baanim.h documentation
This commit is contained in:
@@ -2,6 +2,7 @@
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#include "functions.h"
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#include "variables.h"
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#include "core2/yaw.h"
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#include "core2/ba/anim.h"
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void func_80293D48(f32,f32);
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@@ -56,7 +57,7 @@ void func_8029E4EC(void){
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miscflag_clear(4);
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func_80293D74();
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}
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func_80289F10(1);
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baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
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}
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void func_8029E554(void){
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@@ -77,7 +78,7 @@ int bsant_inSet(s32 move_indx){
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void bsant_idle_init(void){
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func_8029E554();
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func_8028A010(ASSET_5E_ANIM_BSANT_IDLE, 1.2f);
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baanim_playForDuration_loopSmooth(ASSET_5E_ANIM_BSANT_IDLE, 1.2f);
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func_8029C7F4(1,YAW_STATE_1_DEFAULT,1,2);
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func_80297970(0.0f);
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pitch_setAngVel(1000.0f, 12.0f);
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@@ -113,15 +114,15 @@ void bsant_idle_end(void){
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void bsant_walk_init(void){
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func_8029E554();
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func_8028A010(ASSET_5F_ANIM_BSANT_WALK, 0.8f);
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baanim_playForDuration_loopSmooth(ASSET_5F_ANIM_BSANT_WALK, 0.8f);
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func_8029C7F4(2,YAW_STATE_1_DEFAULT,1,2);
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func_80289EC8(D_80364960, D_80364964, D_80364968, D_8036496C);
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baanim_setVelocityMapRanges(D_80364960, D_80364964, D_80364968, D_8036496C);
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func_802900B4();
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}
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void bsant_walk_update(void){
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enum bs_e sp1C = 0;
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AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
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AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
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func_80299628(0);
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func_8029E48C();
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@@ -150,16 +151,16 @@ void bsant_walk_end(void){
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}
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void bsant_jump_init(void){
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AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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func_8029E554();
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animctrl_reset(aCtrl);
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animctrl_setIndex(aCtrl, ASSET_60_ANIM_BSANT_JUMP);
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animctrl_setDuration(aCtrl, 1.0f);
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animctrl_setTransitionDuration(aCtrl, 0.1f);
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func_8028774C(aCtrl, 0.2987f);
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animctrl_setStart(aCtrl, 0.2987f);
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animctrl_setSubRange(aCtrl, 0.0f, 0.4423f);
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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func_802875AC(aCtrl, "bsant.c", 0x17c);
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animctrl_start(aCtrl, "bsant.c", 0x17c);
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func_8029C7F4(1,YAW_STATE_1_DEFAULT,3,6);
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if(func_8029B2E8() != 0.0f)
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yaw_setIdeal(func_8029B33C());
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@@ -174,7 +175,7 @@ void bsant_jump_init(void){
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void bsant_jump_update(void){
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enum bs_e sp2C = 0;
