag = 0xE;
}
switch (actor->unk10_12) {
case VEGETABLE_1_TOPPER: //L803877D8
text_id = try_count ? ASSET_E15_TEXT_UNKNOWN : ASSET_E14_TEXT_UNKNOWN;
case 1:
dialog_text = has_killed_enemy ? ASSET_E15_DIALOG_ATTACK_TUTORIAL_FORWARD_ROLL : ASSET_E14_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL;
break;
case VEGETABLE_2_BAWL: //L803877F4
text_id = try_count ? ASSET_E17_TEXT_UNKNOWN : ASSET_E16_TEXT_UNKNOWN;
case 2:
dialog_text = has_killed_enemy ? ASSET_E17_DIALOG_ATTACK_TUTORIAL_RATATAT_RAP : ASSET_E16_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL;
break;
case VEGETABLE_3_COLLY_WOBBLE: //L80387810
text_id = try_count ? ASSET_E19_TEXT_UNKNOWN : ASSET_E18_TEXT_UNKNOWN;
case 3:
dialog_text = has_killed_enemy ? ASSET_E19_DIALOG_ATTACK_TUTORIAL_LEARNED_ALL_MOVES : ASSET_E18_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL;
break;
default:
//sp34 = actor->unk38_31;
break;
}//L8038782C
}
if (text_id == ASSET_E19_TEXT_UNKNOWN) {
if (dialog_text == ASSET_E19_DIALOG_ATTACK_TUTORIAL_LEARNED_ALL_MOVES) {
func_8028F94C(2, actor->unk1C);
}//L80387848
}
if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities() && try_count) {
if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities() && has_killed_enemy) {
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
text_id = ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES;
}//L80387898
dialog_text = ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES;
}
if (try_count) {
if (has_killed_enemy) {
timed_setStaticCameraToNode(0.0f, 6);
}//L803878B0
}
gcdialog_showText(text_id, text_flags, actor->unk1C, actor->marker, __chAttackTutorial_attackTextCallback, NULL);
gcdialog_showText(dialog_text, dialog_flag, actor->unk1C, actor->marker, __chAttackTutorial_handleDialog, NULL);
actor->unk38_31++;
}

View File

@@ -17,7 +17,7 @@ enum chJumpTutorial_state_e {
JUMP_TUTORIAL_STATE_3_DISAPPEARED
};
ActorInfo D_8038B0B0 = {
ActorInfo gChJumpTutorial = {
MARKER_1ED_JUMP_TUTORIAL, ACTOR_3B9_JUMP_TUTORIAL, NULL,
1, NULL,
chJumpTutorial_update, actor_update_func_80326224, func_80325340,
@@ -32,7 +32,7 @@ void __chJumpTutorial_setStaticCameraToNode4(Actor *this) {
void __chJumpTutorial_textCallback(ActorMarker *caller, enum asset_e text_id, s32 arg2) {
Actor *actor = marker_getActor(caller);
if (text_id == ASSET_DF9_TEXT_BOTTLES_UNKNOWN || text_id == ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES) {
if (text_id == ASSET_DF9_DIALOG_BOTTLES_UNKNOWN || text_id == ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES) {
chJumpTutorial_setState(actor, JUMP_TUTORIAL_STATE_3_DISAPPEARED);
}
@@ -56,8 +56,8 @@ void chJumpTutorial_setState(Actor *this, s32 state) {
__chJumpTutorial_setStaticCameraToNode4(this);
ability_unlock(ABILITY_A_HOLD_A_JUMP_HIGHER);
gcdialog_showText(ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN, 0xe, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);
this->sm_4070.dialog_id = ASSET_E1A_TEXT_BOTTLES_UNKNOWN;
gcdialog_showText(ASSET_DF6_DIALOG_BOTTLES_HIGH_JUMP_LEARN, 0xe, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);
this->sm_4070.dialog_id = ASSET_E1A_DIALOG_BOTTLES_UNKNOWN;
mapSpecificFlags_set(SM_SPECIFIC_FLAG_8_ABILITY_HOLD_A_JUMP_HIGHER_UNLOCKED, FALSE);
}
break;
@@ -112,8 +112,8 @@ void chJumpTutorial_update(Actor *this) {
__chJumpTutorial_setStaticCameraToNode4(this);
ability_unlock(ABILITY_7_FEATHERY_FLAP);
gcdialog_showText(ASSET_DF7_TEXT_BOTTLES_FEATHERY_FLAP_LEARN, 0xa, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);
this->sm_4070.dialog_id = ASSET_E1B_TEXT_BOTTLES_UNKNOWN;
gcdialog_showText(ASSET_DF7_DIALOG_BOTTLES_FEATHERY_FLAP_LEARN, 0xa, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);
this->sm_4070.dialog_id = ASSET_E1B_DIALOG_BOTTLES_UNKNOWN;
mapSpecificFlags_set(SM_SPECIFIC_FLAG_8_ABILITY_HOLD_A_JUMP_HIGHER_UNLOCKED, FALSE);
}//L8038A730
@@ -121,8 +121,8 @@ void chJumpTutorial_update(Actor *this) {
__chJumpTutorial_setStaticCameraToNode4(this);
ability_unlock(ABILITY_8_FLAP_FLIP);
gcdialog_showText(ASSET_DF8_TEXT_BOTTLES_FLAP_FLIP_LEARN, 0xa, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);
this->sm_4070.dialog_id = ASSET_E1C_TEXT_BOTTLES_UNKNOWN;
gcdialog_showText(ASSET_DF8_DIALOG_BOTTLES_FLAP_FLIP_LEARN, 0xa, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);
this->sm_4070.dialog_id = ASSET_E1C_DIALOG_BOTTLES_UNKNOWN;
mapSpecificFlags_set(SM_SPECIFIC_FLAG_9_ABILITY_FEATHERY_UNLOCKED, FALSE);
}//L8038A794
@@ -132,10 +132,10 @@ void chJumpTutorial_update(Actor *this) {
if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities()) {
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
dialog_id = ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES;
dialog_id = ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES;
}
else {
dialog_id = ASSET_DF9_TEXT_BOTTLES_UNKNOWN;
dialog_id = ASSET_DF9_DIALOG_BOTTLES_UNKNOWN;
}
gcdialog_showText(dialog_id, 0xe, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);

