diff --git a/include/enums.h b/include/enums.h index b3104a48..ead9a1ca 100644 --- a/include/enums.h +++ b/include/enums.h @@ -328,7 +328,7 @@ enum volatile_flags_e { VOLATILE_FLAG_74_SANDCASTLE_INFINITE_EGGS, VOLATILE_FLAG_75_SANDCASTLE_INFINITE_RED_FEATHERS, VOLATILE_FLAG_76_SANDCASTLE_INFINITE_GOLD_FEATHERS, - VOLATILE_FLAG_77_SANDCASTLE_SET_HEALTH_TO_MAX, + VOLATILE_FLAG_77, // unused VOLATILE_FLAG_78_SANDCASTLE_NO_BONUS, VOLATILE_FLAG_79, // unused VOLATILE_FLAG_7A, // unused @@ -1633,7 +1633,7 @@ enum honeycomb_e HONEYCOMB_14_SM_WATERFALL, HONEYCOMB_15_SM_UNDERWATER, HONEYCOMB_16_SM_TREE, - HONEYCOMB_17_SM_COLIWOBBLE, + HONEYCOMB_17_SM_COLLIWOBBLE, HONEYCOMB_18_SM_QUARRIES }; @@ -1975,13 +1975,12 @@ enum actor_e ACTOR_160_BOGGY_1, ACTOR_163_BAT = 0x163, - ACTOR_164_COLLYWOBBLE_A, - ACTOR_165_BAWL_A, - ACTOR_166_TOPPER_A, + ACTOR_164_COLLYWOBBLE_THE_CAULIFLOWER_A, + ACTOR_165_BAWL_THE_ONION_A, + ACTOR_166_TOPPER_THE_CARROT_A, ACTOR_167_ATTACK_TUTORIAL, - ACTOR_16E_UNKNOWN = 0x16E, - ACTOR_16F_QUARRIE, + ACTOR_16F_QUARRIE = 0x16F, ACTOR_172_RBB_EGG_TOLL = 0x172, @@ -2167,8 +2166,8 @@ enum actor_e ACTOR_36C_25_MUMBO_TOKEN_SIGN, ACTOR_COLLYWOBBLE_B = 0x36D, - ACTOR_BAWL_B = 0x36E, - ACTOR_TOPPER_B = 0x36F, + ACTOR_BAWL_THE_ONION_B = 0x36E, + ACTOR_TOPPER_THE_CARROT_B = 0x36F, ACTOR_370_GOLD_FEATHER = 0x370, ACTOR_374_VACATION_TEXT_TRIGGER = 0x374, @@ -2213,10 +2212,11 @@ enum actor_e ACTOR_3AF_GRUNTY_SHADOW = 0x3AF, + ACTOR_3BA_UNKOWN = 0x3BA, + ACTOR_3B9_JUMP_TUTORIAL = 0x3B9, - ACTOR_3BA_UNKNOWN, - ACTOR_3BF_GRUNTLING_BLUE = 0x3bf, + ACTOR_3BF_GRUNTLING_BLUE = 0x3BF, ACTOR_3C0_GRUNTLING_BLACK, ACTOR_3C1_PURPLE_TEEHEE, ACTOR_3C2_GIANT_GRAVESTONE, @@ -2447,15 +2447,15 @@ enum sm_specific_flags { SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES = 0x1, SM_SPECIFIC_FLAG_2, SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, - SM_SPECIFIC_FLAG_4, - SM_SPECIFIC_FLAG_5, + SM_SPECIFIC_FLAG_4, // if true the claw swipe can be leared + SM_SPECIFIC_FLAG_5, // learned all attack moves - SM_SPECIFIC_FLAG_7 = 0x7, + SM_SPECIFIC_FLAG_7 = 0x7, // cauliflower dead? SM_SPECIFIC_FLAG_8_ABILITY_HOLD_A_JUMP_HIGHER_UNLOCKED, SM_SPECIFIC_FLAG_9_ABILITY_FEATHERY_UNLOCKED, SM_SPECIFIC_FLAG_A, - SM_SPECIFIC_FLAG_C = 0xC, + SM_SPECIFIC_FLAG_C = 0xC, // learned all attack moves SM_SPECIFIC_FLAG_E = 0xE, SM_SPECIFIC_FLAG_F, @@ -2476,7 +2476,6 @@ enum mm_specific_flags { MM_SPECIFIC_FLAG_A_UNKNOWN }; - enum ttc_specific_flags { TTC_SPECIFIC_FLAG_0_BLUBBER_UNKNOWN, TTC_SPECIFIC_FLAG_1_UNKNOWN, // something related to the sand castle @@ -2510,10 +2509,11 @@ enum item_e ITEM_6_HOURGLASS, ITEM_7_SKULL_HOURGLASS, + ITEM_9_PROPELLOR = 0x9, ITEM_B_XMAS_TREE = 0xb, - ITEM_C_NOTE, + ITEM_C_NOTE = 0xC, ITEM_D_EGGS, ITEM_E_JIGGY, ITEM_F_RED_FEATHER, @@ -2948,7 +2948,7 @@ enum asset_e ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, ASSET_226_ANIM_BAWL_UNKNOWN, ASSET_227_ANIM_BAWL_UNKNOWN, - ASSET_228_ANIM_BANJO_SLED = 0x228, + ASSET_228_ANIM_BANJO_SLED, ASSET_229_ANIM_WHIPCRACK_ATTACK, ASSET_22A_ANIM_WHIPCRACK_IDLE, ASSET_22B_ANIM_NABNUT_FAT, @@ -3531,14 +3531,14 @@ enum asset_e // 4ea FP Finish Banner // 4eb FP Start Banner // 4ec FP Race Rostrum - ASSET_4ED_MODEL_TOPPER = 0x4ed, + ASSET_4ED_MODEL_TOPPER = 0x4ED, ASSET_4EE_MODEL_COLLYWOBBLE, ASSET_4EF_MODEL_BAWL, - ASSET_4F0_MODEL_UNKNOWN, // 4f0 Colliwobble Large Stem (Upon Death) - ASSET_4F1_MODEL_UNKNOWN, // 4f1 Colliwobble Small Stem (Upon Death) - ASSET_4F2_MODEL_UNKNOWN, // 4f2 Colliwobble Large Leaf (Upon Death) - ASSET_4F3_MODEL_UNKNOWN, // 4f3 Colliwobble Small Leaf (Upon Death) - ASSET_4F4_MODEL_UNKNOWN, // 4f4 Colliwobble Stem (Upon Death) + ASSET_4F0_MODEL_TOPPER_UNKNOWN, + ASSET_4F1_MODEL_BAWL_OR_COLLIWOBBLE_UNKNOWN, + ASSET_4F2_MODEL_COLLIWOBBLE_LARGE_DEATH, + ASSET_4F3_MODEL_COLLIWOBBLE_SMALL_DEATH, + ASSET_4F4_MODEL_COLLIWOBBLE_STEM_DEATH, // 4f5 CCW Spring Switch // 4f6 CCW Summer Switch // 4f7 CCW Autumn Switch @@ -4213,7 +4213,7 @@ enum asset_e ASSET_A24_DIALOG_JUMP_PAD_DISCOVERED, ASSET_A25_DIALOG_FLY_DISC_DISCOVERED, ASSET_A26_DIALOG_NEED_RED_FEATHERS_TO_FLY, - ASSET_A27_TEXT_BOTTLES_ALL_TTC_MOVES_LEARNED, + ASSET_A27_DIALOG_BOTTLES_ALL_TTC_MOVES_LEARNED, ASSET_A28_TEXT_LEAKY_DONE, ASSET_A2A_BLUBBER_COMPLETE_JIGGY_COLLECTED = 0xA2A, @@ -4279,9 +4279,9 @@ enum asset_e ASSET_B4C_DIALOG_BEAKBUSTER_REFRESHER, ASSET_B4D_TEXT_UNKNOWN, - ASSET_B4E_TEXT_BOTTLES_ALL_MM_MOVES_LEARNED = 0xB4E, + ASSET_B4E_DIALOG_BOTTLES_ALL_MM_MOVES_LEARNED = 0xB4E, - ASSET_B51_TEXT_BOTTLES_HOW_TO_EXIT_LEVEL = 0xb51, + ASSET_B51_DIALOG_BOTTLES_HOW_TO_EXIT_LEVEL = 0xb51, ASSET_B9F_TEXT_UNKNOWN = 0xb9f, @@ -4315,7 +4315,7 @@ enum asset_e ASSET_C26_TEXT_UNKNOWN = 0xc26, ASSET_C27_TEXT_UNKNOWN, - ASSET_C2A_TEXT_BOTTLES_ALL_FP_GV_MOVES_LEARNED = 0xC2A, + ASSET_C2A_DIALOG_BOTTLES_ALL_FP_GV_MOVES_LEARNED = 0xC2A, ASSET_C2B_TEXT_UNKNOWN, ASSET_C63_TEXT_MR_VILE_INTRO = 0xC63, @@ -4347,7 +4347,7 @@ enum asset_e ASSET_C88_DIALOG_LONGLEG_LEARN = 0xC88, ASSET_C89_DIALOG_LONGLEG_REFRESHER, - ASSET_C8A_TEXT_BOTTLES_ALL_BGS_MOVES_LEARNED, + ASSET_C8A_DIALOG_BOTTLES_ALL_BGS_MOVES_LEARNED, ASSET_C8D_TEXT_MR_VILE_EXTRA_CHALLENGE_INTRO = 0xC8D, ASSET_C8E_TEXT_MR_VILE_WINS_EXTRA_CHALLENGE_1, @@ -4371,9 +4371,9 @@ enum asset_e ASSET_D34_TEXT_GLOOP_MEET, ASSET_D35_DIALOG_WONDERWING_LEARN, ASSET_D36_DIALOG_WONDERWING_REFRESHER, - ASSET_D37_TEXT_BOTTLES_ALL_CC_MOVES_LEARNED, - ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED, - ASSET_D39_TEXT_BOTTLES_REFILL_HEALTH, + ASSET_D37_DIALOG_BOTTLES_ALL_CC_MOVES_LEARNED, + ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED, + ASSET_D39_DIALOG_BOTTLES_REFILL_HEALTH, ASSET_D8F_DIALOG_MUMBO_MEET = 0xD8F, ASSET_D90_DIALOG_MUMBO_MAGIC_PAID_FOR, @@ -4407,51 +4407,52 @@ enum asset_e ASSET_DB4_DIALOG_SNS_EGG_2_TEXT, ASSET_DB5_DIALOG_ICE_KEY_TEXT, - ASSET_DF3_TEXT_BOTTLES_INTRODUCTION = 0xDF3, - ASSET_DF4_TEXT_BOTTLES_CAMERA_CONTROL_LEARN, - ASSET_DF5_TEXT_BOTTLES_CAMERA_CONTROL_REFRESHER, - ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN, - ASSET_DF7_TEXT_BOTTLES_FEATHERY_FLAP_LEARN, - ASSET_DF8_TEXT_BOTTLES_FLAP_FLIP_LEARN, - ASSET_DF9_TEXT_BOTTLES_UNKNOWN, - ASSET_DFA_TEXT_BOTTLES_JUMP_REFRESHER, - ASSET_DFB_TEXT_BOTTLES_DIVE_LEARN, + ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION = 0xDF3, + ASSET_DF4_DIALOG_BOTTLES_CAMERA_CONTROL_LEARN, + ASSET_DF5_DIALOG_BOTTLES_CAMERA_CONTROL_REFRESHER, + ASSET_DF6_DIALOG_BOTTLES_HIGH_JUMP_LEARN, + ASSET_DF7_DIALOG_BOTTLES_FEATHERY_FLAP_LEARN, + ASSET_DF8_DIALOG_BOTTLES_FLAP_FLIP_LEARN, + ASSET_DF9_DIALOG_BOTTLES_UNKNOWN, + ASSET_DFA_DIALOG_BOTTLES_JUMP_REFRESHER, + ASSET_DFB_DIALOG_BOTTLES_DIVE_LEARN, ASSET_DFC_TEXT_UNKNOWN, - ASSET_DFD_TEXT_BOTTLES_SWIM_LEARN, - ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER, - ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN, - ASSET_E00_TEXT_BOTTLES_ATTACK_REFRESHER = 0xE00, - ASSET_E01_TEXT_BOTTLES_CLIMB_LEARN, + ASSET_DFD_DIALOG_BOTTLES_SWIM_LEARN, + ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER, + ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN, + ASSET_E00_DIALOG_BOTTLES_ATTACK_REFRESHER = 0xE00, + ASSET_E01_DIALOG_BOTTLES_CLIMB_LEARN, ASSET_E02_TEXT_UNKNOWN, - ASSET_E03_TEXT_BOTTLES_CLIMB_REFRESHER, - ASSET_E04_TEXT_BOTTLES_BEAK_BARGE_LEARN, + ASSET_E03_DIALOG_BOTTLES_CLIMB_REFRESHER, + ASSET_E04_DIALOG_BOTTLES_BEAK_BARGE_LEARN, ASSET_E05_TEXT_UNKNOWN, - ASSET_E06_TEXT_BOTTLES_BEAK_BARGE_REFRESHER, - ASSET_E07_TEXT_BOTTLES_UNKNOWN, - ASSET_E08_TEXT_BOTTLES_FIND_ANOTHER_MOLEHILL, - ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL, - ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1, - ASSET_E0B_TEXT_BOTTLES_REFUSE_HELP_2, - ASSET_E0C_TEXT_BOTTLES_REFUSE_HELP_3, - ASSET_E0D_TEXT_BOTTLES_REFUSE_HELP_4, - ASSET_E0E_TEXT_BOTTLES_REFUSE_HELP_5, - ASSET_E0F_TEXT_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN, // Skip tutorial, bother bottles, gives help, retalk to bottles - ASSET_E10_TEXT_BOTTLES_BRIDGE_BROKEN, - ASSET_E11_TEXT_BOTTLES_BRIDGE_STILL_BROKEN, - ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES, + ASSET_E06_DIALOG_BOTTLES_BEAK_BARGE_REFRESHER, + ASSET_E07_DIALOG_BOTTLES_UNKNOWN, + ASSET_E08_DIALOG_BOTTLES_FIND_ANOTHER_MOLEHILL, + ASSET_E09_DIALOG_BOTTLES_SKIPPED_TUTORIAL, + ASSET_E0A_DIALOG_BOTTLES_REFUSE_HELP_1, + ASSET_E0B_DIALOG_BOTTLES_REFUSE_HELP_2, + ASSET_E0C_DIALOG_BOTTLES_REFUSE_HELP_3, + ASSET_E0D_DIALOG_BOTTLES_REFUSE_HELP_4, + ASSET_E0E_DIALOG_BOTTLES_REFUSE_HELP_5, + ASSET_E0F_DIALOG_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN, // Skip tutorial, bother bottles, gives help, retalk to bottles + ASSET_E10_DIALOG_BOTTLES_BRIDGE_BROKEN, + ASSET_E11_DIALOG_BOTTLES_BRIDGE_STILL_BROKEN, + ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES, - ASSET_E14_TEXT_UNKNOWN = 0xE14, - ASSET_E15_TEXT_UNKNOWN, - ASSET_E16_TEXT_UNKNOWN, - ASSET_E17_TEXT_UNKNOWN, - ASSET_E18_TEXT_UNKNOWN, - ASSET_E19_TEXT_UNKNOWN, - ASSET_E1A_TEXT_BOTTLES_UNKNOWN, - ASSET_E1B_TEXT_BOTTLES_UNKNOWN, - ASSET_E1C_TEXT_BOTTLES_UNKNOWN, - ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT, + ASSET_E14_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL = 0xE14, + ASSET_E15_DIALOG_ATTACK_TUTORIAL_FORWARD_ROLL, + ASSET_E16_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL, + ASSET_E17_DIALOG_ATTACK_TUTORIAL_RATATAT_RAP, + ASSET_E18_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL, + ASSET_E19_DIALOG_ATTACK_TUTORIAL_LEARNED_ALL_MOVES, + ASSET_E1A_DIALOG_BOTTLES_UNKNOWN, + ASSET_E1B_DIALOG_BOTTLES_UNKNOWN, + ASSET_E1C_DIALOG_BOTTLES_UNKNOWN, - ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER = VER_SELECT(0xE1F, 0xa61, 0, 0), + ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT = 0xE1D, + + ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER = VER_SELECT(0xE1F, 0xa61, 0, 0), ASSET_E20_DIALOG_BOTTLES_BONUS_NOT_READY, ASSET_E21_DIALOG_BOTTLES_BONUS_DISCOVERED, @@ -4459,8 +4460,8 @@ enum asset_e ASSET_E35_DIALOG_BOTTLES_BONUS_REMINDER = VER_SELECT(0xE35, 0xa77, 0, 0), - ASSET_E37_TEXT_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN = 0xE37, // Talk to bottles after beating furnace fun - ASSET_E38_DIALOG_CHEATING_ERASE_SAVE_CONFIRMATION, + ASSET_E37_DIALOG_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN = 0xE37, // Talk to bottles after beating furnace fun + ASSET_E38_TEXT_UNKNOWN, ASSET_E57_DIALOG_FIRST_JIGGY = VER_SELECT(0xF57, 0xabd, 0, 0), @@ -4479,8 +4480,8 @@ enum asset_e ASSET_FAD_TEXT_UNKNOWN = 0xfad, - ASSET_FBE_DIALOG_CHEATING_ERASE_SAVE_WARNING = 0xfbe, - ASSET_FBF_DIALOG_ERASED_SAVE, + ASSET_FBE_TEXT_UNKNOWN = 0xfbe, + ASSET_FBF_TEXT_UNKNOWN, ASSET_10A1_DIALOG_BRENTILDA_MEET = 0x10A1, ASSET_10A2_TEXT_UNKNOWN, @@ -4529,210 +4530,6 @@ enum asset_e ASSET_1157_TEXT_FINALBOSS_PHASE_5_OPTION_4, ASSET_1158_TEXT_FINALBOSS_PHASE_5_OPTION_5, - ASSET_1213_FF_QUIZ_QUESTION = 0x1213, - ASSET_1214_FF_QUIZ_QUESTION, - ASSET_1215_FF_QUIZ_QUESTION, - ASSET_1216_FF_QUIZ_QUESTION, - ASSET_1217_FF_QUIZ_QUESTION, - ASSET_1218_FF_QUIZ_QUESTION, - ASSET_1219_FF_QUIZ_QUESTION, - ASSET_121A_FF_QUIZ_QUESTION, - ASSET_121B_FF_QUIZ_QUESTION, - ASSET_121C_FF_QUIZ_QUESTION, - ASSET_121D_FF_QUIZ_QUESTION, - ASSET_121E_FF_QUIZ_QUESTION, - ASSET_121F_FF_QUIZ_QUESTION, - ASSET_1220_FF_QUIZ_QUESTION, - ASSET_1221_FF_QUIZ_QUESTION, - ASSET_1222_FF_QUIZ_QUESTION, - ASSET_1223_FF_QUIZ_QUESTION, - ASSET_1224_FF_QUIZ_QUESTION, - ASSET_1225_FF_QUIZ_QUESTION, - ASSET_1226_FF_QUIZ_QUESTION, - ASSET_1227_FF_QUIZ_QUESTION, - ASSET_1228_FF_QUIZ_QUESTION, - ASSET_1229_FF_QUIZ_QUESTION, - ASSET_122A_FF_QUIZ_QUESTION, - ASSET_122B_FF_QUIZ_QUESTION, - ASSET_122C_FF_QUIZ_QUESTION, - ASSET_122D_FF_QUIZ_QUESTION, - ASSET_122E_FF_QUIZ_QUESTION, - ASSET_122F_FF_QUIZ_QUESTION, - ASSET_1230_FF_QUIZ_QUESTION, - ASSET_1231_FF_QUIZ_QUESTION, - ASSET_1232_FF_QUIZ_QUESTION, - ASSET_1233_FF_QUIZ_QUESTION, - ASSET_1234_FF_QUIZ_QUESTION, - ASSET_1235_FF_QUIZ_QUESTION, - ASSET_1236_FF_QUIZ_QUESTION, - ASSET_1237_FF_QUIZ_QUESTION, - ASSET_1238_FF_QUIZ_QUESTION, - ASSET_1239_FF_QUIZ_QUESTION, - ASSET_123A_FF_QUIZ_QUESTION, - ASSET_123B_FF_QUIZ_QUESTION, - ASSET_123C_FF_QUIZ_QUESTION, - ASSET_123D_FF_QUIZ_QUESTION, - ASSET_123E_FF_QUIZ_QUESTION, - ASSET_123F_FF_QUIZ_QUESTION, - ASSET_1240_FF_QUIZ_QUESTION, - ASSET_1241_FF_QUIZ_QUESTION, - ASSET_1242_FF_QUIZ_QUESTION, - ASSET_1243_FF_QUIZ_QUESTION, - ASSET_1244_FF_QUIZ_QUESTION, - ASSET_1245_FF_QUIZ_QUESTION, - ASSET_1246_FF_QUIZ_QUESTION, - ASSET_1247_FF_QUIZ_QUESTION, - ASSET_1248_FF_QUIZ_QUESTION, - ASSET_1249_FF_QUIZ_QUESTION, - ASSET_124A_FF_QUIZ_QUESTION, - ASSET_124B_FF_QUIZ_QUESTION, - ASSET_124C_FF_QUIZ_QUESTION, - ASSET_124D_FF_QUIZ_QUESTION, - ASSET_124E_FF_QUIZ_QUESTION, - ASSET_124F_FF_QUIZ_QUESTION, - ASSET_1250_FF_QUIZ_QUESTION, - ASSET_1251_FF_QUIZ_QUESTION, - ASSET_1252_FF_QUIZ_QUESTION, - ASSET_1253_FF_QUIZ_QUESTION, - ASSET_1254_FF_QUIZ_QUESTION, - ASSET_1255_FF_QUIZ_QUESTION, - ASSET_1256_FF_QUIZ_QUESTION, - ASSET_1257_FF_QUIZ_QUESTION, - ASSET_1258_FF_QUIZ_QUESTION, - ASSET_1259_FF_QUIZ_QUESTION, - ASSET_125A_FF_QUIZ_QUESTION, - ASSET_125B_FF_QUIZ_QUESTION, - ASSET_125C_FF_QUIZ_QUESTION, - ASSET_125D_FF_QUIZ_QUESTION, - ASSET_125E_FF_QUIZ_QUESTION, - ASSET_125F_FF_QUIZ_QUESTION, - ASSET_1260_FF_QUIZ_QUESTION, - ASSET_1261_FF_QUIZ_QUESTION, - ASSET_1262_FF_QUIZ_QUESTION, - ASSET_1263_FF_QUIZ_QUESTION, - ASSET_1264_FF_QUIZ_QUESTION, - ASSET_1265_FF_QUIZ_QUESTION, - ASSET_1266_FF_QUIZ_QUESTION, - ASSET_1267_FF_QUIZ_QUESTION, - ASSET_1268_FF_QUIZ_QUESTION, - ASSET_1269_FF_QUIZ_QUESTION, - ASSET_126A_FF_QUIZ_QUESTION, - ASSET_126B_FF_QUIZ_QUESTION, - ASSET_126C_FF_QUIZ_QUESTION, - ASSET_126D_FF_QUIZ_QUESTION, - ASSET_126E_FF_QUIZ_QUESTION, - ASSET_126F_FF_QUIZ_QUESTION, - ASSET_1270_FF_QUIZ_QUESTION, - ASSET_1271_FF_QUIZ_QUESTION, - ASSET_1272_FF_QUIZ_QUESTION, - ASSET_1273_FF_QUIZ_QUESTION, - ASSET_1274_FF_QUIZ_QUESTION, - ASSET_1275_FF_QUIZ_QUESTION, - ASSET_1276_FF_QUIZ_QUESTION, - - ASSET_12DB_FF_PICTURE_QUESTION = 0x12DB, - ASSET_12DC_FF_PICTURE_QUESTION, - ASSET_12DD_FF_PICTURE_QUESTION, - ASSET_12DE_FF_PICTURE_QUESTION, - ASSET_12DF_FF_PICTURE_QUESTION, - ASSET_12E0_FF_PICTURE_QUESTION, - ASSET_12E1_FF_PICTURE_QUESTION, - ASSET_12E2_FF_PICTURE_QUESTION, - ASSET_12E3_FF_PICTURE_QUESTION, - ASSET_12E4_FF_PICTURE_QUESTION, - ASSET_12E5_FF_PICTURE_QUESTION, - ASSET_12E6_FF_PICTURE_QUESTION, - ASSET_12E7_FF_PICTURE_QUESTION, - ASSET_12E8_FF_PICTURE_QUESTION, - ASSET_12E9_FF_PICTURE_QUESTION, - ASSET_12EA_FF_PICTURE_QUESTION, - ASSET_12EB_FF_PICTURE_QUESTION, - ASSET_12EC_FF_PICTURE_QUESTION, - ASSET_12ED_FF_PICTURE_QUESTION, - - ASSET_13A3_FF_SOUND_QUESTION = 0x13A3, - ASSET_13A4_FF_SOUND_QUESTION, - ASSET_13A5_FF_SOUND_QUESTION, - ASSET_13A6_FF_SOUND_QUESTION, - ASSET_13A7_FF_SOUND_QUESTION, - ASSET_13A8_FF_SOUND_QUESTION, - ASSET_13A9_FF_SOUND_QUESTION, - ASSET_13AA_FF_SOUND_QUESTION, - ASSET_13AB_FF_SOUND_QUESTION, - ASSET_13AC_FF_SOUND_QUESTION, - ASSET_13AD_FF_SOUND_QUESTION, - ASSET_13AE_FF_SOUND_QUESTION, - ASSET_13AF_FF_SOUND_QUESTION, - ASSET_13B0_FF_SOUND_QUESTION, - ASSET_13B1_FF_SOUND_QUESTION, - ASSET_13B2_FF_SOUND_QUESTION, - ASSET_13B3_FF_SOUND_QUESTION, - ASSET_13B4_FF_SOUND_QUESTION, - ASSET_13B5_FF_SOUND_QUESTION, - ASSET_13B6_FF_SOUND_QUESTION, - ASSET_13B7_FF_SOUND_QUESTION, - ASSET_13B8_FF_SOUND_QUESTION, - ASSET_13B9_FF_SOUND_QUESTION, - ASSET_13BA_FF_SOUND_QUESTION, - ASSET_13BB_FF_SOUND_QUESTION, - ASSET_13BC_FF_SOUND_QUESTION, - ASSET_13BD_FF_SOUND_QUESTION, - ASSET_13BE_FF_SOUND_QUESTION, - ASSET_13BF_FF_SOUND_QUESTION, - ASSET_13C0_FF_SOUND_QUESTION, - ASSET_13C1_FF_SOUND_QUESTION, - ASSET_13C2_FF_SOUND_QUESTION, - ASSET_13C3_FF_SOUND_QUESTION, - ASSET_13C4_FF_SOUND_QUESTION, - ASSET_13C5_FF_SOUND_QUESTION, - ASSET_13C6_FF_SOUND_QUESTION, - ASSET_13C7_FF_SOUND_QUESTION, - ASSET_13C8_FF_SOUND_QUESTION, - ASSET_13C9_FF_SOUND_QUESTION, - ASSET_13CA_FF_SOUND_QUESTION, - ASSET_13CB_FF_SOUND_QUESTION, - ASSET_13CC_FF_SOUND_QUESTION, - ASSET_13CD_FF_SOUND_QUESTION, - ASSET_13CE_FF_SOUND_QUESTION, - ASSET_13CF_FF_SOUND_QUESTION, - ASSET_13D0_FF_SOUND_QUESTION, - ASSET_13D1_FF_SOUND_QUESTION, - ASSET_13D2_FF_SOUND_QUESTION, - ASSET_13D3_FF_SOUND_QUESTION, - ASSET_13D4_FF_SOUND_QUESTION, - ASSET_13D5_FF_SOUND_QUESTION, - - ASSET_1407_FF_GRUNTY_QUESTION = 0x1407, - ASSET_1408_FF_GRUNTY_QUESTION, - ASSET_1409_FF_GRUNTY_QUESTION, - ASSET_140A_FF_GRUNTY_QUESTION, - ASSET_140B_FF_GRUNTY_QUESTION, - ASSET_140C_FF_GRUNTY_QUESTION, - ASSET_140D_FF_GRUNTY_QUESTION, - ASSET_140E_FF_GRUNTY_QUESTION, - ASSET_140F_FF_GRUNTY_QUESTION, - ASSET_1410_FF_GRUNTY_QUESTION, - ASSET_1411_FF_GRUNTY_QUESTION, - ASSET_1412_FF_GRUNTY_QUESTION, - ASSET_1413_FF_GRUNTY_QUESTION, - ASSET_1414_FF_GRUNTY_QUESTION, - ASSET_1415_FF_GRUNTY_QUESTION, - ASSET_1416_FF_GRUNTY_QUESTION, - ASSET_1417_FF_GRUNTY_QUESTION, - ASSET_1418_FF_GRUNTY_QUESTION, - ASSET_1419_FF_GRUNTY_QUESTION, - ASSET_141A_FF_GRUNTY_QUESTION, - ASSET_141B_FF_GRUNTY_QUESTION, - ASSET_141C_FF_GRUNTY_QUESTION, - ASSET_141D_FF_GRUNTY_QUESTION, - ASSET_141E_FF_GRUNTY_QUESTION, - ASSET_141F_FF_GRUNTY_QUESTION, - ASSET_1420_FF_GRUNTY_QUESTION, - ASSET_1421_FF_GRUNTY_QUESTION, - ASSET_1422_FF_GRUNTY_QUESTION, - ASSET_1423_FF_GRUNTY_QUESTION, - ASSET_1424_FF_GRUNTY_QUESTION, - ASSET_146B_MODEL_TTC_TREASURE_TROVE_COVE_OPA = 0x146B, ASSET_146C_MODEL_TTC_TREASURE_TROVE_COVE_XLU, ASSET_146D_MODEL_TTC_NIPPERS_SHELL_OPA, @@ -5088,15 +4885,13 @@ enum marker_e{ MARKER_124_BOGGY_1 = 0x124, - MARKER_126_UNKNOWN = 0x126, MARKER_127_BAT = 0x127, - MARKER_128_COLLYWOBBLE_A, - MARKER_129_BAWL_A, - MARKER_12A_TOPPER_A, + MARKER_128_COLLYWOBBLE_THE_CAULIFLOWER_A, + MARKER_129_BAWL_THE_ONION_A, + MARKER_12A_TOPPER_THE_CARROT_A, MARKER_12B_ATTACK_TUTORIAL, - MARKER_134_UNKNOWN = 0x134, - MARKER_135_QUARRIE, + MARKER_135_QUARRIE = 0x135, MARKER_161_GV_WITCH_SWITCH = 0x161, MARKER_162_BGS_WITCH_SWITCH, @@ -5166,14 +4961,13 @@ enum marker_e{ MARKER_1E5_GOLD_FEATHER_COLLECTIBLE = 0x1E5, - MARKER_1E6_TOPPER_B, - MARKER_1E7_BAWL_B, - MARKER_1E8_COLLYWOBBLE_B, + MARKER_1E6_TOPPER_THE_CARROT_B, + MARKER_1E7_BAWL_THE_ONION_B, + MARKER_1E8_COLLYWOBBLE_THE_CAULIFLOWER_B, MARKER_1E9_MUMBO_COST_SIGN, MARKER_1EA_GRUNTLING_RED, MARKER_1ED_JUMP_TUTORIAL = 0x1ED, - MARKER_1F1_GRUNTLING_BLACK = 0x1F1, MARKER_1F4_TOOTS = 0x1F4, @@ -5372,11 +5166,6 @@ enum marker_collision_func_type_e { MARKER_COLLISION_FUNC_2_DIE }; -enum vegetable_e { - VEGETABLE_1_TOPPER = 1, - VEGETABLE_2_BAWL, - VEGETABLE_3_COLLY_WOBBLE -}; #endif diff --git a/include/functions.h b/include/functions.h index 53d20c45..7394a08b 100644 --- a/include/functions.h +++ b/include/functions.h @@ -466,7 +466,7 @@ void func_80324E38(f32, s32); void timed_playSfx(f32, enum sfx_e, f32, s32); f32 ml_distance_vec3f(f32 [3], f32 [3]); void timed_setStaticCameraToNode(f32, s32); -void timed_exitStaticCamera(f32); +void timed_exitStaticCamera(f32 time); int actor_animationIsAt(Actor*, f32); void rumbleManager_80250E94(f32, f32, f32, f32, f32, f32); diff --git a/include/prop.h b/include/prop.h index fc5bcef2..c8c7d2cc 100644 --- a/include/prop.h +++ b/include/prop.h @@ -155,7 +155,7 @@ typedef struct actor_s{ u32 state:6; /* unk10_31*/ u32 unk10_25:7; u32 unk10_18:6; - u32 unk10_12:4; + u32 unk10_12:4; // number of defeated enemies in SM attack tutorial u32 unk10_8:1; u32 unk10_7:1; u32 unk10_6:2; diff --git a/src/MM/ch/conga.c b/src/MM/ch/conga.c index 60cfb28e..439ca5c9 100644 --- a/src/MM/ch/conga.c +++ b/src/MM/ch/conga.c @@ -155,7 +155,7 @@ int func_803872EC(void){ || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE) || text_id == ASSET_B3B_TEXT_CONGA_ORANGE_PAD_JIGGY || text_id == ASSET_B45_TEXT_JIGGY_COLLECT_10 - || text_id == ASSET_B51_TEXT_BOTTLES_HOW_TO_EXIT_LEVEL; + || text_id == ASSET_B51_DIALOG_BOTTLES_HOW_TO_EXIT_LEVEL; } void func_80387370(ActorMarker *this, enum asset_e text_id, s32 arg2){ diff --git a/src/SM/ch/attacktutorial.c b/src/SM/ch/attacktutorial.c index 6e9ec693..2fa4b3ab 100644 --- a/src/SM/ch/attacktutorial.c +++ b/src/SM/ch/attacktutorial.c @@ -2,249 +2,248 @@ #include "functions.h" #include "variables.h" -/* extern functions */ -void timed_exitStaticCamera(f32); -void func_8028F918(s32); +/* chAttackTutorial - controls bottle teaching moves in spiral */ -/* public functions */ -void chAttackTutorial_talk(ActorMarker *); -void chAttackTutorial_setState(Actor *this, s32 state); -void chAttackTutorial_update(Actor *); +extern void timed_exitStaticCamera(f32 time); +extern void func_8028F918(s32); -/* .data */ -enum chAttackTutorial_state_e { - ATTACK_TUTORIAL_STATE_1_UNKNOWN = 1, - ATTACK_TUTORIAL_STATE_2_UNKNOWN, - ATTACK_TUTORIAL_STATE_3_UNKNOWN, - ATTACK_TUTORIAL_STATE_4_UNKNOWN, - ATTACK_TUTORIAL_STATE_5_UNKNOWN +enum ch_attack_tutorial_states { + CH_ATTACK_TUTORIAL_STATE_1_UNKNOWN = 0x1, // L80387610 + CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE, // L803873E0 + CH_ATTACK_TUTORIAL_STATE_3_LEARNED_ALL_MOVES, // L8038742C + CH_ATTACK_TUTORIAL_STATE_4_TUTORIAL_COMPLETED, // L80387454 + CH_ATTACK_TUTORIAL_STATE_5_SHOW_LEARN_MOVE_DIALOG // L80387680 }; -ActorInfo D_8038AC20 = { +static void __chAttackTutorial_showDialogText(ActorMarker *); +static void __chAttackTutorial_setState(Actor* this, enum ch_attack_tutorial_states state); +static void __chAttackTutorial_update(Actor *); + +/* .data */ +ActorInfo gChAttackTutorial = { MARKER_12B_ATTACK_TUTORIAL, ACTOR_167_ATTACK_TUTORIAL, NULL, 1, NULL, - chAttackTutorial_update, actor_update_func_80326224, func_80325340, + __chAttackTutorial_update, actor_update_func_80326224, func_80325340, 0, 0, 0.0f, 0 }; /* .code */ -void __chAttackTutorial_enemy(ActorMarker *marker, enum actor_e enemy_id) { - Actor *actor = marker_getActor(marker); +static void __chAttackTutorial_spawnEnemyActorForMarker(ActorMarker* marker, enum actor_e enemy_id) { + Actor* actor = marker_getActor(marker); s32 pad; - Actor *enemy = spawn_child_actor(enemy_id, &actor); + Actor *other = spawn_child_actor(enemy_id, &actor); - actor->unk100 = enemy->marker; - enemy->unk100 = actor->marker; - - if (actor->unk10_12 == VEGETABLE_3_COLLY_WOBBLE && actor->unk38_31 == 1) { - enemy->unk38_31 = 1; - } - else {//L803871D4 - enemy->unk38_31 = 0; + actor->unk100 = other->marker; + other->unk100 = actor->marker; + if (actor->unk10_12 == 3 && actor->unk38_31 == 1) { + other->unk38_31 = 1; + } else { + other->unk38_31 = 0; } - enemy->unk10_12 = VEGETABLE_1_TOPPER; + other->unk10_12 = 1; if (marker); } -s32 __chAttackTutorial_spawnEnemy(Actor *this, enum vegetable_e vegetable_id) { - volatile enum actor_e enemy_id; - - enemy_id = vegetable_id == VEGETABLE_1_TOPPER ? ACTOR_166_TOPPER_A : - vegetable_id == VEGETABLE_2_BAWL ? ACTOR_165_BAWL_A : ACTOR_164_COLLYWOBBLE_A; - - __spawnQueue_add_2(__chAttackTutorial_enemy, this->marker, enemy_id); +// spawn topper, bawl or collywobble based on already_killed_enemies (actor->unk10_12) +static s32 __chAttackTutorial_spawnEnemyActor(Actor *this, s32 already_killed_enemies) { + volatile enum actor_e sp1C; + s32 tmp_v0; + + if (already_killed_enemies == 1) { + sp1C = ACTOR_166_TOPPER_THE_CARROT_A; + } else { + sp1C = tmp_v0 = (already_killed_enemies == 2) + ? ACTOR_165_BAWL_THE_ONION_A + : ACTOR_164_COLLYWOBBLE_THE_CAULIFLOWER_A; + } + + __spawnQueue_add_2(__chAttackTutorial_spawnEnemyActorForMarker, this->marker, sp1C); + } -void __chAttackTutorial_learnedTextActions(ActorMarker *marker, enum asset_e text_id, s32 arg2) { - chAttackTutorial_setState(marker_getActor(marker), ATTACK_TUTORIAL_STATE_2_UNKNOWN); +static void __chAttackTutorial_advanceMarkToState2(ActorMarker *marker, enum asset_e text_id, s32 arg2) { + __chAttackTutorial_setState(marker_getActor(marker), CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE); } -void __chAttackTutorial_learnedTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) { - Actor *actor = marker_getActor(marker); +static void __chAttackTutorial_learnAbilityBasedOnDialog(ActorMarker *marker, enum asset_e dialog_id, s32 arg2) { + Actor* actor = marker_getActor(marker); func_8028F918(0); - - switch (text_id) { - case ASSET_E15_TEXT_UNKNOWN://L803872C8 + switch(dialog_id) { + case ASSET_E15_DIALOG_ATTACK_TUTORIAL_FORWARD_ROLL: ability_unlock(ABILITY_C_ROLL); - chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN); + __chAttackTutorial_setState(actor, CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE); break; - case ASSET_E17_TEXT_UNKNOWN://L803872E4 + case ASSET_E17_DIALOG_ATTACK_TUTORIAL_RATATAT_RAP: ability_unlock(ABILITY_B_RATATAT_RAP); - chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN); + __chAttackTutorial_setState(actor, CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE); break; - }//L803872FC - + } timed_exitStaticCamera(0.0f); } -void chAttackTutorial_setState(Actor *this, s32 state) { - switch (state) { - case ATTACK_TUTORIAL_STATE_5_UNKNOWN: - if (this->unk10_12 == NULL) { +static void __chAttackTutorial_setState(Actor* this, enum ch_attack_tutorial_states state) { + switch (state) + { + case CH_ATTACK_TUTORIAL_STATE_5_SHOW_LEARN_MOVE_DIALOG: + if (this->unk10_12 == 0) { ability_unlock(ABILITY_4_CLAW_SWIPE); - gcdialog_showText(ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnedTextCallback, __chAttackTutorial_learnedTextActions); + gcdialog_showText(ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnAbilityBasedOnDialog, __chAttackTutorial_advanceMarkToState2); } - else { - gcdialog_showText(this->unk10_12 == VEGETABLE_1_TOPPER ? ASSET_E15_TEXT_UNKNOWN : ASSET_E17_TEXT_UNKNOWN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnedTextCallback, NULL); + else{ + gcdialog_showText( + (this->unk10_12 == 1) ? ASSET_E15_DIALOG_ATTACK_TUTORIAL_FORWARD_ROLL : ASSET_E17_DIALOG_ATTACK_TUTORIAL_RATATAT_RAP, + 0xE, this->unk1C, this->marker, __chAttackTutorial_learnAbilityBasedOnDialog, NULL + ); } break; - case ATTACK_TUTORIAL_STATE_2_UNKNOWN://L803873E0 + case CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE: this->unk38_31 = 0; - __chAttackTutorial_spawnEnemy(this, ++this->unk10_12); + __chAttackTutorial_spawnEnemyActor(this, ++this->unk10_12); break; - case ATTACK_TUTORIAL_STATE_3_UNKNOWN://L8038742C - mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, TRUE); - mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE); + case CH_ATTACK_TUTORIAL_STATE_3_LEARNED_ALL_MOVES: + mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, 1); + mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, 1); marker_despawn(this->marker); break; - case ATTACK_TUTORIAL_STATE_4_UNKNOWN://L80387454 - mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE); - - if (!honeycombscore_get(HONEYCOMB_17_SM_COLIWOBBLE)) { - this->unk10_12 = VEGETABLE_3_COLLY_WOBBLE; + case CH_ATTACK_TUTORIAL_STATE_4_TUTORIAL_COMPLETED: + mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, 1); + if (!honeycombscore_get(HONEYCOMB_17_SM_COLLIWOBBLE)) { + this->unk10_12 = 3; this->unk38_31 = 1; - __chAttackTutorial_spawnEnemy(this, this->unk10_12); + __chAttackTutorial_spawnEnemyActor(this, this->unk10_12); } + break; - }//L803874A8 + } subaddie_set_state(this, state); } -int __chAttackTutorial_isEveryAbilitiesUnlocked(void) { - return ability_isUnlocked(ABILITY_4_CLAW_SWIPE) && - ability_isUnlocked(ABILITY_C_ROLL) && - ability_isUnlocked(ABILITY_B_RATATAT_RAP); +static bool __chAttackTutorial_areLearnableAbilitiesUnlocked() { + return ability_isUnlocked(ABILITY_4_CLAW_SWIPE) + && ability_isUnlocked(ABILITY_C_ROLL) + && ability_isUnlocked(ABILITY_B_RATATAT_RAP); } -void chAttackTutorial_update(Actor *this) { - f32 distance_to_bottles; - Actor *bottles_ptr; - - if (!this->initialized) { - bottles_ptr = actorArray_findClosestActorFromActorId(this->position, ACTOR_12B_TUTORIAL_BOTTLES, -1, &distance_to_bottles); - - if (bottles_ptr != NULL) { - this->unk1C_x = bottles_ptr->position_x; - this->unk1C_y = bottles_ptr->position_y; - this->unk1C_z = bottles_ptr->position_z; - } - else { +static void __chAttackTutorial_update(Actor *this) { + f32 minimum_distance; + Actor *bottles; + + if (!this->initialized) { + bottles = actorArray_findClosestActorFromActorId(this->position, ACTOR_12B_TUTORIAL_BOTTLES, -1, &minimum_distance); + if (bottles != NULL) { + this->unk1C_x = bottles->position_x; + this->unk1C_y = bottles->position_y; + this->unk1C_z = bottles->position_z; + } else { this->unk1C_x = this->position_x; this->unk1C_y = this->position_y; this->unk1C_z = this->position_z; } - - this->unk10_12 = ability_isUnlocked(ABILITY_C_ROLL) ? VEGETABLE_2_BAWL : - ability_isUnlocked(ABILITY_4_CLAW_SWIPE) ? VEGETABLE_1_TOPPER : NULL; + this->unk10_12 = ability_isUnlocked(ABILITY_C_ROLL) + ? 2 + : ability_isUnlocked(ABILITY_4_CLAW_SWIPE) + ? 1 + : 0; this->initialized = TRUE; } - switch (this->state) { - case ATTACK_TUTORIAL_STATE_1_UNKNOWN://L80387610 - if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_4)) { - chAttackTutorial_setState(this, ATTACK_TUTORIAL_STATE_5_UNKNOWN); - } - - if (__chAttackTutorial_isEveryAbilitiesUnlocked() || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) { - chAttackTutorial_setState(this, ATTACK_TUTORIAL_STATE_4_UNKNOWN); - } + switch(this->state) { + case CH_ATTACK_TUTORIAL_STATE_1_UNKNOWN: + if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_4)) + __chAttackTutorial_setState(this, CH_ATTACK_TUTORIAL_STATE_5_SHOW_LEARN_MOVE_DIALOG); + + if (__chAttackTutorial_areLearnableAbilitiesUnlocked() || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) + __chAttackTutorial_setState(this, CH_ATTACK_TUTORIAL_STATE_4_TUTORIAL_COMPLETED); break; - case ATTACK_TUTORIAL_STATE_2_UNKNOWN://L80387658 + case CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE: if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_7)) { - chAttackTutorial_talk(this->marker); + __chAttackTutorial_showDialogText(this->marker); mapSpecificFlags_set(SM_SPECIFIC_FLAG_7, FALSE); } break; - case ATTACK_TUTORIAL_STATE_5_UNKNOWN://L80387680 - break; - }////L80387680 -} - -void __chAttackTutorial_attackTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) { - Actor *actor = marker_getActor(marker); - - switch (text_id) { - case ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN: - func_8028F918(0); - break; - - case ASSET_E14_TEXT_UNKNOWN: - case ASSET_E16_TEXT_UNKNOWN: - case ASSET_E18_TEXT_UNKNOWN: - __chAttackTutorial_spawnEnemy(actor, actor->unk10_12); - break; - - case ASSET_E15_TEXT_UNKNOWN: - ability_unlock(ABILITY_C_ROLL); - chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN); - break; - - case ASSET_E17_TEXT_UNKNOWN: - ability_unlock(ABILITY_B_RATATAT_RAP); - chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN); - break; - - case ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES: - case ASSET_E19_TEXT_UNKNOWN: - chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_3_UNKNOWN); + case CH_ATTACK_TUTORIAL_STATE_5_SHOW_LEARN_MOVE_DIALOG: break; } +} +static void __chAttackTutorial_handleDialog(ActorMarker *marker, enum asset_e text_id, s32 arg2) { + Actor* actor = marker_getActor(marker); + switch(text_id) { + case ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN: + func_8028F918(0); + break; + case ASSET_E14_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL: // WOW...NICE ONE! TRY ANOTHER! + case ASSET_E16_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL: // BULLS-EYE! ONE MORE... + case ASSET_E18_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL: // MMMM...NOT BAD, FEATHER FACE! + __chAttackTutorial_spawnEnemyActor(actor, actor->unk10_12); + break; + case ASSET_E15_DIALOG_ATTACK_TUTORIAL_FORWARD_ROLL: + ability_unlock(ABILITY_C_ROLL); + __chAttackTutorial_setState(actor, CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE); + break; + case ASSET_E17_DIALOG_ATTACK_TUTORIAL_RATATAT_RAP: + ability_unlock(ABILITY_B_RATATAT_RAP); + __chAttackTutorial_setState(actor, CH_ATTACK_TUTORIAL_STATE_2_APPLY_LEARNED_MOVE); + break; + case ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES: + case ASSET_E19_DIALOG_ATTACK_TUTORIAL_LEARNED_ALL_MOVES: + __chAttackTutorial_setState(actor, CH_ATTACK_TUTORIAL_STATE_3_LEARNED_ALL_MOVES); + break; + } timed_exitStaticCamera(0.0f); } -void chAttackTutorial_talk(ActorMarker *marker) { - s32 text_id; - int try_count; - s32 text_flags = 4; - - Actor *actor = marker_getActor(marker); - try_count = BOOL(actor->unk38_31); - - if (try_count) { - text_flags = 0xE; +static void __chAttackTutorial_showDialogText(ActorMarker* marker) { + s32 dialog_text; + bool has_killed_enemy; + s32 dialog_flag = 0x4; + + Actor* actor = marker_getActor(marker); + + has_killed_enemy = actor->unk38_31 ? TRUE : FALSE; + if (has_killed_enemy) { + dialog_flag = 0xE; } switch (actor->unk10_12) { - case VEGETABLE_1_TOPPER: //L803877D8 - text_id = try_count ? ASSET_E15_TEXT_UNKNOWN : ASSET_E14_TEXT_UNKNOWN; + case 1: + dialog_text = has_killed_enemy ? ASSET_E15_DIALOG_ATTACK_TUTORIAL_FORWARD_ROLL : ASSET_E14_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL; break; - case VEGETABLE_2_BAWL: //L803877F4 - text_id = try_count ? ASSET_E17_TEXT_UNKNOWN : ASSET_E16_TEXT_UNKNOWN; + case 2: + dialog_text = has_killed_enemy ? ASSET_E17_DIALOG_ATTACK_TUTORIAL_RATATAT_RAP : ASSET_E16_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL; break; - case VEGETABLE_3_COLLY_WOBBLE: //L80387810 - text_id = try_count ? ASSET_E19_TEXT_UNKNOWN : ASSET_E18_TEXT_UNKNOWN; + case 3: + dialog_text = has_killed_enemy ? ASSET_E19_DIALOG_ATTACK_TUTORIAL_LEARNED_ALL_MOVES : ASSET_E18_DIALOG_ATTACK_TUTORIAL_SUCCESSFUL_KILL; break; default: - //sp34 = actor->unk38_31; break; - }//L8038782C + } - if (text_id == ASSET_E19_TEXT_UNKNOWN) { + if (dialog_text == ASSET_E19_DIALOG_ATTACK_TUTORIAL_LEARNED_ALL_MOVES) { func_8028F94C(2, actor->unk1C); - }//L80387848 + } - if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities() && try_count) { + if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities() && has_killed_enemy) { mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE); - text_id = ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES; - }//L80387898 + dialog_text = ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES; + } - if (try_count) { + if (has_killed_enemy) { timed_setStaticCameraToNode(0.0f, 6); - }//L803878B0 + } - gcdialog_showText(text_id, text_flags, actor->unk1C, actor->marker, __chAttackTutorial_attackTextCallback, NULL); + gcdialog_showText(dialog_text, dialog_flag, actor->unk1C, actor->marker, __chAttackTutorial_handleDialog, NULL); actor->unk38_31++; } diff --git a/src/SM/ch/jumptutorial.c b/src/SM/ch/jumptutorial.c index 2f276b03..cd3f1b41 100644 --- a/src/SM/ch/jumptutorial.c +++ b/src/SM/ch/jumptutorial.c @@ -17,7 +17,7 @@ enum chJumpTutorial_state_e { JUMP_TUTORIAL_STATE_3_DISAPPEARED }; -ActorInfo D_8038B0B0 = { +ActorInfo gChJumpTutorial = { MARKER_1ED_JUMP_TUTORIAL, ACTOR_3B9_JUMP_TUTORIAL, NULL, 1, NULL, chJumpTutorial_update, actor_update_func_80326224, func_80325340, @@ -32,7 +32,7 @@ void __chJumpTutorial_setStaticCameraToNode4(Actor *this) { void __chJumpTutorial_textCallback(ActorMarker *caller, enum asset_e text_id, s32 arg2) { Actor *actor = marker_getActor(caller); - if (text_id == ASSET_DF9_TEXT_BOTTLES_UNKNOWN || text_id == ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES) { + if (text_id == ASSET_DF9_DIALOG_BOTTLES_UNKNOWN || text_id == ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES) { chJumpTutorial_setState(actor, JUMP_TUTORIAL_STATE_3_DISAPPEARED); } @@ -56,8 +56,8 @@ void chJumpTutorial_setState(Actor *this, s32 state) { __chJumpTutorial_setStaticCameraToNode4(this); ability_unlock(ABILITY_A_HOLD_A_JUMP_HIGHER); - gcdialog_showText(ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN, 0xe, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL); - this->sm_4070.dialog_id = ASSET_E1A_TEXT_BOTTLES_UNKNOWN; + gcdialog_showText(ASSET_DF6_DIALOG_BOTTLES_HIGH_JUMP_LEARN, 0xe, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL); + this->sm_4070.dialog_id = ASSET_E1A_DIALOG_BOTTLES_UNKNOWN; mapSpecificFlags_set(SM_SPECIFIC_FLAG_8_ABILITY_HOLD_A_JUMP_HIGHER_UNLOCKED, FALSE); } break; @@ -112,8 +112,8 @@ void chJumpTutorial_update(Actor *this) { __chJumpTutorial_setStaticCameraToNode4(this); ability_unlock(ABILITY_7_FEATHERY_FLAP); - gcdialog_showText(ASSET_DF7_TEXT_BOTTLES_FEATHERY_FLAP_LEARN, 0xa, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL); - this->sm_4070.dialog_id = ASSET_E1B_TEXT_BOTTLES_UNKNOWN; + gcdialog_showText(ASSET_DF7_DIALOG_BOTTLES_FEATHERY_FLAP_LEARN, 0xa, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL); + this->sm_4070.dialog_id = ASSET_E1B_DIALOG_BOTTLES_UNKNOWN; mapSpecificFlags_set(SM_SPECIFIC_FLAG_8_ABILITY_HOLD_A_JUMP_HIGHER_UNLOCKED, FALSE); }//L8038A730 @@ -121,8 +121,8 @@ void chJumpTutorial_update(Actor *this) { __chJumpTutorial_setStaticCameraToNode4(this); ability_unlock(ABILITY_8_FLAP_FLIP); - gcdialog_showText(ASSET_DF8_TEXT_BOTTLES_FLAP_FLIP_LEARN, 0xa, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL); - this->sm_4070.dialog_id = ASSET_E1C_TEXT_BOTTLES_UNKNOWN; + gcdialog_showText(ASSET_DF8_DIALOG_BOTTLES_FLAP_FLIP_LEARN, 0xa, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL); + this->sm_4070.dialog_id = ASSET_E1C_DIALOG_BOTTLES_UNKNOWN; mapSpecificFlags_set(SM_SPECIFIC_FLAG_9_ABILITY_FEATHERY_UNLOCKED, FALSE); }//L8038A794 @@ -132,10 +132,10 @@ void chJumpTutorial_update(Actor *this) { if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities()) { mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE); - dialog_id = ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES; + dialog_id = ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES; } else { - dialog_id = ASSET_DF9_TEXT_BOTTLES_UNKNOWN; + dialog_id = ASSET_DF9_DIALOG_BOTTLES_UNKNOWN; } gcdialog_showText(dialog_id, 0xe, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL); diff --git a/src/SM/ch/smbottles.c b/src/SM/ch/smbottles.c index 48f41e98..6d574449 100644 --- a/src/SM/ch/smbottles.c +++ b/src/SM/ch/smbottles.c @@ -40,7 +40,7 @@ ActorAnimationInfo chSmBottlesAnimations[6] = { {ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f} }; -ActorInfo chBottles = { +ActorInfo gChBottles = { MARKER_B7_TUTORIAL_BOTTLES, ACTOR_12B_TUTORIAL_BOTTLES, ASSET_387_MODEL_BOTTLES, 1, chSmBottlesAnimations, chSmBottles_update, actor_update_func_80326224, func_802D94B4, @@ -48,14 +48,14 @@ ActorInfo chBottles = { }; ChSmBottlesDialog chSmBottlesDialogTable[8] = { - {ASSET_DF3_TEXT_BOTTLES_INTRODUCTION, ASSET_E08_TEXT_BOTTLES_FIND_ANOTHER_MOLEHILL, 0x1, -1}, - {ASSET_DF4_TEXT_BOTTLES_CAMERA_CONTROL_LEARN, ASSET_DF5_TEXT_BOTTLES_CAMERA_CONTROL_REFRESHER, 0x3, ABILITY_3_CAMERA_CONTROL}, - {ASSET_DFB_TEXT_BOTTLES_DIVE_LEARN, ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER, 0x5, ABILITY_F_DIVE}, - {-1, ASSET_E00_TEXT_BOTTLES_ATTACK_REFRESHER, 0x6, ABILITY_B_RATATAT_RAP}, - {ASSET_E04_TEXT_BOTTLES_BEAK_BARGE_LEARN, ASSET_E06_TEXT_BOTTLES_BEAK_BARGE_REFRESHER, 0x8, ABILITY_0_BARGE}, - {-1, ASSET_DFA_TEXT_BOTTLES_JUMP_REFRESHER, 0x4, ABILITY_8_FLAP_FLIP}, - {ASSET_E01_TEXT_BOTTLES_CLIMB_LEARN, ASSET_E03_TEXT_BOTTLES_CLIMB_REFRESHER, 0x7, ABILITY_5_CLIMB}, - {ASSET_E10_TEXT_BOTTLES_BRIDGE_BROKEN, ASSET_E11_TEXT_BOTTLES_BRIDGE_STILL_BROKEN, 0x11, -1}, + {ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION, ASSET_E08_DIALOG_BOTTLES_FIND_ANOTHER_MOLEHILL, 0x1, -1}, + {ASSET_DF4_DIALOG_BOTTLES_CAMERA_CONTROL_LEARN, ASSET_DF5_DIALOG_BOTTLES_CAMERA_CONTROL_REFRESHER, 0x3, ABILITY_3_CAMERA_CONTROL}, + {ASSET_DFB_DIALOG_BOTTLES_DIVE_LEARN, ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER, 0x5, ABILITY_F_DIVE}, + {-1, ASSET_E00_DIALOG_BOTTLES_ATTACK_REFRESHER, 0x6, ABILITY_B_RATATAT_RAP}, + {ASSET_E04_DIALOG_BOTTLES_BEAK_BARGE_LEARN, ASSET_E06_DIALOG_BOTTLES_BEAK_BARGE_REFRESHER, 0x8, ABILITY_0_BARGE}, + {-1, ASSET_DFA_DIALOG_BOTTLES_JUMP_REFRESHER, 0x4, ABILITY_8_FLAP_FLIP}, + {ASSET_E01_DIALOG_BOTTLES_CLIMB_LEARN, ASSET_E03_DIALOG_BOTTLES_CLIMB_REFRESHER, 0x7, ABILITY_5_CLIMB}, + {ASSET_E10_DIALOG_BOTTLES_BRIDGE_BROKEN, ASSET_E11_DIALOG_BOTTLES_BRIDGE_STILL_BROKEN, 0x11, -1}, }; s32 chSmBottlesDialogIndex = 0; @@ -241,43 +241,43 @@ void __chSmBottles_textCallback(ActorMarker *marker, enum asset_e text_id, s32 a if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities()) { mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE); - gcdialog_showText(ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES, 0xe, actor->position, actor->marker, __chSmBottles_textCallback, NULL); + gcdialog_showText(ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES, 0xe, actor->position, actor->marker, __chSmBottles_textCallback, NULL); }//L8038933C else { - if (!