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AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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f32 sp1C[3];
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@@ -188,14 +189,14 @@ void bsant_jump_update(void){
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case 0://L8029EA88
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if(animctrl_isStopped(aCtrl)){
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animctrl_setDuration(aCtrl, 5.0f);
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func_8028A37C(0.5026f);
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baanim_setEnd(0.5026f);
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D_8037D294 = 1;
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}
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break;
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case 1://L8029EABC
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if(func_8028B254(0x82)){
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animctrl_setDuration(aCtrl, 1.0f);
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func_8028A37C(1.0f);
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baanim_setEnd(1.0f);
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D_8037D294 = 2;
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}
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break;
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@@ -229,22 +230,22 @@ void bsant_jump_end(void){
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}
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void bsant_fall_init(void){
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AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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func_8029E554();
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D_8037D298 = 0;
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animctrl_reset(aCtrl);
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animctrl_setIndex(aCtrl, ASSET_60_ANIM_BSANT_JUMP);
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animctrl_setDuration(aCtrl, 1.9f);
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func_8028774C(aCtrl, 0.4423f);
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animctrl_setStart(aCtrl, 0.4423f);
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
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func_802875AC(aCtrl, "bsant.c", 0x208);
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animctrl_start(aCtrl, "bsant.c", 0x208);
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func_8029C7F4(1,YAW_STATE_1_DEFAULT,3,6);
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D_8037D294 = 0;
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}
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void bsant_fall_update(void){
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enum bs_e sp2C = 0;
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AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
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AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
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f32 sp1C[3];
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func_80299628(0);
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@@ -256,7 +257,7 @@ void bsant_fall_update(void){
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case 0:
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if(func_8028B254(0x5A)){
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animctrl_setDuration(aCtrl, 2.0f);
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func_8028A37C(1.0f);
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baanim_setEnd(1.0f);
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D_8037D294 = 1;
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}
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break;
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@@ -277,7 +278,7 @@ void bsant_fall_end(void){
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}
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static void __bsant_recoil_init(int take_damage){
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AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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f32 sp38;
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f32 sp2C[3];
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f32 sp20[3];
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@@ -288,7 +289,7 @@ static void __bsant_recoil_init(int take_damage){
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animctrl_setDuration(aCtrl, 1.4f);
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animctrl_setSubRange(aCtrl, 0.0f, 0.4899f);
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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func_802875AC(aCtrl, "bsant.c", 0x272);
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animctrl_start(aCtrl, "bsant.c", 0x272);
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if(take_damage == 1)
