Merge branch 'master' into 'document/code_91E10'
This commit is contained in:
@@ -658,7 +658,7 @@ void chvilegame_update(Actor *this) {
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||||
}
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if (this->state == 5) {
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if (local->unkC == 7) {
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func_8024E55C(0, sp30);
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controller_copyFaceButtons(0, sp30);
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if ((sp30[FACE_BUTTON(BUTTON_B)] > 0) && func_8038C2A8(local->vile_marker)) {
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func_8038A068(this, 0xA);
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}
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@@ -403,7 +403,7 @@ void func_803896FC(Actor *this){
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sp58 = func_8038BE20(this->position);
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sp54 = time_getDelta();
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func_8024E55C(0, sp3C);
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controller_copyFaceButtons(0, sp3C);
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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@@ -2,219 +2,249 @@
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#include "functions.h"
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#include "variables.h"
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/* chAttackTutorial - controls bottle teaching moves in spiral*/
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//external
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/* extern functions */
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void timed_exitStaticCamera(f32);
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void func_8028F918(s32);
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//public
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void func_80387764(ActorMarker *);
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void chAttackTutorial_setState(Actor * this, s32 arg1);
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/* public functions */
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void chAttackTutorial_talk(ActorMarker *);
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void chAttackTutorial_setState(Actor *this, s32 state);
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void chAttackTutorial_update(Actor *);
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/* .data */
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ActorInfo D_8038AC20 = { MARKER_12B_ATTACK_TUTORIAL, ACTOR_167_ATTACK_TUTORIAL, 0,
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enum chAttackTutorial_state_e {
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ATTACK_TUTORIAL_STATE_1_UNKNOWN = 1,
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ATTACK_TUTORIAL_STATE_2_UNKNOWN,
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ATTACK_TUTORIAL_STATE_3_UNKNOWN,
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ATTACK_TUTORIAL_STATE_4_UNKNOWN,
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ATTACK_TUTORIAL_STATE_5_UNKNOWN
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};
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ActorInfo D_8038AC20 = {
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MARKER_12B_ATTACK_TUTORIAL, ACTOR_167_ATTACK_TUTORIAL, NULL,
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1, NULL,
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chAttackTutorial_update, actor_update_func_80326224, func_80325340,
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0, 0, 0.0f, 0
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};
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/* .code */
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void __chAttackTutorial_spawnEnemy(ActorMarker *marker, s32 enemy_id){
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void __chAttackTutorial_enemy(ActorMarker *marker, enum actor_e enemy_id) {
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Actor *actor = marker_getActor(marker);
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s32 pad;
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Actor *other = spawn_child_actor(enemy_id, &actor);
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Actor *enemy = spawn_child_actor(enemy_id, &actor);
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actor->unk100 = other->marker;
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other->unk100 = actor->marker;
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if(actor->unk10_12 == 3 && actor->unk38_31 == 1){
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other->unk38_31 = 1;
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}else{//L803871D4
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other->unk38_31 = 0;
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actor->unk100 = enemy->marker;
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enemy->unk100 = actor->marker;
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if (actor->unk10_12 == VEGETABLE_3_COLLY_WOBBLE && actor->unk38_31 == 1) {
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enemy->unk38_31 = 1;
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}
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other->unk10_12 = 1;
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if(marker);
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else {//L803871D4
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enemy->unk38_31 = 0;
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}
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enemy->unk10_12 = VEGETABLE_1_TOPPER;
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if (marker);
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}
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s32 SM_func_803871FC(Actor *this, s32 arg1){
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volatile s32 sp1C;
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s32 tmp_v0;
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sp1C = (arg1 == 1)? ACTOR_166_TOPPER_A : (tmp_v0 = (arg1 == 2)? ACTOR_165_BAWL_A : ACTOR_164_COLLYWOBBLE_A);
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__spawnQueue_add_2(__chAttackTutorial_spawnEnemy, this->marker, sp1C);
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s32 __chAttackTutorial_spawnEnemy(Actor *this, enum vegetable_e vegetable_id) {
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volatile enum actor_e enemy_id;
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enemy_id = vegetable_id == VEGETABLE_1_TOPPER ? ACTOR_166_TOPPER_A :
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vegetable_id == VEGETABLE_2_BAWL ? ACTOR_165_BAWL_A : ACTOR_164_COLLYWOBBLE_A;
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__spawnQueue_add_2(__chAttackTutorial_enemy, this->marker, enemy_id);
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}
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void func_80387258(ActorMarker *marker, enum asset_e text_id, s32 arg2){
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chAttackTutorial_setState(marker_getActor(marker), 2);
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void __chAttackTutorial_learnedTextActions(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
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chAttackTutorial_setState(marker_getActor(marker), ATTACK_TUTORIAL_STATE_2_UNKNOWN);
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}
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void func_80387288(ActorMarker *marker, enum asset_e text_id, s32 arg2){
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void __chAttackTutorial_learnedTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
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Actor *actor = marker_getActor(marker);
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func_8028F918(0);
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switch(text_id){
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case 0xe15://L803872C8
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switch (text_id) {
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case ASSET_E15_TEXT_UNKNOWN://L803872C8
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ability_unlock(ABILITY_C_ROLL);
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chAttackTutorial_setState(actor, 2);
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chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
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break;
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case 0xe17://L803872E4
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case ASSET_E17_TEXT_UNKNOWN://L803872E4
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ability_unlock(ABILITY_B_RATATAT_RAP);
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chAttackTutorial_setState(actor, 2);
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chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
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break;
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}//L803872FC
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timed_exitStaticCamera(0.0f);
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}
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void chAttackTutorial_setState(Actor * this, s32 arg1){
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switch (arg1)
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{
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case 5:
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if(this->unk10_12 == 0){
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ability_unlock(ABILITY_4_CLAW_SWIPE);
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gcdialog_showText(ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN, 0xE, this->unk1C, this->marker, func_80387288, func_80387258);
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}
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else{
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gcdialog_showText((this->unk10_12 == 1) ? ASSET_E15_TEXT_UNKNOWN : ASSET_E17_TEXT_UNKNOWN, 0xE, this->unk1C, this->marker, func_80387288, NULL);
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}
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break;
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case 2://L803873E0
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this->unk38_31 = 0;
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SM_func_803871FC(this, ++this->unk10_12);
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break;
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case 3://L8038742C
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mapSpecificFlags_set(5,1);
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mapSpecificFlags_set(0xC, 1);
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marker_despawn(this->marker);
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break;
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case 4://L80387454
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mapSpecificFlags_set(0xC, 1);
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if(!honeycombscore_get(HONEYCOMB_17_SM_COLIWOBBLE)){
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this->unk10_12 = 3;
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this->unk38_31 = 1;
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SM_func_803871FC(this, this->unk10_12);
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}
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break;
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void chAttackTutorial_setState(Actor *this, s32 state) {
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switch (state) {
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case ATTACK_TUTORIAL_STATE_5_UNKNOWN:
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if (this->unk10_12 == NULL) {
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ability_unlock(ABILITY_4_CLAW_SWIPE);
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gcdialog_showText(ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnedTextCallback, __chAttackTutorial_learnedTextActions);
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}
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else {
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gcdialog_showText(this->unk10_12 == VEGETABLE_1_TOPPER ? ASSET_E15_TEXT_UNKNOWN : ASSET_E17_TEXT_UNKNOWN, 0xE, this->unk1C, this->marker, __chAttackTutorial_learnedTextCallback, NULL);
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}
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break;
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case ATTACK_TUTORIAL_STATE_2_UNKNOWN://L803873E0
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this->unk38_31 = 0;
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__chAttackTutorial_spawnEnemy(this, ++this->unk10_12);
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break;
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case ATTACK_TUTORIAL_STATE_3_UNKNOWN://L8038742C
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mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, TRUE);
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mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE);
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marker_despawn(this->marker);
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break;
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case ATTACK_TUTORIAL_STATE_4_UNKNOWN://L80387454
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mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE);
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if (!honeycombscore_get(HONEYCOMB_17_SM_COLIWOBBLE)) {
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this->unk10_12 = VEGETABLE_3_COLLY_WOBBLE;
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this->unk38_31 = 1;
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__chAttackTutorial_spawnEnemy(this, this->unk10_12);
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}
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break;
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}//L803874A8
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subaddie_set_state(this, arg1);
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subaddie_set_state(this, state);
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}
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int func_803874C4(void){
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return ability_isUnlocked(ABILITY_4_CLAW_SWIPE)
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&& ability_isUnlocked(ABILITY_C_ROLL)
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&& ability_isUnlocked(ABILITY_B_RATATAT_RAP);
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int __chAttackTutorial_isEveryAbilitiesUnlocked(void) {
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return ability_isUnlocked(ABILITY_4_CLAW_SWIPE) &&
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ability_isUnlocked(ABILITY_C_ROLL) &&
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ability_isUnlocked(ABILITY_B_RATATAT_RAP);
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}
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void chAttackTutorial_update(Actor *this){
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f32 sp2C;
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Actor *bottles;
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if(!this->initialized){
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//find closest tutorial bottles
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bottles = actorArray_findClosestActorFromActorId(this->position, ACTOR_12B_TUTORIAL_BOTTLES, -1, &sp2C);
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if(bottles != NULL){
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this->unk1C_x = bottles->position_x;
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this->unk1C_y = bottles->position_y;
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this->unk1C_z = bottles->position_z;
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}else{
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{this->unk1C_x = this->position_x;
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this->unk1C_y = this->position_y;
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this->unk1C_z = this->position_z;}
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void chAttackTutorial_update(Actor *this) {
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f32 distance_to_bottles;
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Actor *bottles_ptr;
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if (!this->initialized) {
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bottles_ptr = actorArray_findClosestActorFromActorId(this->position, ACTOR_12B_TUTORIAL_BOTTLES, -1, &distance_to_bottles);
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if (bottles_ptr != NULL) {
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this->unk1C_x = bottles_ptr->position_x;
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||||
this->unk1C_y = bottles_ptr->position_y;
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||||
this->unk1C_z = bottles_ptr->position_z;
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||||
}
|
||||
this->unk10_12 = (ability_isUnlocked(ABILITY_C_ROLL))? 2 : (ability_isUnlocked(ABILITY_4_CLAW_SWIPE)? 1:0);
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else {
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||||
this->unk1C_x = this->position_x;
|
||||
this->unk1C_y = this->position_y;
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||||
this->unk1C_z = this->position_z;
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||||
}
|
||||
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||||
this->unk10_12 = ability_isUnlocked(ABILITY_C_ROLL) ? VEGETABLE_2_BAWL :
|
||||
ability_isUnlocked(ABILITY_4_CLAW_SWIPE) ? VEGETABLE_1_TOPPER : NULL;
|
||||
|
||||
this->initialized = TRUE;
|
||||
}
|
||||
|
||||
switch(this->state){
|
||||
case 1://L80387610
|
||||
if(mapSpecificFlags_get(4))
|
||||
chAttackTutorial_setState(this, 5);
|
||||
|
||||
if(func_803874C4() || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))
|
||||
chAttackTutorial_setState(this, 4);
|
||||
break;
|
||||
case 2://L80387658
|
||||
if(mapSpecificFlags_get(7)){
|
||||
func_80387764(this->marker);
|
||||
mapSpecificFlags_set(7,0);
|
||||
switch (this->state) {
|
||||
case ATTACK_TUTORIAL_STATE_1_UNKNOWN://L80387610
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_4)) {
|
||||
chAttackTutorial_setState(this, ATTACK_TUTORIAL_STATE_5_UNKNOWN);
|
||||
}
|
||||
|
||||
if (__chAttackTutorial_isEveryAbilitiesUnlocked() || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {
|
||||
chAttackTutorial_setState(this, ATTACK_TUTORIAL_STATE_4_UNKNOWN);
|
||||
}
|
||||
break;
|
||||
case 5://L80387680
|
||||
|
||||
case ATTACK_TUTORIAL_STATE_2_UNKNOWN://L80387658
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_7)) {
|
||||
chAttackTutorial_talk(this->marker);
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_7, FALSE);
|
||||
}
|
||||
break;
|
||||
|
||||
case ATTACK_TUTORIAL_STATE_5_UNKNOWN://L80387680
|
||||
break;
|
||||
}////L80387680
|
||||
}
|
||||
|
||||
void func_80387690(ActorMarker *marker, enum asset_e text_id, s32 arg2){
|
||||
void __chAttackTutorial_attackTextCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
|
||||
Actor *actor = marker_getActor(marker);
|
||||
switch(text_id){
|
||||
case 0xDFF:
|
||||
|
||||
switch (text_id) {
|
||||
case ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN:
|
||||
func_8028F918(0);
|
||||
break;
|
||||
case 0xE14:
|
||||
case 0xE16:
|
||||
case 0xE18:
|
||||
SM_func_803871FC(actor, actor->unk10_12);
|
||||
|
||||
case ASSET_E14_TEXT_UNKNOWN:
|
||||
case ASSET_E16_TEXT_UNKNOWN:
|
||||
case ASSET_E18_TEXT_UNKNOWN:
|
||||
__chAttackTutorial_spawnEnemy(actor, actor->unk10_12);
|
||||
break;
|