(text_id == ASSET_DF3_TEXT_BOTTLES_INTRODUCTION || text_id == ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER || text_id == ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT)) { + if (!(text_id == ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION || text_id == ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER || text_id == ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT)) { timed_exitStaticCamera(0.0f); } switch (text_id) { - case ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED: + case ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED: break; - case ASSET_DF3_TEXT_BOTTLES_INTRODUCTION: /* 2FB8 803893A8 3C188039 */ - gcdialog_showText(ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER, 0x8e, actor->position, actor->marker, __chSmBottles_textCallback, __chSmBottles_textActions); + case ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION: /* 2FB8 803893A8 3C188039 */ + gcdialog_showText(ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER, 0x8e, actor->position, actor->marker, __chSmBottles_textCallback, __chSmBottles_textActions); break; - case ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER: /* 2FEC 803893DC 9209003B */ + case ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER: /* 2FEC 803893DC 9209003B */ actor->unk38_0 = TRUE; break; - case ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */ + case ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */ actor->has_met_before = FALSE; actor->lifetime_value = 0.0f; break; - case ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */ - case ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN: /* 3014 80389404 0C0A3E46 */ + case ASSET_DF6_DIALOG_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */ + case ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN: /* 3014 80389404 0C0A3E46 */ func_8028F918(0); break; - case ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL: - case ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES: + case ASSET_E09_DIALOG_BOTTLES_SKIPPED_TUTORIAL: + case ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES: __chSmBottles_setState(actor, SM_BOTTLES_STATE_4_UNKNOWN); break; default: if (actor->state != SM_BOTTLES_STATE_5_UNKNOWN) { - gcdialog_showText(ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED, 0x4, NULL, NULL, NULL, NULL); + gcdialog_showText(ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED, 0x4, NULL, NULL, NULL, NULL); } __chSmBottles_setState(actor, actor->state == SM_BOTTLES_STATE_5_UNKNOWN ? SM_BOTTLES_STATE_1_UNKNOWN : SM_BOTTLES_STATE_4_UNKNOWN); @@ -291,11 +291,11 @@ void __chSmBottles_getRefresherDialog(Actor *this, s32 *text_id, s32 *text_flags // Gives the player the ability if not learned. if (ability_isUnlocked(chSmBottlesDialogTable[this->unkF4_8 - 1].ability)) { if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) { - *text_id = chSmBottlesDialogIndex + ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1; + *text_id = chSmBottlesDialogIndex + ASSET_E0A_DIALOG_BOTTLES_REFUSE_HELP_1; chSmBottlesDialogIndex++; chSmBottlesDialogIndex = MIN(chSmBottlesDialogIndex, 5); - if (*text_id != ASSET_E0E_TEXT_BOTTLES_REFUSE_HELP_5) { + if (*text_id != ASSET_E0E_DIALOG_BOTTLES_REFUSE_HELP_5) { *text_flags |= 1; } } @@ -303,8 +303,8 @@ void __chSmBottles_getRefresherDialog(Actor *this, s32 *text_id, s32 *text_flags *text_flags |= 1; *text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id; - if (*text_id == ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER && !ability_hasUsed(ABILITY_3_CAMERA_CONTROL)) { - *text_id = ASSET_DFD_TEXT_BOTTLES_SWIM_LEARN; + if (*text_id == ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER && !ability_hasUsed(ABILITY_3_CAMERA_CONTROL)) { + *text_id = ASSET_DFD_DIALOG_BOTTLES_SWIM_LEARN; } } } @@ -327,7 +327,7 @@ void __chSmBottles_talk(Actor *this) { text_flags |= 1; if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) { - text_id = chSmBottlesDialogIndex + ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1; + text_id = chSmBottlesDialogIndex + ASSET_E0A_DIALOG_BOTTLES_REFUSE_HELP_1; chSmBottlesDialogIndex++; chSmBottlesDialogIndex = MIN(chSmBottlesDialogIndex, 5); } @@ -344,11 +344,11 @@ void __chSmBottles_talk(Actor *this) { case 8://L80389720 if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED)) { if (fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE)) { - text_id = ASSET_E37_TEXT_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN; + text_id = ASSET_E37_DIALOG_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN; text_flags |= 1; } else if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_F)) { //L80389758 - text_id = ASSET_E0F_TEXT_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN; + text_id = ASSET_E0F_DIALOG_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN; text_flags |= 1; } else {//L80389780 @@ -610,7 +610,7 @@ void chSmBottles_update(Actor *this) { if (button_pressed != -1) { fileProgressFlag_set(FILEPROG_DB_SKIPPED_TUTORIAL, button_pressed ? 0 : 1); - gcdialog_showText(button_pressed ? ASSET_E07_TEXT_BOTTLES_UNKNOWN : ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL, 0xe, this->position, this->marker, __chSmBottles_textCallback,__chSmBottles_textActions); + gcdialog_showText(button_pressed ? ASSET_E07_DIALOG_BOTTLES_UNKNOWN : ASSET_E09_DIALOG_BOTTLES_SKIPPED_TUTORIAL, 0xe, this->position, this->marker, __chSmBottles_textCallback,__chSmBottles_textActions); if (!button_pressed) { __chSmBottles_skipIntroTutorial(); @@ -619,7 +619,7 @@ void chSmBottles_update(Actor *this) { this->unk38_0 = FALSE; } else if (!this->has_met_before && 5.0 < this->lifetime_value) { - gcdialog_showText(ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT, 0x86, this->position, this->marker, __chSmBottles_textCallback, NULL); + gcdialog_showText(ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT, 0x86, this->position, this->marker, __chSmBottles_textCallback, NULL); this->has_met_before = TRUE; } } diff --git a/src/SM/ch/vegetables.c b/src/SM/ch/vegetables.c index 83993e8c..ca5a7eda 100644 --- a/src/SM/ch/vegetables.c +++ b/src/SM/ch/vegetables.c @@ -2,262 +2,252 @@ #include "functions.h" #include "variables.h" -/* extern functions */ -f32 mapModel_getFloorY(f32 *); -void spawnQueue_bundle_f32(s32, f32, f32, f32); -void timed_mapSpecificFlags_setTrue(f32, s32); -void subaddie_set_state_with_direction(Actor *, s32, f32, s32); +extern f32 mapModel_getFloorY(f32*); +extern void spawnQueue_bundle_f32(s32, f32, f32, f32); +extern void timed_mapSpecificFlags_setTrue(f32 time, enum sm_specific_flags flag); +extern void subaddie_set_state_with_direction(Actor* , s32, f32, s32); -/* typedefs and declarations */ -enum chVegetables_state_e { - VEGETABLES_STATE_1_UNKNOWN = 1, - VEGETABLES_STATE_2_UNKNOWN, - VEGETABLES_STATE_3_UNKNOWN, - VEGETABLES_STATE_4_UNKNOWN +enum ch_vegetable_type { + CH_VEGETABLE_1_TOPPER = 0x1, + CH_VEGETABLE_2_BAWL, + CH_VEGETABLE_3_COLLIWOBBLE }; -typedef struct ch_vegetable { - TUPLE(f32, unk0); - s32 vegetable_id; - u32 pad10_31: 19; - u32 unk10_12: 4; - u32 pad10_8: 9; -} ChVeg; +enum ch_vegetables_states { + CH_VEGETABLES_STATE_1_UNKNOWN = 0x1, //L803882B0 + CH_VEGETABLES_STATE_2_UNKNOWN, //L803884E4 + CH_VEGETABLES_STATE_3_UNKNOWN, //L80388BFC + CH_VEGETABLES_STATE_4_UNKNOWN //L8038839C +}; -/* public functions */ -Actor *chVegetablesDraw(ActorMarker *, Gfx **, Mtx **, Vtx **); -void chVegetablesUpdate(Actor *); +typedef struct ch_vegatable { + TUPLE(f32, unk0); + enum ch_vegetable_type vegetable_type; + u32 unk10_12; + u32 pad10_31; + u32 pad10_8; +} sChVegetable; + +static Actor* __chVegetables_draw(ActorMarker*, Gfx**, Mtx**, Vtx **); +static void __chVegetables_update(Actor*); /* .data */ -ActorAnimationInfo chTopperAnimations[5] = { - {NULL, 0.0f}, +static ActorAnimationInfo sChCarrotAnimations[5] = { + {NULL, NULL}, {ASSET_223_ANIM_TOPPER_UNKNOWN, 1000000.0f}, {ASSET_223_ANIM_TOPPER_UNKNOWN, 1.0f}, {ASSET_224_ANIM_TOPPER_UNKNOWN, 0.75f}, {ASSET_223_ANIM_TOPPER_UNKNOWN, 1.0f} }; -ActorInfo D_8038AC78 = { - MARKER_12A_TOPPER_A, ACTOR_166_TOPPER_A, ASSET_4ED_MODEL_TOPPER, - 1, chTopperAnimations, - chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, +ActorInfo gChVegetablesTopperA = { + MARKER_12A_TOPPER_THE_CARROT_A, ACTOR_166_TOPPER_THE_CARROT_A, ASSET_4ED_MODEL_TOPPER, + 1, sChCarrotAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw, 2000, 0, 1.0f, 0 }; -ActorInfo D_8038AC9C = { - MARKER_1E6_TOPPER_B, ACTOR_TOPPER_B, ASSET_4ED_MODEL_TOPPER, - 1, chTopperAnimations, - chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, +ActorInfo gChVegetablesTopperB = { + MARKER_1E6_TOPPER_THE_CARROT_B, ACTOR_TOPPER_THE_CARROT_B, ASSET_4ED_MODEL_TOPPER, + 1, sChCarrotAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw, 2000, 0, 1.0f, 0 }; -ActorAnimationInfo chBawlAnimations[5] = { - {NULL, 0.0f}, +static ActorAnimationInfo sChOnionAnimations[5] = { + {NULL, NULL}, {ASSET_226_ANIM_BAWL_UNKNOWN, 1000000.0f}, {ASSET_226_ANIM_BAWL_UNKNOWN, 1.0f}, {ASSET_227_ANIM_BAWL_UNKNOWN, 0.75f}, {ASSET_226_ANIM_BAWL_UNKNOWN, 1.0f} }; -ActorInfo D_8038ACE8 = { - MARKER_129_BAWL_A, ACTOR_165_BAWL_A, ASSET_4EF_MODEL_BAWL, - 1, chBawlAnimations, - chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, +ActorInfo gChVegetablesBawlA = { + MARKER_129_BAWL_THE_ONION_A, ACTOR_165_BAWL_THE_ONION_A, ASSET_4EF_MODEL_BAWL, + 1, sChOnionAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw, 0, 0, 1.0f, 0 }; -ActorInfo D_8038AD0C = { - MARKER_1E7_BAWL_B, ACTOR_BAWL_B, ASSET_4EF_MODEL_BAWL, - 1, chBawlAnimations, - chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, +ActorInfo gChVegetablesBawlB = { + MARKER_1E7_BAWL_THE_ONION_B, ACTOR_BAWL_THE_ONION_B, ASSET_4EF_MODEL_BAWL, + 1, sChOnionAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw, 0, 0, 1.0f, 0 }; -ActorAnimationInfo chCollywobbleAnimations[5] = { - {NULL, 0.0f}, +static ActorAnimationInfo sChCauliflowerAnimations[5] = { + {NULL, NULL}, {ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 10000000.0f}, {ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 1.0f}, {ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 10000000.0f}, {ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 1.0f} }; -ActorInfo D_8038AD58 = { - MARKER_128_COLLYWOBBLE_A, ACTOR_164_COLLYWOBBLE_A, ASSET_4EE_MODEL_COLLYWOBBLE, - 1, chCollywobbleAnimations, - chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, +ActorInfo gChVegetablesCollywobbleA = { + MARKER_128_COLLYWOBBLE_THE_CAULIFLOWER_A, ACTOR_164_COLLYWOBBLE_THE_CAULIFLOWER_A, ASSET_4EE_MODEL_COLLYWOBBLE, + 1, sChCauliflowerAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw, 0, 0, 2.0f, 0 }; -ActorInfo D_8038AD7C = { - MARKER_1E8_COLLYWOBBLE_B, ACTOR_COLLYWOBBLE_B, ASSET_4EE_MODEL_COLLYWOBBLE, - 1, chCollywobbleAnimations, - chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw, +ActorInfo gChVegetablesCollywobbleB = { + MARKER_1E8_COLLYWOBBLE_THE_CAULIFLOWER_B, ACTOR_COLLYWOBBLE_B, ASSET_4EE_MODEL_COLLYWOBBLE, + 1, sChCauliflowerAnimations, __chVegetables_update, actor_update_func_80326224, __chVegetables_draw, 0, 0, 2.0f, 0 }; -s32 D_8038ADA0[3] = {0xFF, 0xFF, 0xFF}; +static s32 sChVegetablesParticleRGB[3] = {0xFF, 0xFF, 0xFF}; -ParticleScaleAndLifetimeRanges D_8038ADAC = { - {0.1f, 0.5f}, - {1.5f, 3.0f}, - {0.0f, 0.01f}, - {1.0f, 1.5f}, +static ParticleScaleAndLifetimeRanges sD_8038ADAC = { + {0.1f, 0.5f}, + {1.5f, 3.0f}, + {0.0f, 0.01f}, + {1.0f, 1.5f}, 0.0f, 0.01f, }; -ParticleSettingsVelocityPosition D_8038ADD4 = { +static ParticleSettingsVelocityPosition sD_8038ADD4 = { {{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}}, - {{-40.0f, -40.0f, -40.0f}, {40.0f, 40.0f, 40.0f}} + {{-40.0f, -40.0f, -40.0f}, {40.0f, 40.0f, 40.0f}} }; -ParticleScaleAndLifetimeRanges D_8038AE04 = { +static ParticleScaleAndLifetimeRanges sD_8038AE04 = { {0.5f, 0.75f}, - {0.4f, 0.6f}, + {0.4f, 0.6f}, {0.0f, 0.01f}, - {4.0f, 4.0f}, + {4.0f, 4.0f}, 