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func_8030E58C(SFX_38_BANJO_AYE_1, 1.8f);
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else
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@@ -319,7 +320,7 @@ static void __bsant_recoil_update(void){
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switch(D_8037D294){
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case 0:
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if(func_8028B254(0x5a)){
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func_8028A37C(1.0f);
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baanim_setEnd(1.0f);
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D_8037D294 = 1;
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}
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break;
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@@ -366,7 +367,7 @@ void bsant_bounce_end(void){
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}
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void bsant_die_init(void){
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AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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f32 sp38;
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f32 sp2C[3];
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f32 sp20[3];
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@@ -378,7 +379,7 @@ void bsant_die_init(void){
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animctrl_setSubRange(aCtrl, 0.0f, 0.523f);
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animctrl_setDuration(aCtrl, 1.6f);
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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func_802875AC(aCtrl, "bsant.c", 0x2f6);
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animctrl_start(aCtrl, "bsant.c", 0x2f6);
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func_8030E58C(SFX_36_BANJO_DOH, 1.8f);
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_player_getPosition(sp2C);
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func_80294980(sp20);
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@@ -403,14 +404,14 @@ void bsant_die_init(void){
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}
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void bsant_die_update(void){
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AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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func_80297970(D_8037D290);
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func_80299628(0);
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switch(D_8037D294){
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case 0://L8029F270
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if(func_8028B2E8()){
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func_8028A37C(1.0f);
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baanim_setEnd(1.0f);
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FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 18000);
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FUNC_8030E624(SFX_39_BANJO_AYE_2, 1.8f, 18000);
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D_8037D290 = 0.0f;
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@@ -448,7 +449,7 @@ void bsant_die_end(void){
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void func_8029F398(void){
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func_8029E554();
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func_8028A010(ASSET_5E_ANIM_BSANT_IDLE, 2.0f);
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baanim_playForDuration_loopSmooth(ASSET_5E_ANIM_BSANT_IDLE, 2.0f);
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func_8029C7F4(1,YAW_STATE_1_DEFAULT,3,2);
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func_80297970(0.0f);
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func_8029C674();
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@@ -64,14 +64,14 @@ s32 bsbbarge_hitboxActive(void){
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void bsbarge_init(void){
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AnimCtrl *plyrMvmnt;
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plyrMvmnt = _player_getAnimCtrlPtr();
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plyrMvmnt = baanim_getAnimCtrlPtr();
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animctrl_reset(plyrMvmnt);
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animctrl_setSmoothTransition(plyrMvmnt, 0);
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animctrl_setIndex(plyrMvmnt, ASSET_1C_ANIM_BSBBARGE);
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animctrl_setDuration(plyrMvmnt, 1.0f);
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animctrl_setSubRange(plyrMvmnt, 0, 0.375f);
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animctrl_setPlaybackType(plyrMvmnt, ANIMCTRL_ONCE);
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func_802875AC(plyrMvmnt, "bsbbarge.c", 0x98);