View File

@@ -40,7 +40,7 @@ ActorAnimationInfo chSmBottlesAnimations[6] = {
{ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f}
};
ActorInfo chBottles = {
ActorInfo gChBottles = {
MARKER_B7_TUTORIAL_BOTTLES, ACTOR_12B_TUTORIAL_BOTTLES, ASSET_387_MODEL_BOTTLES,
1, chSmBottlesAnimations,
chSmBottles_update, actor_update_func_80326224, func_802D94B4,
@@ -48,14 +48,14 @@ ActorInfo chBottles = {
};
ChSmBottlesDialog chSmBottlesDialogTable[8] = {
{ASSET_DF3_TEXT_BOTTLES_INTRODUCTION, ASSET_E08_TEXT_BOTTLES_FIND_ANOTHER_MOLEHILL, 0x1, -1},
{ASSET_DF4_TEXT_BOTTLES_CAMERA_CONTROL_LEARN, ASSET_DF5_TEXT_BOTTLES_CAMERA_CONTROL_REFRESHER, 0x3, ABILITY_3_CAMERA_CONTROL},
{ASSET_DFB_TEXT_BOTTLES_DIVE_LEARN, ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER, 0x5, ABILITY_F_DIVE},
{-1, ASSET_E00_TEXT_BOTTLES_ATTACK_REFRESHER, 0x6, ABILITY_B_RATATAT_RAP},
{ASSET_E04_TEXT_BOTTLES_BEAK_BARGE_LEARN, ASSET_E06_TEXT_BOTTLES_BEAK_BARGE_REFRESHER, 0x8, ABILITY_0_BARGE},
{-1, ASSET_DFA_TEXT_BOTTLES_JUMP_REFRESHER, 0x4, ABILITY_8_FLAP_FLIP},
{ASSET_E01_TEXT_BOTTLES_CLIMB_LEARN, ASSET_E03_TEXT_BOTTLES_CLIMB_REFRESHER, 0x7, ABILITY_5_CLIMB},
{ASSET_E10_TEXT_BOTTLES_BRIDGE_BROKEN, ASSET_E11_TEXT_BOTTLES_BRIDGE_STILL_BROKEN, 0x11, -1},
{ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION, ASSET_E08_DIALOG_BOTTLES_FIND_ANOTHER_MOLEHILL, 0x1, -1},
{ASSET_DF4_DIALOG_BOTTLES_CAMERA_CONTROL_LEARN, ASSET_DF5_DIALOG_BOTTLES_CAMERA_CONTROL_REFRESHER, 0x3, ABILITY_3_CAMERA_CONTROL},
{ASSET_DFB_DIALOG_BOTTLES_DIVE_LEARN, ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER, 0x5, ABILITY_F_DIVE},
{-1, ASSET_E00_DIALOG_BOTTLES_ATTACK_REFRESHER, 0x6, ABILITY_B_RATATAT_RAP},
{ASSET_E04_DIALOG_BOTTLES_BEAK_BARGE_LEARN, ASSET_E06_DIALOG_BOTTLES_BEAK_BARGE_REFRESHER, 0x8, ABILITY_0_BARGE},
{-1, ASSET_DFA_DIALOG_BOTTLES_JUMP_REFRESHER, 0x4, ABILITY_8_FLAP_FLIP},
{ASSET_E01_DIALOG_BOTTLES_CLIMB_LEARN, ASSET_E03_DIALOG_BOTTLES_CLIMB_REFRESHER, 0x7, ABILITY_5_CLIMB},
{ASSET_E10_DIALOG_BOTTLES_BRIDGE_BROKEN, ASSET_E11_DIALOG_BOTTLES_BRIDGE_STILL_BROKEN, 0x11, -1},
};
s32 chSmBottlesDialogIndex = 0;
@@ -241,43 +241,43 @@ void __chSmBottles_textCallback(ActorMarker *marker, enum asset_e text_id, s32 a
if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities()) {
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
gcdialog_showText(ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES, 0xe, actor->position, actor->marker, __chSmBottles_textCallback, NULL);
gcdialog_showText(ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES, 0xe, actor->position, actor->marker, __chSmBottles_textCallback, NULL);
}//L8038933C
else {
if (!(text_id == ASSET_DF3_TEXT_BOTTLES_INTRODUCTION || text_id == ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER || text_id == ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT)) {
if (!(text_id == ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION || text_id == ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER || text_id == ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT)) {
timed_exitStaticCamera(0.0f);
}
switch (text_id) {
case ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED:
case ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED:
break;
case ASSET_DF3_TEXT_BOTTLES_INTRODUCTION: /* 2FB8 803893A8 3C188039 */
gcdialog_showText(ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER, 0x8e, actor->position, actor->marker, __chSmBottles_textCallback, __chSmBottles_textActions);
case ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION: /* 2FB8 803893A8 3C188039 */
gcdialog_showText(ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER, 0x8e, actor->position, actor->marker, __chSmBottles_textCallback, __chSmBottles_textActions);
break;
case ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER: /* 2FEC 803893DC 9209003B */
case ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER: /* 2FEC 803893DC 9209003B */
actor->unk38_0 = TRUE;
break;
case ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */
case ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */
actor->has_met_before = FALSE;
actor->lifetime_value = 0.0f;
break;
case ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */
case ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN: /* 3014 80389404 0C0A3E46 */
case ASSET_DF6_DIALOG_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */
case ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN: /* 3014 80389404 0C0A3E46 */
func_8028F918(0);
break;
case ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL:
case ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES:
case ASSET_E09_DIALOG_BOTTLES_SKIPPED_TUTORIAL:
case ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES:
__chSmBottles_setState(actor, SM_BOTTLES_STATE_4_UNKNOWN);
break;
default:
if (actor->state != SM_BOTTLES_STATE_5_UNKNOWN) {
gcdialog_showText(ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED, 0x4, NULL, NULL, NULL, NULL);
gcdialog_showText(ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED, 0x4, NULL, NULL, NULL, NULL);
}
__chSmBottles_setState(actor, actor->state == SM_BOTTLES_STATE_5_UNKNOWN ? SM_BOTTLES_STATE_1_UNKNOWN : SM_BOTTLES_STATE_4_UNKNOWN);
@@ -291,11 +291,11 @@ void __chSmBottles_getRefresherDialog(Actor *this, s32 *text_id, s32 *text_flags
// Gives the player the ability if not learned.
if (ability_isUnlocked(chSmBottlesDialogTable[this->unkF4_8 - 1].ability)) {
if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) {
*text_id = chSmBottlesDialogIndex + ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1;
*text_id = chSmBottlesDialogIndex + ASSET_E0A_DIALOG_BOTTLES_REFUSE_HELP_1;
chSmBottlesDialogIndex++;
chSmBottlesDialogIndex = MIN(chSmBottlesDialogIndex, 5);
if (*text_id != ASSET_E0E_TEXT_BOTTLES_REFUSE_HELP_5) {
if (*text_id != ASSET_E0E_DIALOG_BOTTLES_REFUSE_HELP_5) {
*text_flags |= 1;
}
}
@@ -303,8 +303,8 @@ void __chSmBottles_getRefresherDialog(Actor *this, s32 *text_id, s32 *text_flags
*text_flags |= 1;
*text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id;
if (*text_id == ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER && !ability_hasUsed(ABILITY_3_CAMERA_CONTROL)) {
*text_id = ASSET_DFD_TEXT_BOTTLES_SWIM_LEARN;
if (*text_id == ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER && !ability_hasUsed(ABILITY_3_CAMERA_CONTROL)) {
*text_id = ASSET_DFD_DIALOG_BOTTLES_SWIM_LEARN;
}
}
}
@@ -327,7 +327,7 @@ void __chSmBottles_talk(Actor *this) {
text_flags |= 1;
if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) {
text_id = chSmBottlesDialogIndex + ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1;
text_id = chSmBottlesDialogIndex + ASSET_E0A_DIALOG_BOTTLES_REFUSE_HELP_1;
chSmBottlesDialogIndex++;
chSmBottlesDialogIndex = MIN(chSmBottlesDialogIndex, 5);
}
@@ -344,11 +344,11 @@ void __chSmBottles_talk(Actor *this) {
case 8://L80389720
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED)) {
if (fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE)) {
text_id = ASSET_E37_TEXT_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN;
text_id = ASSET_E37_DIALOG_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN;
text_flags |= 1;
}
else if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_F)) { //L80389758
text_id = ASSET_E0F_TEXT_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN;
text_id = ASSET_E0F_DIALOG_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN;
text_flags |= 1;
}
else {//L80389780
@@ -610,7 +610,7 @@ void chSmBottles_update(Actor *this) {
if (button_pressed != -1) {
fileProgressFlag_set(FILEPROG_DB_SKIPPED_TUTORIAL, button_pressed ? 0 : 1);
gcdialog_showText(button_pressed ? ASSET_E07_TEXT_BOTTLES_UNKNOWN : ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL, 0xe, this->position, this->marker, __chSmBottles_textCallback,__chSmBottles_textActions);
gcdialog_showText(button_pressed ? ASSET_E07_DIALOG_BOTTLES_UNKNOWN : ASSET_E09_DIALOG_BOTTLES_SKIPPED_TUTORIAL, 0xe, this->position, this->marker, __chSmBottles_textCallback,__chSmBottles_textActions);
if (!button_pressed) {
__chSmBottles_skipIntroTutorial();
@@ -619,7 +619,7 @@ void chSmBottles_update(Actor *this) {
this->unk38_0 = FALSE;
}
else if (!this->has_met_before && 5.0 < this->lifetime_value) {
gcdialog_showText(ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT, 0x86, this->position, this->marker, __chSmBottles_textCallback, NULL);
gcdialog_showText(ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT, 0x86, this->position, this->marker, __chSmBottles_textCallback, NULL);
this->has_met_before = TRUE;
}
}