||||
case 0xE15:
|
||||
|
||||
case ASSET_E15_TEXT_UNKNOWN:
|
||||
ability_unlock(ABILITY_C_ROLL);
|
||||
chAttackTutorial_setState(actor, 2);
|
||||
chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
|
||||
break;
|
||||
case 0xE17:
|
||||
|
||||
case ASSET_E17_TEXT_UNKNOWN:
|
||||
ability_unlock(ABILITY_B_RATATAT_RAP);
|
||||
chAttackTutorial_setState(actor, 2);
|
||||
chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_2_UNKNOWN);
|
||||
break;
|
||||
case 0xE12:
|
||||
case 0xE19:
|
||||
chAttackTutorial_setState(actor, 3);
|
||||
|
||||
case ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES:
|
||||
case ASSET_E19_TEXT_UNKNOWN:
|
||||
chAttackTutorial_setState(actor, ATTACK_TUTORIAL_STATE_3_UNKNOWN);
|
||||
break;
|
||||
}
|
||||
timed_exitStaticCamera(0.0f);
|
||||
}//*/
|
||||
|
||||
void func_80387764(ActorMarker * marker){
|
||||
s32 sp34;
|
||||
int temp_a2;
|
||||
s32 sp2C = 4;
|
||||
|
||||
timed_exitStaticCamera(0.0f);
|
||||
}
|
||||
|
||||
void chAttackTutorial_talk(ActorMarker *marker) {
|
||||
s32 text_id;
|
||||
int try_count;
|
||||
s32 text_flags = 4;
|
||||
|
||||
Actor *actor = marker_getActor(marker);
|
||||
|
||||
temp_a2 = actor->unk38_31 ? 1 : 0 ;
|
||||
if( temp_a2 ){
|
||||
sp2C = 0xE;
|
||||
try_count = BOOL(actor->unk38_31);
|
||||
|
||||
if (try_count) {
|
||||
text_flags = 0xE;
|
||||
}
|
||||
|
||||
switch (actor->unk10_12) {
|
||||
case 0x1: //L803877D8
|
||||
sp34 = temp_a2 ? ASSET_E15_TEXT_UNKNOWN : ASSET_E14_TEXT_UNKNOWN; //dialog enums
|
||||
case VEGETABLE_1_TOPPER: //L803877D8
|
||||
text_id = try_count ? ASSET_E15_TEXT_UNKNOWN : ASSET_E14_TEXT_UNKNOWN;
|
||||
break;
|
||||
|
||||
case 0x2: //L803877F4
|
||||
sp34 = temp_a2 ? ASSET_E17_TEXT_UNKNOWN : ASSET_E16_TEXT_UNKNOWN; //dialog enums
|
||||
case VEGETABLE_2_BAWL: //L803877F4
|
||||
text_id = try_count ? ASSET_E17_TEXT_UNKNOWN : ASSET_E16_TEXT_UNKNOWN;
|
||||
break;
|
||||
|
||||
case 3: //L80387810
|
||||
sp34 = temp_a2 ? ASSET_E19_TEXT_UNKNOWN : ASSET_E18_TEXT_UNKNOWN; //dialog enums
|
||||
case VEGETABLE_3_COLLY_WOBBLE: //L80387810
|
||||
text_id = try_count ? ASSET_E19_TEXT_UNKNOWN : ASSET_E18_TEXT_UNKNOWN;
|
||||
break;
|
||||
|
||||
default:
|
||||
//sp34 = actor->unk38_31;
|
||||
break;
|
||||
}//L8038782C
|
||||
|
||||
if (sp34 == ASSET_E19_TEXT_UNKNOWN) {
|
||||
if (text_id == ASSET_E19_TEXT_UNKNOWN) {
|
||||
func_8028F94C(2, actor->unk1C);
|
||||
}
|
||||
//L80387848
|
||||
if (!mapSpecificFlags_get(3) && chmole_learnedAllSpiralMountainAbilities() && temp_a2) {
|
||||
mapSpecificFlags_set(3, 1);
|
||||
sp34 = ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES;
|
||||
}//L80387848
|
||||
|
||||
if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities() && try_count) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
|
||||
text_id = ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES;
|
||||
}//L80387898
|
||||
|
||||
if (temp_a2) {
|
||||
if (try_count) {
|
||||
timed_setStaticCameraToNode(0.0f, 6);
|
||||
}//L803878B0
|
||||
|
||||
gcdialog_showText(sp34, sp2C, actor->unk1C, actor->marker, func_80387690, NULL);
|
||||
gcdialog_showText(text_id, text_flags, actor->unk1C, actor->marker, __chAttackTutorial_attackTextCallback, NULL);
|
||||
actor->unk38_31++;
|
||||
}
|
||||
|
163
src/SM/ch/jumptutorial.c
Normal file
163
src/SM/ch/jumptutorial.c
Normal file
@@ -0,0 +1,163 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
/* extern functions */
|
||||
Actor *func_802D94B4(ActorMarker *, Gfx **, Mtx **, Vtx **);
|
||||
void timed_exitStaticCamera(f32);
|
||||
|
||||
/* public functions */
|
||||
void chJumpTutorial_update(Actor *this);
|
||||
void chJumpTutorial_setState(Actor *this, s32 state);
|
||||
|
||||
/* .data */
|
||||
enum chJumpTutorial_state_e {
|
||||
JUMP_TUTORIAL_STATE_1_IDLE = 1,
|
||||
JUMP_TUTORIAL_STATE_2_TEACHING,
|
||||
JUMP_TUTORIAL_STATE_3_DISAPPEARED
|
||||
};
|
||||
|
||||
ActorInfo D_8038B0B0 = {
|
||||
MARKER_1ED_JUMP_TUTORIAL, ACTOR_3B9_JUMP_TUTORIAL, NULL,
|
||||
1, NULL,
|
||||
chJumpTutorial_update, actor_update_func_80326224, func_80325340,
|
||||
0, 0, 0.0f, 0
|
||||
};
|
||||
|
||||
/* .code */
|
||||
void __chJumpTutorial_setStaticCameraToNode4(Actor *this) {
|
||||
timed_setStaticCameraToNode(0.0f, 4);
|
||||
}
|
||||
|
||||
void __chJumpTutorial_textCallback(ActorMarker *caller, enum asset_e text_id, s32 arg2) {
|
||||
Actor *actor = marker_getActor(caller);
|
||||
|
||||
if (text_id == ASSET_DF9_TEXT_BOTTLES_UNKNOWN || text_id == ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES) {
|
||||
chJumpTutorial_setState(actor, JUMP_TUTORIAL_STATE_3_DISAPPEARED);
|
||||
}
|
||||
|
||||
timed_exitStaticCamera(0.0f);
|
||||
}
|
||||
|
||||
void chJumpTutorial_setState(Actor *this, s32 state) {
|
||||
switch (state) {
|
||||
case JUMP_TUTORIAL_STATE_2_TEACHING://L8038A50C
|
||||
this->sm_4070.dialog_id = NULL;
|
||||
player_getPosition(this->velocity);
|
||||
func_8028F918(0);
|
||||
|
||||
if (ability_isUnlocked(ABILITY_7_FEATHERY_FLAP)) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_9_ABILITY_FEATHERY_UNLOCKED, TRUE);
|
||||
}
|
||||
else if (ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER)) {//L8038A540
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_8_ABILITY_HOLD_A_JUMP_HIGHER_UNLOCKED, TRUE);
|
||||
}
|
||||
else {//L8038A560
|
||||
__chJumpTutorial_setStaticCameraToNode4(this);
|
||||
ability_unlock(ABILITY_A_HOLD_A_JUMP_HIGHER);
|
||||
|
||||
gcdialog_showText(ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN, 0xe, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);
|
||||
this->sm_4070.dialog_id = ASSET_E1A_TEXT_BOTTLES_UNKNOWN;
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_8_ABILITY_HOLD_A_JUMP_HIGHER_UNLOCKED, FALSE);
|
||||
}
|
||||
break;
|
||||
|
||||
case JUMP_TUTORIAL_STATE_3_DISAPPEARED://L8038A5B0
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, TRUE);
|
||||
break;
|
||||
}//L8038A5BC
|
||||
|
||||
subaddie_set_state(this, state);
|
||||
}
|
||||
|
||||
void chJumpTutorial_update(Actor *this) {
|
||||
f32 plyr_pos[3];
|
||||
s32 face_buttons[6];
|
||||
f32 distance_to_bottles;
|
||||
Actor *bottles_ptr;
|
||||
s32 dialog_id;
|
||||
|
||||
if (!this->initialized) {
|
||||
bottles_ptr = actorArray_findClosestActorFromActorId(this->position, ACTOR_12B_TUTORIAL_BOTTLES, -1, &distance_to_bottles);
|
||||
|
||||
if (bottles_ptr) {
|
||||
this->unk1C_x = bottles_ptr->position_x;
|
||||
this->unk1C_y = bottles_ptr->position_y;
|
||||
this->unk1C_z = bottles_ptr->position_z;
|
||||
}
|
||||
else {//L8038A630
|
||||
this->unk1C_x = this->position_x;
|
||||
this->unk1C_y = this->position_y;
|
||||
this->unk1C_z = this->position_z;
|
||||
}//L8038A644
|
||||
|
||||
this->initialized = TRUE;
|
||||
}//L8038A650
|
||||
|
||||
controller_copyFaceButtons(0, face_buttons);
|
||||
|
||||
switch (this->state) {
|
||||
case JUMP_TUTORIAL_STATE_1_IDLE://L8038A688
|
||||
if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) {
|
||||
marker_despawn(this->marker);
|
||||
}
|
||||
else if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_E)) {
|
||||
chJumpTutorial_setState(this, JUMP_TUTORIAL_STATE_2_TEACHING);
|
||||
}
|
||||
break;
|
||||
|
||||
case JUMP_TUTORIAL_STATE_2_TEACHING://L8038A6C8
|
||||
if (!func_803114B0()) {
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_8_ABILITY_HOLD_A_JUMP_HIGHER_UNLOCKED)) {
|
||||
__chJumpTutorial_setStaticCameraToNode4(this);
|
||||
ability_unlock(ABILITY_7_FEATHERY_FLAP);
|
||||
|
||||
gcdialog_showText(ASSET_DF7_TEXT_BOTTLES_FEATHERY_FLAP_LEARN, 0xa, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);
|
||||
this->sm_4070.dialog_id = ASSET_E1B_TEXT_BOTTLES_UNKNOWN;
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_8_ABILITY_HOLD_A_JUMP_HIGHER_UNLOCKED, FALSE);
|
||||
}//L8038A730
|
||||
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_9_ABILITY_FEATHERY_UNLOCKED)) {
|
||||
__chJumpTutorial_setStaticCameraToNode4(this);
|
||||
ability_unlock(ABILITY_8_FLAP_FLIP);
|
||||
|
||||
gcdialog_showText(ASSET_DF8_TEXT_BOTTLES_FLAP_FLIP_LEARN, 0xa, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);
|
||||
this->sm_4070.dialog_id = ASSET_E1C_TEXT_BOTTLES_UNKNOWN;
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_9_ABILITY_FEATHERY_UNLOCKED, FALSE);
|
||||
}//L8038A794
|
||||
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_A)) {
|
||||
__chJumpTutorial_setStaticCameraToNode4(this);
|
||||
func_8028F94C(2, this->unk1C);
|
||||
|
||||
if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities()) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
|
||||
dialog_id = ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES;
|
||||
}
|
||||
else {
|
||||
dialog_id = ASSET_DF9_TEXT_BOTTLES_UNKNOWN;
|
||||
}
|
||||
|
||||
gcdialog_showText(dialog_id, 0xe, this->unk1C, this->marker, __chJumpTutorial_textCallback, NULL);
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_A, FALSE);
|
||||
this->sm_4070.dialog_id = NULL;
|
||||
}
|
||||
}//L8038A828
|
||||
|
||||
player_getPosition(plyr_pos);
|
||||
plyr_pos[0] = this->velocity_x;
|
||||
plyr_pos[2] = this->velocity_z;
|
||||
func_8028FAB0(plyr_pos);
|
||||
|
||||
if (func_8028EFC8() && face_buttons[FACE_BUTTON(BUTTON_B)] == TRUE && func_8028F20C()) {
|
||||
if (this->sm_4070.dialog_id) {
|
||||
gcdialog_showText(dialog_id = this->sm_4070.dialog_id, 0, NULL, NULL, NULL, NULL);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case JUMP_TUTORIAL_STATE_3_DISAPPEARED://L8038A8A0
|
||||
marker_despawn(this->marker);
|
||||
break;
|
||||
}//L8038A8AC
|
||||
}
|
638
src/SM/ch/smbottles.c
Normal file
638
src/SM/ch/smbottles.c
Normal file
@@ -0,0 +1,638 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
/* extern functions */
|
||||
Actor *func_802D94B4(ActorMarker *, Gfx **, Mtx **, Vtx **);
|
||||
void func_8028E668(f32 *, f32, f32, f32);
|
||||
void func_80328FB0(Actor *, f32);
|
||||
void func_8030DA44(u8);
|
||||
void timed_exitStaticCamera(f32);
|
||||
void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
|
||||
|
||||
/* typedefs and declarations */
|
||||
enum chSmBottles_state_e {
|
||||
SM_BOTTLES_STATE_1_UNKNOWN = 1,
|
||||
SM_BOTTLES_STATE_2_UNKNOWN,
|
||||
SM_BOTTLES_STATE_3_UNKNOWN,
|
||||
SM_BOTTLES_STATE_4_UNKNOWN,
|
||||
SM_BOTTLES_STATE_5_UNKNOWN
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
s16 teach_text_id;
|
||||
s16 refresher_text_id;
|
||||
s8 camera_node;
|
||||
s8 ability;
|
||||
} ChSmBottlesDialog;
|
||||
|
||||
/* public functions */
|
||||
void chSmBottles_update(Actor *this);
|
||||
void __chSmBottles_talk(Actor *this);
|
||||
|
||||
/* .data */
|
||||
ActorAnimationInfo chSmBottlesAnimations[6] = {
|
||||
{NULL, 0.0f},
|
||||
{ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f},
|
||||
{ASSET_13A_ANIM_BOTTLES_ENTER, 4.5f},
|
||||
{ASSET_13B_ANIM_BOTTLES_IDLE, 7.0f},
|
||||
{ASSET_139_ANIM_BOTTLES_EXIT, 1.7f},
|
||||
{ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f}
|
||||
};
|
||||
|
||||
ActorInfo chBottles = {
|
||||
MARKER_B7_TUTORIAL_BOTTLES, ACTOR_12B_TUTORIAL_BOTTLES, ASSET_387_MODEL_BOTTLES,
|
||||
1, chSmBottlesAnimations,
|
||||
chSmBottles_update, actor_update_func_80326224, func_802D94B4,
|
||||
0, 0, 0.0f, 0
|
||||
};
|
||||
|
||||
ChSmBottlesDialog chSmBottlesDialogTable[8] = {
|
||||
{ASSET_DF3_TEXT_BOTTLES_INTRODUCTION, ASSET_E08_TEXT_BOTTLES_FIND_ANOTHER_MOLEHILL, 0x1, -1},
|
||||
{ASSET_DF4_TEXT_BOTTLES_CAMERA_CONTROL_LEARN, ASSET_DF5_TEXT_BOTTLES_CAMERA_CONTROL_REFRESHER, 0x3, ABILITY_3_CAMERA_CONTROL},
|
||||
{ASSET_DFB_TEXT_BOTTLES_DIVE_LEARN, ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER, 0x5, ABILITY_F_DIVE},
|
||||
{-1, ASSET_E00_TEXT_BOTTLES_ATTACK_REFRESHER, 0x6, ABILITY_B_RATATAT_RAP},
|
||||
{ASSET_E04_TEXT_BOTTLES_BEAK_BARGE_LEARN, ASSET_E06_TEXT_BOTTLES_BEAK_BARGE_REFRESHER, 0x8, ABILITY_0_BARGE},
|
||||
{-1, ASSET_DFA_TEXT_BOTTLES_JUMP_REFRESHER, 0x4, ABILITY_8_FLAP_FLIP},
|
||||
{ASSET_E01_TEXT_BOTTLES_CLIMB_LEARN, ASSET_E03_TEXT_BOTTLES_CLIMB_REFRESHER, 0x7, ABILITY_5_CLIMB},
|
||||
{ASSET_E10_TEXT_BOTTLES_BRIDGE_BROKEN, ASSET_E11_TEXT_BOTTLES_BRIDGE_STILL_BROKEN, 0x11, -1},
|
||||
};
|
||||
|
||||
s32 chSmBottlesDialogIndex = 0;
|
||||
|
||||
/* .code */
|
||||
|
||||
/**
|
||||
* @brief Checks if any Spiral Mountain abilities have been learned
|
||||
*/
|
||||
bool __chSmBottles_isAnySpiralMountainAbilityLearned(void) {
|
||||
return ability_isUnlocked(ABILITY_F_DIVE) ||
|
||||
ability_isUnlocked(ABILITY_4_CLAW_SWIPE) ||
|
||||
ability_isUnlocked(ABILITY_C_ROLL) ||
|
||||
ability_isUnlocked(ABILITY_B_RATATAT_RAP) ||
|
||||
ability_isUnlocked(ABILITY_0_BARGE) ||
|
||||
ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER) ||
|
||||
ability_isUnlocked(ABILITY_7_FEATHERY_FLAP) ||
|
||||
ability_isUnlocked(ABILITY_8_FLAP_FLIP) ||
|
||||
ability_isUnlocked(ABILITY_5_CLIMB);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Sets all Spiral Mountain abilities to used & disables the noise
|
||||
* played when the player uses an ability for the first time.
|
||||
*/
|
||||
void __chSmBottles_setHasUsedSpiralMountainAbilities(void) {
|
||||
ability_unlock(ABILITY_3_CAMERA_CONTROL);
|
||||
ability_setHasUsed(ABILITY_0_BARGE);
|
||||
ability_setHasUsed(ABILITY_1_BEAK_BOMB);
|
||||
ability_setHasUsed(ABILITY_2_BEAK_BUSTER);
|
||||
ability_setHasUsed(ABILITY_3_CAMERA_CONTROL);
|
||||
ability_setHasUsed(ABILITY_4_CLAW_SWIPE);
|
||||
ability_setHasUsed(ABILITY_5_CLIMB);
|
||||
ability_setHasUsed(ABILITY_B_RATATAT_RAP);
|
||||
ability_setHasUsed(ABILITY_C_ROLL);
|
||||
ability_setHasUsed(ABILITY_A_HOLD_A_JUMP_HIGHER);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Unlocks all of the Spiral Mountain moves.
|
||||
*/
|
||||
void __chSmBottles_skipIntroTutorial(void) {
|
||||
ability_unlock(ABILITY_F_DIVE);
|
||||
ability_unlock(ABILITY_4_CLAW_SWIPE);
|
||||
ability_unlock(ABILITY_C_ROLL);
|
||||
ability_unlock(ABILITY_B_RATATAT_RAP);
|
||||
ability_unlock(ABILITY_0_BARGE);
|
||||
ability_unlock(ABILITY_A_HOLD_A_JUMP_HIGHER);
|
||||
ability_unlock(ABILITY_7_FEATHERY_FLAP);
|
||||
ability_unlock(ABILITY_8_FLAP_FLIP);
|
||||
ability_unlock(ABILITY_5_CLIMB);
|
||||
__chSmBottles_setHasUsedSpiralMountainAbilities();
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief If the player is talking to Intro Bottles for the first time, use the
|
||||
* camera that points to the lair. Otherwise, use the camera for the ability.
|
||||
*/
|
||||
void __chSmBottles_setStaticCameraToNode(Actor *this) {
|
||||
if (this->unkF4_8 == 1 && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) {
|
||||
timed_setStaticCameraToNode(0.0f, 0x12);
|
||||
}
|
||||
else { //L80388F68
|
||||
timed_setStaticCameraToNode(0.0f, chSmBottlesDialogTable[this->unkF4_8 - 1].camera_node);
|
||||
}
|
||||
}
|
||||
|
||||
void __chSmBottles_setState(Actor *this, s32 next_state) {
|
||||
Actor *other;
|
||||
ActorMarker *molehillMarker;
|
||||
|
||||
switch (this->state) {
|
||||
case SM_BOTTLES_STATE_1_UNKNOWN://L80388FE8
|
||||
this->unk138_23 = 1;
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_4_UNKNOWN://L80388FF8
|
||||
this->unk138_23 = 0;
|
||||
|
||||
case SM_BOTTLES_STATE_2_UNKNOWN://L80389004
|
||||
func_8030DA44(this->unk44_31);
|
||||
this->unk44_31 = 0;
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_5_UNKNOWN://L80389018
|
||||
this->unk138_23 = 0;
|
||||
func_8028F918(0);
|
||||
break;
|
||||
}//L8038902C
|
||||
|
||||
switch (next_state) {
|
||||
case SM_BOTTLES_STATE_4_UNKNOWN:
|
||||
other = subaddie_getLinkedActor(this);
|
||||
molehillMarker = this->unk100;
|
||||
|
||||
if (molehillMarker && other && molehillMarker->id == 0xB8) {
|
||||
subaddie_set_state_with_direction(other, 3, 0.0001f, 1);
|
||||
}
|
||||
|
||||
actor_playAnimationOnce(this);
|
||||
|
||||
this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex();
|
||||
sfxsource_setSfxId(this->unk44_31, 0x3f9);
|
||||
func_8030DD14(this->unk44_31, 2);
|
||||
sfxsource_playSfxAtVolume(this->unk44_31, 1.4f);
|
||||
sfxsource_setSampleRate(this->unk44_31, 0x6590);
|
||||
|
||||
func_8028F918(0);
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_1_UNKNOWN:
|
||||
animctrl_setSmoothTransition(this->animctrl, 0);
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_5_UNKNOWN:
|
||||
__chSmBottles_setStaticCameraToNode(this);
|
||||
func_8028F94C(2, this->position);
|
||||
__chSmBottles_talk(this);
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_3_UNKNOWN:
|
||||
actor_loopAnimation(this);
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_2_UNKNOWN:
|
||||
other = subaddie_getLinkedActor(this);
|
||||
molehillMarker = this->unk100;
|
||||
|
||||
if (molehillMarker && other && molehillMarker->id == 0xB8) {
|
||||
subaddie_set_state_with_direction(other, 2, 0.0001f, 1);
|
||||
}
|
||||
|
||||
animctrl_setSmoothTransition(this->animctrl, 1);
|
||||
actor_playAnimationOnce(this);
|
||||
|
||||
this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex();
|
||||
sfxsource_setSfxId(this->unk44_31, 0x3f9);
|
||||
func_8030DD14(this->unk44_31, 2);
|
||||
sfxsource_playSfxAtVolume(this->unk44_31, 1.4f);
|
||||
sfxsource_setSampleRate(this->unk44_31, 0x6590);
|
||||
|
||||
__chSmBottles_setStaticCameraToNode(this);
|
||||
func_8028F94C(2, this->position);
|
||||
break;
|
||||
}
|
||||
|
||||
subaddie_set_state_with_direction(this, next_state, 0.0001f, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Performs actions depending on what move is being learned
|
||||
*
|
||||
*/
|
||||
static void __chSmBottles_textActions(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
|
||||
Actor *actor = marker_getActor(marker);
|
||||
|
||||
switch (arg2) {
|
||||
case 3:
|
||||
timed_setStaticCameraToNode(0.0f, 2);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_4, TRUE);
|
||||
break;
|
||||
|
||||
case 5:
|
||||
timed_setStaticCameraToNode(0.0f, 0x12);
|
||||
break;
|
||||
|
||||
case 6:
|
||||
comusic_playTrack(COMUSIC_2B_DING_B);
|
||||
break;
|
||||
|
||||
case 0xff:
|
||||
__chSmBottles_setStaticCameraToNode(actor);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void __chSmBottles_textCallback(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
|
||||
Actor *actor = marker_getActor(marker);
|
||||
|
||||
if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && chmole_learnedAllSpiralMountainAbilities()) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
|
||||
gcdialog_showText(ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES, 0xe, actor->position, actor->marker, __chSmBottles_textCallback, NULL);
|
||||
}//L8038933C
|
||||
else {
|
||||
if (!(text_id == ASSET_DF3_TEXT_BOTTLES_INTRODUCTION || text_id == ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER || text_id == ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT)) {
|
||||
timed_exitStaticCamera(0.0f);
|
||||
}
|
||||
|
||||
switch (text_id) {
|
||||
case ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED:
|
||||
break;
|
||||
|
||||
case ASSET_DF3_TEXT_BOTTLES_INTRODUCTION: /* 2FB8 803893A8 3C188039 */
|
||||
gcdialog_showText(ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER, 0x8e, actor->position, actor->marker, __chSmBottles_textCallback, __chSmBottles_textActions);
|
||||
break;
|
||||
|
||||
case ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER: /* 2FEC 803893DC 9209003B */
|
||||
actor->unk38_0 = TRUE;
|
||||
break;
|
||||
|
||||
case ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */
|
||||
actor->has_met_before = FALSE;
|
||||
actor->lifetime_value = 0.0f;
|
||||
break;
|
||||
|
||||
case ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */
|
||||
case ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN: /* 3014 80389404 0C0A3E46 */
|
||||
func_8028F918(0);
|
||||
break;
|
||||
|
||||
case ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL:
|
||||
case ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES:
|
||||
__chSmBottles_setState(actor, SM_BOTTLES_STATE_4_UNKNOWN);
|
||||
break;
|
||||
|
||||
default:
|
||||
if (actor->state != SM_BOTTLES_STATE_5_UNKNOWN) {
|
||||
gcdialog_showText(ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED, 0x4, NULL, NULL, NULL, NULL);
|
||||
}
|
||||
|
||||
__chSmBottles_setState(actor, actor->state == SM_BOTTLES_STATE_5_UNKNOWN ? SM_BOTTLES_STATE_1_UNKNOWN : SM_BOTTLES_STATE_4_UNKNOWN);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void __chSmBottles_getRefresherDialog(Actor *this, s32 *text_id, s32 *text_flags) {
|
||||
// Selects the learn and refresh dialogs.