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animctrl_start(plyrMvmnt, "bsbbarge.c", 0x98);
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D_8037D2A4 = 0;
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func_8029C7F4(1,1,3,3);
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func_8029797C(yaw_getIdeal());
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@@ -92,7 +92,7 @@ void bsbarge_update(void){
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AnimCtrl *plyrMvmnt;
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sp24 = 0;
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plyrMvmnt = _player_getAnimCtrlPtr();
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plyrMvmnt = baanim_getAnimCtrlPtr();
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if(button_released(BUTTON_B))
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miscflag_set(0xA);
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switch(D_8037D2A5){
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@@ -126,7 +126,7 @@ void bsbarge_update(void){
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break;
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animctrl_setDuration(plyrMvmnt, 1.0f);
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func_8028A37C(0.565f);
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baanim_setEnd(0.565f);
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func_80297970(D_8037D2A0);
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func_802979AC(yaw_getIdeal(), func_80297A64());
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func_8030E760(SFX_2_CLAW_SWIPE, 0.558f, 22000);
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@@ -138,7 +138,7 @@ void bsbarge_update(void){
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func_80297970(D_8037D2A0);
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if(animctrl_isStopped(plyrMvmnt)){
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animctrl_setDuration(plyrMvmnt, 2.0f);
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func_8028A37C(0.6f);
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baanim_setEnd(0.6f);
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func_8029E3C0(0, 0.1f);
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D_8037D2A5 = 3;
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}
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@@ -152,7 +152,7 @@ void bsbarge_update(void){
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func_80297970(D_8037D2A0);
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if(D_8037D2A0 < 200.0f){
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animctrl_setDuration(plyrMvmnt, 1.5f);
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func_8028A37C(1.0f);
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baanim_setEnd(1.0f);
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D_8037D2A5 = 4;
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}
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func_8029F4F0();
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@@ -8,7 +8,7 @@ u8 D_8037D2E1;
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/* .code */
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void bseggass_init(void){
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func_8028A274(ASSET_2B_ANIM_BSEGGASS, 1.0f);
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baanim_playForDuration_onceSmooth(ASSET_2B_ANIM_BSEGGASS, 1.0f);
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func_8029C7F4(1,3,1,3);
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yaw_setVelocityBounded(350.0f, 14.0f);
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func_80297970(0.0f);
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@@ -26,7 +26,7 @@ void bseggass_update(void) {
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s32 fill2;
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next_state = 0;
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plyr_mvmt = _player_getAnimCtrlPtr();
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plyr_mvmt = baanim_getAnimCtrlPtr();
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has_eggs = (item_empty(ITEM_D_EGGS) == 0);
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if (should_poop_egg()) {
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if (has_eggs)
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@@ -42,8 +42,8 @@ void bseggass_update(void) {
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ability_use(7);
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}
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if ((animctrl_isAt(plyr_mvmt, 0.4885f)) && (D_8037D2E1 < D_8037D2E0)) {
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func_8028774C(plyr_mvmt, 0.349f);
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func_802875AC(plyr_mvmt, "bsbeggass.c", 0x5E);
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animctrl_setStart(plyr_mvmt, 0.349f);
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animctrl_start(plyr_mvmt, "bsbeggass.c", 0x5E);