0.0f, 0.2f }; -ParticleSettingsVelocityAccelerationPosition D_8038AE2C = { - {{-100.0f, 200.0f, -100.0f}, {100.0f, 400.0f, 100.0f}}, - {{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}}, - {{-80.0f, -80.0f, -80.0f}, {80.0f, 80.0f, 80.0f}} +static ParticleSettingsVelocityAccelerationPosition sD_8038AE2C = { + {{-100.0f, 200.0f, -100.0f}, {100.0f, 400.0f, 100.0f}}, + {{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}}, + {{-80.0f, -80.0f, -80.0f}, {80.0f, 80.0f, 80.0f}} }; -ParticleScaleAndLifetimeRanges D_8038AE74 = { - {1.0f, 1.0f}, - {1.0f, 1.0f}, - {0.0f, 0.01f}, - {2.0f, 2.0f}, +static ParticleScaleAndLifetimeRanges sD_8038AE74 = { + {1.0f, 1.0f}, + {1.0f, 1.0f}, + {0.0f, 0.01f}, + {2.0f, 2.0f}, 0.0f, 0.5f }; -ParticleSettingsVelocityAccelerationPosition D_8038AE9C = { - {{-100.0f, 400.0f, -100.0f}, {100.0f, 600.0f, 100.0f}}, - {{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}}, - {{-20.0f, -20.0f, -20.0f}, {20.0f, 20.0f, 20.0f}} +static ParticleSettingsVelocityAccelerationPosition sD_8038AE9C = { + {{-100.0f, 400.0f, -100.0f}, {100.0f, 600.0f, 100.0f}}, + {{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}}, + {{-20.0f, -20.0f, -20.0f}, {20.0f, 20.0f, 20.0f}} }; -ParticleScaleAndLifetimeRanges D_8038AEE4 = { - {0.6f, 0.8f}, - {0.5f, 0.7f}, - {0.0f, 0.01f}, - {4.0f, 4.0f}, +static ParticleScaleAndLifetimeRanges sD_8038AEE4 = { + {0.6f, 0.8f}, + {0.5f, 0.7f}, + {0.0f, 0.01f}, + {4.0f, 4.0f}, 0.0f, 0.5f }; -ParticleSettingsVelocityAccelerationPosition D_8038AF0C = { - {{-200.0f, 200.0f, -200.0f}, {200.0f, 600.0f, 200.0f}}, - {{ 0.0f, -900.0f, 0.0f}, { 0.0f, -900.0f, 0.0f}}, - {{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}}, +static ParticleSettingsVelocityAccelerationPosition sD_8038AF0C = { + {{-200.0f, 200.0f, -200.0f}, {200.0f, 600.0f, 200.0f}}, + {{0.0f, -900.0f, 0.0f}, {0.0f, -900.0f, 0.0f}}, + {{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}}, }; /* .code */ -void __chVegetables_emitDust(ParticleEmitter *pCtrl, f32 *pos, s32 n) { - s32 sp24[3] = D_8038ADA0; - particleEmitter_setRGB(pCtrl, sp24); - particleEmitter_setSprite(pCtrl, ASSET_700_SPRITE_DUST); - particleEmitter_setStartingFrameRange(pCtrl, 0, 7); - particleEmitter_setPosition(pCtrl, pos); - particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038ADAC); - particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_8038ADD4); - particleEmitter_emitN(pCtrl, n); +static void __chVegetables_setSpriteDustParticles(ParticleEmitter *emitter, f32 *position, s32 emit_count) { + s32 sp24[3] = sChVegetablesParticleRGB; + particleEmitter_setRGB(emitter, sp24); + particleEmitter_setSprite(emitter, ASSET_700_SPRITE_DUST); + particleEmitter_setStartingFrameRange(emitter, 0, 7); + particleEmitter_setPosition(emitter, position); + particleEmitter_setScaleAndLifetimeRanges(emitter, &sD_8038ADAC); + particleEmitter_setPositionAndVelocityRanges(emitter, &sD_8038ADD4); + particleEmitter_emitN(emitter, emit_count); } -void func_803879B8(ParticleEmitter *pCtrl, f32 *pos, s32 n, enum asset_e model_id) { - particleEmitter_func_802EF9F8(pCtrl, 0.6f); - particleEmitter_func_802EFA18(pCtrl, 2); - particleEmitter_setModel(pCtrl, model_id); - particleEmitter_setPosition(pCtrl, pos); - particleEmitter_setDrawMode(pCtrl, 2); - particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f); - particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AE04); - particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AE2C); - particleEmitter_emitN(pCtrl, n); +static void __chVegetables_setParticlesForModel(ParticleEmitter *emitter, f32 *position, s32 emit_count, enum asset_e model_id) { + particleEmitter_func_802EF9F8(emitter, 0.6f); + particleEmitter_func_802EFA18(emitter, 2); + particleEmitter_setModel(emitter, model_id); + particleEmitter_setPosition(emitter, position); + particleEmitter_setDrawMode(emitter, 2); + particleEmitter_setAngularVelocityRange(emitter, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f); + particleEmitter_setScaleAndLifetimeRanges(emitter, &sD_8038AE04); + particleEmitter_setVelocityAccelerationAndPositionRanges(emitter, &sD_8038AE2C); + particleEmitter_emitN(emitter, emit_count); } -void func_80387A80(ParticleEmitter *pCtrl, f32 *pos, s32 n, enum asset_e model_id) { - particleEmitter_func_802EF9F8(pCtrl, 0.6f); - particleEmitter_func_802EFA18(pCtrl, 3); - particleEmitter_setModel(pCtrl, model_id); - particleEmitter_setPosition(pCtrl, pos); - particleEmitter_setDrawMode(pCtrl, 2); - particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f); - particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AE74); - particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AE9C); - particleEmitter_emitN(pCtrl, n); +static void __chVegetables_setParticlesForModel2(ParticleEmitter *emitter, f32 *position, s32 emit_count, enum asset_e model_id) { + particleEmitter_func_802EF9F8(emitter, 0.6f); + particleEmitter_func_802EFA18(emitter, 3); + particleEmitter_setModel(emitter, model_id); + particleEmitter_setPosition(emitter, position); + particleEmitter_setDrawMode(emitter, 2); + particleEmitter_setAngularVelocityRange(emitter, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f); + particleEmitter_setScaleAndLifetimeRanges(emitter, &sD_8038AE74); + particleEmitter_setVelocityAccelerationAndPositionRanges(emitter, &sD_8038AE9C); + particleEmitter_emitN(emitter, emit_count); } -void func_80387B48(ParticleEmitter *pCtrl, f32 pos[3], s32 n, enum asset_e model_id) { - particleEmitter_func_802EF9F8(pCtrl, 0.7f); - particleEmitter_func_802EFA18(pCtrl, 4); - particleEmitter_setModel(pCtrl, model_id); - particleEmitter_setPosition(pCtrl, pos); - particleEmitter_setDrawMode(pCtrl, 2); - particleEmitter_setAngularVelocityRange(pCtrl, 150.0f, -300.0f, -300.0f, 300.0f, 300.0f, -150.0f); - particleEmitter_setSfx(pCtrl, SFX_1F_HITTING_AN_ENEMY_3, 8000); - particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AEE4); - particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AF0C); - particleEmitter_emitN(pCtrl, n); +static void __chVegetables_setParticlesForHittingEnemyModel(ParticleEmitter *emitter, f32 position[3], s32 emit_count, enum asset_e model_id) { + particleEmitter_func_802EF9F8(emitter, 0.7f); + particleEmitter_func_802EFA18(emitter, 4); + particleEmitter_setModel(emitter, model_id); + particleEmitter_setPosition(emitter, position); + particleEmitter_setDrawMode(emitter, 2); + particleEmitter_setAngularVelocityRange(emitter, 150.0f, -300.0f, -300.0f, 300.0f, 300.0f, -150.0f); + particleEmitter_setSfx(emitter, SFX_1F_HITTING_AN_ENEMY_3, 8000); + particleEmitter_setScaleAndLifetimeRanges(emitter, &sD_8038AEE4); + particleEmitter_setVelocityAccelerationAndPositionRanges(emitter, &sD_8038AF0C); + particleEmitter_emitN(emitter, emit_count); } -void __chVegetables_dieActor(Actor *this) { - ChVeg *local = (ChVeg *) &this->local; - f32 pos[3]; +static void __chVegetables_vegetableDeathParticles(Actor* this) { + sChVegetable* local = (sChVegetable*)&this->local; + f32 particles_position[3]; FUNC_8030E8B4(SFX_111_WHIPCRACK_DEATH, 1.0f, 32000, this->position, 1000, 2000); - - if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE) { - pos[0] = this->position_x; - pos[1] = this->position_y; - pos[2] = this->position_z; - pos[1] += 50.0f; - - func_80387B48(partEmitMgr_newEmitter(12), pos, 0xC, ASSET_4F4_MODEL_UNKNOWN); - func_803879B8(partEmitMgr_newEmitter(4), pos, 0x4, ASSET_4F2_MODEL_UNKNOWN); - func_803879B8(partEmitMgr_newEmitter(4), pos, 0x4, ASSET_4F3_MODEL_UNKNOWN); - - pos[1] += 50.0f; - __chVegetables_emitDust(partEmitMgr_newEmitter(8), pos, 8); - }//L80387D18 + if (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE) { + particles_position[0] = this->position_x; + particles_position[1] = this->position_y; + particles_position[2] = this->position_z; + particles_position[1] += 50.0f; + __chVegetables_setParticlesForHittingEnemyModel(partEmitMgr_newEmitter(0xC), particles_position, 0xC, ASSET_4F4_MODEL_COLLIWOBBLE_STEM_DEATH); + __chVegetables_setParticlesForModel(partEmitMgr_newEmitter(4), particles_position, 0x4, ASSET_4F2_MODEL_COLLIWOBBLE_LARGE_DEATH); + __chVegetables_setParticlesForModel(partEmitMgr_newEmitter(4), particles_position, 0x4, ASSET_4F3_MODEL_COLLIWOBBLE_SMALL_DEATH); + particles_position[1] += 50.0f; + __chVegetables_setSpriteDustParticles(partEmitMgr_newEmitter(8), particles_position, 8); + } if (this->unk38_31) { this->position_y += 100.0f; - func_802CA1CC(HONEYCOMB_17_SM_COLIWOBBLE); + func_802CA1CC(HONEYCOMB_17_SM_COLLIWOBBLE); __spawnQueue_add_4((GenFunction_4) spawnQueue_bundle_f32, BUNDLE_1F_SM_EMPTY_HONEYCOMB, reinterpret_cast(s32, this->position_x), reinterpret_cast(s32, this->position_y), reinterpret_cast(s32, this->position_z)); - }//L80387D64 + } timed_mapSpecificFlags_setTrue(1.5f, SM_SPECIFIC_FLAG_7); actor_collisionOff(this); - - if (local->vegetable_id != VEGETABLE_3_COLLY_WOBBLE) { - subaddie_set_state_with_direction(this, VEGETABLES_STATE_3_UNKNOWN, 0.0f, 1); + if (local->vegetable_type != CH_VEGETABLE_3_COLLIWOBBLE) { + subaddie_set_state_with_direction(this, CH_VEGETABLES_STATE_3_UNKNOWN, 0.0f, 1); actor_playAnimationOnce(this); - } - else { + } else { marker_despawn(this->marker); } } -void __chVegetables_die(ActorMarker *marker, ActorMarker *other_marker) { - __chVegetables_dieActor(marker_getActor(marker)); +static void __chVegetables_vegetableMarkerDeathParticles(ActorMarker* marker, ActorMarker* other_marker) { + __chVegetables_vegetableDeathParticles(marker_getActor(marker)); } -Actor *chVegetablesDraw(ActorMarker *marker, Gfx **gdl, Mtx **mptr, Vtx **arg3) { - Actor *actor = marker_getActor(marker); +static Actor* __chVegetables_draw(ActorMarker* marker, Gfx **gdl, Mtx **mptr, Vtx **arg3) { + Actor* actor = marker_getActor(marker); - if (actor->has_met_before) { + if (actor->has_met_before) func_8033A470(3, 7); - } - else { + else func_8033A45C(3, 0); - } return actor_draw(marker, gdl, mptr, arg3); } -void func_80387E64(Actor *this) { - ChVeg *local = (ChVeg *) &this->local; +static void __chVegetables_moveVegetable(Actor* this) { + sChVegetable* local = (sChVegetable*)&this->local; this->unk1C_x = randf2(-50.0f, 50.0f); this->unk1C_y = randf2(-50.0f, 50.0f); @@ -268,293 +258,257 @@ void func_80387E64(Actor *this) { this->unk1C_z = local->unk0_z + this->unk1C_z; } -void func_80387F00(Actor *this) { - ChVeg *local = (ChVeg *) &this->local; - - this->position_y += mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) ? 120.0 : 180.0; - +static void __chVegetables_elevateAndMoveVegetable(Actor* this) { + sChVegetable* local = (sChVegetable*)&this->local; + + this->position_y += ( + mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || + volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) + ) ? 120.0 : 180.0; local->unk0_x = this->position_x; local->unk0_y = this->position_y; local->unk0_z = this->position_z; - this->velocity_x = 0.0f; this->velocity_y = 0.0f; this->velocity_z = 0.0f; - - func_80387E64(this); + __chVegetables_moveVegetable(this); } -int func_80387FA8(Actor *this, ChVeg *local, s32 yaw, s32 arg3) { +// determine some kind of position logic +static bool __chVegetables_func_80387FA8(Actor* this, sChVegetable* local, s32 yaw, s32 arg3) { f32 sp24[3]; f32 sp18[3]; - + sp18[0] = arg3; sp18[1] = 0.0f; sp18[2] = 0.0f; - ml_vec3f_yaw_rotate_copy(sp18, sp18, yaw - 90.0); sp24[0] = sp18[0] + local->unk0_x; sp24[1] = sp18[1] + local->unk0_y; sp24[2] = sp18[2] + local->unk0_z; - if (func_80307258(sp24, this->unk10_25 - 1, this->unk10_18 - 1) == -1) { - return 0; - } - else { - return 1; - } + if (func_80307258(sp24, this->unk10_25 - 1, this->unk10_18 - 1) == -1) + return FALSE; + else + return TRUE; } -void chVegetablesUpdate(Actor *this) { +static void __chVegetables_update(Actor* this) { f32 temp_velZ; f32 temp_velX; f32 temp_f0; - f32 tick; + f32 sp78; f32 sp6C[3]; f32 sp60[3]; - f32 position[3]; - ChVeg *local = (ChVeg *) &this->local; //sp38 - f32 unused; + f32 sp54[3]; + sChVegetable* local = (sChVegetable*)&this->local; //sp38 + f32 sp30; if (!this->initialized) { - switch (this->marker->id) { + switch(this->marker->id) { default: - local->vegetable_id = VEGETABLE_3_COLLY_WOBBLE; //cauliflower + local->vegetable_type = CH_VEGETABLE_3_COLLIWOBBLE; break; - case MARKER_12A_TOPPER_A: //L803880F0 - case MARKER_1E6_TOPPER_B: //L803880F0 - local->vegetable_id = VEGETABLE_1_TOPPER; //carrot + case MARKER_12A_TOPPER_THE_CARROT_A: + case MARKER_1E6_TOPPER_THE_CARROT_B: + local->vegetable_type = CH_VEGETABLE_1_TOPPER; break; - case MARKER_129_BAWL_A: //L80388100 - case MARKER_1E7_BAWL_B: //L80388100 - local->vegetable_id = VEGETABLE_2_BAWL; //onion + case MARKER_129_BAWL_THE_ONION_A: + case MARKER_1E7_BAWL_THE_ONION_B: + local->vegetable_type = CH_VEGETABLE_2_BAWL; break; } actor_collisionOff(this); - marker_setCollisionScripts(this->marker, NULL, NULL, __chVegetables_die); - + marker_setCollisionScripts(this->marker, NULL, NULL, __chVegetables_vegetableMarkerDeathParticles); this->unk1C_x = this->position_x; this->unk1C_y = this->position_y; this->unk1C_z = this->position_z; this->position_y -= 200.f; - do {//L80388154 + // set temp_velX/Z to > 5 + do{ temp_velX = randf2(-10.0f, 10.0f); - temp_f0 = 0.0f <= temp_velX ? temp_velX : -temp_velX; + temp_f0 = (0.0f <= temp_velX) ? temp_velX : -temp_velX; } while (temp_f0 < 5.0); - do {//L803881AC + do{ temp_velZ = randf2(-10.0f, 10.0f); - temp_f0 = 0.0f <= temp_velZ ? temp_velZ : -temp_velZ; - } while (temp_f0 < 5.0); + temp_f0 = (0.0f <= temp_velZ) ? temp_velZ : -temp_velZ; + } while(temp_f0 < 5.0); this->velocity_x = temp_velX; - this->velocity_y = local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 90.0f : 70.0f; + this->velocity_y = (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE) ? 