|
||||
// Gives the player the ability if not learned.
|
||||
if (ability_isUnlocked(chSmBottlesDialogTable[this->unkF4_8 - 1].ability)) {
|
||||
if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) {
|
||||
*text_id = chSmBottlesDialogIndex + ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1;
|
||||
chSmBottlesDialogIndex++;
|
||||
chSmBottlesDialogIndex = MIN(chSmBottlesDialogIndex, 5);
|
||||
|
||||
if (*text_id != ASSET_E0E_TEXT_BOTTLES_REFUSE_HELP_5) {
|
||||
*text_flags |= 1;
|
||||
}
|
||||
}
|
||||
else {//L8038956C
|
||||
*text_flags |= 1;
|
||||
*text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id;
|
||||
|
||||
if (*text_id == ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER && !ability_hasUsed(ABILITY_3_CAMERA_CONTROL)) {
|
||||
*text_id = ASSET_DFD_TEXT_BOTTLES_SWIM_LEARN;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {//L803895C0
|
||||
*text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].teach_text_id;
|
||||
ability_unlock(chSmBottlesDialogTable[this->unkF4_8 - 1].ability);
|
||||
}
|
||||
}
|
||||
|
||||
void __chSmBottles_talk(Actor *this) {
|
||||
s32 text_id;
|
||||
s32 text_flags;
|
||||
|
||||
text_flags = 0xe;
|
||||
text_id = 0;
|
||||
|
||||
switch (this->unkF4_8) {
|
||||
case 1://L8038965C
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) {
|
||||
text_flags |= 1;
|
||||
|
||||
if (fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)) {
|
||||
text_id = chSmBottlesDialogIndex + ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1;
|
||||
chSmBottlesDialogIndex++;
|
||||
chSmBottlesDialogIndex = MIN(chSmBottlesDialogIndex, 5);
|
||||
}
|
||||
else {//L803896C0
|
||||
text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id;
|
||||
}
|
||||
}
|
||||
else {//L803896E8
|
||||
text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].teach_text_id;
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES, TRUE);
|
||||
}
|
||||
break;
|
||||
|
||||
case 8://L80389720
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED)) {
|
||||
if (fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE)) {
|
||||
text_id = ASSET_E37_TEXT_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN;
|
||||
text_flags |= 1;
|
||||
}
|
||||
else if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_F)) { //L80389758
|
||||
text_id = ASSET_E0F_TEXT_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN;
|
||||
text_flags |= 1;
|
||||
}
|
||||
else {//L80389780
|
||||
__chSmBottles_setHasUsedSpiralMountainAbilities();
|
||||
text_id = fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) ? 0xe1e : 0xe13;
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_F, TRUE);
|
||||
} //L803897B4
|
||||
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_2, TRUE);
|
||||
}
|
||||
else {//L803897C8
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_2)) {
|
||||
text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].refresher_text_id;
|
||||
text_flags |= 1;
|
||||
}
|
||||
else {
|
||||
text_id = chSmBottlesDialogTable[this->unkF4_8 - 1].teach_text_id;
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_2, TRUE);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 4://L80389848
|
||||
if (!(ability_isUnlocked(ABILITY_4_CLAW_SWIPE) && ability_isUnlocked(ABILITY_C_ROLL) && ability_isUnlocked(ABILITY_B_RATATAT_RAP))) {//L803898D4
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_4, TRUE);
|
||||
}
|
||||
else {//L803898E4
|
||||
__chSmBottles_getRefresherDialog(this, &text_id, &text_flags);
|
||||
}
|
||||
break;
|
||||
|
||||
case 6://L803898A0
|
||||
if (!(ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER) && ability_isUnlocked(ABILITY_7_FEATHERY_FLAP) && ability_isUnlocked(ABILITY_8_FLAP_FLIP))) {//L803898D4
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_E, TRUE);
|
||||
}
|
||||
else {//L803898E4
|
||||
__chSmBottles_getRefresherDialog(this, &text_id, &text_flags);
|
||||
}
|
||||
break;
|
||||
|
||||
default://L803898F8
|
||||
__chSmBottles_getRefresherDialog(this, &text_id, &text_flags);
|
||||
break;
|
||||
}//L80389904
|
||||
|
||||
if (text_id) {
|
||||
gcdialog_showText(text_id, text_flags, this->position, this->marker, __chSmBottles_textCallback, __chSmBottles_textActions);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Spawns a molehill for the actor
|
||||
*/
|
||||
void __chSmBottles_spawnMolehill(ActorMarker *marker) {
|
||||
Actor *this;
|
||||
Actor *molehill;
|
||||
s32 pad;
|
||||
|
||||
this = marker_getActor(marker);
|
||||
molehill = spawn_child_actor(ACTOR_12C_MOLEHILL, &this);
|
||||
this->unk100 = molehill->marker;
|
||||
|
||||
if (marker);
|
||||
}
|
||||
|
||||
void __chSmBottles_free(Actor *this) {
|
||||
u8 tmp = this->unk44_31;
|
||||
|
||||
if (tmp) {
|
||||
func_8030DA44(tmp);
|
||||
}
|
||||
}
|
||||
|
||||
void chSmBottles_update(Actor *this) {
|
||||
s32 face_buttons[6];
|
||||
f32 plyr_pos[3];
|
||||
void *sp40;
|
||||
int sp34;
|
||||
int button_pressed;
|
||||
|
||||
// Checks the actor's selector value is lower than 0x9
|
||||
// Anything higher is a non-Spiral Mountain ability, and should use a different actor id
|
||||
if (this->unkF4_8 >= 9) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this->initialized) {
|
||||
this->marker->propPtr->unk8_3 = 0;
|
||||
actor_collisionOff(this);
|
||||
this->initialized = TRUE;
|
||||
marker_setFreeMethod(this->marker, __chSmBottles_free);
|
||||
|
||||
if (this->unkF4_8 == 1 || this->unkF4_8 == 8) {//L80389A30
|
||||
sp40 = nodeprop_findByActorIdAndActorPosition(ACTOR_349_UNKNOWN, this);
|
||||
|
||||
if (!sp40) {
|
||||
this->unk1C_x = this->position_x;
|
||||
this->unk1C_y = this->position_y;
|
||||
this->unk1C_z = this->position_z;
|
||||
this->actor_specific_1_f = 300.0f;
|
||||
}
|
||||
else { //L80389A68
|
||||
nodeprop_getPosition(sp40, this->unk1C);
|
||||
this->actor_specific_1_f = nodeprop_getRadius(sp40);
|
||||
}//L80389A8C
|
||||
|
||||
if (this->unkF4_8 == 1) {
|
||||
if (volatileFlag_get(VOLATILE_FLAG_1) || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)) {
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_3_UNKNOWN);
|
||||
}
|
||||
}
|
||||
}//L80389AC8
|
||||
|
||||
if (__chSmBottles_isAnySpiralMountainAbilityLearned()) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES, TRUE);
|
||||
|
||||
if (chmole_learnedAllSpiralMountainAbilities()) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED, TRUE);
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_2, TRUE);
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_C, TRUE);
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_F, TRUE);
|
||||
}
|
||||
}
|
||||
}//L80389B20
|
||||
|
||||
if (!this->volatile_initialized) {
|
||||
__spawnQueue_add_1((GenFunction_1) __chSmBottles_spawnMolehill, reinterpret_cast(s32, this->marker));
|
||||
this->volatile_initialized = TRUE;
|
||||
}//L80389B4C
|
||||
|
||||
if (this->unk138_23) {
|
||||
func_8028E668(this->position, 180.0f, -40.0f, 120.0f);
|
||||
}//L80389B64
|
||||
|
||||
controller_copyFaceButtons(0, face_buttons); //get face buttons press counters
|
||||
player_getPosition(plyr_pos);
|
||||
|
||||
switch (this->state) {
|
||||
case SM_BOTTLES_STATE_1_UNKNOWN://L80389BAC
|
||||
this->yaw_ideal = (f32) func_80329784(this);
|
||||
func_80328FB0(this, 4.0f);
|
||||
|
||||
if ((this->unkF4_8 == 1 && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) ||
|
||||
(this->unkF4_8 == 8 && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_2)) ||
|
||||
(this->unkF4_8 == 8 && mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_F))
|
||||
) {//L80389C50
|
||||
if (((ml_distance_vec3f(plyr_pos, this->unk1C) < this->actor_specific_1_f) && func_8028F20C()) ||
|
||||
mapSpecificFlags_get(SM_SPECIFIC_FLAG_10)
|
||||
) {//L80389C8C
|
||||
if (func_80329530(this, 0x96)) {
|
||||
func_8028F45C(9, this->position);
|
||||
}
|
||||
|
||||
//L80389CA4
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_2_UNKNOWN);
|
||||
}
|
||||
}
|
||||
else {//L80389CBC
|
||||
if (!func_80329530(this, 0xfa) || func_8028ECAC() || !func_8028F20C() || func_8028EC04()) {
|
||||
break;
|
||||
}
|
||||
|
||||
sp34 = (chSmBottlesDialogTable[this->unkF4_8 - 1].ability + 1) && ability_isUnlocked(chSmBottlesDialogTable[this->unkF4_8 - 1].ability);
|
||||
|
||||
if (!sp34 && this->unkF4_8 != 1 || fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) == 0 || chSmBottlesDialogIndex < 6) {
|
||||
if (this->unkF4_8 != 8 || !fileProgressFlag_get(FILEPROG_FC_DEFEAT_GRUNTY)) {
|
||||
if (func_8028EFC8() && face_buttons[FACE_BUTTON(BUTTON_B)] == 1) {
|
||||
if (sp34 || this->unkF4_8 == 1 || this->unkF4_8 == 8) {
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_5_UNKNOWN);
|
||||
}
|
||||
else {
|
||||
if (func_80329530(this, 0x96) && !sp34) {
|
||||
func_8028F45C(9, this->position);
|
||||
}
|
||||
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_2_UNKNOWN);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_2_UNKNOWN://L80389E2C
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
func_80328FB0(this, 4.0f);
|
||||
|
||||
if (0.0 < animctrl_getAnimTimer(this->animctrl) && animctrl_getAnimTimer(this->animctrl) < 0.16) {
|
||||
func_8030E2C4(this->unk44_31);
|
||||
}//L80389EA0
|
||||
|
||||
if (actor_animationIsAt(this, 0.9999f)) {
|
||||
if (!mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) {
|
||||
__chSmBottles_talk(this);
|
||||
}
|
||||
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_3_UNKNOWN);
|
||||
}//L80389EE0
|
||||
else if (actor_animationIsAt(this, 0.14f)) {
|
||||
FUNC_8030E8B4(SFX_C6_SHAKING_MOUTH, 1.2f, 24000, this->position, 1250, 2500);
|
||||
}
|
||||
else if (actor_animationIsAt(this, 0.4f)) { //L80389F14
|
||||
FUNC_8030E8B4(SFX_2C_PULLING_NOISE, 1.2f, 24000, this->position, 1250, 2500);
|
||||
}
|
||||
else if (actor_animationIsAt(this, 0.75f)) {//L80389F48
|
||||
FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1250, 2500);
|
||||
}
|
||||
else if (actor_animationIsAt(this, 0.35f)) {//L80389F78
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_1_TALKED_TO_BOTTLES)) {
|
||||
__chSmBottles_talk(this);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_3_UNKNOWN://L80389FAC
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
func_80328FB0(this, 4.0f);
|
||||
|
||||
if ((actor_animationIsAt(this, 0.37f) ||
|
||||
actor_animationIsAt(this, 0.66f) ||
|
||||
actor_animationIsAt(this, 0.85f)) && randf() < 0.2
|
||||
) {
|
||||
animctrl_setDirection(this->animctrl, animctrl_isPlayedForwards(this->animctrl) ^ 1);
|
||||
}//L8038A088
|
||||
else if (actor_animationIsAt(this, 0.25f) ||
|
||||
actor_animationIsAt(this, 0.28f) ||
|
||||
actor_animationIsAt(this, 0.31f)
|
||||
) {
|
||||
func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.4f, 1.55f), 16000, this->position, 1250.0f, 2500.0f);
|
||||
} //L8038A0D8
|
||||
else if (actor_animationIsAt(this, 0.45f) ||
|
||||
actor_animationIsAt(this, 0.48f) ||
|
||||
actor_animationIsAt(this, 0.51f) ||
|
||||
actor_animationIsAt(this, 0.7f) ||
|
||||
actor_animationIsAt(this, 0.73f) ||
|
||||
actor_animationIsAt(this, 0.76f)
|
||||
) {
|
||||
func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.35f, 1.5f), 6000, this->position, 1250.0f, 2500.0f);
|
||||
}//L8038A194
|
||||
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_5)) {
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_5, FALSE);
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_4_UNKNOWN);
|
||||
}//L8038A1B8
|
||||
|
||||
button_pressed = -1;
|
||||
|
||||
if (this->unk38_0) {
|
||||
this->lifetime_value += time_getDelta();
|
||||
|
||||
if (func_803114C4() != 0xe1d) {
|
||||
if (face_buttons[FACE_BUTTON(BUTTON_A)] == TRUE) {
|
||||
button_pressed = 1;
|
||||
}
|
||||
else if (face_buttons[FACE_BUTTON(BUTTON_B)] == TRUE) {
|
||||
button_pressed = 0;
|
||||
}
|
||||
}//L8038A218
|
||||
|
||||
if (button_pressed != -1) {
|
||||
fileProgressFlag_set(FILEPROG_DB_SKIPPED_TUTORIAL, button_pressed ? 0 : 1);
|
||||
gcdialog_showText(button_pressed ? ASSET_E07_TEXT_BOTTLES_UNKNOWN : ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL, 0xe, this->position, this->marker, __chSmBottles_textCallback,__chSmBottles_textActions);
|
||||
|
||||
if (!button_pressed) {
|
||||
__chSmBottles_skipIntroTutorial();
|
||||
}
|
||||
|
||||
this->unk38_0 = FALSE;
|
||||
}
|
||||
else if (!this->has_met_before && 5.0 < this->lifetime_value) {
|
||||
gcdialog_showText(ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT, 0x86, this->position, this->marker, __chSmBottles_textCallback, NULL);
|
||||
this->has_met_before = TRUE;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SM_BOTTLES_STATE_4_UNKNOWN: //L8038A31C
|
||||
if (0.35 < animctrl_getAnimTimer(this->animctrl) && animctrl_getAnimTimer(this->animctrl) < 0.9) {
|
||||
func_8030E2C4(this->unk44_31);
|
||||
}
|
||||
else if (actor_animationIsAt(this, 0.9999f)) { //L8038A378
|
||||
__chSmBottles_setState(this, SM_BOTTLES_STATE_1_UNKNOWN);
|
||||
func_80386540();
|
||||
}
|
||||
break;
|
||||
}//L8038A3A0
|
||||
}
|
@@ -2,203 +2,223 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
|
||||
|
||||
//external
|
||||
f32 mapModel_getFloorY(f32*);
|
||||
/* extern functions */
|
||||
f32 mapModel_getFloorY(f32 *);
|
||||
void spawnQueue_bundle_f32(s32, f32, f32, f32);
|
||||
void timed_mapSpecificFlags_setTrue(f32, s32);
|
||||
void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
|
||||
|
||||
//typedefs
|
||||
typedef struct ch_vegatable{
|
||||
/* typedefs and declarations */
|
||||
enum chVegetables_state_e {
|
||||
VEGETABLES_STATE_1_UNKNOWN = 1,
|
||||
VEGETABLES_STATE_2_UNKNOWN,
|
||||
VEGETABLES_STATE_3_UNKNOWN,
|
||||
VEGETABLES_STATE_4_UNKNOWN
|
||||
};
|
||||
|
||||
typedef struct ch_vegetable {
|
||||
TUPLE(f32, unk0);
|
||||
s32 unkC;
|
||||
s32 vegetable_id;
|
||||
u32 pad10_31: 19;
|
||||
u32 unk10_12: 4;
|
||||
u32 pad10_8: 9;
|
||||
} ChVeg;
|
||||
|
||||
//public
|
||||