View File

@@ -2,262 +2,252 @@
#include "functions.h"
#include "variables.h"
/* extern functions */
f32 mapModel_getFloorY(f32 *);
void spawnQueue_bundle_f32(s32, f32, f32, f32);
void timed_mapSpecificFlags_setTrue(f32, s32);
void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
extern f32 mapModel_getFloorY(f32*);
extern void spawnQueue_bundle_f32(s32, f32, f32, f32);
extern void timed_mapSpecificFlags_setTrue(f32 time, enum sm_specific_flags flag);
extern void subaddie_set_state_with_direction(Actor* , s32, f32, s32);
/* typedefs and declarations */
enum chVegetables_state_e {
VEGETABLES_STATE_1_UNKNOWN = 1,
VEGETABLES_STATE_2_UNKNOWN,
VEGETABLES_STATE_3_UNKNOWN,
VEGETABLES_STATE_4_UNKNOWN
enum ch_vegetable_type {
CH_VEGETABLE_1_TOPPER = 0x1,
CH_VEGETABLE_2_BAWL,
CH_VEGETABLE_3_COLLIWOBBLE
};
typedef struct ch_vegetable {
TUPLE(f32, unk0);
s32 vegetable_id;
u32 pad10_31: 19;
u32 unk10_12: 4;
u32 pad10_8: 9;
} ChVeg;
enum ch_vegetables_states {
CH_VEGETABLES_STATE_1_UNKNOWN = 0x1, //L803882B0
CH_VEGETABLES_STATE_2_UNKNOWN, //L803884E4
CH_VEGETABLES_STATE_3_UNKNOWN, //L80388BFC
CH_VEGETABLES_STATE_4_UNKNOWN //L8038839C
};
/* public functions */
Actor *chVegetablesDraw(ActorMarker *, Gfx **, Mtx **, Vtx **);
void chVegetablesUpdate(Actor *);
typedef struct ch_vegatable {
TUPLE(f32, unk0);
enum ch_vegetable_type vegetable_type;
u32 unk10_12;
u32 pad10_31;
u32 pad10_8;
} sChVegetable;
static Actor* __chVegetables_draw(ActorMarker*, Gfx**, Mtx**, Vtx **);
static void __chVegetables_update(Actor*);
/* .data */
ActorAnimationInfo chTopperAnimations[5] = {
{NULL, 0.0f},
static ActorAnimationInfo sChCarrotAnimations[5] = {
{NULL, NULL},
{ASSET_223_ANIM_TOPPER_UNKNOWN, 1000000.0f},
{ASSET_223_ANIM_TOPPER_UNKNOWN, 1.0f},
{ASSET_224_ANIM_TOPPER_UNKNOWN, 0.75f},
{ASSET_223_ANIM_TOPPER_UNKNOWN, 1.0f}
};
ActorInfo D_8038AC78 = {
MARKER_12A_TOPPER_A, ACTOR_166_TOPPER_A, ASSET_4ED_MODEL_TOPPER,
1, chTopperAnimations,
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
ActorInfo gChVegetablesTopperA = {
MARKER_12A_TOPPER_THE_CARROT_A, ACTOR_166_TOPPER_THE_CARROT_A, ASSET_4ED_MODEL_TOPPER,
1, sChCarrotAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw,
2000, 0, 1.0f, 0
};
ActorInfo D_8038AC9C = {
MARKER_1E6_TOPPER_B, ACTOR_TOPPER_B, ASSET_4ED_MODEL_TOPPER,
1, chTopperAnimations,
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
ActorInfo gChVegetablesTopperB = {
MARKER_1E6_TOPPER_THE_CARROT_B, ACTOR_TOPPER_THE_CARROT_B, ASSET_4ED_MODEL_TOPPER,
1, sChCarrotAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw,
2000, 0, 1.0f, 0
};
ActorAnimationInfo chBawlAnimations[5] = {
{NULL, 0.0f},
static ActorAnimationInfo sChOnionAnimations[5] = {
{NULL, NULL},
{ASSET_226_ANIM_BAWL_UNKNOWN, 1000000.0f},
{ASSET_226_ANIM_BAWL_UNKNOWN, 1.0f},
{ASSET_227_ANIM_BAWL_UNKNOWN, 0.75f},
{ASSET_226_ANIM_BAWL_UNKNOWN, 1.0f}
};
ActorInfo D_8038ACE8 = {
MARKER_129_BAWL_A, ACTOR_165_BAWL_A, ASSET_4EF_MODEL_BAWL,
1, chBawlAnimations,
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
ActorInfo gChVegetablesBawlA = {
MARKER_129_BAWL_THE_ONION_A, ACTOR_165_BAWL_THE_ONION_A, ASSET_4EF_MODEL_BAWL,
1, sChOnionAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw,
0, 0, 1.0f, 0
};
ActorInfo D_8038AD0C = {
MARKER_1E7_BAWL_B, ACTOR_BAWL_B, ASSET_4EF_MODEL_BAWL,
1, chBawlAnimations,
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
ActorInfo gChVegetablesBawlB = {
MARKER_1E7_BAWL_THE_ONION_B, ACTOR_BAWL_THE_ONION_B, ASSET_4EF_MODEL_BAWL,
1, sChOnionAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw,
0, 0, 1.0f, 0
};
ActorAnimationInfo chCollywobbleAnimations[5] = {
{NULL, 0.0f},
static ActorAnimationInfo sChCauliflowerAnimations[5] = {
{NULL, NULL},
{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 10000000.0f},
{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 1.0f},
{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 10000000.0f},
{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 1.0f}
};
ActorInfo D_8038AD58 = {
MARKER_128_COLLYWOBBLE_A, ACTOR_164_COLLYWOBBLE_A, ASSET_4EE_MODEL_COLLYWOBBLE,
1, chCollywobbleAnimations,
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
ActorInfo gChVegetablesCollywobbleA = {
MARKER_128_COLLYWOBBLE_THE_CAULIFLOWER_A, ACTOR_164_COLLYWOBBLE_THE_CAULIFLOWER_A, ASSET_4EE_MODEL_COLLYWOBBLE,
1, sChCauliflowerAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw,
0, 0, 2.0f, 0
};
ActorInfo D_8038AD7C = {
MARKER_1E8_COLLYWOBBLE_B, ACTOR_COLLYWOBBLE_B, ASSET_4EE_MODEL_COLLYWOBBLE,
1, chCollywobbleAnimations,
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
ActorInfo gChVegetablesCollywobbleB = {
MARKER_1E8_COLLYWOBBLE_THE_CAULIFLOWER_B, ACTOR_COLLYWOBBLE_B, ASSET_4EE_MODEL_COLLYWOBBLE,
1, sChCauliflowerAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw,
0, 0, 2.0f, 0
};
s32 D_8038ADA0[3] = {0xFF, 0xFF, 0xFF};
static s32 sChVegetablesParticleRGB[3] = {0xFF, 0xFF, 0xFF};
ParticleScaleAndLifetimeRanges D_8038ADAC = {
{0.1f, 0.5f},
{1.5f, 3.0f},
{0.0f, 0.01f},
{1.0f, 1.5f},
static ParticleScaleAndLifetimeRanges sD_8038ADAC = {
{0.1f, 0.5f},
{1.5f, 3.0f},
{0.0f, 0.01f},
{1.0f, 1.5f},
0.0f, 0.01f,
};
ParticleSettingsVelocityPosition D_8038ADD4 = {
static ParticleSettingsVelocityPosition sD_8038ADD4 = {
{{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}},
{{-40.0f, -40.0f, -40.0f}, {40.0f, 40.0f, 40.0f}}
{{-40.0f, -40.0f, -40.0f}, {40.0f, 40.0f, 40.0f}}
};
ParticleScaleAndLifetimeRanges D_8038AE04 = {
static ParticleScaleAndLifetimeRanges sD_8038AE04 = {
{0.5f, 0.75f},
{0.4f, 0.6f},
{0.4f, 0.6f},
{0.0f, 0.01f},
{4.0f, 4.0f},
{4.0f, 4.0f},
0.0f, 0.2f
};
ParticleSettingsVelocityAccelerationPosition D_8038AE2C = {
{{-100.0f, 200.0f, -100.0f}, {100.0f, 400.0f, 100.0f}},
{{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}},
{{-80.0f, -80.0f, -80.0f}, {80.0f, 80.0f, 80.0f}}
static ParticleSettingsVelocityAccelerationPosition sD_8038AE2C = {
{{-100.0f, 200.0f, -100.0f}, {100.0f, 400.0f, 100.0f}},
{{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}},
{{-80.0f, -80.0f, -80.0f}, {80.0f, 80.0f, 80.0f}}
};
ParticleScaleAndLifetimeRanges D_8038AE74 = {
{1.0f, 1.0f},
{1.0f, 1.0f},
{0.0f, 0.01f},
{2.0f, 2.0f},
static ParticleScaleAndLifetimeRanges sD_8038AE74 = {
{1.0f, 1.0f},
{1.0f, 1.0f},
{0.0f, 0.01f},
{2.0f, 2.0f},
0.0f, 0.5f
};
ParticleSettingsVelocityAccelerationPosition D_8038AE9C = {
{{-100.0f, 400.0f, -100.0f}, {100.0f, 600.0f, 100.0f}},
{{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}},
{{-20.0f, -20.0f, -20.0f}, {20.0f, 20.0f, 20.0f}}
static ParticleSettingsVelocityAccelerationPosition sD_8038AE9C = {
{{-100.0f, 400.0f, -100.0f}, {100.0f, 600.0f, 100.0f}},
{{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}},
{{-20.0f, -20.0f, -20.0f}, {20.0f, 20.0f, 20.0f}}
};
ParticleScaleAndLifetimeRanges D_8038AEE4 = {
{0.6f, 0.8f},
{0.5f, 0.7f},
{0.0f, 0.01f},
{4.0f, 4.0f},
static ParticleScaleAndLifetimeRanges sD_8038AEE4 = {
{0.6f, 0.8f},
{0.5f, 0.7f},
{0.0f, 0.01f},
{4.0f, 4.0f},
0.0f, 0.5f
};
ParticleSettingsVelocityAccelerationPosition D_8038AF0C = {
{{-200.0f, 200.0f, -200.0f}, {200.0f, 600.0f, 200.0f}},
{{ 0.0f, -900.0f, 0.0f}, { 0.0f, -900.0f, 0.0f}},
{{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}},
static ParticleSettingsVelocityAccelerationPosition sD_8038AF0C = {
{{-200.0f, 200.0f, -200.0f}, {200.0f, 600.0f, 200.0f}},
{{0.0f, -900.0f, 0.0f}, {0.0f, -900.0f, 0.0f}},
{{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}},
};
/* .code */
void __chVegetables_emitDust(ParticleEmitter *pCtrl, f32 *pos, s32 n) {
s32 sp24[3] = D_8038ADA0;
particleEmitter_setRGB(pCtrl, sp24);
particleEmitter_setSprite(pCtrl, ASSET_700_SPRITE_DUST);
particleEmitter_setStartingFrameRange(pCtrl, 0, 7);
particleEmitter_setPosition(pCtrl, pos);
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038ADAC);
particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_8038ADD4);
particleEmitter_emitN(pCtrl, n);
static void __chVegetables_setSpriteDustParticles(ParticleEmitter *emitter, f32 *position, s32 emit_count) {
s32 sp24[3] = sChVegetablesParticleRGB;
particleEmitter_setRGB(emitter, sp24);
particleEmitter_setSprite(emitter, ASSET_700_SPRITE_DUST);
particleEmitter_setStartingFrameRange(emitter, 0, 7);
particleEmitter_setPosition(emitter, position);
particleEmitter_setScaleAndLifetimeRanges(emitter, &sD_8038ADAC);
particleEmitter_setPositionAndVelocityRanges(emitter, &sD_8038ADD4);
particleEmitter_emitN(emitter, emit_count);
}
void func_803879B8(ParticleEmitter *pCtrl, f32 *pos, s32 n, enum asset_e model_id) {
particleEmitter_func_802EF9F8(pCtrl, 0.6f);
particleEmitter_func_802EFA18(pCtrl, 2);
particleEmitter_setModel(pCtrl, model_id);
particleEmitter_setPosition(pCtrl, pos);
particleEmitter_setDrawMode(pCtrl, 2);
particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AE04);
particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AE2C);
particleEmitter_emitN(pCtrl, n);
static void __chVegetables_setParticlesForModel(ParticleEmitter *emitter, f32 *position, s32 emit_count, enum asset_e model_id) {
particleEmitter_func_802EF9F8(emitter, 0.6f);
particleEmitter_func_802EFA18(emitter, 2);
particleEmitter_setModel(emitter, model_id);
particleEmitter_setPosition(emitter, position);
particleEmitter_setDrawMode(emitter, 2);
particleEmitter_setAngularVelocityRange(emitter, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
particleEmitter_setScaleAndLifetimeRanges(emitter, &sD_8038AE04);
particleEmitter_setVelocityAccelerationAndPositionRanges(emitter, &sD_8038AE2C);
particleEmitter_emitN(emitter, emit_count);
}
void func_80387A80(ParticleEmitter *pCtrl, f32 *pos, s32 n, enum asset_e model_id) {
particleEmitter_func_802EF9F8(pCtrl, 0.6f);
particleEmitter_func_802EFA18(pCtrl, 3);
particleEmitter_setModel(pCtrl, model_id);
particleEmitter_setPosition(pCtrl, pos);
particleEmitter_setDrawMode(pCtrl, 2);
particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AE74);
particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AE9C);
particleEmitter_emitN(pCtrl, n);
static void __chVegetables_setParticlesForModel2(ParticleEmitter *emitter, f32 *position, s32 emit_count, enum asset_e model_id) {
particleEmitter_func_802EF9F8(emitter, 0.6f);
particleEmitter_func_802EFA18(emitter, 3);
particleEmitter_setModel(emitter, model_id);
particleEmitter_setPosition(emitter, position);
particleEmitter_setDrawMode(emitter, 2);
particleEmitter_setAngularVelocityRange(emitter, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
particleEmitter_setScaleAndLifetimeRanges(emitter, &sD_8038AE74);
particleEmitter_setVelocityAccelerationAndPositionRanges(emitter, &sD_8038AE9C);
particleEmitter_emitN(emitter, emit_count);
}
void func_80387B48(ParticleEmitter *pCtrl, f32 pos[3], s32 n, enum asset_e model_id) {
particleEmitter_func_802EF9F8(pCtrl, 0.7f);
particleEmitter_func_802EFA18(pCtrl, 4);
particleEmitter_setModel(pCtrl, model_id);
particleEmitter_setPosition(pCtrl, pos);
particleEmitter_setDrawMode(pCtrl, 2);
particleEmitter_setAngularVelocityRange(pCtrl, 150.0f, -300.0f, -300.0f, 300.0f, 300.0f, -150.0f);
particleEmitter_setSfx(pCtrl, SFX_1F_HITTING_AN_ENEMY_3, 8000);
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AEE4);
particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AF0C);
particleEmitter_emitN(pCtrl, n);
static void __chVegetables_setParticlesForHittingEnemyModel(ParticleEmitter *emitter, f32 position[3], s32 emit_count, enum asset_e model_id) {
particleEmitter_func_802EF9F8(emitter, 0.7f);
particleEmitter_func_802EFA18(emitter, 4);
particleEmitter_setModel(emitter, model_id);
particleEmitter_setPosition(emitter, position);
particleEmitter_setDrawMode(emitter, 2);
particleEmitter_setAngularVelocityRange(emitter, 150.0f, -300.0f, -300.0f, 300.0f, 300.0f, -150.0f);
particleEmitter_setSfx(emitter, SFX_1F_HITTING_AN_ENEMY_3, 8000);
particleEmitter_setScaleAndLifetimeRanges(emitter, &sD_8038AEE4);
particleEmitter_setVelocityAccelerationAndPositionRanges(emitter, &sD_8038AF0C);
particleEmitter_emitN(emitter, emit_count);
}
void __chVegetables_dieActor(Actor *this) {
ChVeg *local = (ChVeg *) &this->local;
f32 pos[3];
static void __chVegetables_vegetableDeathParticles(Actor* this) {
sChVegetable* local = (sChVegetable*)&this->local;
f32 particles_position[3];
FUNC_8030E8B4(SFX_111_WHIPCRACK_DEATH, 1.0f, 32000, this->position, 1000, 2000);
if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE) {
pos[0] = this->position_x;
pos[1] = this->position_y;
pos[2] = this->position_z;
pos[1] += 50.0f;
func_80387B48(partEmitMgr_newEmitter(12), pos, 0xC, ASSET_4F4_MODEL_UNKNOWN);
func_803879B8(partEmitMgr_newEmitter(4), pos, 0x4, ASSET_4F2_MODEL_UNKNOWN);
func_803879B8(partEmitMgr_newEmitter(4), pos, 0x4, ASSET_4F3_MODEL_UNKNOWN);
pos[1] += 50.0f;
__chVegetables_emitDust(partEmitMgr_newEmitter(8), pos, 8);
}//L80387D18
if (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE) {
particles_position[0] = this->position_x;
particles_position[1] = this->position_y;
particles_position[2] = this->position_z;
particles_position[1] += 50.0f;
__chVegetables_setParticlesForHittingEnemyModel(partEmitMgr_newEmitter(0xC), particles_position, 0xC, ASSET_4F4_MODEL_COLLIWOBBLE_STEM_DEATH);
__chVegetables_setParticlesForModel(partEmitMgr_newEmitter(4), particles_position, 0x4, ASSET_4F2_MODEL_COLLIWOBBLE_LARGE_DEATH);
__chVegetables_setParticlesForModel(partEmitMgr_newEmitter(4), particles_position, 0x4, ASSET_4F3_MODEL_COLLIWOBBLE_SMALL_DEATH);
particles_position[1] += 50.0f;
__chVegetables_setSpriteDustParticles(partEmitMgr_newEmitter(8), particles_position, 8);
}
if (this->unk38_31) {
this->position_y += 100.0f;
func_802CA1CC(HONEYCOMB_17_SM_COLIWOBBLE);
func_802CA1CC(HONEYCOMB_17_SM_COLLIWOBBLE);
__spawnQueue_add_4((GenFunction_4) spawnQueue_bundle_f32, BUNDLE_1F_SM_EMPTY_HONEYCOMB, reinterpret_cast(s32, this->position_x), reinterpret_cast(s32, this->position_y), reinterpret_cast(s32, this->position_z));
}//L80387D64
}
timed_mapSpecificFlags_setTrue(1.5f, SM_SPECIFIC_FLAG_7);
actor_collisionOff(this);
if (local->vegetable_id != VEGETABLE_3_COLLY_WOBBLE) {
subaddie_set_state_with_direction(this, VEGETABLES_STATE_3_UNKNOWN, 0.0f, 1);
if (local->vegetable_type != CH_VEGETABLE_3_COLLIWOBBLE) {
subaddie_set_state_with_direction(this, CH_VEGETABLES_STATE_3_UNKNOWN, 0.0f, 1);
actor_playAnimationOnce(this);
}
else {
} else {
marker_despawn(this->marker);
}
}
void __chVegetables_die(ActorMarker *marker, ActorMarker *other_marker) {
__chVegetables_dieActor(marker_getActor(marker));
static void __chVegetables_vegetableMarkerDeathParticles(ActorMarker* marker, ActorMarker* other_marker) {
__chVegetables_vegetableDeathParticles(marker_getActor(marker));
}
Actor *chVegetablesDraw(ActorMarker *marker, Gfx **gdl, Mtx **mptr, Vtx **arg3) {
Actor *actor = marker_getActor(marker);
static Actor* __chVegetables_draw(ActorMarker* marker, Gfx **gdl, Mtx **mptr, Vtx **arg3) {
Actor* actor = marker_getActor(marker);
if (actor->has_met_before) {
if (actor->has_met_before)
func_8033A470(3, 7);
}
else {
else
func_8033A45C(3, 0);
}
return actor_draw(marker, gdl, mptr, arg3);
}
void func_80387E64(Actor *this) {
ChVeg *local = (ChVeg *) &this->local;
static void __chVegetables_moveVegetable(Actor* this) {
sChVegetable* local = (sChVegetable*)&this->local;
this->unk1C_x = randf2(-50.0f, 50.0f);
this->unk1C_y = randf2(-50.0f, 50.0f);
@@ -268,293 +258,257 @@ void func_80387E64(Actor *this) {
this->unk1C_z = local->unk0_z + this->unk1C_z;
}
void func_80387F00(Actor *this) {
ChVeg *local = (ChVeg *) &this->local;
this->position_y += mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) ? 120.0 : 180.0;
static void __chVegetables_elevateAndMoveVegetable(Actor* this) {
sChVegetable* local = (sChVegetable*)&this->local;
this->position_y += (
mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) ||
volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)
) ? 120.0 : 180.0;
local->unk0_x = this->position_x;
local->unk0_y = this->position_y;
local->unk0_z = this->position_z;
this->velocity_x = 0.0f;
this->velocity_y = 0.0f;
this->velocity_z = 0.0f;
func_80387E64(this);
__chVegetables_moveVegetable(this);
}
int func_80387FA8(Actor *this, ChVeg *local, s32 yaw, s32 arg3) {
// determine some kind of position logic
static bool __chVegetables_func_80387FA8(Actor* this, sChVegetable* local, s32 yaw, s32 arg3) {
f32 sp24[3];
f32 sp18[3];
sp18[0] = arg3;
sp18[1] = 0.0f;
sp18[2] = 0.0f;
ml_vec3f_yaw_rotate_copy(sp18, sp18, yaw - 90.0);
sp24[0] = sp18[0] + local->unk0_x;
sp24[1] = sp18[1] + local->unk0_y;
sp24[2] = sp18[2] + local->unk0_z;
if (func_80307258(sp24, this->unk10_25 - 1, this->unk10_18 - 1) == -1) {
return 0;
}
else {
return 1;
}
if (func_80307258(sp24, this->unk10_25 - 1, this->unk10_18 - 1) == -1)
return FALSE;
else
return TRUE;
}
void chVegetablesUpdate(Actor *this) {
static void __chVegetables_update(Actor* this) {
f32 temp_velZ;
f32 temp_velX;
f32 temp_f0;
f32 tick;
f32 sp78;
f32 sp6C[3];
f32 sp60[3];
f32 position[3];
ChVeg *local = (ChVeg *) &this->local; //sp38
f32 unused;
f32 sp54[3];
sChVegetable* local = (sChVegetable*)&this->local; //sp38
f32 sp30;
if (!this->initialized) {
switch (this->marker->id) {
switch(this->marker->id) {
default:
local->vegetable_id = VEGETABLE_3_COLLY_WOBBLE; //cauliflower
local->vegetable_type = CH_VEGETABLE_3_COLLIWOBBLE;
break;
case MARKER_12A_TOPPER_A: //L803880F0
case MARKER_1E6_TOPPER_B: //L803880F0
local->vegetable_id = VEGETABLE_1_TOPPER; //carrot
case MARKER_12A_TOPPER_THE_CARROT_A:
case MARKER_1E6_TOPPER_THE_CARROT_B:
local->vegetable_type = CH_VEGETABLE_1_TOPPER;
break;
case MARKER_129_BAWL_A: //L80388100
case MARKER_1E7_BAWL_B: //L80388100
local->vegetable_id = VEGETABLE_2_BAWL; //onion
case MARKER_129_BAWL_THE_ONION_A:
case MARKER_1E7_BAWL_THE_ONION_B:
local->vegetable_type = CH_VEGETABLE_2_BAWL;
break;
}
actor_collisionOff(this);
marker_setCollisionScripts(this->marker, NULL, NULL, __chVegetables_die);
marker_setCollisionScripts(this->marker, NULL, NULL, __chVegetables_vegetableMarkerDeathParticles);
this->unk1C_x = this->position_x;
this->unk1C_y = this->position_y;
this->unk1C_z = this->position_z;
this->position_y -= 200.f;
do {//L80388154
// set temp_velX/Z to > 5
do{
temp_velX = randf2(-10.0f, 10.0f);
temp_f0 = 0.0f <= temp_velX ? temp_velX : -temp_velX;
temp_f0 = (0.0f <= temp_velX) ? temp_velX : -temp_velX;
} while (temp_f0 < 5.0);
do {//L803881AC
do{
temp_velZ = randf2(-10.0f, 10.0f);
temp_f0 = 0.0f <= temp_velZ ? temp_velZ : -temp_velZ;
} while (temp_f0 < 5.0);
temp_f0 = (0.0f <= temp_velZ) ? temp_velZ : -temp_velZ;
} while(temp_f0 < 5.0);
this->velocity_x = temp_velX;
this->velocity_y = local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 90.0f : 70.0f;
this->velocity_y = (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE) ? 90.0f : 70.0f;
this->velocity_z = temp_velZ;
this->has_met_before = TRUE;
this->unk138_23 = 0;
this->unk38_0 = 0;
this->initialized = TRUE;
this->scale = 0.5;
}//L80388278
}
switch (this->state) {
case VEGETABLES_STATE_1_UNKNOWN: //L803882B0
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(
VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12) {//L803882E4
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) { //L8038830C
this->unk1C_y += local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 120.0 : 0.0;
}
else {//L80388350
this->unk1C_y += local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 270.0 : 85.0;
}
//L80388384
subaddie_set_state(this, VEGETABLES_STATE_4_UNKNOWN);
switch (this->state)
{
case CH_VEGETABLES_STATE_1_UNKNOWN:
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12) {
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {
this->unk1C_y += (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE) ? 120.0 : 0.0;