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D_8037D2E1++;
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}
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}
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@@ -3,7 +3,7 @@
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#include "variables.h"
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void yaw_setVelocityBounded(f32, f32);
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void func_802875AC(AnimCtrl *, char*, s32);
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void animctrl_start(AnimCtrl *, char*, s32);
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/* .bss */
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u8 D_8037D2F0;
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@@ -11,7 +11,7 @@ u8 D_8037D2F1;
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/* .code */
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void bsegghead_init(void){
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func_8028A274(ASSET_2A_ANIM_BSEGGHEAD, 1.0f);
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baanim_playForDuration_onceSmooth(ASSET_2A_ANIM_BSEGGHEAD, 1.0f);
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func_8029C7F4(1,3,1,3);
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yaw_setVelocityBounded(350.0f, 14.0f);
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func_80297970(0.0f);
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@@ -29,7 +29,7 @@ void bsegghead_update(void) {
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s32 fill2;
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next_state = 0;
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aCtrl = _player_getAnimCtrlPtr();
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aCtrl = baanim_getAnimCtrlPtr();
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has_eggs = (item_empty(ITEM_D_EGGS) == 0);
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if (should_shoot_egg()) {
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if (has_eggs)
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@@ -50,8 +50,8 @@ void bsegghead_update(void) {
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ability_use(7);
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}
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if ((animctrl_isAt(aCtrl, 0.5919f)) && (D_8037D2F1 < D_8037D2F0)) {
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func_8028774C(aCtrl, 0.3878f);
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func_802875AC(aCtrl, "bsbegghead.c", 0x62);
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animctrl_setStart(aCtrl, 0.3878f);
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animctrl_start(aCtrl, "bsbegghead.c", 0x62);
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D_8037D2F1++;
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}
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}
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@@ -18,7 +18,7 @@ f32 D_8037D308;
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u8 D_8037D30C;
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void bsbflap_init(void) {
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func_8028A274(ASSET_18_ANIM_BSBFLAP_ENTER, 0.3f);
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baanim_playForDuration_onceSmooth(ASSET_18_ANIM_BSBFLAP_ENTER, 0.3f);
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func_8029C7F4(1, 1, 1, 2);
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if (func_8029B2E8() != 0.0f) {
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yaw_setIdeal(func_8029B33C());
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@@ -50,7 +50,7 @@ void func_802A2790(s32 arg0, f32 arg1, s32 arg2) {
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void func_802A2810(void) {
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AnimCtrl *plyrMvPtr;
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plyrMvPtr = _player_getAnimCtrlPtr();
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plyrMvPtr = baanim_getAnimCtrlPtr();
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if (animctrl_isAt(plyrMvPtr, 0.9f)) {
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D_8037D301++;
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}
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@@ -75,7 +75,7 @@ f32 func_802A2858(void){
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}
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void func_802A28CC(void){
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AnimCtrl *sp1c = _player_getAnimCtrlPtr();
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AnimCtrl *sp1c = baanim_getAnimCtrlPtr();
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animctrl_setDuration(sp1c, func_802A2858());
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}
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@@ -90,7 +90,7 @@ int func_802A293C(f32 arg0){
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void func_802A298C(void){