Actor *func_80387DF4(ActorMarker *, Gfx**, Mtx**, Vtx **);
|
||||
void func_80388080(Actor *);
|
||||
/* public functions */
|
||||
Actor *chVegetablesDraw(ActorMarker *, Gfx **, Mtx **, Vtx **);
|
||||
void chVegetablesUpdate(Actor *);
|
||||
|
||||
/* .data */
|
||||
ActorAnimationInfo chCarrotAnimations[5] = {
|
||||
{0, 0.0f},
|
||||
{0x223, 1000000.0f},
|
||||
{0x223, 1.0f},
|
||||
{0x224, 0.75f},
|
||||
{0x223, 1.0f}
|
||||
ActorAnimationInfo chTopperAnimations[5] = {
|
||||
{NULL, 0.0f},
|
||||
{ASSET_223_ANIM_TOPPER_UNKNOWN, 1000000.0f},
|
||||
{ASSET_223_ANIM_TOPPER_UNKNOWN, 1.0f},
|
||||
{ASSET_224_ANIM_TOPPER_UNKNOWN, 0.75f},
|
||||
{ASSET_223_ANIM_TOPPER_UNKNOWN, 1.0f}
|
||||
};
|
||||
|
||||
ActorInfo D_8038AC78 = { MARKER_12A_TOPPER_A, ACTOR_166_TOPPER_A, MODEL_TOPPER, 1, chCarrotAnimations,
|
||||
func_80388080, actor_update_func_80326224, func_80387DF4,
|
||||
ActorInfo D_8038AC78 = {
|
||||
MARKER_12A_TOPPER_A, ACTOR_166_TOPPER_A, ASSET_4ED_MODEL_TOPPER,
|
||||
1, chTopperAnimations,
|
||||
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
|
||||
2000, 0, 1.0f, 0
|
||||
};
|
||||
|
||||
ActorInfo D_8038AC9C = { MARKER_1E6_TOPPER_B, ACTOR_TOPPER_B, MODEL_TOPPER, 1, chCarrotAnimations,
|
||||
func_80388080, actor_update_func_80326224, func_80387DF4,
|
||||
ActorInfo D_8038AC9C = {
|
||||
MARKER_1E6_TOPPER_B, ACTOR_TOPPER_B, ASSET_4ED_MODEL_TOPPER,
|
||||
1, chTopperAnimations,
|
||||
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
|
||||
2000, 0, 1.0f, 0
|
||||
};
|
||||
|
||||
ActorAnimationInfo chOnionAnimations[5] = {
|
||||
{0, 0.0f},
|
||||
{0x226, 1000000.0f},
|
||||
{0x226, 1.0f},
|
||||
{0x227, 0.75f},
|
||||
{0x226, 1.0f}
|
||||
ActorAnimationInfo chBawlAnimations[5] = {
|
||||
{NULL, 0.0f},
|
||||
{ASSET_226_ANIM_BAWL_UNKNOWN, 1000000.0f},
|
||||
{ASSET_226_ANIM_BAWL_UNKNOWN, 1.0f},
|
||||
{ASSET_227_ANIM_BAWL_UNKNOWN, 0.75f},
|
||||
{ASSET_226_ANIM_BAWL_UNKNOWN, 1.0f}
|
||||
};
|
||||
|
||||
ActorInfo D_8038ACE8 = { MARKER_129_BAWL_A, ACTOR_165_BAWL_A, MODEL_BAWL, 1, chOnionAnimations,
|
||||
func_80388080, actor_update_func_80326224, func_80387DF4,
|
||||
ActorInfo D_8038ACE8 = {
|
||||
MARKER_129_BAWL_A, ACTOR_165_BAWL_A, ASSET_4EF_MODEL_BAWL,
|
||||
1, chBawlAnimations,
|
||||
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
|
||||
0, 0, 1.0f, 0
|
||||
};
|
||||
|
||||
ActorInfo D_8038AD0C = { MARKER_1E7_BAWL_B, ACTOR_BAWL_B, MODEL_BAWL, 1, chOnionAnimations,
|
||||
func_80388080, actor_update_func_80326224, func_80387DF4,
|
||||
ActorInfo D_8038AD0C = {
|
||||
MARKER_1E7_BAWL_B, ACTOR_BAWL_B, ASSET_4EF_MODEL_BAWL,
|
||||
1, chBawlAnimations,
|
||||
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
|
||||
0, 0, 1.0f, 0
|
||||
};
|
||||
|
||||
ActorAnimationInfo chCauliflowerAnimations[5] = {
|
||||
{0, 0.0f},
|
||||
{0x225, 10000000.0f},
|
||||
{0x225, 1.0f},
|
||||
{0x225, 10000000.0f},
|
||||
{0x225, 1.0f}
|
||||
ActorAnimationInfo chCollywobbleAnimations[5] = {
|
||||
{NULL, 0.0f},
|
||||
{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 10000000.0f},
|
||||
{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 1.0f},
|
||||
{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 10000000.0f},
|
||||
{ASSET_225_ANIM_COLLYWOBBLE_UNKNOWN, 1.0f}
|
||||
};
|
||||
|
||||
ActorInfo D_8038AD58 = { MARKER_128_COLLYWOBBLE_A, ACTOR_164_COLLYWOBBLE_A, MODEL_COLLYWOBBLE, 1, chCauliflowerAnimations,
|
||||
func_80388080, actor_update_func_80326224, func_80387DF4,
|
||||
ActorInfo D_8038AD58 = {
|
||||
MARKER_128_COLLYWOBBLE_A, ACTOR_164_COLLYWOBBLE_A, ASSET_4EE_MODEL_COLLYWOBBLE,
|
||||
1, chCollywobbleAnimations,
|
||||
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
|
||||
0, 0, 2.0f, 0
|
||||
};
|
||||
|
||||
ActorInfo D_8038AD7C = { MARKER_1E8_COLLYWOBBLE_B, ACTOR_COLLYWOBBLE_B, MODEL_COLLYWOBBLE, 1, chCauliflowerAnimations,
|
||||
func_80388080, actor_update_func_80326224, func_80387DF4,
|
||||
ActorInfo D_8038AD7C = {
|
||||
MARKER_1E8_COLLYWOBBLE_B, ACTOR_COLLYWOBBLE_B, ASSET_4EE_MODEL_COLLYWOBBLE,
|
||||
1, chCollywobbleAnimations,
|
||||
chVegetablesUpdate, actor_update_func_80326224, chVegetablesDraw,
|
||||
0, 0, 2.0f, 0
|
||||
};
|
||||
|
||||
s32 D_8038ADA0[3] = {0xFF, 0xFF, 0xFF};
|
||||
s32 D_8038ADA0[3] = {0xFF, 0xFF, 0xFF};
|
||||
|
||||
ParticleScaleAndLifetimeRanges D_8038ADAC = {
|
||||
{0.1f, 0.5f},
|
||||
{1.5f, 3.0f},
|
||||
{0.0f, 0.01f},
|
||||
{1.0f, 1.5f},
|
||||
{0.1f, 0.5f},
|
||||
{1.5f, 3.0f},
|
||||
{0.0f, 0.01f},
|
||||
{1.0f, 1.5f},
|
||||
0.0f, 0.01f,
|
||||
};
|
||||
|
||||
ParticleSettingsVelocityPosition D_8038ADD4 = {
|
||||
{{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}},
|
||||
{{-40.0f, -40.0f, -40.0f}, {40.0f, 40.0f, 40.0f}}
|
||||
{{-40.0f, -40.0f, -40.0f}, {40.0f, 40.0f, 40.0f}}
|
||||
};
|
||||
|
||||
ParticleScaleAndLifetimeRanges D_8038AE04 = {
|
||||
{0.5f, 0.75f},
|
||||
{0.4f, 0.6f},
|
||||
{0.4f, 0.6f},
|
||||
{0.0f, 0.01f},
|
||||
{4.0f, 4.0f},
|
||||
{4.0f, 4.0f},
|
||||
0.0f, 0.2f
|
||||
};
|
||||
|
||||
ParticleSettingsVelocityAccelerationPosition D_8038AE2C = {
|
||||
{{-100.0f, 200.0f, -100.0f}, {100.0f, 400.0f, 100.0f}},
|
||||
{{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}},
|
||||
{{-80.0f, -80.0f, -80.0f}, {80.0f, 80.0f, 80.0f}}
|
||||
{{-100.0f, 200.0f, -100.0f}, {100.0f, 400.0f, 100.0f}},
|
||||
{{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}},
|
||||
{{-80.0f, -80.0f, -80.0f}, {80.0f, 80.0f, 80.0f}}
|
||||
};
|
||||
|
||||
ParticleScaleAndLifetimeRanges D_8038AE74 = {
|
||||
{1.0f, 1.0f},
|
||||
{1.0f, 1.0f},
|
||||
{0.0f, 0.01f},
|
||||
{2.0f, 2.0f},
|
||||
{1.0f, 1.0f},
|
||||
{1.0f, 1.0f},
|
||||
{0.0f, 0.01f},
|
||||
{2.0f, 2.0f},
|
||||
0.0f, 0.5f
|
||||
};
|
||||
|
||||
ParticleSettingsVelocityAccelerationPosition D_8038AE9C = {
|
||||
{{-100.0f, 400.0f, -100.0f}, {100.0f, 600.0f, 100.0f}},
|
||||
{{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}},
|
||||
{{-20.0f, -20.0f, -20.0f}, {20.0f, 20.0f, 20.0f}}
|
||||
{{-100.0f, 400.0f, -100.0f}, {100.0f, 600.0f, 100.0f}},
|
||||
{{0.0f, -600.0f, 0.0f}, {0.0f, -600.0f, 0.0f}},
|
||||
{{-20.0f, -20.0f, -20.0f}, {20.0f, 20.0f, 20.0f}}
|
||||
};
|
||||
|
||||
ParticleScaleAndLifetimeRanges D_8038AEE4 = {
|
||||
{0.6f, 0.8f},
|
||||
{0.5f, 0.7f},
|
||||
{0.0f, 0.01f},
|
||||
{4.0f, 4.0f},
|
||||
{0.6f, 0.8f},
|
||||
{0.5f, 0.7f},
|
||||
{0.0f, 0.01f},
|
||||
{4.0f, 4.0f},
|
||||
0.0f, 0.5f
|
||||
};
|
||||
|
||||
ParticleSettingsVelocityAccelerationPosition D_8038AF0C ={
|
||||
{{-200.0f, 200.0f, -200.0f}, {200.0f, 600.0f, 200.0f}},
|
||||
{{0.0f, -900.0f, 0.0f}, {0.0f, -900.0f, 0.0f}},
|
||||
{{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}},
|
||||
ParticleSettingsVelocityAccelerationPosition D_8038AF0C = {
|
||||
{{-200.0f, 200.0f, -200.0f}, {200.0f, 600.0f, 200.0f}},
|
||||
{{ 0.0f, -900.0f, 0.0f}, { 0.0f, -900.0f, 0.0f}},
|
||||
{{-100.0f, -100.0f, -100.0f}, {100.0f, 100.0f, 100.0f}},
|
||||
};
|
||||
|
||||
/* .code */
|
||||
void func_80387910(ParticleEmitter *arg0, f32 *arg1, s32 arg2){
|
||||
void __chVegetables_emitDust(ParticleEmitter *pCtrl, f32 *pos, s32 n) {
|
||||
s32 sp24[3] = D_8038ADA0;
|
||||
particleEmitter_setRGB(arg0, sp24);
|
||||
particleEmitter_setSprite(arg0, ASSET_700_SPRITE_DUST);
|
||||
particleEmitter_setStartingFrameRange(arg0, 0, 7);
|
||||
particleEmitter_setPosition(arg0, arg1);
|
||||
particleEmitter_setScaleAndLifetimeRanges(arg0, &D_8038ADAC);
|
||||
particleEmitter_setPositionAndVelocityRanges(arg0, &D_8038ADD4);
|
||||
particleEmitter_emitN(arg0, arg2);
|
||||
particleEmitter_setRGB(pCtrl, sp24);
|
||||
particleEmitter_setSprite(pCtrl, ASSET_700_SPRITE_DUST);
|
||||
particleEmitter_setStartingFrameRange(pCtrl, 0, 7);
|
||||
particleEmitter_setPosition(pCtrl, pos);
|
||||
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038ADAC);
|
||||
particleEmitter_setPositionAndVelocityRanges(pCtrl, &D_8038ADD4);
|
||||
particleEmitter_emitN(pCtrl, n);
|
||||
}
|
||||
|
||||
void func_803879B8(ParticleEmitter *arg0, f32 *arg1, s32 arg2, enum asset_e model_id){
|
||||
particleEmitter_func_802EF9F8(arg0, 0.6f);
|
||||
particleEmitter_func_802EFA18(arg0, 2);
|
||||
particleEmitter_setModel(arg0, model_id);
|
||||
particleEmitter_setPosition(arg0, arg1);
|
||||
particleEmitter_setDrawMode(arg0, 2);
|
||||
particleEmitter_setAngularVelocityRange(arg0, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
|
||||
particleEmitter_setScaleAndLifetimeRanges(arg0, &D_8038AE04);
|
||||
particleEmitter_setVelocityAccelerationAndPositionRanges(arg0, &D_8038AE2C);
|
||||
particleEmitter_emitN(arg0, arg2);
|
||||
void func_803879B8(ParticleEmitter *pCtrl, f32 *pos, s32 n, enum asset_e model_id) {
|
||||
particleEmitter_func_802EF9F8(pCtrl, 0.6f);
|
||||
particleEmitter_func_802EFA18(pCtrl, 2);
|
||||
particleEmitter_setModel(pCtrl, model_id);
|
||||
particleEmitter_setPosition(pCtrl, pos);
|
||||
particleEmitter_setDrawMode(pCtrl, 2);
|
||||
particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
|
||||
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AE04);
|
||||
particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AE2C);
|
||||
particleEmitter_emitN(pCtrl, n);
|
||||
}
|
||||
|
||||
void func_80387A80(ParticleEmitter *arg0, f32 *arg1, s32 arg2, enum asset_e model_id){
|
||||
particleEmitter_func_802EF9F8(arg0, 0.6f);
|
||||
particleEmitter_func_802EFA18(arg0, 3);
|
||||
particleEmitter_setModel(arg0, model_id);
|
||||
particleEmitter_setPosition(arg0, arg1);
|
||||
particleEmitter_setDrawMode(arg0, 2);
|
||||
particleEmitter_setAngularVelocityRange(arg0, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
|
||||
particleEmitter_setScaleAndLifetimeRanges(arg0, &D_8038AE74);
|
||||
particleEmitter_setVelocityAccelerationAndPositionRanges(arg0, &D_8038AE9C);
|
||||
particleEmitter_emitN(arg0, arg2);
|
||||
void func_80387A80(ParticleEmitter *pCtrl, f32 *pos, s32 n, enum asset_e model_id) {
|
||||
particleEmitter_func_802EF9F8(pCtrl, 0.6f);
|
||||
particleEmitter_func_802EFA18(pCtrl, 3);
|
||||
particleEmitter_setModel(pCtrl, model_id);
|
||||
particleEmitter_setPosition(pCtrl, pos);
|
||||
particleEmitter_setDrawMode(pCtrl, 2);
|
||||
particleEmitter_setAngularVelocityRange(pCtrl, -300.0f, -300.0f, -300.0f, 300.0f, 300.0f, 300.0f);
|
||||
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AE74);
|
||||
particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AE9C);
|
||||
particleEmitter_emitN(pCtrl, n);
|
||||
}
|
||||
|
||||
void func_80387B48(ParticleEmitter *arg0, f32 arg1[3], s32 arg2, enum asset_e model_id){
|
||||
particleEmitter_func_802EF9F8(arg0, 0.7f);
|
||||
particleEmitter_func_802EFA18(arg0, 4);
|
||||
particleEmitter_setModel(arg0, model_id);
|
||||
particleEmitter_setPosition(arg0, arg1);
|
||||
particleEmitter_setDrawMode(arg0, 2);
|
||||
particleEmitter_setAngularVelocityRange(arg0, 150.0f, -300.0f, -300.0f, 300.0f, 300.0f, -150.0f);
|
||||
particleEmitter_setSfx(arg0, SFX_1F_HITTING_AN_ENEMY_3, 8000);
|
||||
particleEmitter_setScaleAndLifetimeRanges(arg0, &D_8038AEE4);
|
||||
particleEmitter_setVelocityAccelerationAndPositionRanges(arg0, &D_8038AF0C);
|
||||
particleEmitter_emitN(arg0, arg2);
|
||||
void func_80387B48(ParticleEmitter *pCtrl, f32 pos[3], s32 n, enum asset_e model_id) {
|
||||
particleEmitter_func_802EF9F8(pCtrl, 0.7f);
|
||||
particleEmitter_func_802EFA18(pCtrl, 4);
|
||||
particleEmitter_setModel(pCtrl, model_id);
|
||||
particleEmitter_setPosition(pCtrl, pos);
|
||||
particleEmitter_setDrawMode(pCtrl, 2);
|
||||
particleEmitter_setAngularVelocityRange(pCtrl, 150.0f, -300.0f, -300.0f, 300.0f, 300.0f, -150.0f);
|
||||
particleEmitter_setSfx(pCtrl, SFX_1F_HITTING_AN_ENEMY_3, 8000);
|
||||
particleEmitter_setScaleAndLifetimeRanges(pCtrl, &D_8038AEE4);
|
||||
particleEmitter_setVelocityAccelerationAndPositionRanges(pCtrl, &D_8038AF0C);
|
||||
particleEmitter_emitN(pCtrl, n);
|
||||
}
|
||||
|
||||
void func_80387C28(Actor * this){
|
||||
ChVeg * local = (ChVeg *)&this->local;
|
||||
f32 sp30[3];
|
||||
void __chVegetables_dieActor(Actor *this) {
|
||||
ChVeg *local = (ChVeg *) &this->local;
|
||||
f32 pos[3];
|
||||
|
||||
FUNC_8030E8B4(SFX_111_WHIPCRACK_DEATH, 1.0f, 32000, this->position, 1000, 2000);
|
||||
if(local->unkC == 3){
|
||||
sp30[0] = this->position_x;
|
||||
sp30[1] = this->position_y;
|
||||
sp30[2] = this->position_z;
|
||||
sp30[1] += 50.0f;
|
||||
func_80387B48(partEmitMgr_newEmitter(0xC), sp30, 0xC, 0x4F4);
|
||||
func_803879B8(partEmitMgr_newEmitter(4), sp30, 0x4, 0x4F2);
|
||||
func_803879B8(partEmitMgr_newEmitter(4), sp30, 0x4, 0x4F3);
|
||||
sp30[1] += 50.0f;
|
||||
func_80387910(partEmitMgr_newEmitter(8), sp30, 8);
|
||||
|
||||
if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE) {
|
||||
pos[0] = this->position_x;
|
||||
pos[1] = this->position_y;
|
||||
pos[2] = this->position_z;
|
||||
pos[1] += 50.0f;
|
||||
|
||||
func_80387B48(partEmitMgr_newEmitter(12), pos, 0xC, ASSET_4F4_MODEL_UNKNOWN);
|
||||
func_803879B8(partEmitMgr_newEmitter(4), pos, 0x4, ASSET_4F2_MODEL_UNKNOWN);
|
||||
func_803879B8(partEmitMgr_newEmitter(4), pos, 0x4, ASSET_4F3_MODEL_UNKNOWN);
|
||||
|
||||
pos[1] += 50.0f;
|
||||
__chVegetables_emitDust(partEmitMgr_newEmitter(8), pos, 8);
|
||||
}//L80387D18
|
||||
|
||||
if (this->unk38_31) {
|
||||
@@ -207,34 +227,37 @@ void func_80387C28(Actor * this){
|
||||
__spawnQueue_add_4((GenFunction_4) spawnQueue_bundle_f32, BUNDLE_1F_SM_EMPTY_HONEYCOMB, reinterpret_cast(s32, this->position_x), reinterpret_cast(s32, this->position_y), reinterpret_cast(s32, this->position_z));
|
||||
}//L80387D64
|
||||
|
||||
timed_mapSpecificFlags_setTrue(1.5f, 7);
|
||||
timed_mapSpecificFlags_setTrue(1.5f, SM_SPECIFIC_FLAG_7);
|
||||
actor_collisionOff(this);
|
||||
if(local->unkC != 3){
|
||||
subaddie_set_state_with_direction(this, 3, 0.0f, 1);
|
||||
|
||||
if (local->vegetable_id != VEGETABLE_3_COLLY_WOBBLE) {
|
||||