90.0f : 70.0f; this->velocity_z = temp_velZ; - this->has_met_before = TRUE; this->unk138_23 = 0; this->unk38_0 = 0; this->initialized = TRUE; this->scale = 0.5; - }//L80388278 + } - switch (this->state) { - case VEGETABLES_STATE_1_UNKNOWN: //L803882B0 - if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get( - VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12) {//L803882E4 - if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) { //L8038830C - this->unk1C_y += local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 120.0 : 0.0; - } - else {//L80388350 - this->unk1C_y += local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 270.0 : 85.0; - } - //L80388384 - subaddie_set_state(this, VEGETABLES_STATE_4_UNKNOWN); + switch (this->state) + { + case CH_VEGETABLES_STATE_1_UNKNOWN: + if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12) { + if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) { + this->unk1C_y += (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE) ? 120.0 : 0.0; + } else { + this->unk1C_y += (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE) ? 270.0 : 85.0; } - break; + subaddie_set_state(this, CH_VEGETABLES_STATE_4_UNKNOWN); + } + break; + case CH_VEGETABLES_STATE_4_UNKNOWN: + this->position_x = this->velocity_x + this->position_x; + this->position_y = this->velocity_y + this->position_y; + this->position_z = this->velocity_z + this->position_z; + this->velocity_y -= 5.0f; + this->scale = MIN(this->scale + 0.05, 1.0); + if (this->velocity_y < 0.0f && this->position_y < this->unk1C_y) { + this->position_y = mapModel_getFloorY(this->position); + if (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE) + __chVegetables_elevateAndMoveVegetable(this); - case VEGETABLES_STATE_4_UNKNOWN: //L8038839C - this->position_x = this->velocity_x + this->position_x; - this->position_y = this->velocity_y + this->position_y; - this->position_z = this->velocity_z + this->position_z; + actor_collisionOn(this); + subaddie_set_state(this, CH_VEGETABLES_STATE_2_UNKNOWN); + } - this->velocity_y -= 5.0f; - this->scale = MIN(this->scale + 0.05, 1.0); - - if (this->velocity_y < 0.0f && this->position_y < this->unk1C_y) { - this->position_y = mapModel_getFloorY(this->position); - - if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE) { - func_80387F00(this); - } - - actor_collisionOn(this); - subaddie_set_state(this, VEGETABLES_STATE_2_UNKNOWN); - }//L80388494 - - if (!this->unk138_23) { - if (0.0f < this->position_y) { - FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1000, 2000); - this->unk138_23 = 1; - this->scale = 1.0f; - } + if (!this->unk138_23) { + if (0.0f < this->position_y) { + FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1000, 2000); + this->unk138_23 = 1; + this->scale = 1.0f; } - break; + } - case VEGETABLES_STATE_2_UNKNOWN: //L803884E4 - if (this->unk38_0) { - if (func_80329480(this)) { - this->unk38_0 = 0; - } + break; + case CH_VEGETABLES_STATE_2_UNKNOWN: + if (this->unk38_0) { + if (func_80329480(this)) { + this->unk38_0 = 0; } - else {//L80388520 - if (local->vegetable_id == VEGETABLE_1_TOPPER) { - this->actor_specific_1_f = 3.0f; - - if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {//L80388554 - if (!func_80329030(this, 0) && func_80329480(this)) { - func_80328CEC(this, (s32) this->yaw, 0x78, 0xb4); - this->unk38_0 = 1; - }//L803885A0 - - if (func_803292E0(this)) { - this->yaw_ideal = func_80329784(this); - }//L803885CC - else if (randf() < 0.02) { - func_80328CEC(this, (s32) this->yaw, 0x1E, 0x5A); - }//L80388B68 - } - else {//L80388618 - this->yaw_ideal = func_80329784(this); - } - } - else if (local->vegetable_id == VEGETABLE_2_BAWL) {//L80388634 - this->actor_specific_1_f = 4.0f; - + } else { + if (local->vegetable_type == CH_VEGETABLE_1_TOPPER) { + this->actor_specific_1_f = 3.0f; + if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {//L80388554 if (!func_80329030(this, 0) && func_80329480(this)) { - func_80328CEC(this, (s32) this->yaw, 0x78, 0xB4); + func_80328CEC(this, (s32)this->yaw, 0x78, 0xb4); this->unk38_0 = 1; - }//L80388698 - - if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0( - this))) { - this->yaw_ideal = func_80329784(this); - }//L803886E4 - else if (randf() < 0.02) {//D_8038B1D0){ - func_80328CEC(this, (s32) this->yaw, 0x1E, 0x5A); } - } - else {//L80388730 - tick = time_getDelta(); - - sp6C[0] = this->unk1C_x - this->position_x; - sp6C[1] = this->unk1C_y - this->position_y; - sp6C[2] = this->unk1C_z - this->position_z; - - if (LENGTH_VEC3F(sp6C) < 40.0f) { - ml_vec3f_set_length(sp6C, 400.0f); + if (func_803292E0(this)) { + this->yaw_ideal = func_80329784(this); } else { - ml_vec3f_set_length(sp6C, 100.0f); - } - - this->position_x += this->velocity_x * tick + sp6C[0] * tick * tick; - this->position_y += this->velocity_y * tick + sp6C[1] * tick * tick; - this->position_z += this->velocity_z * tick + sp6C[2] * tick * tick; - - this->velocity_x += sp6C[0] * tick; - this->velocity_y += sp6C[1] * tick; - this->velocity_z += sp6C[2] * tick; - - if (gu_sqrtf(SQ(this->velocity_z) + (SQ(this->velocity_x) + SQ(this->velocity_y))) > 50.0f) { - ml_vec3f_set_length(this->velocity, 50.0f); - } - - if (ml_distance_vec3f(this->position, this->unk1C) < 20.0f) { - func_80387E64(this); - } - - this->actor_specific_1_f = 5.0f; - - if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))) { //L8038892C - if (!func_80387FA8(this, local, (s32) this->yaw, (s32) this->actor_specific_1_f)) { - if (func_80329480(this)) { - func_80328CEC(this, (s32) this->yaw, 0x78, 0xb4); - this->unk38_0 = 1; - }//L80388994 - } - else { //L803889A0 - this->position_x -= local->unk0_x; - this->position_y -= local->unk0_y; - this->position_z -= local->unk0_z; - - this->unk1C_x -= local->unk0_x; - this->unk1C_y -= local->unk0_y; - this->unk1C_z -= local->unk0_z; - - TUPLE_ASSIGN(sp60, this->actor_specific_1_f, 0.0f, 0.0f) - ml_vec3f_yaw_rotate_copy(sp60, sp60, this->yaw - 90.0); - - local->unk0_x = sp60[0] + local->unk0_x; - local->unk0_y = sp60[1] + local->unk0_y; - local->unk0_z = sp60[2] + local->unk0_z; - - this->position_x = local->unk0_x + this->position_x; - this->position_y = local->unk0_y + this->position_y; - this->position_z = local->unk0_z + this->position_z; - - this->unk1C_x = local->unk0_x + this->unk1C_x; - this->unk1C_y = local->unk0_y + this->unk1C_y; - this->unk1C_z = local->unk0_z + this->unk1C_z; - }//L80388AD8 - - if (func_803292E0(this)) { - this->yaw_ideal = func_80329784(this); - }//L80388B04 - else if (randf() < 0.01) { - func_80328CEC(this, (s32) this->yaw, 0x1e, 0x5A); + if (randf() < 0.02) { + func_80328CEC(this, (s32)this->yaw, 0x1E, 0x5A); } } - else { //L80388B50 + } + else { + this->yaw_ideal = func_80329784(this); + } + } + else if (local->vegetable_type == CH_VEGETABLE_2_BAWL) { + this->actor_specific_1_f = 4.0f; + if (!func_80329030(this, 0) && func_80329480(this)) { + func_80328CEC(this, (s32)this->yaw, 0x78, 0xB4); + this->unk38_0 = 1; + } + if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0(this))) { + this->yaw_ideal = func_80329784(this); + } else { + if (randf() < 0.02) { + func_80328CEC(this, (s32)this->yaw, 0x1E, 0x5A); + } + } + } else { + sp78 = time_getDelta(); + sp6C[0] = this->unk1C_x - this->position_x; + sp6C[1] = this->unk1C_y - this->position_y; + sp6C[2] = this->unk1C_z - this->position_z; + if (LENGTH_VEC3F(sp6C) < 40.0f) { + ml_vec3f_set_length(sp6C, 400.0f); + } + else { + ml_vec3f_set_length(sp6C, 100.0f); + } + this->position_x += this->velocity_x*sp78 + sp6C[0]*sp78*sp78; + this->position_y += this->velocity_y*sp78 + sp6C[1]*sp78*sp78; + this->position_z += this->velocity_z*sp78 + sp6C[2]*sp78*sp78; + this->velocity_x += sp6C[0]*sp78; + this->velocity_y += sp6C[1]*sp78; + this->velocity_z += sp6C[2]*sp78; + if (gu_sqrtf(this->velocity_z*this->velocity_z + (this->velocity_x*this->velocity_x + this->velocity_y*this->velocity_y)) > 50.0f) { + ml_vec3f_set_length(this->velocity, 50.0f); + } + if (ml_distance_vec3f(this->position, this->unk1C) < 20.0f) { + __chVegetables_moveVegetable(this); + } + this->actor_specific_1_f = 5.0f; + if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))) { //L8038892C + if (!__chVegetables_func_80387FA8(this, local, (s32)this->yaw, (s32)this->actor_specific_1_f)) { + if (func_80329480(this)) { + func_80328CEC(this, (s32)this->yaw, 0x78, 0xb4); + this->unk38_0 = 1; + } + } else { + this->position_x -= local->unk0_x; + this->position_y -= local->unk0_y; + this->position_z -= local->unk0_z; + this->unk1C_x -= local->unk0_x; + this->unk1C_y -= local->unk0_y; + this->unk1C_z -= local->unk0_z; + TUPLE_ASSIGN(sp60, this->actor_specific_1_f, 0.0f, 0.0f); + ml_vec3f_yaw_rotate_copy(sp60, sp60, this->yaw - 90.0); + local->unk0_x = sp60[0] + local->unk0_x; + local->unk0_y = sp60[1] + local->unk0_y; + local->unk0_z = sp60[2] + local->unk0_z; + this->position_x = local->unk0_x + this->position_x; + this->position_y = local->unk0_y + this->position_y; + this->position_z = local->unk0_z + this->position_z; + this->unk1C_x = local->unk0_x + this->unk1C_x; + this->unk1C_y = local->unk0_y + this->unk1C_y; + this->unk1C_z = local->unk0_z + this->unk1C_z; + } + if (func_803292E0(this)) { this->yaw_ideal = func_80329784(this); + } else { + if (randf() < 0.01) { + func_80328CEC(this, (s32)this->yaw, 0x1e, 0x5A); + } } - } - }//L80388B68 - - func_80328FB0(this, 2.0f); - - if (local->vegetable_id != VEGETABLE_3_COLLY_WOBBLE && actor_animationIsAt(this, 0.3f)) { - FUNC_8030E8B4(SFX_3F2_UNKNOWN, 1.0f, 22000, this->position, 1000, 2000); - } - - if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE && actor_animationIsAt(this, 0.4f)) { - FUNC_8030E8B4(SFX_2_CLAW_SWIPE, 0.9f, 8000, this->position, 1000, 2000); - } - break; - - case VEGETABLES_STATE_3_UNKNOWN: //L80388BFC - if (actor_animationIsAt(this, local->vegetable_id == VEGETABLE_2_BAWL ? 0.4 : 0.05)) { - position[0] = this->position_x; - position[1] = this->position_y; - position[2] = this->position_z; - - if (local->vegetable_id == VEGETABLE_1_TOPPER) { - position[1] += 150.0f; + } else { + this->yaw_ideal = func_80329784(this); } - this->has_met_before = FALSE; - func_80387A80(partEmitMgr_newEmitter(3), position, 3, - local->vegetable_id == VEGETABLE_1_TOPPER ? ASSET_4F0_MODEL_UNKNOWN : ASSET_4F1_MODEL_UNKNOWN); - }//L80388CC4 - - if (actor_animationIsAt(this, 0.75f)) { - func_80326310(this); } - break; - }//L80388CE0 -}//*/ + } + func_80328FB0(this, 2.0f); + + if (local->vegetable_type != CH_VEGETABLE_3_COLLIWOBBLE && actor_animationIsAt(this, 0.3f)) + FUNC_8030E8B4(SFX_3F2_UNKNOWN, 1.0f, 22000, this->position, 1000, 2000); + + if (local->vegetable_type == CH_VEGETABLE_3_COLLIWOBBLE && actor_animationIsAt(this, 0.4f)) + FUNC_8030E8B4(SFX_2_CLAW_SWIPE, 0.9f, 8000, this->position, 1000, 2000); + + break; + case CH_VEGETABLES_STATE_3_UNKNOWN: + if (actor_animationIsAt(this, (local->vegetable_type == CH_VEGETABLE_2_BAWL) ? 