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AnimCtrl * sp1c;
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sp1c = _player_getAnimCtrlPtr();
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sp1c = baanim_getAnimCtrlPtr();
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if(func_802A293C(0.08f)){
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func_802A2790(0x4e, 1.24f, 0x4e20);
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}
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@@ -105,7 +105,7 @@ void bsbflap_update(void){
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AnimCtrl * sp18;
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sp1c = 0;
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sp18 = _player_getAnimCtrlPtr();
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sp18 = baanim_getAnimCtrlPtr();
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func_802B6FA8();
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switch(D_8037D300){
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case 0:
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@@ -117,8 +117,8 @@ void bsbflap_update(void){
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animctrl_setIndex(sp18, ASSET_17_ANIM_BSBFLAP);
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animctrl_setDuration(sp18, func_802A2858());
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animctrl_setPlaybackType(sp18, ANIMCTRL_LOOP);
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func_8028774C(sp18, 0.0f);
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func_802875AC(sp18, "bsbflap.c", 0xe1);
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animctrl_setStart(sp18, 0.0f);
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animctrl_start(sp18, "bsbflap.c", 0xe1);
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player_setYVelocity(D_80364A10);
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gravity_set(D_80364A14);
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func_80297BF8(D_80364A18);
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|
@@ -24,15 +24,15 @@ void _bsbflip_802A2D60(void){
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}
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void _bsbflip_802A2DC0(void){
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AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
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AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
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f32 sp20[3];
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animctrl_reset(aCtrl);
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animctrl_setIndex(aCtrl, ASSET_4B_ANIM_BSBFLIP_ENTER);
|
||||
animctrl_setDuration(aCtrl, 2.2f);
|
||||
func_8028774C(aCtrl, 0.8566f);
|
||||
animctrl_setStart(aCtrl, 0.8566f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsbflip.c", 0x69); //nice
|
||||
animctrl_start(aCtrl, "bsbflip.c", 0x69); //nice
|
||||
func_802978DC(3);
|
||||
func_80297970(0.0f);
|
||||
ml_vec3f_clear(sp20);
|
||||
@@ -41,15 +41,15 @@ void _bsbflip_802A2DC0(void){
|
||||
}
|
||||
|
||||
void bsbflip_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, 0);
|
||||
animctrl_setIndex(aCtrl, ASSET_4B_ANIM_BSBFLIP_ENTER);
|
||||
animctrl_setDuration(aCtrl, 2.3f);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.7866f);
|
||||
func_8028774C(aCtrl, 0.0f);
|
||||
animctrl_setStart(aCtrl, 0.0f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsbflip.c", 0x80);
|
||||
animctrl_start(aCtrl, "bsbflip.c", 0x80);
|
||||
func_8029C7F4(1,1,2,3);
|
||||
func_8029B324(0, 0.03f);
|
||||
func_8029B324(1, 1.0f);
|
||||
@@ -60,7 +60,7 @@ void bsbflip_init(void){
|
||||
|
||||
void bsbflip_update(void){
|
||||
enum bs_e sp24 = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
if( animctrl_isAt(aCtrl, 0.2394f)
|
||||
&& animctrl_getPlaybackType(aCtrl) != 2
|
||||
@@ -103,7 +103,7 @@ void bsbflip_update(void){
|
||||
animctrl_setIndex(aCtrl, ASSET_4C_ANIM_BSBFLIP_HOLD);
|
||||
animctrl_setDuration(aCtrl, 0.13f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_LOOP);
|
||||
func_802875AC(aCtrl, "bsbflip.c", 0xd9);
|
||||
animctrl_start(aCtrl, "bsbflip.c", 0xd9);
|
||||
D_8037D310 = 2;
|
||||
}//L802A316C
|
||||
if(should_beak_bust()){
|
||||
@@ -119,7 +119,7 @@ void bsbflip_update(void){
|
||||
animctrl_setIndex(aCtrl, ASSET_61_ANIM_BSBFLIP_EXIT);
|
||||
animctrl_setDuration(aCtrl, 0.8f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsbflip.c", 0xee);
|
||||
animctrl_start(aCtrl, "bsbflip.c", 0xee);
|
||||
func_80297B94();
|
||||
D_8037D310 = 3;
|
||||
}//L802A320C
|
||||
|
@@ -133,7 +133,7 @@ int func_802A37F8(void){
|
||||
}
|
||||
|
||||
void bsbfly_enter_init(void){
|
||||
func_8028A274(ASSET_45_ANIM_BSBFLY_ENTER, 1.4f);
|
||||
baanim_playForDuration_onceSmooth(ASSET_45_ANIM_BSBFLY_ENTER, 1.4f);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
if(func_8029B2E8() != 0.0f)
|
||||
yaw_setIdeal(func_8029B33C());
|
||||
@@ -150,7 +150,7 @@ void bsbfly_enter_init(void){
|
||||
|
||||
void bsbfly_enter_update(void){