subaddie_set_state_with_direction(this, VEGETABLES_STATE_3_UNKNOWN, 0.0f, 1);
|
||||
actor_playAnimationOnce(this);
|
||||
}
|
||||
else{
|
||||
else {
|
||||
marker_despawn(this->marker);
|
||||
}
|
||||
}
|
||||
|
||||
void func_80387DCC(ActorMarker *marker, ActorMarker *other_marker){
|
||||
func_80387C28(marker_getActor(marker));
|
||||
void __chVegetables_die(ActorMarker *marker, ActorMarker *other_marker) {
|
||||
__chVegetables_dieActor(marker_getActor(marker));
|
||||
}
|
||||
|
||||
Actor *func_80387DF4(ActorMarker *marker, Gfx **gdl, Mtx **mptr, Vtx **arg3){
|
||||
Actor *chVegetablesDraw(ActorMarker *marker, Gfx **gdl, Mtx **mptr, Vtx **arg3) {
|
||||
Actor *actor = marker_getActor(marker);
|
||||
|
||||
if(actor->has_met_before)
|
||||
if (actor->has_met_before) {
|
||||
func_8033A470(3, 7);
|
||||
else
|
||||
}
|
||||
else {
|
||||
func_8033A45C(3, 0);
|
||||
}
|
||||
|
||||
return actor_draw(marker, gdl, mptr, arg3);
|
||||
}
|
||||
|
||||
void func_80387E64(Actor *this){
|
||||
ChVeg *local = (ChVeg *)&this->local;
|
||||
void func_80387E64(Actor *this) {
|
||||
ChVeg *local = (ChVeg *) &this->local;
|
||||
|
||||
this->unk1C_x = randf2(-50.0f, 50.0f);
|
||||
this->unk1C_y = randf2(-50.0f, 50.0f);
|
||||
@@ -245,252 +268,293 @@ void func_80387E64(Actor *this){
|
||||
this->unk1C_z = local->unk0_z + this->unk1C_z;
|
||||
}
|
||||
|
||||
void func_80387F00(Actor *this){
|
||||
ChVeg *local = (ChVeg *)&this->local;
|
||||
|
||||
this->position_y += (mapSpecificFlags_get(0xC) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) ? 120.0 : 180.0;
|
||||
void func_80387F00(Actor *this) {
|
||||
ChVeg *local = (ChVeg *) &this->local;
|
||||
|
||||
this->position_y += mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) ? 120.0 : 180.0;
|
||||
|
||||
local->unk0_x = this->position_x;
|
||||
local->unk0_y = this->position_y;
|
||||
local->unk0_z = this->position_z;
|
||||
|
||||
this->velocity_x = 0.0f;
|
||||
this->velocity_y = 0.0f;
|
||||
this->velocity_z = 0.0f;
|
||||
|
||||
func_80387E64(this);
|
||||
}
|
||||
|
||||
int func_80387FA8(Actor *this, ChVeg *local, s32 yaw, s32 arg3){
|
||||
int func_80387FA8(Actor *this, ChVeg *local, s32 yaw, s32 arg3) {
|
||||
f32 sp24[3];
|
||||
f32 sp18[3];
|
||||
|
||||
|
||||
sp18[0] = arg3;
|
||||
sp18[1] = 0.0f;
|
||||
sp18[2] = 0.0f;
|
||||
|
||||
ml_vec3f_yaw_rotate_copy(sp18, sp18, yaw - 90.0);
|
||||
|
||||
sp24[0] = sp18[0] + local->unk0_x;
|
||||
sp24[1] = sp18[1] + local->unk0_y;
|
||||
sp24[2] = sp18[2] + local->unk0_z;
|
||||
if(func_80307258(sp24, this->unk10_25 - 1, this->unk10_18 - 1) == -1)
|
||||
|
||||
if (func_80307258(sp24, this->unk10_25 - 1, this->unk10_18 - 1) == -1) {
|
||||
return 0;
|
||||
else
|
||||
}
|
||||
else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
void func_80388080(Actor *this){
|
||||
void chVegetablesUpdate(Actor *this) {
|
||||
f32 temp_velZ;
|
||||
f32 temp_velX;
|
||||
f32 temp_f0;
|
||||
f32 sp78;
|
||||
f32 tick;
|
||||
f32 sp6C[3];
|
||||
f32 sp60[3];
|
||||
f32 sp54[3];
|
||||
ChVeg *local = (ChVeg *)&this->local; //sp38
|
||||
f32 sp30;
|
||||
f32 position[3];
|
||||
ChVeg *local = (ChVeg *) &this->local; //sp38
|
||||
f32 unused;
|
||||
|
||||
|
||||
|
||||
if(!this->initialized){
|
||||
switch(this->marker->id){
|
||||
if (!this->initialized) {
|
||||
switch (this->marker->id) {
|
||||
default:
|
||||
local->unkC = 3; //cauliflower
|
||||
local->vegetable_id = VEGETABLE_3_COLLY_WOBBLE; //cauliflower
|
||||
break;
|
||||
case 0x12A: //L803880F0
|
||||
case 0x1E6: //L803880F0
|
||||
local->unkC = 1; //carrot
|
||||
|
||||
case MARKER_12A_TOPPER_A: //L803880F0
|
||||
case MARKER_1E6_TOPPER_B: //L803880F0
|
||||
local->vegetable_id = VEGETABLE_1_TOPPER; //carrot
|
||||
break;
|
||||
case 0x129: //L80388100
|
||||
case 0x1E7: //L80388100
|
||||
local->unkC = 2; //onion
|
||||
|
||||
case MARKER_129_BAWL_A: //L80388100
|
||||
case MARKER_1E7_BAWL_B: //L80388100
|
||||
local->vegetable_id = VEGETABLE_2_BAWL; //onion
|
||||
break;
|
||||
}
|
||||
|
||||
actor_collisionOff(this);
|
||||
marker_setCollisionScripts(this->marker, NULL, NULL, func_80387DCC);
|
||||
marker_setCollisionScripts(this->marker, NULL, NULL, __chVegetables_die);
|
||||
|
||||
this->unk1C_x = this->position_x;
|
||||
this->unk1C_y = this->position_y;
|
||||
this->unk1C_z = this->position_z;
|
||||
this->position_y -= 200.f;
|
||||
|
||||
do{//L80388154
|
||||
do {//L80388154
|
||||
temp_velX = randf2(-10.0f, 10.0f);
|
||||
temp_f0 =(0.0f <= temp_velX) ? temp_velX : -temp_velX;
|
||||
}while(temp_f0 < 5.0);
|
||||
temp_f0 = 0.0f <= temp_velX ? temp_velX : -temp_velX;
|
||||
} while (temp_f0 < 5.0);
|
||||
|
||||
do{//L803881AC
|
||||
do {//L803881AC
|
||||
temp_velZ = randf2(-10.0f, 10.0f);
|
||||
temp_f0 =(0.0f <= temp_velZ) ? temp_velZ : -temp_velZ;
|
||||
}while(temp_f0 < 5.0);
|
||||
temp_f0 = 0.0f <= temp_velZ ? temp_velZ : -temp_velZ;
|
||||
} while (temp_f0 < 5.0);
|
||||
|
||||
this->velocity_x = temp_velX;
|
||||
this->velocity_y = (local->unkC == 3) ? 90.0f : 70.0f;
|
||||
this->velocity_y = local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 90.0f : 70.0f;
|
||||
this->velocity_z = temp_velZ;
|
||||
|
||||
this->has_met_before = TRUE;
|
||||
this->unk138_23 = 0;
|
||||
this->unk38_0 = 0;
|
||||
this->initialized = TRUE;
|
||||
this->scale = 0.5;
|
||||
}//L80388278
|
||||
switch (this->state)
|
||||
{
|
||||
case 1: //L803882B0
|
||||
if(mapSpecificFlags_get(0xC) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12){
|
||||
//L803882E4
|
||||
if(mapSpecificFlags_get(0xC) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)){ //L8038830C
|
||||
this->unk1C_y += (local->unkC == 3)? 120.0 : 0.0;
|
||||
}else{//L80388350
|
||||
this->unk1C_y += (local->unkC == 3)? 270.0 : 85.0;
|
||||
}
|
||||
//L80388384
|
||||
subaddie_set_state(this, 4);
|
||||
}
|
||||
break;
|
||||
case 4: //L8038839C
|
||||
this->position_x = this->velocity_x + this->position_x;
|
||||
this->position_y = this->velocity_y + this->position_y;
|
||||
this->position_z = this->velocity_z + this->position_z;
|
||||
this->velocity_y -= 5.0f;
|
||||
this->scale = MIN(this->scale + 0.05, 1.0);
|
||||
if(this->velocity_y < 0.0f && this->position_y < this->unk1C_y){
|
||||
this->position_y = mapModel_getFloorY(this->position);
|
||||
if(local->unkC == 3)
|
||||
func_80387F00(this);
|
||||
|
||||
actor_collisionOn(this);
|
||||
subaddie_set_state(this, 2);
|
||||
}//L80388494
|
||||
switch (this->state) {
|
||||
case VEGETABLES_STATE_1_UNKNOWN: //L803882B0
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(
|
||||
VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12) {//L803882E4
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) { //L8038830C
|
||||
this->unk1C_y += local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 120.0 : 0.0;
|
||||
}
|
||||
else {//L80388350
|
||||
this->unk1C_y += local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE ? 270.0 : 85.0;
|
||||
}
|
||||
//L80388384
|
||||
subaddie_set_state(this, VEGETABLES_STATE_4_UNKNOWN);
|
||||
}
|
||||
break;
|
||||
|
||||
if(!this->unk138_23){
|
||||
if(0.0f < this->position_y){
|
||||
FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1000, 2000);
|
||||
this->unk138_23 = 1;
|
||||
this->scale = 1.0f;
|
||||
}
|
||||
}
|
||||
case VEGETABLES_STATE_4_UNKNOWN: //L8038839C
|
||||
this->position_x = this->velocity_x + this->position_x;
|
||||
this->position_y = this->velocity_y + this->position_y;
|
||||
this->position_z = this->velocity_z + this->position_z;
|
||||
|
||||
break;
|
||||
case 2: //L803884E4
|
||||
if(this->unk38_0){
|
||||
if(func_80329480(this)){
|
||||
this->unk38_0 = 0;
|
||||
}
|
||||
}else{//L80388520
|
||||
if(local->unkC == 1){
|
||||
this->actor_specific_1_f = 3.0f;
|
||||
if(mapSpecificFlags_get(0xC) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)){//L80388554
|
||||
if(!func_80329030(this, 0) && func_80329480(this)){
|
||||
func_80328CEC(this, (s32)this->yaw, 0x78, 0xb4);
|
||||
this->unk38_0 = 1;
|
||||
}//L803885A0
|
||||
if(func_803292E0(this)){
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
}
|
||||
else{//L803885CC
|
||||
if(randf() < 0.02){
|
||||
func_80328CEC(this, (s32)this->yaw, 0x1E, 0x5A);
|
||||
}
|
||||
}//L80388B68
|
||||
this->velocity_y -= 5.0f;
|
||||
this->scale = MIN(this->scale + 0.05, 1.0);
|
||||
|
||||
if (this->velocity_y < 0.0f && this->position_y < this->unk1C_y) {
|
||||
this->position_y = mapModel_getFloorY(this->position);
|
||||
|
||||
if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE) {
|
||||
func_80387F00(this);
|
||||
}
|
||||
else{//L80388618
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
|
||||
actor_collisionOn(this);
|
||||
subaddie_set_state(this, VEGETABLES_STATE_2_UNKNOWN);
|
||||
}//L80388494
|
||||
|
||||
if (!this->unk138_23) {
|
||||
if (0.0f < this->position_y) {
|
||||
FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1000, 2000);
|
||||
this->unk138_23 = 1;
|
||||
this->scale = 1.0f;
|
||||
}
|
||||
}
|
||||
else if(local->unkC == 2){//L80388634
|
||||
this->actor_specific_1_f = 4.0f;
|
||||
if(!func_80329030(this, 0) && func_80329480(this)){
|
||||
func_80328CEC(this, (s32)this->yaw, 0x78, 0xB4);
|
||||
this->unk38_0 = 1;
|
||||
}//L80388698
|
||||
if(mapSpecificFlags_get(0xC) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0(this))){
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
}else{//L803886E4
|
||||
if(randf() < 0.02){//D_8038B1D0){
|
||||
func_80328CEC(this, (s32)this->yaw, 0x1E, 0x5A);
|
||||
}
|
||||
break;
|
||||
|
||||
case VEGETABLES_STATE_2_UNKNOWN: //L803884E4
|
||||
if (this->unk38_0) {
|
||||
if (func_80329480(this)) {
|
||||
this->unk38_0 = 0;
|
||||
}
|
||||
}else{//L80388730
|
||||
sp78 = time_getDelta();
|
||||
sp6C[0] = this->unk1C_x - this->position_x;
|
||||
sp6C[1] = this->unk1C_y - this->position_y;
|
||||
sp6C[2] = this->unk1C_z - this->position_z;
|
||||
if( LENGTH_VEC3F(sp6C) < 40.0f){
|
||||
ml_vec3f_set_length(sp6C, 400.0f);
|
||||
}
|
||||
else{
|
||||
ml_vec3f_set_length(sp6C, 100.0f);
|
||||
}
|
||||
this->position_x += this->velocity_x*sp78 + sp6C[0]*sp78*sp78;
|
||||
this->position_y += this->velocity_y*sp78 + sp6C[1]*sp78*sp78;
|
||||
this->position_z += this->velocity_z*sp78 + sp6C[2]*sp78*sp78;
|
||||
this->velocity_x += sp6C[0]*sp78;
|
||||
this->velocity_y += sp6C[1]*sp78;
|
||||
this->velocity_z += sp6C[2]*sp78;
|
||||
if(gu_sqrtf(this->velocity_z*this->velocity_z + (this->velocity_x*this->velocity_x + this->velocity_y*this->velocity_y)) > 50.0f){
|
||||
ml_vec3f_set_length(this->velocity, 50.0f);
|
||||
}
|
||||
if(ml_distance_vec3f(this->position, this->unk1C) < 20.0f){
|
||||
func_80387E64(this);
|
||||
}
|
||||
this->actor_specific_1_f = 5.0f;
|
||||
if(mapSpecificFlags_get(0xC) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))){ //L8038892C
|
||||
if(!func_80387FA8(this, local, (s32)this->yaw, (s32)this->actor_specific_1_f)){
|
||||
if(func_80329480(this)){
|
||||
func_80328CEC(this, (s32)this->yaw, 0x78, 0xb4);
|
||||
}
|
||||
else {//L80388520
|
||||
if (local->vegetable_id == VEGETABLE_1_TOPPER) {
|
||||
this->actor_specific_1_f = 3.0f;
|
||||
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {//L80388554
|
||||
if (!func_80329030(this, 0) && func_80329480(this)) {
|
||||
func_80328CEC(this, (s32) this->yaw, 0x78, 0xb4);
|
||||
this->unk38_0 = 1;
|
||||
}//L80388994
|
||||
}else{ //L803889A0
|
||||
}//L803885A0
|
||||
|
||||
this->position_x -= local->unk0_x;
|
||||
this->position_y -= local->unk0_y;
|
||||
this->position_z -= local->unk0_z;
|
||||
this->unk1C_x -= local->unk0_x;
|
||||
this->unk1C_y -= local->unk0_y;
|
||||
this->unk1C_z -= local->unk0_z;
|
||||
TUPLE_ASSIGN(sp60, this->actor_specific_1_f, 0.0f, 0.0f);
|
||||
ml_vec3f_yaw_rotate_copy(sp60, sp60, this->yaw - 90.0);
|
||||
local->unk0_x = sp60[0] + local->unk0_x;
|
||||
local->unk0_y = sp60[1] + local->unk0_y;
|
||||
local->unk0_z = sp60[2] + local->unk0_z;
|
||||
this->position_x = local->unk0_x + this->position_x;
|
||||
this->position_y = local->unk0_y + this->position_y;
|
||||
this->position_z = local->unk0_z + this->position_z;
|
||||
this->unk1C_x = local->unk0_x + this->unk1C_x;
|
||||
this->unk1C_y = local->unk0_y + this->unk1C_y;
|
||||
this->unk1C_z = local->unk0_z + this->unk1C_z;
|
||||
}//L80388AD8
|
||||
if(func_803292E0(this)){
|
||||
if (func_803292E0(this)) {
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
}//L803885CC
|
||||
else if (randf() < 0.02) {
|
||||
func_80328CEC(this, (s32) this->yaw, 0x1E, 0x5A);
|
||||
}//L80388B68
|
||||
}
|
||||
else {//L80388618
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
}else{//L80388B04
|
||||
if(randf() < 0.01){
|
||||
func_80328CEC(this, (s32)this->yaw, 0x1e, 0x5A);
|
||||
}
|
||||
}
|
||||
else if (local->vegetable_id == VEGETABLE_2_BAWL) {//L80388634
|
||||
this->actor_specific_1_f = 4.0f;
|
||||
|
||||
if (!func_80329030(this, 0) && func_80329480(this)) {
|
||||
func_80328CEC(this, (s32) this->yaw, 0x78, 0xB4);
|
||||
this->unk38_0 = 1;
|
||||
}//L80388698
|
||||
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0(
|
||||
this))) {
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
}//L803886E4
|
||||
else if (randf() < 0.02) {//D_8038B1D0){
|
||||
func_80328CEC(this, (s32) this->yaw, 0x1E, 0x5A);
|
||||
}
|
||||
}
|
||||
else {//L80388730
|
||||
tick = time_getDelta();
|
||||
|
||||
sp6C[0] = this->unk1C_x - this->position_x;
|
||||
sp6C[1] = this->unk1C_y - this->position_y;
|
||||
sp6C[2] = this->unk1C_z - this->position_z;
|
||||
|
||||
if (LENGTH_VEC3F(sp6C) < 40.0f) {
|
||||
ml_vec3f_set_length(sp6C, 400.0f);
|
||||
}
|
||||
else {
|
||||
ml_vec3f_set_length(sp6C, 100.0f);
|
||||
}
|
||||
|
||||
this->position_x += this->velocity_x * tick + sp6C[0] * tick * tick;
|
||||
this->position_y += this->velocity_y * tick + sp6C[1] * tick * tick;
|
||||
this->position_z += this->velocity_z * tick + sp6C[2] * tick * tick;
|
||||
|