0.4 : 0.05)) { + sp54[0] = this->position_x; + sp54[1] = this->position_y; + sp54[2] = this->position_z; + if (local->vegetable_type == CH_VEGETABLE_1_TOPPER) + sp54[1] += 150.0f; + this->has_met_before = FALSE; + __chVegetables_setParticlesForModel2(partEmitMgr_newEmitter(3), sp54, 3, (local->vegetable_type == CH_VEGETABLE_1_TOPPER) ? ASSET_4F0_MODEL_TOPPER_UNKNOWN: ASSET_4F1_MODEL_BAWL_OR_COLLIWOBBLE_UNKNOWN); + } + + if (actor_animationIsAt(this, 0.75f)) + func_80326310(this); + break; + } +} diff --git a/src/SM/code_2990.c b/src/SM/code_2990.c new file mode 100644 index 00000000..234ea55a --- /dev/null +++ b/src/SM/code_2990.c @@ -0,0 +1,594 @@ +#include +#include "functions.h" +#include "variables.h" + +//external +Actor *func_802D94B4(ActorMarker*, Gfx**, Mtx**, Vtx**); +void func_8028E668(f32*, f32, f32, f32); +void func_80328FB0(Actor *, f32); +void func_8030DA44(u8); +void timed_exitStaticCamera(f32); +void subaddie_set_state_with_direction(Actor *, s32, f32, s32); + +//static types +typedef struct { + s16 learn_text; + s16 refresher_text; + s8 camera_node; + s8 ability; +} ChSmMoleDescription; + +//public +void chsmmole_Update(Actor * this); +void chsmmole_80389610(Actor * this); + +/* .data */ +ActorAnimationInfo smMoleAnimations[6] = { + {0, 0.0f}, + {ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f}, + {ASSET_13A_ANIM_BOTTLES_ENTER, 4.5f}, + {ASSET_13B_ANIM_BOTTLES_IDLE, 7.0f}, + {ASSET_139_ANIM_BOTTLES_EXIT, 1.7f}, + {ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f} +}; + +ActorInfo gChSmMole = { + MARKER_B7_TUTORIAL_BOTTLES, ACTOR_12B_TUTORIAL_BOTTLES, ASSET_387_MODEL_BOTTLES, + 1, smMoleAnimations, + chsmmole_Update, actor_update_func_80326224, func_802D94B4, + 0, 0, 0.0f, 0 +}; + +ChSmMoleDescription smMoleTable[8] = { + {ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION, ASSET_E08_DIALOG_BOTTLES_FIND_ANOTHER_MOLEHILL, 1, -1}, + {ASSET_DF4_DIALOG_BOTTLES_CAMERA_CONTROL_LEARN, ASSET_DF5_DIALOG_BOTTLES_CAMERA_CONTROL_REFRESHER, 3, ABILITY_3_CAMERA_CONTROL}, + {ASSET_DFB_DIALOG_BOTTLES_DIVE_LEARN, ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER, 5, ABILITY_F_DIVE}, + { -1, ASSET_E00_DIALOG_BOTTLES_ATTACK_REFRESHER, 6, ABILITY_B_RATATAT_RAP}, + {ASSET_E04_DIALOG_BOTTLES_BEAK_BARGE_LEARN, ASSET_E06_DIALOG_BOTTLES_BEAK_BARGE_REFRESHER, 8, ABILITY_0_BARGE}, + { -1, ASSET_DFA_DIALOG_BOTTLES_JUMP_REFRESHER, 4, ABILITY_8_FLAP_FLIP}, + {ASSET_E01_DIALOG_BOTTLES_CLIMB_LEARN, ASSET_E03_DIALOG_BOTTLES_CLIMB_REFRESHER, 7, ABILITY_5_CLIMB}, + {ASSET_E10_DIALOG_BOTTLES_BRIDGE_BROKEN, ASSET_E11_DIALOG_BOTTLES_BRIDGE_STILL_BROKEN, 0x11, -1}, +}; + +s32 D_8038AFE4 = 0; + + +/* .code */ + +/** + * @brief Checks if any Spiral Mountain abilities have been learned + */ +int chsmmole_learnedAnySpiralMountainAbilities(void){ + return ability_isUnlocked(ABILITY_F_DIVE) + || ability_isUnlocked(ABILITY_4_CLAW_SWIPE) + || ability_isUnlocked(ABILITY_C_ROLL) + || ability_isUnlocked(ABILITY_B_RATATAT_RAP) + || ability_isUnlocked(ABILITY_0_BARGE) + || ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER) + || ability_isUnlocked(ABILITY_7_FEATHERY_FLAP) + || ability_isUnlocked(ABILITY_8_FLAP_FLIP) + || ability_isUnlocked(ABILITY_5_CLIMB); +} + +/** + * @brief Sets all Spiral Mountain abilities to used & disables the noise + * played when the player uses an ability for the first time. + */ +void chsmmole_setSpiralMountainAbilitiesAsUsed(void){ + ability_unlock(ABILITY_3_CAMERA_CONTROL); + ability_setHasUsed(ABILITY_0_BARGE); + ability_setHasUsed(ABILITY_1_BEAK_BOMB); + ability_setHasUsed(ABILITY_2_BEAK_BUSTER); + ability_setHasUsed(ABILITY_3_CAMERA_CONTROL); + ability_setHasUsed(ABILITY_4_CLAW_SWIPE); + ability_setHasUsed(ABILITY_5_CLIMB); + ability_setHasUsed(ABILITY_B_RATATAT_RAP); + ability_setHasUsed(ABILITY_C_ROLL); + ability_setHasUsed(ABILITY_A_HOLD_A_JUMP_HIGHER); +} + +/** + * @brief Unlocks all of the Spiral Mountain moves. + */ +void chsmmole_skipIntroTutorial(void){ + ability_unlock(ABILITY_F_DIVE); + ability_unlock(ABILITY_4_CLAW_SWIPE); + ability_unlock(ABILITY_C_ROLL); + ability_unlock(ABILITY_B_RATATAT_RAP); + ability_unlock(ABILITY_0_BARGE); + ability_unlock(ABILITY_A_HOLD_A_JUMP_HIGHER); + ability_unlock(ABILITY_7_FEATHERY_FLAP); + ability_unlock(ABILITY_8_FLAP_FLIP); + ability_unlock(ABILITY_5_CLIMB); + chsmmole_setSpiralMountainAbilitiesAsUsed(); + mapSpecificFlags_set(3,1); +} +/** + * @brief If the player is talking to Intro Bottles for the first time, use the + * camera that points to the lair. Otherwise, use the camera for the ability. + */ +void chsmmole_setSpiralMountainStaticCamera(Actor *this){ + + if(this->unkF4_8 == 1 && !mapSpecificFlags_get(1)){ + timed_setStaticCameraToNode(0.0f, 0x12); + } + else{ //L80388F68 + timed_setStaticCameraToNode(0.0f, smMoleTable[this->unkF4_8 -1].camera_node); + } +} + +void func_80388FA0(Actor *this, s32 arg1){ + Actor *other; + ActorMarker *myOther; + + switch(this->state){ + case 1://L80388FE8 + this->unk138_23 = 1; + break; + case 4://L80388FF8 + this->unk138_23 = 0; + case 2://L80389004 + func_8030DA44(this->unk44_31); + this->unk44_31 = 0; + break; + case 5://L80389018 + this->unk138_23 = 0; + func_8028F918(0); + + break; + }//L8038902C + + switch(arg1){ + case 4: + other = subaddie_getLinkedActor(this); + myOther = this->unk100; + if(myOther && other && myOther->id == 0xB8) + subaddie_set_state_with_direction(other, 3, 0.0001f, 1); + actor_playAnimationOnce(this); + this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex(); + sfxsource_setSfxId(this->unk44_31, 0x3f9); + func_8030DD14(this->unk44_31, 2); + sfxsource_playSfxAtVolume(this->unk44_31, 1.4f); + sfxsource_setSampleRate(this->unk44_31, 0x6590); + func_8028F918(0); + break; + case 1: + animctrl_setSmoothTransition(this->animctrl, 0); + break; + case 5: + chsmmole_setSpiralMountainStaticCamera(this); + func_8028F94C(2,this->position); + chsmmole_80389610(this); + break; + case 3: + actor_loopAnimation(this); + break; + case 2: + other = subaddie_getLinkedActor(this); + myOther = this->unk100; + if(myOther && other && myOther->id == 0xB8) + subaddie_set_state_with_direction(other, 2, 0.0001f, 1); + animctrl_setSmoothTransition(this->animctrl, 1); + actor_playAnimationOnce(this); + this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex(); + sfxsource_setSfxId(this->unk44_31, 0x3f9); + func_8030DD14(this->unk44_31, 2); + sfxsource_playSfxAtVolume(this->unk44_31, 1.4f); + sfxsource_setSampleRate(this->unk44_31, 0x6590); + chsmmole_setSpiralMountainStaticCamera(this); + func_8028F94C(2, this->position); + break; + } + subaddie_set_state_with_direction(this, arg1, 0.0001f, 1); +} + +/** + * @brief Performs actions depending on what move is being learned + * + */ +static void __chsmmole_additionalAbilityLearnActions(ActorMarker *marker, enum asset_e text_id, s32 arg2){ + Actor *actor = marker_getActor(marker); + switch(arg2){ + case 3: + timed_setStaticCameraToNode(0.0f, 2); + break; + case 4: + mapSpecificFlags_set(4,1); + break; + case 5: + timed_setStaticCameraToNode(0.0f, 0x12); + break; + case 6: + comusic_playTrack(COMUSIC_2B_DING_B); + break; + case 0xff: + chsmmole_setSpiralMountainStaticCamera(actor); + break; + } +} + +void func_803892C8(ActorMarker *marker, enum asset_e text_id, s32 arg2){ + Actor *actor; + + actor = marker_getActor(marker); + if(!mapSpecificFlags_get(3) && chmole_learnedAllSpiralMountainAbilities()){ + mapSpecificFlags_set(3, 1); + gcdialog_showText(ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES, 0xe, actor->position, actor->marker, func_803892C8, NULL); + }//L8038933C + else{ + if(!(text_id == ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION + || text_id == ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER + || text_id == ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT)){ + timed_exitStaticCamera(0.0f); + } + switch(text_id){ + case ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED: + break; + case ASSET_DF3_DIALOG_BOTTLES_INTRODUCTION: /* 2FB8 803893A8 3C188039 */ + gcdialog_showText(ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER, 0x8e, actor->position, actor->marker, func_803892C8, __chsmmole_additionalAbilityLearnActions); + break; + + case ASSET_E1F_DIALOG_BOTTLES_TUTORIAL_OFFER: /* 2FEC 803893DC 9209003B */ + actor->unk38_0 = 1; + break; + + case ASSET_E1D_DIALOG_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */ + actor->has_met_before = FALSE; + actor->lifetime_value = 0.0f; + break; + + case ASSET_DF6_DIALOG_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */ + case ASSET_DFF_DIALOG_BOTTLES_CLAW_SWIPE_LEARN: /* 3014 80389404 0C0A3E46 */ + func_8028F918(0); + break; + + case ASSET_E09_DIALOG_BOTTLES_SKIPPED_TUTORIAL: + case ASSET_E12_DIALOG_BOTTLES_LEARNED_TUTORIAL_MOVES: + func_80388FA0(actor,4); + break; + + default: + if(actor->state != 5) + gcdialog_showText(ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED, 4, NULL, NULL, NULL, NULL); + + func_80388FA0(actor, actor->state == 5 ? 1:4); + break; + } + } +} + +void chsmmole_learnAbility(Actor * this, s32* arg1, s32 *arg2){ + // Selects the learn and refresh dialogs. + // Gives the player the ability if not learned. + if(ability_isUnlocked(smMoleTable[this->unkF4_8 -1].ability)){ + if(fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)){ + *arg1 = D_8038AFE4 + ASSET_E0A_DIALOG_BOTTLES_REFUSE_HELP_1; + D_8038AFE4++; + D_8038AFE4 = MIN(D_8038AFE4, 5); + if(*arg1 != ASSET_E0E_DIALOG_BOTTLES_REFUSE_HELP_5){ + *arg2 |= 1; + } + }else{//L8038956C + *arg2 |= 1; + *arg1 = smMoleTable[this->unkF4_8 -1].refresher_text; + if(*arg1 == ASSET_DFE_DIALOG_BOTTLES_DIVE_REFRESHER && !ability_hasUsed(ABILITY_3_CAMERA_CONTROL)){ + *arg1 = ASSET_DFD_DIALOG_BOTTLES_SWIM_LEARN; + } + } + }else{//L803895C0 + *arg1 = smMoleTable[this->unkF4_8 -1].learn_text; + ability_unlock(smMoleTable[this->unkF4_8 -1].ability); + } +} + +void chsmmole_80389610(Actor * this){ + s32 sp2C; + s32 sp28; + + sp28 = 0xe; + sp2C = 0; + + switch(this->unkF4_8){ + case 1://L8038965C + if(mapSpecificFlags_get(1)){ + sp28 |= 1; + if(fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)){ + sp2C = D_8038AFE4 + 0xE0A; //dialog index + D_8038AFE4++; + D_8038AFE4 = MIN(D_8038AFE4, 5); + }else{//L803896C0 + sp2C = smMoleTable[this->unkF4_8 -1].refresher_text; + } + } + else{//L803896E8 + sp2C = smMoleTable[this->unkF4_8 -1].learn_text; + mapSpecificFlags_set(1,1); + } + break; + case 8://L80389720 + if(mapSpecificFlags_get(3)){ + if(fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE)){ + sp2C = ASSET_E37_DIALOG_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN; + sp28 |= 1; + }else{//L80389758 + if(mapSpecificFlags_get(0xf)){ + sp2C = ASSET_E0F_DIALOG_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN; + sp28 |= 1; + }else{//L80389780 + chsmmole_setSpiralMountainAbilitiesAsUsed(); + sp2C = fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) ? 0xe1e : 0xe13; + mapSpecificFlags_set(0xf, 1); + } + } //L803897B4 + mapSpecificFlags_set(2, 1); + } + else{//L803897C8 + if(mapSpecificFlags_get(2)){ + sp2C = smMoleTable[this->unkF4_8 -1].refresher_text; + sp28 |= 1; + } + else{ + sp2C = smMoleTable[this->unkF4_8 -1].learn_text; + mapSpecificFlags_set(2, 1); + } + + } + break; + + case 4://L80389848 + if( !ability_isUnlocked(ABILITY_4_CLAW_SWIPE) + || !ability_isUnlocked(ABILITY_C_ROLL) + || !ability_isUnlocked(ABILITY_B_RATATAT_RAP) + ){//L803898D4 + mapSpecificFlags_set(4, 1); + } + else{//L803898E4 + chsmmole_learnAbility(this, &sp2C, &sp28); + } + break; + + case 6://L803898A0 + if( !ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER) + || !ability_isUnlocked(ABILITY_7_FEATHERY_FLAP) + || !ability_isUnlocked(ABILITY_8_FLAP_FLIP) + ){//L803898D4 + mapSpecificFlags_set(0xE, 1); + } + else{//L803898E4 + chsmmole_learnAbility(this, &sp2C, &sp28); + } + break; + default://L803898F8 + chsmmole_learnAbility(this, &sp2C, &sp28); + break; + }//L80389904 + if(sp2C){ + gcdialog_showText(sp2C, sp28, this->position, this->marker, func_803892C8, __chsmmole_additionalAbilityLearnActions); + } +} + +/** + * @brief Spawns a molehill for the actor + */ +void chsmmole_spawnMolehill(ActorMarker * marker){ + Actor *actor; + Actor *other; + s32 pad; + + actor = marker_getActor(marker); + other = spawn_child_actor(ACTOR_12C_MOLEHILL, &actor); + actor->unk100 = other->marker; + + if(marker); +} + +void func_80389984(Actor * this){ + u8 tmp; + + tmp = this->unk44_31; + if(tmp) + func_8030DA44(tmp); +} + +void chsmmole_Update(Actor * this){ + // Sets up the initial functions and state for the actor + s32 sp50[6]; // face buttons + f32 sp44[3]; // player position + void *sp40; + int sp34; + int user_input; + + // Checks the actor's selector value is lower than 0x9 + // Anything higher is a non-Spiral Mountain ability, and should use a different actor id + if(this->unkF4_8 >= 9) + return; + + if(!this->initialized){ + this->marker->propPtr->unk8_3 = 0; + actor_collisionOff(this); + this->initialized = TRUE; + marker_setFreeMethod(this->marker, func_80389984); + if(this->unkF4_8 == 1 || this->unkF4_8 == 8){//L80389A30 + sp40 = nodeprop_findByActorIdAndActorPosition(0x349, this); + if(!sp40){ + this->unk1C_x = this->position_x; + this->unk1C_y = this->position_y; + this->unk1C_z = this->position_z; + this->actor_specific_1_f = 300.0f; + } else{ //L80389A68 + nodeprop_getPosition(sp40, this->unk1C); + this->actor_specific_1_f = nodeprop_getRadius(sp40); + }//L80389A8C + if(this->unkF4_8 == 1){ + if(volatileFlag_get(VOLATILE_FLAG_1) || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)){ + func_80388FA0(this, 3); + } + } + }//L80389AC8 + if(chsmmole_learnedAnySpiralMountainAbilities()){ + mapSpecificFlags_set(1,1); + + if(chmole_learnedAllSpiralMountainAbilities()){ + mapSpecificFlags_set(3, 1); + mapSpecificFlags_set(2, 1); + mapSpecificFlags_set(0xC, 1); + mapSpecificFlags_set(0xF, 1); + } + } + }//L80389B20 + + if(!this->volatile_initialized){ + __spawnQueue_add_1((GenFunction_1)chsmmole_spawnMolehill, reinterpret_cast(s32, this->marker)); + this->volatile_initialized = TRUE; + }//L80389B4C + + if(this->unk138_23){ + func_8028E668(this->position, 180.0f, -40.0f, 120.0f); + }//L80389B64 + + func_8024E55C(0,sp50); //get face buttons press counters + player_getPosition(sp44); + switch (this->state) + { + case 1://L80389BAC + this->yaw_ideal = (f32)func_80329784(this); + func_80328FB0(this, 4.0f); + if( (this->unkF4_8 == 1 && !mapSpecificFlags_get(1)) + || (this->unkF4_8 == 8 && !mapSpecificFlags_get(2)) + || (this->unkF4_8 == 8 && mapSpecificFlags_get(3) && !mapSpecificFlags_get(0xF)) + ){//L80389C50 + + if( ((ml_distance_vec3f(sp44, this->unk1C) < this->actor_specific_1_f) && func_8028F20C()) + || mapSpecificFlags_get(0x10) + ){//L80389C8C + if(func_80329530(this, 0x96)) + func_8028F45C(9, this->position); + //L80389CA4 + func_80388FA0(this, 2); + } + } + else{//L80389CBC + if( !func_80329530(this, 0xfa) + || func_8028ECAC() + || !func_8028F20C() + || func_8028EC04() + ) break; + + sp34 = !