} else {
this->unk1C_y += (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE) ? 270.0 : 85.0;
}
break;
subaddie_set_state(this, CH_VEGETABLES_STATE_4_UNKNOWN);
}
break;
case CH_VEGETABLES_STATE_4_UNKNOWN:
this->position_x = this->velocity_x + this->position_x;
this->position_y = this->velocity_y + this->position_y;
this->position_z = this->velocity_z + this->position_z;
this->velocity_y -= 5.0f;
this->scale = MIN(this->scale + 0.05, 1.0);
if (this->velocity_y < 0.0f && this->position_y < this->unk1C_y) {
this->position_y = mapModel_getFloorY(this->position);
if (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE)
__chVegetables_elevateAndMoveVegetable(this);
case VEGETABLES_STATE_4_UNKNOWN: //L8038839C
this->position_x = this->velocity_x + this->position_x;
this->position_y = this->velocity_y + this->position_y;
this->position_z = this->velocity_z + this->position_z;
actor_collisionOn(this);
subaddie_set_state(this, CH_VEGETABLES_STATE_2_UNKNOWN);
}
this->velocity_y -= 5.0f;
this->scale = MIN(this->scale + 0.05, 1.0);
if (this->velocity_y < 0.0f && this->position_y < this->unk1C_y) {
this->position_y = mapModel_getFloorY(this->position);
if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE) {
func_80387F00(this);
}
actor_collisionOn(this);
subaddie_set_state(this, VEGETABLES_STATE_2_UNKNOWN);
}//L80388494
if (!this->unk138_23) {
if (0.0f < this->position_y) {
FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1000, 2000);
this->unk138_23 = 1;
this->scale = 1.0f;
}
if (!this->unk138_23) {
if (0.0f < this->position_y) {
FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1000, 2000);
this->unk138_23 = 1;
this->scale = 1.0f;
}
break;
}
case VEGETABLES_STATE_2_UNKNOWN: //L803884E4
if (this->unk38_0) {
if (func_80329480(this)) {
this->unk38_0 = 0;
}
break;
case CH_VEGETABLES_STATE_2_UNKNOWN:
if (this->unk38_0) {
if (func_80329480(this)) {
this->unk38_0 = 0;
}
else {//L80388520
if (local->vegetable_id == VEGETABLE_1_TOPPER) {
this->actor_specific_1_f = 3.0f;
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {//L80388554
if (!func_80329030(this, 0) && func_80329480(this)) {
func_80328CEC(this, (s32) this->yaw, 0x78, 0xb4);
this->unk38_0 = 1;
}//L803885A0
if (func_803292E0(this)) {
this->yaw_ideal = func_80329784(this);
}//L803885CC
else if (randf() < 0.02) {
func_80328CEC(this, (s32) this->yaw, 0x1E, 0x5A);
}//L80388B68
}
else {//L80388618
this->yaw_ideal = func_80329784(this);
}
}
else if (local->vegetable_id == VEGETABLE_2_BAWL) {//L80388634
this->actor_specific_1_f = 4.0f;
} else {
if (local->vegetable_type == CH_VEGETABLE_1_TOPPER) {
this->actor_specific_1_f = 3.0f;
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {//L80388554
if (!func_80329030(this, 0) && func_80329480(this)) {
func_80328CEC(this, (s32) this->yaw, 0x78, 0xB4);
func_80328CEC(this, (s32)this->yaw, 0x78, 0xb4);
this->unk38_0 = 1;
}//L80388698
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0(
this))) {
this->yaw_ideal = func_80329784(this);
}//L803886E4
else if (randf() < 0.02) {//D_8038B1D0){
func_80328CEC(this, (s32) this->yaw, 0x1E, 0x5A);
}
}
else {//L80388730
tick = time_getDelta();
sp6C[0] = this->unk1C_x - this->position_x;
sp6C[1] = this->unk1C_y - this->position_y;
sp6C[2] = this->unk1C_z - this->position_z;
if (LENGTH_VEC3F(sp6C) < 40.0f) {
ml_vec3f_set_length(sp6C, 400.0f);
if (func_803292E0(this)) {
this->yaw_ideal = func_80329784(this);
}
else {
ml_vec3f_set_length(sp6C, 100.0f);
}
this->position_x += this->velocity_x * tick + sp6C[0] * tick * tick;
this->position_y += this->velocity_y * tick + sp6C[1] * tick * tick;
this->position_z += this->velocity_z * tick + sp6C[2] * tick * tick;
this->velocity_x += sp6C[0] * tick;
this->velocity_y += sp6C[1] * tick;
this->velocity_z += sp6C[2] * tick;
if (gu_sqrtf(SQ(this->velocity_z) + (SQ(this->velocity_x) + SQ(this->velocity_y))) > 50.0f) {
ml_vec3f_set_length(this->velocity, 50.0f);
}
if (ml_distance_vec3f(this->position, this->unk1C) < 20.0f) {
func_80387E64(this);
}
this->actor_specific_1_f = 5.0f;
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))) { //L8038892C
if (!func_80387FA8(this, local, (s32) this->yaw, (s32) this->actor_specific_1_f)) {
if (func_80329480(this)) {
func_80328CEC(this, (s32) this->yaw, 0x78, 0xb4);
this->unk38_0 = 1;
}//L80388994
}
else { //L803889A0
this->position_x -= local->unk0_x;
this->position_y -= local->unk0_y;
this->position_z -= local->unk0_z;
this->unk1C_x -= local->unk0_x;
this->unk1C_y -= local->unk0_y;
this->unk1C_z -= local->unk0_z;
TUPLE_ASSIGN(sp60, this->actor_specific_1_f, 0.0f, 0.0f)
ml_vec3f_yaw_rotate_copy(sp60, sp60, this->yaw - 90.0);
local->unk0_x = sp60[0] + local->unk0_x;
local->unk0_y = sp60[1] + local->unk0_y;
local->unk0_z = sp60[2] + local->unk0_z;
this->position_x = local->unk0_x + this->position_x;
this->position_y = local->unk0_y + this->position_y;
this->position_z = local->unk0_z + this->position_z;
this->unk1C_x = local->unk0_x + this->unk1C_x;
this->unk1C_y = local->unk0_y + this->unk1C_y;
this->unk1C_z = local->unk0_z + this->unk1C_z;
}//L80388AD8
if (func_803292E0(this)) {
this->yaw_ideal = func_80329784(this);
}//L80388B04
else if (randf() < 0.01) {
func_80328CEC(this, (s32) this->yaw, 0x1e, 0x5A);
if (randf() < 0.02) {
func_80328CEC(this, (s32)this->yaw, 0x1E, 0x5A);
}
}
else { //L80388B50
}
else {
this->yaw_ideal = func_80329784(this);
}
}
else if (local->vegetable_type == CH_VEGETABLE_2_BAWL) {
this->actor_specific_1_f = 4.0f;
if (!func_80329030(this, 0) && func_80329480(this)) {
func_80328CEC(this, (s32)this->yaw, 0x78, 0xB4);
this->unk38_0 = 1;
}
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0(this))) {
this->yaw_ideal = func_80329784(this);
} else {
if (randf() < 0.02) {
func_80328CEC(this, (s32)this->yaw, 0x1E, 0x5A);
}
}
} else {
sp78 = time_getDelta();
sp6C[0] = this->unk1C_x - this->position_x;
sp6C[1] = this->unk1C_y - this->position_y;
sp6C[2] = this->unk1C_z - this->position_z;
if (LENGTH_VEC3F(sp6C) < 40.0f) {
ml_vec3f_set_length(sp6C, 400.0f);
}
else {
ml_vec3f_set_length(sp6C, 100.0f);
}
this->position_x += this->velocity_x*sp78 + sp6C[0]*sp78*sp78;
this->position_y += this->velocity_y*sp78 + sp6C[1]*sp78*sp78;
this->position_z += this->velocity_z*sp78 + sp6C[2]*sp78*sp78;
this->velocity_x += sp6C[0]*sp78;
this->velocity_y += sp6C[1]*sp78;
this->velocity_z += sp6C[2]*sp78;
if (gu_sqrtf(this->velocity_z*this->velocity_z + (this->velocity_x*this->velocity_x + this->velocity_y*this->velocity_y)) > 50.0f) {
ml_vec3f_set_length(this->velocity, 50.0f);
}
if (ml_distance_vec3f(this->position, this->unk1C) < 20.0f) {
__chVegetables_moveVegetable(this);
}
this->actor_specific_1_f = 5.0f;
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))) { //L8038892C
if (!__chVegetables_func_80387FA8(this, local, (s32)this->yaw, (s32)this->actor_specific_1_f)) {
if (func_80329480(this)) {
func_80328CEC(this, (s32)this->yaw, 0x78, 0xb4);
this->unk38_0 = 1;
}
} else {
this->position_x -= local->unk0_x;
this->position_y -= local->unk0_y;
this->position_z -= local->unk0_z;
this->unk1C_x -= local->unk0_x;
this->unk1C_y -= local->unk0_y;
this->unk1C_z -= local->unk0_z;
TUPLE_ASSIGN(sp60, this->actor_specific_1_f, 0.0f, 0.0f);
ml_vec3f_yaw_rotate_copy(sp60, sp60, this->yaw - 90.0);
local->unk0_x = sp60[0] + local->unk0_x;
local->unk0_y = sp60[1] + local->unk0_y;
local->unk0_z = sp60[2] + local->unk0_z;
this->position_x = local->unk0_x + this->position_x;
this->position_y = local->unk0_y + this->position_y;
this->position_z = local->unk0_z + this->position_z;
this->unk1C_x = local->unk0_x + this->unk1C_x;
this->unk1C_y = local->unk0_y + this->unk1C_y;
this->unk1C_z = local->unk0_z + this->unk1C_z;
}
if (func_803292E0(this)) {
this->yaw_ideal = func_80329784(this);
} else {
if (randf() < 0.01) {
func_80328CEC(this, (s32)this->yaw, 0x1e, 0x5A);
}
}
}
}//L80388B68
func_80328FB0(this, 2.0f);
if (local->vegetable_id != VEGETABLE_3_COLLY_WOBBLE && actor_animationIsAt(this, 0.3f)) {
FUNC_8030E8B4(SFX_3F2_UNKNOWN, 1.0f, 22000, this->position, 1000, 2000);
}
if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE && actor_animationIsAt(this, 0.4f)) {
FUNC_8030E8B4(SFX_2_CLAW_SWIPE, 0.9f, 8000, this->position, 1000, 2000);
}
break;
case VEGETABLES_STATE_3_UNKNOWN: //L80388BFC
if (actor_animationIsAt(this, local->vegetable_id == VEGETABLE_2_BAWL ? 0.4 : 0.05)) {
position[0] = this->position_x;
position[1] = this->position_y;
position[2] = this->position_z;
if (local->vegetable_id == VEGETABLE_1_TOPPER) {
position[1] += 150.0f;
} else {
this->yaw_ideal = func_80329784(this);
}
this->has_met_before = FALSE;
func_80387A80(partEmitMgr_newEmitter(3), position, 3,
local->vegetable_id == VEGETABLE_1_TOPPER ? ASSET_4F0_MODEL_UNKNOWN : ASSET_4F1_MODEL_UNKNOWN);
}//L80388CC4
if (actor_animationIsAt(this, 0.75f)) {
func_80326310(this);
}
break;
}//L80388CE0
}//*/
}
func_80328FB0(this, 2.0f);
if (local->vegetable_type != CH_VEGETABLE_3_COLLIWOBBLE && actor_animationIsAt(this, 0.3f))
FUNC_8030E8B4(SFX_3F2_UNKNOWN, 1.0f, 22000, this->position, 1000, 2000);
if (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE && actor_animationIsAt(this, 0.4f))
FUNC_8030E8B4(SFX_2_CLAW_SWIPE, 0.9f, 8000, this->position, 1000, 2000);
break;
case CH_VEGETABLES_STATE_3_UNKNOWN:
if (actor_animationIsAt(this, (local->vegetable_type == CH_VEGETABLE_2_BAWL) ? 0.4 : 0.05)) {
sp54[0] = this->position_x;
sp54[1] = this->position_y;
sp54[2] = this->position_z;
if (local->vegetable_type == CH_VEGETABLE_1_TOPPER)
sp54[1] += 150.0f;
this->has_met_before = FALSE;
__chVegetables_setParticlesForModel2(partEmitMgr_newEmitter(3), sp54, 3, (local->vegetable_type == CH_VEGETABLE_1_TOPPER) ? ASSET_4F0_MODEL_TOPPER_UNKNOWN: ASSET_4F1_MODEL_BAWL_OR_COLLIWOBBLE_UNKNOWN);
}
if (actor_animationIsAt(this, 0.75f))
func_80326310(this);
break;
}
}