||||
this->velocity_x += sp6C[0] * tick;
|
||||
this->velocity_y += sp6C[1] * tick;
|
||||
this->velocity_z += sp6C[2] * tick;
|
||||
|
||||
if (gu_sqrtf(SQ(this->velocity_z) + (SQ(this->velocity_x) + SQ(this->velocity_y))) > 50.0f) {
|
||||
ml_vec3f_set_length(this->velocity, 50.0f);
|
||||
}
|
||||
|
||||
if (ml_distance_vec3f(this->position, this->unk1C) < 20.0f) {
|
||||
func_80387E64(this);
|
||||
}
|
||||
|
||||
this->actor_specific_1_f = 5.0f;
|
||||
|
||||
if (mapSpecificFlags_get(SM_SPECIFIC_FLAG_C) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))) { //L8038892C
|
||||
if (!func_80387FA8(this, local, (s32) this->yaw, (s32) this->actor_specific_1_f)) {
|
||||
if (func_80329480(this)) {
|
||||
func_80328CEC(this, (s32) this->yaw, 0x78, 0xb4);
|
||||
this->unk38_0 = 1;
|
||||
}//L80388994
|
||||
}
|
||||
else { //L803889A0
|
||||
this->position_x -= local->unk0_x;
|
||||
this->position_y -= local->unk0_y;
|
||||
this->position_z -= local->unk0_z;
|
||||
|
||||
this->unk1C_x -= local->unk0_x;
|
||||
this->unk1C_y -= local->unk0_y;
|
||||
this->unk1C_z -= local->unk0_z;
|
||||
|
||||
TUPLE_ASSIGN(sp60, this->actor_specific_1_f, 0.0f, 0.0f)
|
||||
ml_vec3f_yaw_rotate_copy(sp60, sp60, this->yaw - 90.0);
|
||||
|
||||
local->unk0_x = sp60[0] + local->unk0_x;
|
||||
local->unk0_y = sp60[1] + local->unk0_y;
|
||||
local->unk0_z = sp60[2] + local->unk0_z;
|
||||
|
||||
this->position_x = local->unk0_x + this->position_x;
|
||||
this->position_y = local->unk0_y + this->position_y;
|
||||
this->position_z = local->unk0_z + this->position_z;
|
||||
|
||||
this->unk1C_x = local->unk0_x + this->unk1C_x;
|
||||
this->unk1C_y = local->unk0_y + this->unk1C_y;
|
||||
this->unk1C_z = local->unk0_z + this->unk1C_z;
|
||||
}//L80388AD8
|
||||
|
||||
if (func_803292E0(this)) {
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
}//L80388B04
|
||||
else if (randf() < 0.01) {
|
||||
func_80328CEC(this, (s32) this->yaw, 0x1e, 0x5A);
|
||||
}
|
||||
}
|
||||
}else{
|
||||
//L80388B50
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
else { //L80388B50
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
}
|
||||
}
|
||||
}//L80388B68
|
||||
|
||||
func_80328FB0(this, 2.0f);
|
||||
|
||||
if (local->vegetable_id != VEGETABLE_3_COLLY_WOBBLE && actor_animationIsAt(this, 0.3f)) {
|
||||
FUNC_8030E8B4(SFX_3F2_UNKNOWN, 1.0f, 22000, this->position, 1000, 2000);
|
||||
}
|
||||
|
||||
if (local->vegetable_id == VEGETABLE_3_COLLY_WOBBLE && actor_animationIsAt(this, 0.4f)) {
|
||||
FUNC_8030E8B4(SFX_2_CLAW_SWIPE, 0.9f, 8000, this->position, 1000, 2000);
|
||||
}
|
||||
break;
|
||||
|
||||
case VEGETABLES_STATE_3_UNKNOWN: //L80388BFC
|
||||
if (actor_animationIsAt(this, local->vegetable_id == VEGETABLE_2_BAWL ? 0.4 : 0.05)) {
|
||||
position[0] = this->position_x;
|
||||
position[1] = this->position_y;
|
||||
position[2] = this->position_z;
|
||||
|
||||
if (local->vegetable_id == VEGETABLE_1_TOPPER) {
|
||||
position[1] += 150.0f;
|
||||
}
|
||||
|
||||
this->has_met_before = FALSE;
|
||||
func_80387A80(partEmitMgr_newEmitter(3), position, 3,
|
||||
local->vegetable_id == VEGETABLE_1_TOPPER ? ASSET_4F0_MODEL_UNKNOWN : ASSET_4F1_MODEL_UNKNOWN);
|
||||
}//L80388CC4
|
||||
|
||||
if (actor_animationIsAt(this, 0.75f)) {
|
||||
func_80326310(this);
|
||||
}
|
||||
}//L80388B68
|
||||
func_80328FB0(this, 2.0f);
|
||||
|
||||
if(local->unkC != 3 && actor_animationIsAt(this, 0.3f))
|
||||
FUNC_8030E8B4(SFX_3F2_UNKNOWN, 1.0f, 22000, this->position, 1000, 2000);
|
||||
|
||||
if(local->unkC == 3 && actor_animationIsAt(this, 0.4f)){
|
||||
FUNC_8030E8B4(SFX_2_CLAW_SWIPE, 0.9f, 8000, this->position, 1000, 2000);
|
||||
}
|
||||
break;
|
||||
case 3: //L80388BFC
|
||||
if(actor_animationIsAt(this, (local->unkC == 2) ? 0.4 : 0.05)){
|
||||
sp54[0] = this->position_x;
|
||||
sp54[1] = this->position_y;
|
||||
sp54[2] = this->position_z;
|
||||
if(local->unkC == 1)
|
||||
sp54[1] += 150.0f;
|
||||
this->has_met_before = FALSE;
|
||||
func_80387A80(partEmitMgr_newEmitter(3), sp54, 3, (local->unkC == 1)? 0x4f0: 0x4f1);
|
||||
}//L80388CC4
|
||||
|
||||
if(actor_animationIsAt(this, 0.75f))
|
||||
func_80326310(this);
|
||||
break;
|
||||
break;
|
||||
}//L80388CE0
|
||||
}//*/
|
||||
|
@@ -1,594 +0,0 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
//external
|
||||
Actor *func_802D94B4(ActorMarker*, Gfx**, Mtx**, Vtx**);
|
||||
void func_8028E668(f32*, f32, f32, f32);
|
||||
void func_80328FB0(Actor *, f32);
|
||||
void func_8030DA44(u8);
|
||||
void timed_exitStaticCamera(f32);
|
||||
void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
|
||||
|
||||
//static types
|
||||
typedef struct {
|
||||
s16 learn_text;
|
||||
s16 refresher_text;
|
||||
s8 camera_node;
|
||||
s8 ability;
|
||||
} ChSmMoleDescription;
|
||||
|
||||
//public
|
||||
void chsmmole_Update(Actor * this);
|
||||
void chsmmole_80389610(Actor * this);
|
||||
|
||||
/* .data */
|
||||
ActorAnimationInfo smMoleAnimations[6] = {
|
||||
{0, 0.0f},
|
||||
{ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f},
|
||||
{ASSET_13A_ANIM_BOTTLES_ENTER, 4.5f},
|
||||
{ASSET_13B_ANIM_BOTTLES_IDLE, 7.0f},
|
||||
{ASSET_139_ANIM_BOTTLES_EXIT, 1.7f},
|
||||
{ASSET_13A_ANIM_BOTTLES_ENTER, 2000000000.0f}
|
||||
};
|
||||
|
||||
ActorInfo chSmMole = {
|
||||
MARKER_B7_TUTORIAL_BOTTLES, ACTOR_12B_TUTORIAL_BOTTLES, ASSET_387_MODEL_BOTTLES,
|
||||
1, smMoleAnimations,
|
||||
chsmmole_Update, actor_update_func_80326224, func_802D94B4,
|
||||
0, 0, 0.0f, 0
|
||||
};
|
||||
|
||||
ChSmMoleDescription smMoleTable[8] = {
|
||||
{ASSET_DF3_TEXT_BOTTLES_INTRODUCTION, ASSET_E08_TEXT_BOTTLES_FIND_ANOTHER_MOLEHILL, 1, -1},
|
||||
{ASSET_DF4_TEXT_BOTTLES_CAMERA_CONTROL_LEARN, ASSET_DF5_TEXT_BOTTLES_CAMERA_CONTROL_REFRESHER, 3, ABILITY_3_CAMERA_CONTROL},
|
||||
{ASSET_DFB_TEXT_BOTTLES_DIVE_LEARN, ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER, 5, ABILITY_F_DIVE},
|
||||
{ -1, ASSET_E00_TEXT_BOTTLES_ATTACK_REFRESHER, 6, ABILITY_B_RATATAT_RAP},
|
||||
{ASSET_E04_TEXT_BOTTLES_BEAK_BARGE_LEARN, ASSET_E06_TEXT_BOTTLES_BEAK_BARGE_REFRESHER, 8, ABILITY_0_BARGE},
|
||||
{ -1, ASSET_DFA_TEXT_BOTTLES_JUMP_REFRESHER, 4, ABILITY_8_FLAP_FLIP},
|
||||
{ASSET_E01_TEXT_BOTTLES_CLIMB_LEARN, ASSET_E03_TEXT_BOTTLES_CLIMB_REFRESHER, 7, ABILITY_5_CLIMB},
|
||||
{ASSET_E10_TEXT_BOTTLES_BRIDGE_BROKEN, ASSET_E11_TEXT_BOTTLES_BRIDGE_STILL_BROKEN, 0x11, -1},
|
||||
};
|
||||
|
||||
s32 D_8038AFE4 = 0;
|
||||
|
||||
|
||||
/* .code */
|
||||
|
||||
/**
|
||||
* @brief Checks if any Spiral Mountain abilities have been learned
|
||||
*/
|
||||
int chsmmole_learnedAnySpiralMountainAbilities(void){
|
||||
return ability_isUnlocked(ABILITY_F_DIVE)
|
||||
|| ability_isUnlocked(ABILITY_4_CLAW_SWIPE)
|
||||
|| ability_isUnlocked(ABILITY_C_ROLL)
|
||||
|| ability_isUnlocked(ABILITY_B_RATATAT_RAP)
|
||||
|| ability_isUnlocked(ABILITY_0_BARGE)
|
||||
|| ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER)
|
||||
|| ability_isUnlocked(ABILITY_7_FEATHERY_FLAP)
|
||||
|| ability_isUnlocked(ABILITY_8_FLAP_FLIP)
|
||||
|| ability_isUnlocked(ABILITY_5_CLIMB);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Sets all Spiral Mountain abilities to used & disables the noise
|
||||
* played when the player uses an ability for the first time.
|
||||
*/
|
||||
void chsmmole_setSpiralMountainAbilitiesAsUsed(void){
|
||||
ability_unlock(ABILITY_3_CAMERA_CONTROL);
|
||||
ability_setHasUsed(ABILITY_0_BARGE);
|
||||
ability_setHasUsed(ABILITY_1_BEAK_BOMB);
|
||||
ability_setHasUsed(ABILITY_2_BEAK_BUSTER);
|
||||
ability_setHasUsed(ABILITY_3_CAMERA_CONTROL);
|
||||
ability_setHasUsed(ABILITY_4_CLAW_SWIPE);
|
||||
ability_setHasUsed(ABILITY_5_CLIMB);
|
||||
ability_setHasUsed(ABILITY_B_RATATAT_RAP);
|
||||
ability_setHasUsed(ABILITY_C_ROLL);
|
||||
ability_setHasUsed(ABILITY_A_HOLD_A_JUMP_HIGHER);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Unlocks all of the Spiral Mountain moves.
|
||||
*/
|
||||
void chsmmole_skipIntroTutorial(void){
|
||||
ability_unlock(ABILITY_F_DIVE);
|
||||
ability_unlock(ABILITY_4_CLAW_SWIPE);
|
||||
ability_unlock(ABILITY_C_ROLL);
|
||||
ability_unlock(ABILITY_B_RATATAT_RAP);
|
||||
ability_unlock(ABILITY_0_BARGE);
|
||||
ability_unlock(ABILITY_A_HOLD_A_JUMP_HIGHER);
|
||||
ability_unlock(ABILITY_7_FEATHERY_FLAP);
|
||||
ability_unlock(ABILITY_8_FLAP_FLIP);
|
||||
ability_unlock(ABILITY_5_CLIMB);
|
||||
chsmmole_setSpiralMountainAbilitiesAsUsed();
|
||||
mapSpecificFlags_set(3,1);
|
||||
}
|
||||
/**
|
||||
* @brief If the player is talking to Intro Bottles for the first time, use the
|
||||
* camera that points to the lair. Otherwise, use the camera for the ability.
|
||||
*/
|
||||
void chsmmole_setSpiralMountainStaticCamera(Actor *this){
|
||||
|
||||
if(this->unkF4_8 == 1 && !mapSpecificFlags_get(1)){
|
||||
timed_setStaticCameraToNode(0.0f, 0x12);
|
||||
}
|
||||
else{ //L80388F68
|
||||
timed_setStaticCameraToNode(0.0f, smMoleTable[this->unkF4_8 -1].camera_node);
|
||||
}
|
||||
}
|
||||
|
||||
void func_80388FA0(Actor *this, s32 arg1){
|
||||
Actor *other;
|
||||
ActorMarker *myOther;
|
||||
|
||||
switch(this->state){
|
||||
case 1://L80388FE8
|
||||
this->unk138_23 = 1;
|
||||
break;
|
||||
case 4://L80388FF8
|
||||
this->unk138_23 = 0;
|
||||
case 2://L80389004
|
||||
func_8030DA44(this->unk44_31);
|
||||
this->unk44_31 = 0;
|
||||
break;
|
||||
case 5://L80389018
|
||||
this->unk138_23 = 0;
|
||||
func_8028F918(0);
|
||||
|
||||
break;
|
||||
}//L8038902C
|
||||
|
||||
switch(arg1){
|
||||
case 4:
|
||||
other = subaddie_getLinkedActor(this);
|
||||
myOther = this->unk100;
|
||||
if(myOther && other && myOther->id == 0xB8)
|
||||
subaddie_set_state_with_direction(other, 3, 0.0001f, 1);
|
||||
actor_playAnimationOnce(this);
|
||||
this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex();
|
||||
sfxsource_setSfxId(this->unk44_31, 0x3f9);
|
||||
func_8030DD14(this->unk44_31, 2);
|
||||
sfxsource_playSfxAtVolume(this->unk44_31, 1.4f);
|
||||
sfxsource_setSampleRate(this->unk44_31, 0x6590);
|
||||
func_8028F918(0);
|
||||
break;
|
||||
case 1:
|
||||
animctrl_setSmoothTransition(this->animctrl, 0);
|
||||
break;
|
||||
case 5:
|
||||
chsmmole_setSpiralMountainStaticCamera(this);
|
||||
func_8028F94C(2,this->position);
|
||||
chsmmole_80389610(this);
|
||||
break;
|
||||
case 3:
|
||||
actor_loopAnimation(this);
|
||||
break;
|
||||
case 2:
|
||||
other = subaddie_getLinkedActor(this);
|
||||
myOther = this->unk100;
|
||||
if(myOther && other && myOther->id == 0xB8)
|
||||
subaddie_set_state_with_direction(other, 2, 0.0001f, 1);
|
||||
animctrl_setSmoothTransition(this->animctrl, 1);
|
||||
actor_playAnimationOnce(this);
|
||||
this->unk44_31 = sfxsource_createSfxsourceAndReturnIndex();
|
||||
sfxsource_setSfxId(this->unk44_31, 0x3f9);
|
||||
func_8030DD14(this->unk44_31, 2);
|
||||
sfxsource_playSfxAtVolume(this->unk44_31, 1.4f);
|
||||
sfxsource_setSampleRate(this->unk44_31, 0x6590);
|
||||
chsmmole_setSpiralMountainStaticCamera(this);
|
||||
func_8028F94C(2, this->position);
|
||||
break;
|
||||
}
|
||||
subaddie_set_state_with_direction(this, arg1, 0.0001f, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Performs actions depending on what move is being learned
|
||||
*
|
||||
*/
|
||||
static void __chsmmole_additionalAbilityLearnActions(ActorMarker *marker, enum asset_e text_id, s32 arg2){
|
||||
Actor *actor = marker_getActor(marker);
|
||||
switch(arg2){
|
||||
case 3:
|
||||
timed_setStaticCameraToNode(0.0f, 2);
|
||||
break;
|
||||
case 4:
|
||||
mapSpecificFlags_set(4,1);
|
||||
break;
|
||||
case 5:
|
||||
timed_setStaticCameraToNode(0.0f, 0x12);
|
||||
break;
|
||||
case 6:
|
||||
comusic_playTrack(COMUSIC_2B_DING_B);
|
||||
break;
|
||||
case 0xff:
|
||||
chsmmole_setSpiralMountainStaticCamera(actor);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void func_803892C8(ActorMarker *marker, enum asset_e text_id, s32 arg2){
|
||||
Actor *actor;
|
||||
|
||||
actor = marker_getActor(marker);
|
||||
if(!mapSpecificFlags_get(3) && chmole_learnedAllSpiralMountainAbilities()){
|
||||
mapSpecificFlags_set(3, 1);
|
||||
gcdialog_showText(ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES, 0xe, actor->position, actor->marker, func_803892C8, NULL);
|
||||
}//L8038933C
|
||||
else{
|
||||
if(!(text_id == ASSET_DF3_TEXT_BOTTLES_INTRODUCTION
|
||||
|| text_id == ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER
|
||||
|| text_id == ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT)){
|
||||
timed_exitStaticCamera(0.0f);
|
||||
}
|
||||
switch(text_id){
|
||||
case ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED:
|
||||
break;
|
||||
case ASSET_DF3_TEXT_BOTTLES_INTRODUCTION: /* 2FB8 803893A8 3C188039 */
|
||||
gcdialog_showText(ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER, 0x8e, actor->position, actor->marker, func_803892C8, __chsmmole_additionalAbilityLearnActions);
|
||||
break;
|
||||
|
||||
case ASSET_E1F_TEXT_BOTTLES_TUTORIAL_OFFER: /* 2FEC 803893DC 9209003B */
|
||||
actor->unk38_0 = 1;
|
||||
break;
|
||||
|
||||
case ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */
|
||||
actor->has_met_before = FALSE;
|
||||
actor->lifetime_value = 0.0f;
|
||||
break;
|
||||
|
||||
case ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */
|
||||
case ASSET_DFF_TEXT_BOTTLES_CLAW_SWIPE_LEARN: /* 3014 80389404 0C0A3E46 */
|
||||
func_8028F918(0);
|
||||
break;
|
||||
|
||||
case ASSET_E09_TEXT_BOTTLES_SKIPPED_TUTORIAL:
|
||||
case ASSET_E12_TEXT_BOTTLES_LEARNED_TUTORIAL_MOVES:
|
||||
func_80388FA0(actor,4);
|
||||
break;
|
||||
|
||||
default:
|
||||
if(actor->state != 5)
|
||||
gcdialog_showText(ASSET_D38_TEXT_BOTTLES_ALL_MOVES_LEARNED, 4, NULL, NULL, NULL, NULL);
|
||||
|
||||
func_80388FA0(actor, actor->state == 5 ? 1:4);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void chsmmole_learnAbility(Actor * this, s32* arg1, s32 *arg2){
|
||||
// Selects the learn and refresh dialogs.