((!(smMoleTable[this->unkF4_8-1].ability + 1)) || (!ability_isUnlocked( smMoleTable[this->unkF4_8-1].ability))); + if( (!sp34 && this->unkF4_8 != 1) + || fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) == 0 + || D_8038AFE4 < 6 + ){ + if(this->unkF4_8 != 8 || !fileProgressFlag_get(FILEPROG_FC_DEFEAT_GRUNTY)){ + if( func_8028EFC8() + && sp50[FACE_BUTTON(BUTTON_B)] == 1 + ){ + if(sp34 || this->unkF4_8 == 1 || this->unkF4_8 == 8){ + func_80388FA0(this, 5); + } + else{ + if(func_80329530(this, 0x96) && !sp34){ + func_8028F45C(9, this->position); + } + func_80388FA0(this, 2); + } + } + } + } + } + break; + case 2://L80389E2C + this->yaw_ideal = func_80329784(this); + func_80328FB0(this, 4.0f); + if( (f64) 0.0 < animctrl_getAnimTimer(this->animctrl) + && animctrl_getAnimTimer(this->animctrl) < 0.16 + ){ + func_8030E2C4(this->unk44_31); + }//L80389EA0 + if(actor_animationIsAt(this, 0.9999f)){ + if(!mapSpecificFlags_get(1)){ + chsmmole_80389610(this); + } + func_80388FA0(this, 3); + }//L80389EE0 + else if(actor_animationIsAt(this, 0.14f)){ + FUNC_8030E8B4(SFX_C6_SHAKING_MOUTH, 1.2f, 24000, this->position, 1250, 2500); + }else if(actor_animationIsAt(this, 0.4f)){ //L80389F14 + FUNC_8030E8B4(SFX_2C_PULLING_NOISE, 1.2f, 24000, this->position, 1250, 2500); + }else if(actor_animationIsAt(this, 0.75f)){//L80389F48 + FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1250, 2500); + + }else if(actor_animationIsAt(this, 0.35f)){//L80389F78 + if(mapSpecificFlags_get(1)){ + chsmmole_80389610(this); + } + } + break; + case 3://L80389FAC + this->yaw_ideal = func_80329784(this); + func_80328FB0(this, 4.0f); + if( ( actor_animationIsAt(this, 0.37f) + || actor_animationIsAt(this, 0.66f) + || actor_animationIsAt(this, 0.85f) + ) + && randf() < 0.2 + ){ + animctrl_setDirection(this->animctrl, animctrl_isPlayedForwards(this->animctrl)^1); + }//L8038A088 + else if( actor_animationIsAt(this, 0.25f) + || actor_animationIsAt(this, 0.28f) + || actor_animationIsAt(this, 0.31f) + ){ + func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.4f, 1.55f), 16000, this->position, 1250.0f, 2500.0f); + } //L8038A0D8 + else if( actor_animationIsAt(this, 0.45f) + || actor_animationIsAt(this, 0.48f) + || actor_animationIsAt(this, 0.51f) + || actor_animationIsAt(this, 0.7f) + || actor_animationIsAt(this, 0.73f) + || actor_animationIsAt(this, 0.76f) + ){ + func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.35f, 1.5f), 6000, this->position, 1250.0f, 2500.0f); + }//L8038A194 + + if(mapSpecificFlags_get(5)){ + mapSpecificFlags_set(5,0); + func_80388FA0(this, 4); + }//L8038A1B8 + user_input = -1; + if(this->unk38_0){ + this->lifetime_value += time_getDelta(); + if(func_803114C4() != 0xe1d){ + if(sp50[FACE_BUTTON(BUTTON_A)] == 1) + user_input = 1; //A button pressed + else if(sp50[FACE_BUTTON(BUTTON_B)] == 1) + user_input = 0; //B button pressed + }//L8038A218 + + if( user_input != -1){ //button was pressed + fileProgressFlag_set(FILEPROG_DB_SKIPPED_TUTORIAL, (user_input)?0:1); + gcdialog_showText((user_input)? 0xe07 : 0xe09, 0xe, this->position, this->marker, func_803892C8, __chsmmole_additionalAbilityLearnActions); + if(!user_input){ + chsmmole_skipIntroTutorial(); //give all SM moves + } + this->unk38_0 = 0; + }else if(!this->has_met_before && 5.0 < this->lifetime_value){ + gcdialog_showText(0xe1d, 0x86, this->position, this->marker, func_803892C8, NULL); + this->has_met_before = TRUE; + } + } + break; + case 4://L8038A31C + if( 0.35 < animctrl_getAnimTimer(this->animctrl) + && animctrl_getAnimTimer(this->animctrl) < 0.9 + ){ + func_8030E2C4(this->unk44_31); + }else{//L8038A378 + if(actor_animationIsAt(this, 0.9999f)){ + func_80388FA0(this, 1); + func_80386540(); + } + } + break; + }//L8038A3A0 +} diff --git a/src/SM/code_F0.c b/src/SM/code_F0.c index d46ee5b5..83cb6207 100644 --- a/src/SM/code_F0.c +++ b/src/SM/code_F0.c @@ -11,15 +11,15 @@ extern s32 D_80275650; extern ActorInfo D_8038AB00; extern ActorInfo D_8038ABF0; -extern ActorInfo D_8038AC20; //chAttackTutorial -extern ActorInfo D_8038AC78; //chCarrot Slave? -extern ActorInfo D_8038ACE8; //ch onion A -extern ActorInfo D_8038AD58; //ch cauliflower A -extern ActorInfo D_8038AC9C; //chCarrot FreeRange? -extern ActorInfo D_8038AD0C; //ch onion B -extern ActorInfo D_8038AD7C; //ch cauliflower B -extern ActorInfo chBottles; //chSmMole bottles -extern ActorInfo D_8038B0B0; //chJumpTutorial code_4070 +extern ActorInfo gChAttackTutorial; +extern ActorInfo gChVegetablesTopperA; +extern ActorInfo gChVegetablesBawlA; +extern ActorInfo gChVegetablesCollywobbleA; +extern ActorInfo gChVegetablesTopperB; +extern ActorInfo gChVegetablesBawlB; +extern ActorInfo gChVegetablesCollywobbleB; +extern ActorInfo gChBottles; +extern ActorInfo gChJumpTutorial; extern ActorInfo D_8038B0E0; extern ActorInfo D_8038B008; //chBanjosBed extern ActorInfo D_8038B044; //chBanjosChair @@ -142,15 +142,15 @@ void SM_func_80386810(void) { spawnableActorList_add(&D_8038AB00, actor_new, ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25); spawnableActorList_add(&D_8038ABF0, actor_new, ACTOR_FLAG_UNKNOWN_7); - spawnableActorList_add(&D_8038AC20, actor_new, ACTOR_FLAG_NONE); - spawnableActorList_add(&D_8038AC78, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25); - spawnableActorList_add(&D_8038ACE8, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25); - spawnableActorList_add(&D_8038AD58, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_21 | ACTOR_FLAG_UNKNOWN_25); - spawnableActorList_add(&D_8038AC9C, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25); - spawnableActorList_add(&D_8038AD0C, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25); - spawnableActorList_add(&D_8038AD7C, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_21 | ACTOR_FLAG_UNKNOWN_25); - spawnableActorList_add(&chBottles, actor_new, ACTOR_FLAG_UNKNOWN_8); - spawnableActorList_add(&D_8038B0B0, actor_new, ACTOR_FLAG_NONE); + spawnableActorList_add(&gChAttackTutorial, actor_new, ACTOR_FLAG_NONE); + spawnableActorList_add(&gChVegetablesTopperA, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25); + spawnableActorList_add(&gChVegetablesBawlA, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25); + spawnableActorList_add(&gChVegetablesCollywobbleA, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_21 | ACTOR_FLAG_UNKNOWN_25); + spawnableActorList_add(&gChVegetablesTopperB, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25); + spawnableActorList_add(&gChVegetablesBawlB, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25); + spawnableActorList_add(&gChVegetablesCollywobbleB, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_21 | ACTOR_FLAG_UNKNOWN_25); + spawnableActorList_add(&gChBottles, actor_new, ACTOR_FLAG_UNKNOWN_8); + spawnableActorList_add(&gChJumpTutorial, actor_new, ACTOR_FLAG_NONE); spawnableActorList_add(&D_8038B0E0, actor_new, ACTOR_FLAG_NONE); spawnableActorList_add(&D_8038B008, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_9 | ACTOR_FLAG_UNKNOWN_10); spawnableActorList_add(&D_8038B044, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_9 | ACTOR_FLAG_UNKNOWN_10); diff --git a/src/core2/ch/mole.c b/src/core2/ch/mole.c index 31822185..37ea0664 100644 --- a/src/core2/ch/mole.c +++ b/src/core2/ch/mole.c @@ -77,19 +77,19 @@ enum asset_e chmole_learnedAllLevelAbilitiesDialog(void){ int learned_all_moves = chmole_learnedAllLevelAbilities(level_id); switch(level_id){ case LEVEL_1_MUMBOS_MOUNTAIN: - return learned_all_moves ? ASSET_B4E_TEXT_BOTTLES_ALL_MM_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED; + return learned_all_moves ? ASSET_B4E_DIALOG_BOTTLES_ALL_MM_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED; case LEVEL_2_TREASURE_TROVE_COVE: - return learned_all_moves ? ASSET_A27_TEXT_BOTTLES_ALL_TTC_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED; + return learned_all_moves ? ASSET_A27_DIALOG_BOTTLES_ALL_TTC_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED; case LEVEL_3_CLANKERS_CAVERN: - return learned_all_moves ? ASSET_D37_TEXT_BOTTLES_ALL_CC_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED; + return learned_all_moves ? ASSET_D37_DIALOG_BOTTLES_ALL_CC_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED; case LEVEL_4_BUBBLEGLOOP_SWAMP: - return learned_all_moves ? ASSET_C8A_TEXT_BOTTLES_ALL_BGS_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED; + return learned_all_moves ? ASSET_C8A_DIALOG_BOTTLES_ALL_BGS_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED; case LEVEL_5_FREEZEEZY_PEAK: - return learned_all_moves ? ASSET_C2A_TEXT_BOTTLES_ALL_FP_GV_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED; + return learned_all_moves ? ASSET_C2A_DIALOG_BOTTLES_ALL_FP_GV_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED; case LEVEL_7_GOBIS_VALLEY: - return learned_all_moves ? ASSET_C2A_TEXT_BOTTLES_ALL_FP_GV_MOVES_LEARNED : ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED; + return learned_all_moves ? ASSET_C2A_DIALOG_BOTTLES_ALL_FP_GV_MOVES_LEARNED : ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED; default: - return ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED; + return ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED; } } @@ -157,9 +157,9 @@ void chmole_healthRefill(ActorMarker *marker, enum asset_e arg1, s32 arg2){ if( arg1 == moleTable[actor->unkF4_8-9].teach_text_id && item_getCount(ITEM_14_HEALTH) < item_getCount(ITEM_15_HEALTH_TOTAL) ){ - gcdialog_showText(ASSET_D39_TEXT_BOTTLES_REFILL_HEALTH, 7, 0, actor->marker, chmole_healthRefill, chmole_additionalAbilityLearnActions); + gcdialog_showText(ASSET_D39_DIALOG_BOTTLES_REFILL_HEALTH, 7, 0, actor->marker, chmole_healthRefill, chmole_additionalAbilityLearnActions); }//L802D9738 - else if(arg1 == moleTable[actor->unkF4_8-9].teach_text_id || arg1 == ASSET_D39_TEXT_BOTTLES_REFILL_HEALTH){ + else if(arg1 == moleTable[actor->unkF4_8-9].teach_text_id || arg1 == ASSET_D39_DIALOG_BOTTLES_REFILL_HEALTH){ gcdialog_showText(chmole_learnedAllGameAbilities()? 0xa87 : chmole_learnedAllLevelAbilitiesDialog(), 7, 0, actor->marker, chmole_healthRefill, NULL); } else{//L802D97BC diff --git a/src/core2/code_B62B0.c b/src/core2/code_B62B0.c index 155cb8ee..4e2907ea 100644 --- a/src/core2/code_B62B0.c +++ b/src/core2/code_B62B0.c @@ -17,13 +17,13 @@ typedef struct{ /* .data */ Struct_core2_B62B0_0 D_80370AC0[0xBB] = { - {MARKER_12A_TOPPER_A, 0x0000, {0x0904, 0x8504, 0x8504, 0x0000, 0x8504, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7484}}, - {MARKER_129_BAWL_A, 0x0000, {0x0504, 0x0984, 0x8504, 0x0000, 0x8504, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7484}}, - {MARKER_128_COLLYWOBBLE_A, 0x0000, {0x0000, 0x0000, 0x8404, 0x0984, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7404}}, + {MARKER_12A_TOPPER_THE_CARROT_A, 0x0000, {0x0904, 0x8504, 0x8504, 0x0000, 0x8504, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7484}}, + {MARKER_129_BAWL_THE_ONION_A, 0x0000, {0x0504, 0x0984, 0x8504, 0x0000, 0x8504, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7484}}, + {MARKER_128_COLLYWOBBLE_THE_CAULIFLOWER_A, 0x0000, {0x0000, 0x0000, 0x8404, 0x0984, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x7404}}, {MARKER_135_QUARRIE, 0x0000, {0x0000, 0x0000, 0x0000, 0x0000, 0x0804, 0x0804, 0x0000, 0x0804, 0x0804, 0x0000, 0x0000}}, - {MARKER_1E6_TOPPER_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}}, - {MARKER_1E7_BAWL_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}}, - {MARKER_1E8_COLLYWOBBLE_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}}, + {MARKER_1E6_TOPPER_THE_CARROT_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}}, + {MARKER_1E7_BAWL_THE_ONION_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}}, + {MARKER_1E8_COLLYWOBBLE_THE_CAULIFLOWER_B, 0x0001, {0x0904, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0000, 0x0984, 0x0A04, 0x0000, 0x1020}}, {MARKER_1EA_GRUNTLING_RED, 0x0001, {0x0A08, 0x0984, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0A84, 0x0984, 0x0A04, 0x0984, 0x2020}}, {MARKER_295_GRUNTLING_BLUE, 0x0001, {0x0A0C, 0x8988, 0x8100, 0x0984, 0x0A04, 0x0A04, 0x0A84, 0x0988, 0x0A04, 0x0000, 0x2020}}, {MARKER_1F1_GRUNTLING_BLACK, 0x0001, {0x0A10, 0x898C, 0x8100, 0x8988, 0x8A08, 0x8A08, 0x0A84, 0x098C, 0x0A04, 0x0000, 0x2020}}, diff --git a/src/lair/ch/brentilda.c b/src/lair/ch/brentilda.c index 799a34e9..ec50f728 100644 --- a/src/lair/ch/brentilda.c +++ b/src/lair/ch/brentilda.c @@ -48,7 +48,7 @@ void func_8038BADC(ActorMarker *marker, enum asset_e text_id, s32 arg2) { return; } } - gcdialog_showText(ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED, 0xC, this->position, this->marker, func_8038BADC, NULL); + gcdialog_showText(ASSET_D38_DIALOG_BOTTLES_ALL_MOVES_LEARNED, 0xC, this->position, this->marker, func_8038BADC, NULL); return; } subaddie_set_state(this, 1);