594
src/SM/code_2990.c Normal file
View File

@@ -0,0 +1,594 @@
#include <ultra64.h>
#include "functions.h"
#include "variables.h"
//external
Actor *func_802D94B4(ActorMarker*, Gfx**, Mtx**, Vtx**);
void func_8028E668(f32*, f32, f32, f32);
void func_80328FB0(Actor *, f32);
void func_8030DA44(u8);
void timed_exitStaticCamera(f32);
void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
//static types
typedef struct {
s16 learn_text;
s16 refresher_text;
s8 camera_node;
s8 ability;
} ChSmMoleDescription;
//public
void chsmmole_Update(Actor * this);
void chsmmole_80389610(Actor * this);
/* .data */
ActorAnimationInfo smMoleAnimations[6] = {
{0, 0.0f},
{ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f},
{ASSET_13A_ANIM_BOTTLES_ENTER, 4.5f},
{ASSET_13B_ANIM_BOTTLES_IDLE, 7.0f},
{ASSET_139_ANIM_BOTTLES_EXIT, 1.7f},
{ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f}
};
ActorInfo gChSmMole = {
MARKER_B7_TUTORIAL_BOTTLES, ACTOR_12B_TUTORIAL_BOTTLES, ASSET_387_MODEL_BOTTLES,
1, smMoleAnimations,
chsmmole_Update, actor_update_func_80326224, func_802D94B4,
0, 0, 0.0f, 0
};
ChSmMoleDescription smMoleTable[8] = {
{ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION, ASSET_E08_DIALOG_BOTTLES_FIND_ANOTHER_MOLEHILL, 1, -1},
{ASSET_DF4_DIALOG_BOTTLES_CAMERA_CONTROL_LEARN, ASSET_DF5_DIALOG_BOTTLES_CAMERA_CONTROL_REFRESHER, 3, ABILITY_3_CAMERA_CONTROL},
{ASSET_DFB_DIALOG_BOTTLES_DIVE_LEARN, ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER, 5, ABILITY_F_DIVE},
{ -1, ASSET_E00_DIALOG_BOTTLES_ATTACK_REFRESHER, 6, ABILITY_B_RATATAT_RAP},
{ASSET_E04_DIALOG_BOTTLES_BEAK_BARGE_LEARN, ASSET_E06_DIALOG_BOTTLES_BEAK_BARGE_REFRESHER, 8, ABILITY_0_BARGE},
{ -1, ASSET_DFA_DIALOG_BOTTLES_JUMP_REFRESHER, 4, ABILITY_8_FLAP_FLIP},
{ASSET_E01_DIALOG_BOTTLES_CLIMB_LEARN, ASSET_E03_DIALOG_BOTTLES_CLIMB_REFRESHER, 7, ABILITY_5_CLIMB},
{ASSET_E10_DIALOG_BOTTLES_BRIDGE_BROKEN, ASSET_E11_DIALOG_BOTTLES_BRIDGE_STILL_BROKEN, 0x11, -1},
};
s32 D_8038AFE4 = 0;
/* .code */
/**
* @brief Checks if any Spiral Mountain abilities have been learned
*/
int chsmmole_learnedAnySpiralMountainAbilities(void){
return ability_isUnlocked(ABILITY_F_DIVE)
|| ability_isUnlocked(ABILITY_4_CLAW_SWIPE)
|| ability_isUnlocked(ABILITY_C_ROLL)
|| ability_isUnlocked(ABILITY_B_RATATAT_RAP)
|| ability_isUnlocked(ABILITY_0_BARGE)
|| ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER)
|| ability_isUnlocked(ABILITY_7_FEATHERY_FLAP)
|| ability_isUnlocked(ABILITY_8_FLAP_FLIP)
|| ability_isUnlocked(ABILITY_5_CLIMB);
}
/**
* @brief Sets all Spiral Mountain abilities to used & disables the noise
* played when the player uses an ability for the first time.
*/
void chsmmole_setSpiralMountainAbilitiesAsUsed(void){
ability_unlock(ABILITY_3_CAMERA_CONTROL);
ability_setHasUsed(ABILITY_0_BARGE);
ability_setHasUsed(ABILITY_1_BEAK_BOMB);
ability_setHasUsed(ABILITY_2_BEAK_BUSTER);
ability_setHasUsed(ABILITY_3_CAMERA_CONTROL);
ability_setHasUsed(ABILITY_4_CLAW_SWIPE);
ability_setHasUsed(ABILITY_5_CLIMB);
ability_setHasUsed(ABILITY_B_RATATAT_RAP);
ability_setHasUsed(ABILITY_C_ROLL);
ability_setHasUsed(ABILITY_A_HOLD_A_JUMP_HIGHER);
}
/**
* @brief Unlocks all of the Spiral Mountain moves.
*/
void chsmmole_skipIntroTutorial(void){
ability_unlock(ABILITY_F_DIVE);
ability_unlock(ABILITY_4_CLAW_SWIPE);
ability_unlock(ABILITY_C_ROLL);
ability_unlock(ABILITY_B_RATATAT_RAP);
ability_unlock(ABILITY_0_BARGE);
ability_unlock(ABILITY_A_HOLD_A_JUMP_HIGHER);
ability_unlock(ABILITY_7_FEATHERY_FLAP);
ability_unlock(ABILITY_8_FLAP_FLIP);
ability_unlock(ABILITY_5_CLIMB);
chsmmole_setSpiralMountainAbilitiesAsUsed();
mapSpecificFlags_set(3,1);
}
/**
* @brief If the player is talking to Intro Bottles for the first time, use the
* camera that points to the lair. Otherwise, use the camera for the ability.
*/
void chsmmole_setSpiralMountainStaticCamera(Actor *this){
if(this->unkF4_8 == 1 && !mapSpecificFlags_get(1)){
timed_setStaticCameraToNode(0.0f, 0x12);
}
else{ //L80388F68
timed_setStaticCameraToNode(0.0f, smMoleTable[this->unkF4_8 -1].camera_node);
}
}
void func_80388FA0(Actor *this, s32 arg1){
Actor *other;
ActorMarker *myOther;
switch(this->state){
case 1://L80388FE8
this->unk138_23 = 1;
break;
case 4://L80388FF8
this->unk138_23 = 0;
case 2://L80389004
func_8030DA44(this->unk44_31);
this->unk44_31 = 0;
break;
case 5://L80389018
this->unk138_23 = 0;
func_8028F918(0);
break;
}//L8038902C
switch(arg1){
case 4:
other = subaddie_getLinkedActor(this);
myOther = this->unk100;
if(myOther && other && myOther->id == 0xB8)
subaddie_set_state_with_direction(other, 3, 0.0001f, 1);
actor_playAnimationOnce(this);
this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex();
sfxsource_setSfxId(this->unk44_31, 0x3f9);
func_8030DD14(this->unk44_31, 2);
sfxsource_playSfxAtVolume(this->unk44_31, 1.4f);
sfxsource_setSampleRate(this->unk44_31, 0x6590);
func_8028F918(0);
break;
case 1:
animctrl_setSmoothTransition(this->animctrl, 0);
break;
case 5:
chsmmole_setSpiralMountainStaticCamera(this);
func_8028F94C(2,this->position);
chsmmole_80389610(this);
break;
case 3:
actor_loopAnimation(this);
break;
case 2:
other = subaddie_getLinkedActor(this);
myOther = this->unk100;
if(myOther && other && myOther->id == 0xB8)
subaddie_set_state_with_direction(other, 2, 0.0001f, 1);
animctrl_setSmoothTransition(this->animctrl, 1);
actor_playAnimationOnce(this);
this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex();
sfxsource_setSfxId(this->unk44_31, 0x3f9);
func_8030DD14(this->unk44_31, 2);
sfxsource_playSfxAtVolume(this->unk44_31, 1.4f);
sfxsource_setSampleRate(this->unk44_31, 0x6590);
chsmmole_setSpiralMountainStaticCamera(this);
func_8028F94C(2, this->position);
break;
}
subaddie_set_state_with_direction(this, arg1, 0.0001f, 1);
}
/**
* @brief Performs actions depending on what move is being learned
*
*/
static void __chsmmole_additionalAbilityLearnActions(ActorMarker *marker, enum asset_e text_id, s32 arg2){
Actor *actor = marker_getActor(marker);
switch(arg2){
case 3:
timed_setStaticCameraToNode(0.0f, 2);
break;
case 4:
mapSpecificFlags_set(4,1);
break;
case 5:
timed_setStaticCameraToNode(0.0f, 0x12);
break;
case 6:
comusic_playTrack(COMUSIC_2B_DING_B);
break;
case 0xff:
chsmmole_setSpiralMountainStaticCamera(actor);
break;
}
}
void func_803892C8(ActorMarker *marker, enum asset_e text_id, s32 arg2){
Actor *actor;
actor = marker_getActor(marker);
if(!mapSpecificFlags_get(3) && chmole_learnedAllSpiralMountainAbilities()){
mapSpecificFlags_set(3, 1);
gcdialog_showText(ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES, 0xe, actor->position, actor->marker, func_803892C8, NULL);
}//L8038933C
else{
if(!(text_id == ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION
|| text_id == ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER
|| text_id == ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT)){
timed_exitStaticCamera(0.0f);
}
switch(text_id){
case ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED:
break;
case ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION: /* 2FB8 803893A8 3C188039 */
gcdialog_showText(ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER, 0x8e, actor->position, actor->marker, func_803892C8, __chsmmole_additionalAbilityLearnActions);
break;
case ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER: /* 2FEC 803893DC 9209003B */
actor->unk38_0 = 1;
break;
case ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */
actor->has_met_before = FALSE;
actor->lifetime_value = 0.0f;
break;
case ASSET_DF6_DIALOG_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */
case ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN: /* 3014 80389404 0C0A3E46 */
func_8028F918(0);
break;
case ASSET_E09_DIALOG_BOTTLES_SKIPPED_TUTORIAL:
case ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES:
func_80388FA0(actor,4);
break;
default:
if(actor->state != 5)
gcdialog_showText(ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED, 4, NULL, NULL, NULL, NULL);
func_80388FA0(actor, actor->state == 5 ? 1:4);
break;
}
}
}
void chsmmole_learnAbility(Actor * this, s32* arg1, s32 *arg2){
// Selects the learn and refresh dialogs.
// Gives the player the ability if not learned.
if(ability_isUnlocked(smMoleTable[this->unkF4_8 -1].ability)){
if(fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)){
*arg1 = D_8038AFE4 + ASSET_E0A_DIALOG_BOTTLES_REFUSE_HELP_1;
D_8038AFE4++;
D_8038AFE4 = MIN(D_8038AFE4, 5);
if(*arg1 != ASSET_E0E_DIALOG_BOTTLES_REFUSE_HELP_5){
*arg2 |= 1;
}
}else{//L8038956C
*arg2 |= 1;
*arg1 = smMoleTable[this->unkF4_8 -1].refresher_text;