|
||||
// Gives the player the ability if not learned.
|
||||
if(ability_isUnlocked(smMoleTable[this->unkF4_8 -1].ability)){
|
||||
if(fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)){
|
||||
*arg1 = D_8038AFE4 + ASSET_E0A_TEXT_BOTTLES_REFUSE_HELP_1;
|
||||
D_8038AFE4++;
|
||||
D_8038AFE4 = MIN(D_8038AFE4, 5);
|
||||
if(*arg1 != ASSET_E0E_TEXT_BOTTLES_REFUSE_HELP_5){
|
||||
*arg2 |= 1;
|
||||
}
|
||||
}else{//L8038956C
|
||||
*arg2 |= 1;
|
||||
*arg1 = smMoleTable[this->unkF4_8 -1].refresher_text;
|
||||
if(*arg1 == ASSET_DFE_TEXT_BOTTLES_DIVE_REFRESHER && !ability_hasUsed(ABILITY_3_CAMERA_CONTROL)){
|
||||
*arg1 = ASSET_DFD_TEXT_BOTTLES_SWIM_LEARN;
|
||||
}
|
||||
}
|
||||
}else{//L803895C0
|
||||
*arg1 = smMoleTable[this->unkF4_8 -1].learn_text;
|
||||
ability_unlock(smMoleTable[this->unkF4_8 -1].ability);
|
||||
}
|
||||
}
|
||||
|
||||
void chsmmole_80389610(Actor * this){
|
||||
s32 sp2C;
|
||||
s32 sp28;
|
||||
|
||||
sp28 = 0xe;
|
||||
sp2C = 0;
|
||||
|
||||
switch(this->unkF4_8){
|
||||
case 1://L8038965C
|
||||
if(mapSpecificFlags_get(1)){
|
||||
sp28 |= 1;
|
||||
if(fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)){
|
||||
sp2C = D_8038AFE4 + 0xE0A; //dialog index
|
||||
D_8038AFE4++;
|
||||
D_8038AFE4 = MIN(D_8038AFE4, 5);
|
||||
}else{//L803896C0
|
||||
sp2C = smMoleTable[this->unkF4_8 -1].refresher_text;
|
||||
}
|
||||
}
|
||||
else{//L803896E8
|
||||
sp2C = smMoleTable[this->unkF4_8 -1].learn_text;
|
||||
mapSpecificFlags_set(1,1);
|
||||
}
|
||||
break;
|
||||
case 8://L80389720
|
||||
if(mapSpecificFlags_get(3)){
|
||||
if(fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE)){
|
||||
sp2C = ASSET_E37_TEXT_BOTTLES_STOP_WASTING_TIME_AFTER_FURNACE_FUN;
|
||||
sp28 |= 1;
|
||||
}else{//L80389758
|
||||
if(mapSpecificFlags_get(0xf)){
|
||||
sp2C = ASSET_E0F_TEXT_BOTTLES_STOP_WASTING_TIME_BEFORE_FURNACE_FUN;
|
||||
sp28 |= 1;
|
||||
}else{//L80389780
|
||||
chsmmole_setSpiralMountainAbilitiesAsUsed();
|
||||
sp2C = fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) ? 0xe1e : 0xe13;
|
||||
mapSpecificFlags_set(0xf, 1);
|
||||
}
|
||||
} //L803897B4
|
||||
mapSpecificFlags_set(2, 1);
|
||||
}
|
||||
else{//L803897C8
|
||||
if(mapSpecificFlags_get(2)){
|
||||
sp2C = smMoleTable[this->unkF4_8 -1].refresher_text;
|
||||
sp28 |= 1;
|
||||
}
|
||||
else{
|
||||
sp2C = smMoleTable[this->unkF4_8 -1].learn_text;
|
||||
mapSpecificFlags_set(2, 1);
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
case 4://L80389848
|
||||
if( !ability_isUnlocked(ABILITY_4_CLAW_SWIPE)
|
||||
|| !ability_isUnlocked(ABILITY_C_ROLL)
|
||||
|| !ability_isUnlocked(ABILITY_B_RATATAT_RAP)
|
||||
){//L803898D4
|
||||
mapSpecificFlags_set(4, 1);
|
||||
}
|
||||
else{//L803898E4
|
||||
chsmmole_learnAbility(this, &sp2C, &sp28);
|
||||
}
|
||||
break;
|
||||
|
||||
case 6://L803898A0
|
||||
if( !ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER)
|
||||
|| !ability_isUnlocked(ABILITY_7_FEATHERY_FLAP)
|
||||
|| !ability_isUnlocked(ABILITY_8_FLAP_FLIP)
|
||||
){//L803898D4
|
||||
mapSpecificFlags_set(0xE, 1);
|
||||
}
|
||||
else{//L803898E4
|
||||
chsmmole_learnAbility(this, &sp2C, &sp28);
|
||||
}
|
||||
break;
|
||||
default://L803898F8
|
||||
chsmmole_learnAbility(this, &sp2C, &sp28);
|
||||
break;
|
||||
}//L80389904
|
||||
if(sp2C){
|
||||
gcdialog_showText(sp2C, sp28, this->position, this->marker, func_803892C8, __chsmmole_additionalAbilityLearnActions);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Spawns a molehill for the actor
|
||||
*/
|
||||
void chsmmole_spawnMolehill(ActorMarker * marker){
|
||||
Actor *actor;
|
||||
Actor *other;
|
||||
s32 pad;
|
||||
|
||||
actor = marker_getActor(marker);
|
||||
other = spawn_child_actor(ACTOR_12C_MOLEHILL, &actor);
|
||||
actor->unk100 = other->marker;
|
||||
|
||||
if(marker);
|
||||
}
|
||||
|
||||
void func_80389984(Actor * this){
|
||||
u8 tmp;
|
||||
|
||||
tmp = this->unk44_31;
|
||||
if(tmp)
|
||||
func_8030DA44(tmp);
|
||||
}
|
||||
|
||||
void chsmmole_Update(Actor * this){
|
||||
// Sets up the initial functions and state for the actor
|
||||
s32 sp50[6]; // face buttons
|
||||
f32 sp44[3]; // player position
|
||||
void *sp40;
|
||||
int sp34;
|
||||
int user_input;
|
||||
|
||||
// Checks the actor's selector value is lower than 0x9
|
||||
// Anything higher is a non-Spiral Mountain ability, and should use a different actor id
|
||||
if(this->unkF4_8 >= 9)
|
||||
return;
|
||||
|
||||
if(!this->initialized){
|
||||
this->marker->propPtr->unk8_3 = 0;
|
||||
actor_collisionOff(this);
|
||||
this->initialized = TRUE;
|
||||
marker_setFreeMethod(this->marker, func_80389984);
|
||||
if(this->unkF4_8 == 1 || this->unkF4_8 == 8){//L80389A30
|
||||
sp40 = nodeprop_findByActorIdAndActorPosition(0x349, this);
|
||||
if(!sp40){
|
||||
this->unk1C_x = this->position_x;
|
||||
this->unk1C_y = this->position_y;
|
||||
this->unk1C_z = this->position_z;
|
||||
this->actor_specific_1_f = 300.0f;
|
||||
} else{ //L80389A68
|
||||
nodeprop_getPosition(sp40, this->unk1C);
|
||||
this->actor_specific_1_f = nodeprop_getRadius(sp40);
|
||||
}//L80389A8C
|
||||
if(this->unkF4_8 == 1){
|
||||
if(volatileFlag_get(VOLATILE_FLAG_1) || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)){
|
||||
func_80388FA0(this, 3);
|
||||
}
|
||||
}
|
||||
}//L80389AC8
|
||||
if(chsmmole_learnedAnySpiralMountainAbilities()){
|
||||
mapSpecificFlags_set(1,1);
|
||||
|
||||
if(chmole_learnedAllSpiralMountainAbilities()){
|
||||
mapSpecificFlags_set(3, 1);
|
||||
mapSpecificFlags_set(2, 1);
|
||||
mapSpecificFlags_set(0xC, 1);
|
||||
mapSpecificFlags_set(0xF, 1);
|
||||
}
|
||||
}
|
||||
}//L80389B20
|
||||
|
||||
if(!this->volatile_initialized){
|
||||
__spawnQueue_add_1((GenFunction_1)chsmmole_spawnMolehill, reinterpret_cast(s32, this->marker));
|
||||
this->volatile_initialized = TRUE;
|
||||
}//L80389B4C
|
||||
|
||||
if(this->unk138_23){
|
||||
func_8028E668(this->position, 180.0f, -40.0f, 120.0f);
|
||||
}//L80389B64
|
||||
|
||||
func_8024E55C(0,sp50); //get face buttons press counters
|
||||
player_getPosition(sp44);
|
||||
switch (this->state)
|
||||
{
|
||||
case 1://L80389BAC
|
||||
this->yaw_ideal = (f32)func_80329784(this);
|
||||
func_80328FB0(this, 4.0f);
|
||||
if( (this->unkF4_8 == 1 && !mapSpecificFlags_get(1))
|
||||
|| (this->unkF4_8 == 8 && !mapSpecificFlags_get(2))
|
||||
|| (this->unkF4_8 == 8 && mapSpecificFlags_get(3) && !mapSpecificFlags_get(0xF))
|
||||
){//L80389C50
|
||||
|
||||
if( ((ml_distance_vec3f(sp44, this->unk1C) < this->actor_specific_1_f) && func_8028F20C())
|
||||
|| mapSpecificFlags_get(0x10)
|
||||
){//L80389C8C
|
||||
if(func_80329530(this, 0x96))
|
||||
func_8028F45C(9, this->position);
|
||||
//L80389CA4
|
||||
func_80388FA0(this, 2);
|
||||
}
|
||||
}
|
||||
else{//L80389CBC
|
||||
if( !func_80329530(this, 0xfa)
|
||||
|| func_8028ECAC()
|
||||
|| !func_8028F20C()
|
||||
|| func_8028EC04()
|
||||
) break;
|
||||
|
||||
sp34 = !((!(smMoleTable[this->unkF4_8-1].ability + 1)) || (!ability_isUnlocked( smMoleTable[this->unkF4_8-1].ability)));
|
||||
if( (!sp34 && this->unkF4_8 != 1)
|
||||
|| fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL) == 0
|
||||
|| D_8038AFE4 < 6
|
||||
){
|
||||
if(this->unkF4_8 != 8 || !fileProgressFlag_get(FILEPROG_FC_DEFEAT_GRUNTY)){
|
||||
if( func_8028EFC8()
|
||||
&& sp50[FACE_BUTTON(BUTTON_B)] == 1
|
||||
){
|
||||
if(sp34 || this->unkF4_8 == 1 || this->unkF4_8 == 8){
|
||||
func_80388FA0(this, 5);
|
||||
}
|
||||
else{
|
||||
if(func_80329530(this, 0x96) && !sp34){
|
||||
func_8028F45C(9, this->position);
|
||||
}
|
||||
func_80388FA0(this, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 2://L80389E2C
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
func_80328FB0(this, 4.0f);
|
||||
if( (f64) 0.0 < animctrl_getAnimTimer(this->animctrl)
|
||||
&& animctrl_getAnimTimer(this->animctrl) < 0.16
|
||||
){
|
||||
func_8030E2C4(this->unk44_31);
|
||||
}//L80389EA0
|
||||
if(actor_animationIsAt(this, 0.9999f)){
|
||||
if(!mapSpecificFlags_get(1)){
|
||||
chsmmole_80389610(this);
|
||||
}
|
||||
func_80388FA0(this, 3);
|
||||
}//L80389EE0
|
||||
else if(actor_animationIsAt(this, 0.14f)){
|
||||
FUNC_8030E8B4(SFX_C6_SHAKING_MOUTH, 1.2f, 24000, this->position, 1250, 2500);
|
||||
}else if(actor_animationIsAt(this, 0.4f)){ //L80389F14
|
||||
FUNC_8030E8B4(SFX_2C_PULLING_NOISE, 1.2f, 24000, this->position, 1250, 2500);
|
||||
}else if(actor_animationIsAt(this, 0.75f)){//L80389F48
|
||||
FUNC_8030E8B4(SFX_C5_TWINKLY_POP, 1.0f, 32000, this->position, 1250, 2500);
|
||||
|
||||
}else if(actor_animationIsAt(this, 0.35f)){//L80389F78
|
||||
if(mapSpecificFlags_get(1)){
|
||||
chsmmole_80389610(this);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 3://L80389FAC
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
func_80328FB0(this, 4.0f);
|
||||
if( ( actor_animationIsAt(this, 0.37f)
|
||||
|| actor_animationIsAt(this, 0.66f)
|
||||
|| actor_animationIsAt(this, 0.85f)
|
||||
)
|
||||
&& randf() < 0.2
|
||||
){
|
||||
animctrl_setDirection(this->animctrl, animctrl_isPlayedForwards(this->animctrl)^1);
|
||||
}//L8038A088
|
||||
else if( actor_animationIsAt(this, 0.25f)
|
||||
|| actor_animationIsAt(this, 0.28f)
|
||||
|| actor_animationIsAt(this, 0.31f)
|
||||
){
|
||||
func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.4f, 1.55f), 16000, this->position, 1250.0f, 2500.0f);
|
||||
} //L8038A0D8
|
||||
else if( actor_animationIsAt(this, 0.45f)
|
||||
|| actor_animationIsAt(this, 0.48f)
|
||||
|| actor_animationIsAt(this, 0.51f)
|
||||
|| actor_animationIsAt(this, 0.7f)
|
||||
|| actor_animationIsAt(this, 0.73f)
|
||||
|| actor_animationIsAt(this, 0.76f)
|
||||
){
|
||||
func_8030E878(SFX_6F_BANJO_HEADSCRATCH, randf2(1.35f, 1.5f), 6000, this->position, 1250.0f, 2500.0f);
|
||||
}//L8038A194
|
||||
|
||||
if(mapSpecificFlags_get(5)){
|
||||
mapSpecificFlags_set(5,0);
|
||||
func_80388FA0(this, 4);
|
||||
}//L8038A1B8
|
||||
user_input = -1;
|
||||
if(this->unk38_0){
|
||||
this->lifetime_value += time_getDelta();
|
||||
if(func_803114C4() != 0xe1d){
|
||||
if(sp50[FACE_BUTTON(BUTTON_A)] == 1)
|
||||
user_input = 1; //A button pressed
|
||||
else if(sp50[FACE_BUTTON(BUTTON_B)] == 1)
|
||||
user_input = 0; //B button pressed
|
||||
}//L8038A218
|
||||
|
||||
if( user_input != -1){ //button was pressed
|
||||
fileProgressFlag_set(FILEPROG_DB_SKIPPED_TUTORIAL, (user_input)?0:1);
|
||||
gcdialog_showText((user_input)? 0xe07 : 0xe09, 0xe, this->position, this->marker, func_803892C8, __chsmmole_additionalAbilityLearnActions);
|
||||
if(!user_input){
|
||||
chsmmole_skipIntroTutorial(); //give all SM moves
|
||||
}
|
||||
this->unk38_0 = 0;
|
||||
}else if(!this->has_met_before && 5.0 < this->lifetime_value){
|
||||
gcdialog_showText(0xe1d, 0x86, this->position, this->marker, func_803892C8, NULL);
|
||||
this->has_met_before = TRUE;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 4://L8038A31C
|
||||
if( 0.35 < animctrl_getAnimTimer(this->animctrl)
|
||||
&& animctrl_getAnimTimer(this->animctrl) < 0.9
|
||||
){
|
||||
func_8030E2C4(this->unk44_31);
|
||||
}else{//L8038A378
|
||||
if(actor_animationIsAt(this, 0.9999f)){
|
||||
func_80388FA0(this, 1);
|
||||
func_80386540();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}//L8038A3A0
|
||||
}
|
@@ -1,144 +0,0 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
//extern
|
||||
Actor *func_802D94B4(ActorMarker *, Gfx **, Mtx **, Vtx**);
|
||||
void timed_exitStaticCamera(f32);
|
||||
|
||||
//public
|
||||
void SM_func_8038A5D8(Actor *this);
|
||||
void func_8038A4DC(Actor *this, s32 arg1);
|
||||
|
||||
/* .data */
|
||||
ActorInfo D_8038B0B0 = { 0x1ED, 0x3B9, 0, 1, NULL,
|
||||
SM_func_8038A5D8, actor_update_func_80326224, func_80325340,
|
||||
0, 0, 0.0f, 0
|
||||
};
|
||||
|
||||
|
||||
/* .code */
|
||||
void func_8038A460(Actor *this){
|
||||
timed_setStaticCameraToNode(0.0f,4);
|
||||
}
|
||||
|
||||
void func_8038A488(ActorMarker *caller, enum asset_e text_id, s32 arg2){
|
||||
Actor *actor = marker_getActor(caller);
|
||||
if(text_id == 0xdf9 || text_id == 0xe12){
|
||||
func_8038A4DC(actor, 3);
|
||||
}
|
||||
timed_exitStaticCamera(0.0f);
|
||||
}
|
||||
|
||||
void func_8038A4DC(Actor *this, s32 arg1){
|
||||
switch(arg1){
|
||||
case 2://L8038A50C
|
||||
this->sm_4070.unk0 = 0;
|
||||
player_getPosition(this->velocity);
|
||||
func_8028F918(0);
|
||||
if(ability_isUnlocked(ABILITY_7_FEATHERY_FLAP)){
|
||||
mapSpecificFlags_set(9,1);
|
||||
}else if(ability_isUnlocked(ABILITY_A_HOLD_A_JUMP_HIGHER)){//L8038A540
|
||||
mapSpecificFlags_set(8,1);
|
||||
}else{//L8038A560
|
||||
func_8038A460(this);
|
||||
ability_unlock(ABILITY_A_HOLD_A_JUMP_HIGHER);
|
||||
gcdialog_showText(0xdf6, 0xe, this->unk1C, this->marker, func_8038A488, NULL);
|
||||
this->sm_4070.unk0 = 0xe1a;
|
||||
mapSpecificFlags_set(8, 0);
|
||||
}
|
||||
break;
|
||||
case 3://L8038A5B0
|
||||
mapSpecificFlags_set(5, 1);
|
||||
break;
|
||||
}//L8038A5BC
|
||||
subaddie_set_state(this, arg1);
|
||||
}
|
||||
|
||||
void SM_func_8038A5D8(Actor *this){
|
||||
f32 sp5C[3];
|
||||
s32 sp44[6];
|
||||
f32 sp40;
|
||||
Actor *temp_v0;
|
||||
s32 temp_a0;
|
||||
|
||||
if(!this->initialized){
|
||||
temp_v0 = actorArray_findClosestActorFromActorId(this->position, ACTOR_12B_TUTORIAL_BOTTLES, -1, &sp40);