|
||||
enum bs_e sp1C = 0;
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
switch(D_8037D344){
|
||||
case 0:
|
||||
@@ -163,7 +163,7 @@ void bsbfly_enter_update(void){
|
||||
break;
|
||||
default:
|
||||
func_802A36D0();
|
||||
if(func_80297AAC() < 0.0f)
|
||||
if(_get_vertVelocity() < 0.0f)
|
||||
sp1C = BS_24_FLY;
|
||||
break;
|
||||
}
|
||||
@@ -177,7 +177,7 @@ void bsbfly_enter_end(void){
|
||||
}
|
||||
|
||||
void bsbfly_init(void){
|
||||
func_8028A010(ASSET_38_ANIM_BSBFLY, 0.62f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_38_ANIM_BSBFLY, 0.62f);
|
||||
func_8029C7F4(1,1,3,3);
|
||||
if(miscflag_isTrue(9)){
|
||||
func_80297970(0.0f);
|
||||
@@ -199,7 +199,7 @@ void bsbfly_init(void){
|
||||
|
||||
void bsbfly_update(void){
|
||||
enum bs_e sp54 = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
BKCollisionTri *sp4C;
|
||||
f32 sp40[3];
|
||||
f32 sp3C;
|
||||
@@ -320,7 +320,7 @@ int bsbfly_bombHitboxActive(void){
|
||||
//bsbfly_bomb_init
|
||||
void func_802A3F9C(void){
|
||||
f32 sp1C[3];
|
||||
func_8028A180(ASSET_43_ANIM_BSBFLY_BEAKBOMB_START, 1.0f);
|
||||
baanim_playForDuration_once(ASSET_43_ANIM_BSBFLY_BEAKBOMB_START, 1.0f);
|
||||
func_8029C7F4(1,1,3,7);
|
||||
func_802A339C(D_8037D338, sp1C, 4200.0f);
|
||||
yaw_setIdeal(sp1C[1] + 180.0f);
|
||||
@@ -371,7 +371,7 @@ void func_802A411C(void) {
|
||||
f32 sp24;
|
||||
|
||||
next_state = 0;
|
||||
sp58 = _player_getAnimCtrlPtr();
|
||||
sp58 = baanim_getAnimCtrlPtr();
|
||||
switch (D_8037D344) {
|
||||
case 0:
|
||||
if (animctrl_isAt(sp58, 0.6905f)) {
|
||||
@@ -430,7 +430,7 @@ void func_802A411C(void) {
|
||||
animctrl_setIndex(sp58, 0x47);
|
||||
animctrl_setDuration(sp58, 0.3f);
|
||||
animctrl_setPlaybackType(sp58, ANIMCTRL_LOOP);
|
||||
func_802875AC(sp58, "bsbfly.c", 0x361);
|
||||
animctrl_start(sp58, "bsbfly.c", 0x361);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -446,13 +446,13 @@ void func_802A4404(void){
|
||||
void func_802A4430(void){
|
||||
AnimCtrl *plyr_animctrl;
|
||||
|
||||
plyr_animctrl = _player_getAnimCtrlPtr();
|
||||
plyr_animctrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(plyr_animctrl);
|
||||
animctrl_setTransitionDuration(plyr_animctrl, 0.3f);
|
||||
animctrl_setIndex(plyr_animctrl, ASSET_CC_ANIM_BSFLY_BEAKBOMB_END);
|
||||
animctrl_setDuration(plyr_animctrl, 0.38f);
|
||||
animctrl_setPlaybackType(plyr_animctrl, ANIMCTRL_LOOP);
|
||||
func_802875AC(plyr_animctrl, "bsbfly.c", 0x38a);
|
||||
animctrl_start(plyr_animctrl, "bsbfly.c", 0x38a);
|
||||
func_8029C7F4(1, 1, 3, 3);
|
||||
func_8029E070(1);
|
||||
func_802A3430();
|
||||
@@ -476,7 +476,7 @@ void func_802A4548(void){
|
||||
switch(D_8037D344){
|
||||
case 0://L802A457C
|
||||
if(func_8028B254(0x5A)){
|
||||
func_8028A1F4(8, 2.0f, 0.6667f);
|
||||
baanim_playForDuration_onceStartingAt(ASSET_8_ANIM_BSJUMP, 2.0f, 0.6667f);
|
||||
D_8037D344 = 1;
|
||||
}
|
||||
break;
|
||||
@@ -527,7 +527,7 @@ void func_802A46C8(void) {
|
||||
|
||||
|
||||
void bsbfly_beakbomb_crash_init(void) {
|
||||
func_8028A180(ASSET_3E_ANIM_BSBFLY_BEAKBOMB_CRASH, 1.4f);
|
||||
baanim_playForDuration_once(ASSET_3E_ANIM_BSBFLY_BEAKBOMB_CRASH, 1.4f);
|
||||
func_8029C7F4(1, 1, 3, 3);
|
||||
func_8029E070(1);
|
||||
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 32750);
|
||||
@@ -542,7 +542,7 @@ void bsbfly_beakbomb_crash_init(void) {
|
||||
void func_802A47E0(void) {
|
||||
AnimCtrl *sp1C;
|
||||
|
||||
sp1C = _player_getAnimCtrlPtr();
|
||||
sp1C = baanim_getAnimCtrlPtr();
|
||||
if (animctrl_isAt(sp1C, 0.3659f)) {
|
||||
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 1.0f, 14000);
|
||||
func_80299CF4(SFX_8B_KAZOOIE_RAWW, 1.0f, 28000);
|
||||
@@ -564,7 +564,7 @@ void func_802A48B4(void) {
|
||||
AnimCtrl *sp18;
|
||||
|
||||
next_state = 0;
|
||||
sp18 = _player_getAnimCtrlPtr();
|
||||
sp18 = baanim_getAnimCtrlPtr();
|
||||
func_80299628(0);
|
||||
switch (D_8037D344) {
|
||||
case 0:
|
||||
@@ -579,13 +579,13 @@ void func_802A48B4(void) {
|
||||
D_8037D344 = 2;
|
||||
}
|
||||
} else if (animctrl_isAt(sp18, 0.92f)) {
|
||||
func_8028A180(0xD2, 2.25f);
|
||||
baanim_playForDuration_once(ASSET_D2_ANIM_BSSPLAT, 2.25f);
|
||||
D_8037D344 = 1;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (animctrl_isAt(sp18, 0.219f)) {
|
||||
func_80299CF4(SFX_36_BANJO_DOH, 1.0f, 0x3E80);
|
||||
func_80299CF4(SFX_36_BANJO_DOH, 1.0f, 16000);
|
||||
}
|
||||
if (animctrl_isAt(sp18, 0.63f)) {
|
||||
next_state = BS_20_LANDING;
|
||||
@@ -631,7 +631,7 @@ void func_802A4A78(s32 arg0) {
|
||||
sp20 = 400.0f;
|
||||
}
|
||||
func_802BB3DC(2, 100.0f, 0.85f);
|
||||
func_8028A274(ASSET_D3_ANIM_BSBFLY_BEAKBOMB_REBOUND, 1.2f);
|
||||
baanim_playForDuration_onceSmooth(ASSET_D3_ANIM_BSBFLY_BEAKBOMB_REBOUND, 1.2f);
|
||||
func_80299BFC(1.0f);
|
||||
rumbleManager_80250D94(1.0f, 0.5f, 0.5f);
|
||||
_player_getPosition(sp3C);
|
||||
@@ -661,7 +661,7 @@ void func_802A4C34(s32 arg0) {
|
||||
s32 next_state;
|
||||
|
||||
next_state = 0;
|
||||
if (animctrl_isStopped(_player_getAnimCtrlPtr())) {
|
||||
if (animctrl_isStopped(baanim_getAnimCtrlPtr())) {
|
||||