if(*arg1 == ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER && !ability_hasUsed(ABILITY_3_CAMERA_CONTROL)){
*arg1 = ASSET_DFD_DIALOG_BOTTLES_SWIM_LEARN;
}
}
}else{//L803895C0
*arg1 = smMoleTable[this->unkF4_8 -1].learn_text;
ability_unlock(smMoleTable[this->unkF4_8 -1].ability);
}
}
void chsmmole_80389610(Actor * this){
s32 sp2C;
s32 sp28;
sp28 = 0xe;
sp2C = 0;
switch(this->unkF4_8){
case 1://L8038965C
if(mapSpecificFlags_get(1)){
sp28 |= 1;
if(fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)){
sp2C = D_8038AFE4 + 0xE0A; //dialog index
D_8038AFE4++;
D_8038AFE4 = MIN(D_8038AFE4, 5);
}else{//L803896C0
sp2C = smMoleTable[this->unkF4_8 -1].refresher_text;
}
}
else{//L803896E8
sp2C = smMoleTable[this->unkF4_8 -1].learn_text;
mapSpecificFlags_set(1,1);
}
break;
case 8://L80389720
if(mapSpecificFlags_get(3)){
if(fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE)){
sp2C = ASSET_E37_DIALOG_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN;
sp28 |= 1;
}else{//L80389758
if(mapSpecificFlags_get(0xf)){
sp2C = ASSET_E0F_DIALOG_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN;
sp28 |= 1;
}else{//L80389780
chsmmole_setSpiralMountainAbilitiesAsUsed();
sp2C = fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) ? 0xe1e : 0xe13;
mapSpecificFlags_set(0xf, 1);
}
} //L803897B4
mapSpecificFlags_set(2, 1);
}
else{//L803897C8
if(mapSpecificFlags_get(2)){
sp2C = smMoleTable[this->unkF4_8 -1].refresher_text;
sp28 |= 1;
}
else{
sp2C = smMoleTable[this->unkF4_8 -1].learn_text;
mapSpecificFlags_set(2, 1);
}
}
break;
case 4://L80389848
if( !ability_isUnlocked(ABILITY_4_CLAW_SWIPE)
|| !ability_isUnlocked(ABILITY_C_ROLL)
|| !ability_isUnlocked(ABILITY_B_RATATAT_RAP)
){//L803898D4
mapSpecificFlags_set(4, 1);
}
else{//L803898E4
chsmmole_learnAbility(this, &sp2C, &sp28);
}
break;
case 6://L803898A0
if( !ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER)
|| !ability_isUnlocked(ABILITY_7_FEATHERY_FLAP)
|| !ability_isUnlocked(ABILITY_8_FLAP_FLIP)
){//L803898D4
mapSpecificFlags_set(0xE, 1);
}
else{//L803898E4
chsmmole_learnAbility(this, &sp2C, &sp28);
}
break;
default://L803898F8
chsmmole_learnAbility(this, &sp2C, &sp28);
break;
}//L80389904
if(sp2C){
gcdialog_showText(sp2C, sp28, this->position, this->marker, func_803892C8, __chsmmole_additionalAbilityLearnActions);
}
}
/**
* @brief Spawns a molehill for the actor
*/
void chsmmole_spawnMolehill(ActorMarker * marker){
Actor *actor;
Actor *other;
s32 pad;
actor = marker_getActor(marker);
other = spawn_child_actor(ACTOR_12C_MOLEHILL, &actor);
actor->unk100 = other->marker;
if(marker);
}
void func_80389984(Actor * this){
u8 tmp;
tmp = this->unk44_31;
if(tmp)
func_8030DA44(tmp);
}
void chsmmole_Update(Actor * this){
// Sets up the initial functions and state for the actor
s32 sp50[6]; // face buttons
f32 sp44[3]; // player position
void *sp40;
int sp34;
int user_input;
// Checks the actor's selector value is lower than 0x9
// Anything higher is a non-Spiral Mountain ability, and should use a different actor id
if(this->unkF4_8 >= 9)
return;
if(!this->initialized){
this->marker->propPtr->unk8_3 = 0;
actor_collisionOff(this);
this->initialized = TRUE;
marker_setFreeMethod(this->marker, func_80389984);
if(this->unkF4_8 == 1 || this->unkF4_8 == 8){//L80389A30
sp40 = nodeprop_findByActorIdAndActorPosition(0x349, this);
if(!sp40){
this->unk1C_x = this->position_x;
this->unk1C_y = this->position_y;
this->unk1C_z = this->position_z;
this->actor_specific_1_f = 300.0f;
} else{ //L80389A68
nodeprop_getPosition(sp40, this->unk1C);
this->actor_specific_1_f = nodeprop_getRadius(sp40);
}//L80389A8C
if(this->unkF4_8 == 1){
if(volatileFlag_get(VOLATILE_FLAG_1) || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)){
func_80388FA0(this, 3);
}
}
}//L80389AC8
if(chsmmole_learnedAnySpiralMountainAbilities()){
mapSpecificFlags_set(1,1);
if(chmole_learnedAllSpiralMountainAbilities()){
mapSpecificFlags_set(3, 1);
mapSpecificFlags_set(2, 1);
mapSpecificFlags_set(0xC, 1);
mapSpecificFlags_set(0xF, 1);
}
}
}//L80389B20
if(!this->volatile_initialized){
__spawnQueue_add_1((GenFunction_1)chsmmole_spawnMolehill, reinterpret_cast(s32, this->marker));
this->volatile_initialized = TRUE;
}//L80389B4C
if(this->unk138_23){
func_8028E668(this->position, 180.0f, -40.0f, 120.0f);
}//L80389B64
func_8024E55C(0,sp50); //get face buttons press counters
player_getPosition(sp44);
switch (this->state)
{
case 1://L80389BAC
this->yaw_ideal = (f32)func_80329784(this);
func_80328FB0(this, 4.0f);
if( (this->unkF4_8 == 1 && !mapSpecificFlags_get(1))
|| (this->unkF4_8 == 8 && !mapSpecificFlags_get(2))
|| (this->unkF4_8 == 8 && mapSpecificFlags_get(3) && !mapSpecificFlags_get(0xF))
){//L80389C50
if( ((ml_distance_vec3f(sp44, this->unk1C) < this->actor_specific_1_f) && func_8028F20C())
|| mapSpecificFlags_get(0x10)
){//L80389C8C
if(func_80329530(this, 0x96))
func_8028F45C(9, this->position);
//L80389CA4
func_80388FA0(this, 2);
}
}
else{//L80389CBC
if( !func_80329530(this, 0xfa)
|| func_8028ECAC()
|| !func_8028F20C()
|| func_8028EC04()
) break;
sp34 = !((!(smMoleTable[this->unkF4_8-1].ability + 1)) || (!ability_isUnlocked( smMoleTable[this->unkF4_8-1].ability)));
if( (!sp34 && this->unkF4_8 != 1)
|| fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) == 0
|| D_8038AFE4 < 6
){
if(this->unkF4_8 != 8 || !fileProgressFlag_get(FILEPROG_FC_DEFEAT_GRUNTY)){
if( func_8028EFC8()
&& sp50[FACE_BUTTON(BUTTON_B)] == 1
){
if(sp34 || this->unkF4_8 == 1 || this->unkF4_8 == 8){
func_80388FA0(this, 5);
}
else{
if(func_80329530(this, 0x96) && !sp34){
func_8028F45C(9, this->position);
}
func_80388FA0(this, 2);
}
}
}
}
}
break;
case 2://L80389E2C
this->yaw_ideal = func_80329784(this);
func_80328FB0(this, 4.0f);
if( (f64) 0.0 < animctrl_getAnimTimer(this->animctrl)
&& animctrl_getAnimTimer(this->animctrl) < 0.16
){
func_8030E2C4(this->unk44_31);
}//L80389EA0
if(actor_animationIsAt(this, 0.9999f)){
if(!mapSpecificFlags_get(1)){
chsmmole_80389610(this);
}
func_80388FA0(this, 3);
}//L80389EE0
else if(actor_animationIsAt(this, 0.14f)){
FUNC_8030E8B4(SFX_C6_SHAKING_MOUTH, 1.2f, 24000, this->position, 1250, 2500);
}else if(actor_animationIsAt(this, 0.4f)){ //L80389F14
FUNC_8030E8B4(SFX_2C_PULLING_NOISE, 1.2f, 24000, this->position, 1250, 2500);
}else if(actor_animationIsAt(this, 0.75f)){//L80389F48
FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1250, 2500);
}else if(actor_animationIsAt(this, 0.35f)){//L80389F78
if(mapSpecificFlags_get(1)){
chsmmole_80389610(this);
}
}
break;
case 3://L80389FAC
this->yaw_ideal = func_80329784(this);
func_80328FB0(this, 4.0f);
if( ( actor_animationIsAt(this, 0.37f)
|| actor_animationIsAt(this, 0.66f)
|| actor_animationIsAt(this, 0.85f)
)
&& randf() < 0.2
){
animctrl_setDirection(this->animctrl, animctrl_isPlayedForwards(this->animctrl)^1);
}//L8038A088
else if( actor_animationIsAt(this, 0.25f)
|| actor_animationIsAt(this, 0.28f)
|| actor_animationIsAt(this, 0.31f)
){
func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.4f, 1.55f), 16000, this->position, 1250.0f, 2500.0f);
} //L8038A0D8
else if( actor_animationIsAt(this, 0.45f)
|| actor_animationIsAt(this, 0.48f)
|| actor_animationIsAt(this, 0.51f)
|| actor_animationIsAt(this, 0.7f)
|| actor_animationIsAt(this, 0.73f)
|| actor_animationIsAt(this, 0.76f)
){
func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.35f, 1.5f), 6000, this->position, 1250.0f, 2500.0f);
}//L8038A194
if(mapSpecificFlags_get(5)){
mapSpecificFlags_set(5,0);
func_80388FA0(this, 4);
}//L8038A1B8
user_input = -1;
if(this->unk38_0){
this->lifetime_value += time_getDelta();
if(func_803114C4() != 0xe1d){
if(sp50[FACE_BUTTON(BUTTON_A)] == 1)
user_input = 1; //A button pressed
else if(sp50[FACE_BUTTON(BUTTON_B)] == 1)
user_input = 0; //B button pressed
}//L8038A218
if( user_input != -1){ //button was pressed
fileProgressFlag_set(FILEPROG_DB_SKIPPED_TUTORIAL, (user_input)?0:1);
gcdialog_showText((user_input)? 0xe07 : 0xe09, 0xe, this->position, this->marker, func_803892C8, __chsmmole_additionalAbilityLearnActions);
if(!user_input){
chsmmole_skipIntroTutorial(); //give all SM moves
}
this->unk38_0 = 0;
}else if(!this->has_met_before && 5.0 < this->lifetime_value){
gcdialog_showText(0xe1d, 0x86, this->position, this->marker, func_803892C8, NULL);
this->has_met_before = TRUE;
}
}
break;
case 4://L8038A31C
if( 0.35 < animctrl_getAnimTimer(this->animctrl)
&& animctrl_getAnimTimer(this->animctrl) < 0.9
){
func_8030E2C4(this->unk44_31);
}else{//L8038A378
if(actor_animationIsAt(this, 0.9999f)){
func_80388FA0(this, 1);
func_80386540();
}
}
break;
}//L8038A3A0
}

