fix: rename function references from previous refactors

This commit is contained in:
Bl00D4NGEL
2024-09-09 23:38:22 +02:00
parent 9390431cd5
commit 2a0d1eacd5
3 changed files with 3 additions and 3 deletions

View File

@@ -715,7 +715,7 @@ void func_802D4D3C(enum actor_e arg0, enum actor_e arg1) {
f32 sp40[3];
if (nodeProp_findPositionFromActorId(arg1, sp5C)) {
func_803331D8(arg0, sp5C);
codeABC00_spawnJiggyAtLocation(arg0, sp5C);
func_8025A6EC(COMUSIC_3D_JIGGY_SPAWN, 0x7FFF);
if (arg0 == 0x36) {