|
||||
if(temp_v0){
|
||||
this->unk1C_x = temp_v0->position_x;
|
||||
this->unk1C_y = temp_v0->position_y;
|
||||
this->unk1C_z = temp_v0->position_z;
|
||||
}
|
||||
else{//L8038A630
|
||||
this->unk1C_x = this->position_x;
|
||||
this->unk1C_y = this->position_y;
|
||||
this->unk1C_z = this->position_z;
|
||||
}//L8038A644
|
||||
this->initialized = TRUE;
|
||||
}//L8038A650
|
||||
|
||||
func_8024E55C(0, sp44);
|
||||
switch (this->state)
|
||||
{
|
||||
case 1://L8038A688
|
||||
if(fileProgressFlag_get(FILEPROG_DB_SKIPPED_TUTORIAL)){
|
||||
marker_despawn(this->marker);
|
||||
}else{
|
||||
if(mapSpecificFlags_get(0xe)){
|
||||
func_8038A4DC(this, 2);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 2://L8038A6C8
|
||||
if(!func_803114B0()){
|
||||
if(mapSpecificFlags_get(8)){
|
||||
func_8038A460(this);
|
||||
ability_unlock(ABILITY_7_FEATHERY_FLAP);
|
||||
gcdialog_showText(0xdf7, 0xa, this->unk1C, this->marker, func_8038A488, NULL);
|
||||
this->sm_4070.unk0 = 0xe1b;
|
||||
mapSpecificFlags_set(8,0);
|
||||
}//L8038A730
|
||||
|
||||
if(mapSpecificFlags_get(9)){
|
||||
func_8038A460(this);
|
||||
ability_unlock(ABILITY_8_FLAP_FLIP);
|
||||
gcdialog_showText(0xdf8, 0xa, this->unk1C, this->marker, func_8038A488, NULL);
|
||||
this->sm_4070.unk0 = 0xe1c;
|
||||
mapSpecificFlags_set(9,0);
|
||||
}//L8038A794
|
||||
|
||||
if(mapSpecificFlags_get(0xa)){
|
||||
func_8038A460(this);
|
||||
func_8028F94C(2, this->unk1C);
|
||||
|
||||
if(!mapSpecificFlags_get(3) && chmole_learnedAllSpiralMountainAbilities()){
|
||||
mapSpecificFlags_set(3,1);
|
||||
temp_a0 = 0xe12;
|
||||
}else{
|
||||
temp_a0 = 0xdf9;
|
||||
}
|
||||
|
||||
gcdialog_showText(temp_a0, 0xe, this->unk1C, this->marker, func_8038A488, NULL);
|
||||
mapSpecificFlags_set(0xa,0);
|
||||
this->sm_4070.unk0 = 0;
|
||||
}
|
||||
}//L8038A828
|
||||
player_getPosition(sp5C);
|
||||
sp5C[0] = this->velocity_x;
|
||||
sp5C[2] = this->velocity_z;
|
||||
func_8028FAB0(sp5C);
|
||||
if( func_8028EFC8()
|
||||
&& sp44[FACE_BUTTON(BUTTON_B)] == 1
|
||||
&& func_8028F20C()
|
||||
){
|
||||
if(this->sm_4070.unk0)
|
||||
gcdialog_showText(temp_a0 = this->sm_4070.unk0, 0, NULL, NULL, NULL, NULL);
|
||||
}
|
||||
break;
|
||||
|
||||
case 3://L8038A8A0
|
||||
marker_despawn(this->marker);
|
||||
break;
|
||||
}//L8038A8AC
|
||||
}
|
@@ -18,7 +18,7 @@ ActorInfo D_8038B0E0 = { 0x1F0, 0x3BD, 0, 0, NULL,
|
||||
|
||||
/* .code */
|
||||
void func_8038A8C0(ActorMarker *arg0){
|
||||
mapSpecificFlags_set(0x10, 0);
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_10, FALSE);
|
||||
func_8028E6EC(2);
|
||||
func_8028F918(0);
|
||||
}
|
||||
@@ -44,13 +44,13 @@ void func_8038A8F8(Actor *this){
|
||||
if(sp2C < (f32) this->unkF4_8)
|
||||
func_80388D48();
|
||||
|
||||
if( !mapSpecificFlags_get(0x10) && sp2C < (f32) this->unkF4_8 && 1780.0f < func_8028E82C()){
|
||||
if( !mapSpecificFlags_get(2)
|
||||
|| (mapSpecificFlags_get(3) && !mapSpecificFlags_get(0xf))
|
||||
if( !mapSpecificFlags_get(SM_SPECIFIC_FLAG_10) && sp2C < (f32) this->unkF4_8 && 1780.0f < func_8028E82C()){
|
||||
if( !mapSpecificFlags_get(SM_SPECIFIC_FLAG_2)
|
||||
|| (mapSpecificFlags_get(SM_SPECIFIC_FLAG_3_ALL_SM_ABILITIES_LEARNED) && !mapSpecificFlags_get(SM_SPECIFIC_FLAG_F))
|
||||
){ //L8038AA54
|
||||
this->yaw_ideal = ml_distance_vec3f(this->velocity, this->unk1C) / 150.0;
|
||||
func_8028F3D8(this->unk1C, this->yaw_ideal, func_8038A8C0, this->marker);
|
||||
mapSpecificFlags_set(0x10, 1);
|
||||
mapSpecificFlags_set(SM_SPECIFIC_FLAG_10, TRUE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -6,7 +6,7 @@ void SM_func_80386FE0(Actor *this);
|
||||
|
||||
/* .data */
|
||||
ActorInfo D_8038ABF0 = {
|
||||
0x134, 0x16E, 0,
|
||||
MARKER_134_UNKNOWN, ACTOR_16E_UNKNOWN, NULL,
|
||||
1, NULL,
|
||||
SM_func_80386FE0, actor_update_func_80326224, func_80325340,
|
||||
2000, 0, 0.0f, 0
|
||||
|
@@ -18,7 +18,7 @@ extern ActorInfo D_8038AD58; //ch cauliflower A
|
||||
extern ActorInfo D_8038AC9C; //chCarrot FreeRange?
|
||||
extern ActorInfo D_8038AD0C; //ch onion B
|
||||
extern ActorInfo D_8038AD7C; //ch cauliflower B
|
||||
extern ActorInfo chSmMole; //chSmMole bottles
|
||||
extern ActorInfo chBottles; //chSmMole bottles
|
||||
extern ActorInfo D_8038B0B0; //chJumpTutorial code_4070
|
||||
extern ActorInfo D_8038B0E0;
|
||||
extern ActorInfo D_8038B008; //chBanjosBed
|
||||
@@ -149,7 +149,7 @@ void SM_func_80386810(void)
|
||||
spawnableActorList_add(&D_8038AC9C, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
|
||||
spawnableActorList_add(&D_8038AD0C, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_25);
|
||||
spawnableActorList_add(&D_8038AD7C, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_21 | ACTOR_FLAG_UNKNOWN_25);
|
||||
spawnableActorList_add(&chSmMole, actor_new, ACTOR_FLAG_UNKNOWN_8);
|
||||
spawnableActorList_add(&chBottles, actor_new, ACTOR_FLAG_UNKNOWN_8);
|
||||
spawnableActorList_add(&D_8038B0B0, actor_new, ACTOR_FLAG_NONE);
|
||||
spawnableActorList_add(&D_8038B0E0, actor_new, ACTOR_FLAG_NONE);
|
||||
spawnableActorList_add(&D_8038B008, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_9 | ACTOR_FLAG_UNKNOWN_10);
|
||||
|
@@ -92,7 +92,7 @@ f32 func_8024E420(s32 arg0, s32 arg1, s32 arg2) {
|
||||
return phi_f2 *= arg0;
|
||||
}
|
||||
|
||||
void func_8024E55C(s32 controller_index, s32 dst[6]){
|
||||
void controller_copyFaceButtons(s32 controller_index, s32 dst[6]){
|
||||
dst[FACE_BUTTON(BUTTON_A)] = D_80281138[controller_index].face_button[FACE_BUTTON(BUTTON_A)];
|
||||
dst[FACE_BUTTON(BUTTON_B)] = D_80281138[controller_index].face_button[FACE_BUTTON(BUTTON_B)];
|
||||
dst[FACE_BUTTON(BUTTON_C_LEFT)] = D_80281138[controller_index].face_button[FACE_BUTTON(BUTTON_C_LEFT)];
|
||||
|
@@ -333,7 +333,7 @@ void func_802C4C14(Actor *this){
|
||||
}
|
||||
else{//L802C4D24
|
||||
func_8024E60C(0, sp74);
|
||||
func_8024E55C(0, sp5C);
|
||||
controller_copyFaceButtons(0, sp5C);
|
||||
controller_getJoystick(0, &sp54);
|
||||
switch(this->state){
|
||||
case 2:
|
||||
|
@@ -7,8 +7,8 @@ Actor *func_802D94B4(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
|
||||
void chmole_additionalAbilityLearnActions(ActorMarker *marker, enum asset_e arg1, s32 arg2);
|
||||
|
||||
typedef struct{
|
||||
s16 learn_text;
|
||||
s16 refresher_text;
|
||||
s16 teach_text_id;
|
||||
s16 refresher_text_id;
|
||||
s8 camera_node;
|
||||
s8 ability;
|
||||
} ChMoleDescription;
|
||||
@@ -154,12 +154,12 @@ void chmole_healthRefill(ActorMarker *marker, enum asset_e arg1, s32 arg2){
|
||||
// Also releases the camera
|
||||
Actor *actor = marker_getActor(marker);
|
||||
|
||||
if( arg1 == moleTable[actor->unkF4_8-9].learn_text
|
||||
if( arg1 == moleTable[actor->unkF4_8-9].teach_text_id
|
||||
&& item_getCount(ITEM_14_HEALTH) < item_getCount(ITEM_15_HEALTH_TOTAL)
|
||||
){
|
||||
gcdialog_showText(ASSET_D39_TEXT_BOTTLES_REFILL_HEALTH, 7, 0, actor->marker, chmole_healthRefill, chmole_additionalAbilityLearnActions);
|
||||
}//L802D9738
|
||||
else if(arg1 == moleTable[actor->unkF4_8-9].learn_text || arg1 == ASSET_D39_TEXT_BOTTLES_REFILL_HEALTH){
|
||||
else if(arg1 == moleTable[actor->unkF4_8-9].teach_text_id || arg1 == ASSET_D39_TEXT_BOTTLES_REFILL_HEALTH){
|
||||
gcdialog_showText(chmole_learnedAllGameAbilities()? 0xa87 : chmole_learnedAllLevelAbilitiesDialog(), 7, 0, actor->marker, chmole_healthRefill, NULL);
|
||||
}
|
||||
else{//L802D97BC
|
||||
@@ -224,13 +224,13 @@ int chmole_learnAbility(Actor *this){
|
||||
// Known Ability: Refresher Dialog
|
||||
if(ability_isUnlocked(moleTable[this->unkF4_8-9].ability)){
|
||||
sp28 = 0xf;
|
||||
sp2C = moleTable[this->unkF4_8-9].refresher_text;
|
||||
sp2C = moleTable[this->unkF4_8-9].refresher_text_id;
|
||||
}//L802D99EC
|
||||
// New Ability: Learn Dialog & Misc Actions
|
||||
else{
|
||||
func_80347A14(0);
|
||||
this->has_met_before = TRUE;
|
||||
sp2C = moleTable[this->unkF4_8-9].learn_text;
|
||||
sp2C = moleTable[this->unkF4_8-9].teach_text_id;
|
||||
ability_unlock(moleTable[this->unkF4_8-9].ability);
|
||||
switch(moleTable[this->unkF4_8-9].ability){
|
||||
case ABILITY_9_FLIGHT:
|
||||
@@ -376,7 +376,7 @@ void chmole_update(Actor *this){
|
||||
}
|
||||
}
|
||||
}//L802D9F34
|
||||
func_8024E55C(0, sp50); // get face buttons press counters
|
||||
controller_copyFaceButtons(0, sp50); // get face buttons press counters
|
||||
switch(this->state){
|
||||
case 1://L802D9F70
|
||||
this->yaw_ideal = func_80329784(this);
|
||||
|
@@ -314,7 +314,7 @@ void chMumbo_update(Actor *this) {
|
||||
&& func_8028F20C()
|
||||
&& func_8028EFC8()
|
||||
){
|
||||
func_8024E55C(0, face_buttons);
|
||||
controller_copyFaceButtons(0, face_buttons);
|
||||
if(face_buttons[FACE_BUTTON(BUTTON_B)] == 1){
|
||||
if (D_8037DDF0 == TRANSFORM_7_WISHWASHY) {
|
||||
this->unk38_31 = 0;
|
||||
|
@@ -1013,7 +1013,7 @@ void func_802D5628(void){
|
||||
D_8037DE08 -= time_getDelta();
|
||||
}
|
||||
else{//L802D5B24
|
||||
func_8024E55C(0, sp50); //get button inputs
|
||||
controller_copyFaceButtons(0, sp50); //get button inputs
|
||||
if(sp50[FACE_BUTTON(BUTTON_B)] == 1){
|
||||
func_80324C58();
|
||||
func_802D6114();
|
||||
|
@@ -138,7 +138,7 @@ void func_802E35D8(void ) {
|
||||
}
|
||||
} else if (D_8037E8C0.unk14 == 3) {
|
||||
sp38 = 0;
|
||||
func_8024E55C(0, &sp40);
|
||||
controller_copyFaceButtons(0, &sp40);
|
||||
for(i = 0; i < 6; i++){
|
||||
if (sp40[i] == 1) {
|
||||
sp38++;
|
||||
|
@@ -506,7 +506,7 @@ void gcquiz_func_80319EA4(void) {
|
||||
if(sD_803830E0 == NULL)
|
||||
return;
|
||||
|
||||
func_8024E55C(0, face_button_states);
|
||||
controller_copyFaceButtons(0, face_button_states);
|
||||
controller_getJoystick(0, joystick_states);
|
||||
for(phi_s0 = 0; phi_s0 < 4; phi_s0++){
|
||||
gczoombox_update(sD_803830E0->zoomboxes[phi_s0]);
|
||||
|
@@ -6,7 +6,7 @@ void func_80363500(Actor *this);
|
||||
|
||||
/* .data */
|
||||
ActorInfo D_80373DC0= {
|
||||
0x1EE, ACTOR_3BA_UNKOWN, 0,
|
||||
0x1EE, ACTOR_3BA_UNKNOWN, 0,
|
||||
0, NULL,
|
||||
func_80363500, actor_update_func_80326224, func_80325340,
|
||||
0, 0, 0.0f, 0
|
||||
|
@@ -27,7 +27,7 @@ void func_80295448(void){
|
||||
D_8037C310.unk0[0] = controller_getStartButton(0);
|
||||
func_8024E60C(0, &D_8037C310.unk0[1]);
|
||||
func_8024E6E0(0, &D_8037C310.unk0[4]);
|
||||
func_8024E55C(0, &D_8037C310.unk0[8]);
|
||||
controller_copyFaceButtons(0, &D_8037C310.unk0[8]);
|
||||
for(i=0; i<0xE; i++){//L802954A8
|
||||
D_8037C310.unk7E[i] = D_8037C310.unk70[i];
|
||||
if(D_8037C310.unk70[i]){
|
||||
|
@@ -376,7 +376,7 @@ void gcdialog_update(void) {
|
||||
func_8024E5A8(0, controller_face_buttons);
|
||||
func_8024E640(0, controller_side_buttons);
|
||||
} else {
|
||||
func_8024E55C(0, controller_face_buttons);
|
||||
controller_copyFaceButtons(0, controller_face_buttons);
|
||||
func_8024E60C(0, controller_side_buttons);
|
||||
}
|
||||
|
||||
|
@@ -936,7 +936,7 @@ s32 gcPauseMenu_update(void) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
func_8024E55C(0, face_button);
|
||||
controller_copyFaceButtons(0, face_button);
|
||||
controller_getJoystick(0, joystick);
|
||||
func_8024E60C(0, sp60);
|
||||
func_8024E6E0(0, sp50);
|
||||
|
@@ -881,7 +881,7 @@ void func_80316764(GcZoombox *this, s32 arg1) {
|
||||
f32 pad0;
|
||||
|
||||
if (!this->unk1A4_10 ) {
|
||||
func_8024E55C(0, sp38);
|
||||
controller_copyFaceButtons(0, sp38);
|
||||
func_8024E60C(0, sp2C);
|
||||
phi_f0 = time_getDelta();
|
||||
} else {
|
||||
@@ -1067,7 +1067,7 @@ void gczoombox_update(GcZoombox *this){
|
||||
return;
|
||||
|
||||
if( !this->unk1A4_10 ){
|
||||
func_8024E55C(0, sp58);
|
||||
controller_copyFaceButtons(0, sp58);
|
||||
func_8024E60C(0, sp4C);
|
||||
tmp_f0 = time_getDelta();
|
||||
}
|
||||
|
@@ -120,7 +120,7 @@ void chBrentilda_update(Actor *this) {
|
||||
func_8028E668(this->position, 280.0f, -40.0f, 160.0f);
|
||||
this->yaw_ideal = (f32) func_80329784(this);
|
||||
func_80328FB0(this, 3.0f);
|
||||
func_8024E55C(0, sp78);
|
||||
controller_copyFaceButtons(0, sp78);
|
||||
player_getPosition(sp64);
|
||||
temp_f0 = sp64[1] - this->position[1];
|
||||
if ((temp_f0 > -100.0f) && (temp_f0 < 350.0f)) {
|
||||
|
@@ -1158,7 +1158,7 @@ void lair_func_8038E0B0(void) {
|
||||
){
|
||||
gcquiz_func_80319EA4();
|
||||
func_8038C9D0();
|
||||
func_8024E55C(0, sp48);
|
||||
controller_copyFaceButtons(0, sp48);
|
||||
func_8024E60C(0, sp3C);
|
||||
if (D_8037DCB8->currFfMode < 3) {
|
||||
player_getPosition(D_8037DCB8->playerPosition);
|
||||
|
@@ -468,7 +468,7 @@ void lair_func_8038F924(Actor *this) {
|
||||
particleEmitter_emitN(sp54, 6);
|
||||
}
|
||||
}
|
||||
func_8024E55C(0, sp7C);
|
||||
controller_copyFaceButtons(0, sp7C);
|
||||
func_8024E60C(0, sp6C);
|
||||
func_8038EDBC(this);
|
||||
switch(this->state){
|
||||
|
@@ -108,7 +108,7 @@ void func_803902B8(Actor *this) {
|
||||
this->unk38_0 = sp58;
|
||||
sp58 = ml_vec3f_within_distance(this->position, sp5C, 400.0f);
|
||||
if (fileProgressFlag_get(sp54 + FILEPROG_AD_CHEATO_BLUEEGGS_UNLOCKED)) {
|
||||
func_8024E55C(0, sp3C);
|
||||
controller_copyFaceButtons(0, sp3C);
|
||||
sp58 &= (sp3C[FACE_BUTTON(BUTTON_B)] == 1) || func_8028EC04();
|
||||
}
|
||||
if (sp58 && !*(s32 *)&this->local) {
|
||||
|
Reference in New Issue
Block a user