View File

@@ -11,15 +11,15 @@ extern s32 D_80275650;
extern ActorInfo D_8038AB00;
extern ActorInfo D_8038ABF0;
extern ActorInfo D_8038AC20; //chAttackTutorial
extern ActorInfo D_8038AC78; //chCarrot Slave?
extern ActorInfo D_8038ACE8; //ch onion A
extern ActorInfo D_8038AD58; //ch cauliflower A
extern ActorInfo D_8038AC9C; //chCarrot FreeRange?
extern ActorInfo D_8038AD0C; //ch onion B
extern ActorInfo D_8038AD7C; //ch cauliflower B
extern ActorInfo chBottles; //chSmMole bottles
extern ActorInfo D_8038B0B0; //chJumpTutorial code_4070
extern ActorInfo gChAttackTutorial;
extern ActorInfo gChVegetablesTopperA;
extern ActorInfo gChVegetablesBawlA;
extern ActorInfo gChVegetablesCollywobbleA;
extern ActorInfo gChVegetablesTopperB;
extern ActorInfo gChVegetablesBawlB;
extern ActorInfo gChVegetablesCollywobbleB;
extern ActorInfo gChBottles;
extern ActorInfo gChJumpTutorial;
extern ActorInfo D_8038B0E0;
extern ActorInfo D_8038B008; //chBanjosBed
extern ActorInfo D_8038B044; //chBanjosChair
@@ -142,15 +142,15 @@ void SM_func_80386810(void)
{
spawnableActorList_add(&D_8038AB00, actor_new, ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&D_8038ABF0, actor_new, ACTOR_FLAG_UNKNOWN_7);
spawnableActorList_add(&D_8038AC20, actor_new, ACTOR_FLAG_NONE);
spawnableActorList_add(&D_8038AC78, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&D_8038ACE8, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&D_8038AD58, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_21 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&D_8038AC9C, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&D_8038AD0C, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&D_8038AD7C, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_21 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&chBottles, actor_new, ACTOR_FLAG_UNKNOWN_8);
spawnableActorList_add(&D_8038B0B0, actor_new, ACTOR_FLAG_NONE);
spawnableActorList_add(&gChAttackTutorial, actor_new, ACTOR_FLAG_NONE);
spawnableActorList_add(&gChVegetablesTopperA, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&gChVegetablesBawlA, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&gChVegetablesCollywobbleA, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_21 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&gChVegetablesTopperB, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&gChVegetablesBawlB, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&gChVegetablesCollywobbleB, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_21 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&gChBottles, actor_new, ACTOR_FLAG_UNKNOWN_8);
spawnableActorList_add(&gChJumpTutorial, actor_new, ACTOR_FLAG_NONE);
spawnableActorList_add(&D_8038B0E0, actor_new, ACTOR_FLAG_NONE);
spawnableActorList_add(&D_8038B008, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_9 | ACTOR_FLAG_UNKNOWN_10);
spawnableActorList_add(&D_8038B044, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_9 | ACTOR_FLAG_UNKNOWN_10);

View File

@@ -77,19 +77,19 @@ enum asset_e chmole_learnedAllLevelAbilitiesDialog(void){
int learned_all_moves = chmole_learnedAllLevelAbilities(level_id);
switch(level_id){
case LEVEL_1_MUMBOS_MOUNTAIN:
return learned_all_moves ? ASSET_B4E_TEXT_BOTTLES_ALL_MM_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED;
return learned_all_moves ? ASSET_B4E_DIALOG_BOTTLES_ALL_MM_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED;
case LEVEL_2_TREASURE_TROVE_COVE:
return learned_all_moves ? ASSET_A27_TEXT_BOTTLES_ALL_TTC_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED;
return learned_all_moves ? ASSET_A27_DIALOG_BOTTLES_ALL_TTC_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED;
case LEVEL_3_CLANKERS_CAVERN:
return learned_all_moves ? ASSET_D37_TEXT_BOTTLES_ALL_CC_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED;
return learned_all_moves ? ASSET_D37_DIALOG_BOTTLES_ALL_CC_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED;
case LEVEL_4_BUBBLEGLOOP_SWAMP:
return learned_all_moves ? ASSET_C8A_TEXT_BOTTLES_ALL_BGS_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED;
return learned_all_moves ? ASSET_C8A_DIALOG_BOTTLES_ALL_BGS_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED;
case LEVEL_5_FREEZEEZY_PEAK:
return learned_all_moves ? ASSET_C2A_TEXT_BOTTLES_ALL_FP_GV_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED;
return learned_all_moves ? ASSET_C2A_DIALOG_BOTTLES_ALL_FP_GV_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED;
case LEVEL_7_GOBIS_VALLEY:
return learned_all_moves ? ASSET_C2A_TEXT_BOTTLES_ALL_FP_GV_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED;
return learned_all_moves ? ASSET_C2A_DIALOG_BOTTLES_ALL_FP_GV_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED;
default:
return ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED;
return ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED;
}
}
@@ -157,9 +157,9 @@ void chmole_healthRefill(ActorMarker *marker, enum asset_e arg1, s32 arg2){
if( arg1 == moleTable[actor->unkF4_8-9].teach_text_id
&& item_getCount(ITEM_14_HEALTH) < item_getCount(ITEM_15_HEALTH_TOTAL)
){
gcdialog_showText(ASSET_D39_TEXT_BOTTLES_REFILL_HEALTH, 7, 0, actor->marker, chmole_healthRefill, chmole_additionalAbilityLearnActions);
gcdialog_showText(ASSET_D39_DIALOG_BOTTLES_REFILL_HEALTH, 7, 0, actor->marker, chmole_healthRefill, chmole_additionalAbilityLearnActions);
}//L802D9738
else if(arg1 == moleTable[actor->unkF4_8-9].teach_text_id || arg1 == ASSET_D39_TEXT_BOTTLES_REFILL_HEALTH){
else if(arg1 == moleTable[actor->unkF4_8-9].teach_text_id || arg1 == ASSET_D39_DIALOG_BOTTLES_REFILL_HEALTH){
gcdialog_showText(chmole_learnedAllGameAbilities()? 0xa87 : chmole_learnedAllLevelAbilitiesDialog(), 7, 0, actor->marker, chmole_healthRefill, NULL);
}
else{//L802D97BC

View File

@@ -17,13 +17,13 @@ typedef struct{
/* .data */
Struct_core2_B62B0_0 D_80370AC0[0xBB] = {
{MARKER_12A_TOPPER_A, 0x0000, {0x0904, 0x8504, 0x8504, 0x0000, 0x8504, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7484}},
{MARKER_129_BAWL_A, 0x0000, {0x0504, 0x0984, 0x8504, 0x0000, 0x8504, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7484}},
{MARKER_128_COLLYWOBBLE_A, 0x0000, {0x0000, 0x0000, 0x8404, 0x0984, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7404}},
{MARKER_12A_TOPPER_THE_CARROT_A, 0x0000, {0x0904, 0x8504, 0x8504, 0x0000, 0x8504, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7484}},
{MARKER_129_BAWL_THE_ONION_A, 0x0000, {0x0504, 0x0984, 0x8504, 0x0000, 0x8504, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7484}},
{MARKER_128_COLLYWOBBLE_THE_CAULIFLOWER_A, 0x0000, {0x0000, 0x0000, 0x8404, 0x0984, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7404}},
{MARKER_135_QUARRIE, 0x0000, {0x0000, 0x0000, 0x0000, 0x0000, 0x0804, 0x0804, 0x0000, 0x0804, 0x0804, 0x0000, 0x0000}},
{MARKER_1E6_TOPPER_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}},
{MARKER_1E7_BAWL_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}},
{MARKER_1E8_COLLYWOBBLE_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}},
{MARKER_1E6_TOPPER_THE_CARROT_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}},
{MARKER_1E7_BAWL_THE_ONION_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}},
{MARKER_1E8_COLLYWOBBLE_THE_CAULIFLOWER_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}},
{MARKER_1EA_GRUNTLING_RED, 0x0001, {0x0A08, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0A84, 0x0984, 0x0A04, 0x0984, 0x2020}},
{MARKER_295_GRUNTLING_BLUE, 0x0001, {0x0A0C, 0x8988, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0A84, 0x0988, 0x0A04, 0x0000, 0x2020}},
{MARKER_1F1_GRUNTLING_BLACK, 0x0001, {0x0A10, 0x898C, 0x8100, 0x8988, 0x8A08, 0x8A08, 0x0A84, 0x098C, 0x0A04, 0x0000, 0x2020}},

View File

@@ -48,7 +48,7 @@ void func_8038BADC(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
return;
}
}
gcdialog_showText(ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED, 0xC, this->position, this->marker, func_8038BADC, NULL);
gcdialog_showText(ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED, 0xC, this->position, this->marker, func_8038BADC, NULL);
return;
}
subaddie_set_state(this, 1);