rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -61,8 +61,8 @@ void func_8038E0C8(Actor *this) {
if (!this->volatile_initialized) {
this->volatile_initialized = TRUE;
func_8028746C(this->animctrl, func_8038E060);
func_8028748C(this->animctrl, (s32) this->marker);
func_8028746C(this->anctrl, func_8038E060);
func_8028748C(this->anctrl, (s32) this->marker);
this->marker->propPtr->unk8_3 = TRUE;
this->unk1C[0] = 0.0f;
this->unk38_31 = 0;