next_state = BS_24_FLY;
|
||||
}
|
||||
if (func_8028B2E8()) {
|
||||
@@ -709,7 +709,7 @@ void func_802A4D90(void) {
|
||||
f32 sp1C[3];
|
||||
|
||||
func_802BB3DC(2, 100.0f, 0.85f);
|
||||
func_8028A274(0x10D, 1.0f);
|
||||
baanim_playForDuration_onceSmooth(0x10D, 1.0f);
|
||||
func_8030E58C(SFX_56_BANJO_HUI, 1.0f);
|
||||
_player_getPosition(player_position);
|
||||
func_80294980(sp1C);
|
||||
@@ -736,7 +736,7 @@ void func_802A4EC8(void) {
|
||||
AnimCtrl *sp18;
|
||||
|
||||
next_state = 0;
|
||||
sp18 = _player_getAnimCtrlPtr();
|
||||
sp18 = baanim_getAnimCtrlPtr();
|
||||
if (func_8028B2E8()) {
|
||||
next_state = BS_20_LANDING;
|
||||
}
|
||||
@@ -754,7 +754,7 @@ void func_802A4F44(void){
|
||||
}
|
||||
|
||||
void func_802A4F74(void) {
|
||||
func_8028A010(ASSET_38_ANIM_BSBFLY, 0.62f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_38_ANIM_BSBFLY, 0.62f);
|
||||
func_8029C7F4(1, 1, 3, 7);
|
||||
func_8029E070(1);
|
||||
func_802914CC(4);
|
||||
@@ -765,7 +765,7 @@ void func_802A4FC8(void) {
|
||||
s32 next_state;
|
||||
|
||||
next_state = 0;
|
||||
if (animctrl_isAt(_player_getAnimCtrlPtr(), 0.1358f) != 0) {
|
||||
if (animctrl_isAt(baanim_getAnimCtrlPtr(), 0.1358f) != 0) {
|
||||
func_8030EBC8(SFX_2_CLAW_SWIPE, 0.6f, 0.7f, 10000, 12000);
|
||||
}
|
||||
if (func_80298850() == 0) {
|
||||
@@ -789,7 +789,7 @@ void func_802A505C(void){
|
||||
}
|
||||
|
||||
/* BREAK??? */
|
||||
extern void func_8028A084(s32, f32);
|
||||
extern void baanim_playForDuration_loop(s32, f32);
|
||||
|
||||
/* .code */
|
||||
void func_802A50B0(void){
|
||||
@@ -807,7 +807,7 @@ void func_802A50F8(void){
|
||||
}
|
||||
|
||||
void func_802A5120(void){
|
||||
func_8028A084(ASSET_68_ANIM_BSJUMP_TUMBLE, 0.35f);
|
||||
baanim_playForDuration_loop(ASSET_68_ANIM_BSJUMP_TUMBLE, 0.35f);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
func_80297970(0.0f);
|
||||
func_80297A0C(0);
|
||||
|
@@ -3,6 +3,7 @@
|
||||
#include "variables.h"
|
||||
#include "core2/ba/model.h"
|
||||
#include "core2/statetimer.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
|
||||
/* .data */
|
||||
@@ -91,13 +92,13 @@ void func_802A5404(void){
|
||||
}
|
||||
|
||||
void __bsblongleg_enterFromTrot(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, 0);
|
||||
animctrl_setIndex(aCtrl, ASSET_40_ANIM_BSLONGLEG_ENTER_FROM_BTROT);
|
||||
animctrl_setDuration(aCtrl, 1.0f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsblongleg.c", 0xe1);
|
||||
animctrl_start(aCtrl, "bsblongleg.c", 0xe1);
|
||||
stateTimer_set(STATE_TIMER_2_LONGLEG, D_8037D35C);
|
||||
func_803219F4(2);
|
||||
func_8030E2C4(D_8037D361);
|
||||
@@ -105,13 +106,13 @@ void __bsblongleg_enterFromTrot(void){
|
||||
}
|
||||
|
||||
void __bsblongleg_enter(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, 0);
|
||||
animctrl_setIndex(aCtrl, ASSET_16_ANIM_BSBTROT_ENTER);
|
||||
animctrl_setDuration(aCtrl, 0.5f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsblongleg.c", 0xf6);
|
||||
animctrl_start(aCtrl, "bsblongleg.c", 0xf6);
|
||||
D_8037D360 = 0;
|
||||
}
|
||||
|
||||
@@ -132,7 +133,7 @@ void bsblongleg_enter_init(void){
|
||||
|
||||
void bsblongleg_enter_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
func_802A531C();
|
||||
func_80299594(1, 0.5f);
|
||||
switch(D_8037D360){
|
||||
@@ -154,7 +155,7 @@ void bsblongleg_enter_end(void){
|
||||
}
|
||||
|
||||
void bsblongleg_stand_enter(void){
|
||||
func_8028A010(ASSET_41_ANIM_BSLONGLEG_IDLE, 1.0f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_41_ANIM_BSLONGLEG_IDLE, 1.0f);
|
||||
func_8029C7F4(1,1,1,2);
|
||||
func_80297970(0.0f);
|
||||
baModel_setDirection(PLAYER_MODEL_DIR_KAZOOIE);
|
||||
@@ -195,19 +196,19 @@ void bsblongleg_stand_end(void){
|
||||
}
|
||||
|
||||
void bsblongleg_walk_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_42_ANIM_BSLONGLEG_WALK);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_LOOP);
|
||||
func_802875AC(aCtrl, "bsblongleg.c", 0x1a1);
|
||||
animctrl_start(aCtrl, "bsblongleg.c", 0x1a1);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EC8(D_80364A40, D_80364A44, D_80364A48, D_80364A4C);
|
||||
baanim_setVelocityMapRanges(D_80364A40, D_80364A44, D_80364A48, D_80364A4C);
|
||||
}
|
||||
|
||||
void bsblongleg_walk_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
func_802A531C();
|
||||
func_80299594(1, 0.5f);
|
||||
func_8029AD28(0.47f, 4);
|
||||
@@ -245,32 +246,32 @@ void bsblongleg_walk_end(void){
|
||||
}
|
||||
|
||||
void func_802A5AB0(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, 0);
|
||||
animctrl_setDirection(aCtrl, 0);
|
||||
animctrl_setIndex(aCtrl, ASSET_40_ANIM_BSLONGLEG_ENTER_FROM_BTROT);
|
||||
animctrl_setDuration(aCtrl, 1.0f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsblongleg.c", 0x200);
|
||||
animctrl_start(aCtrl, "bsblongleg.c", 0x200);
|
||||
D_8037D360 = 0;
|
||||
}
|
||||
|
||||
void func_802A5B34(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, 0);
|
||||
animctrl_setIndex(aCtrl, ASSET_7_ANIM_BSBTROT_EXIT);
|
||||
animctrl_setDuration(aCtrl, 0.6f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsblongleg.c", 0x210);
|
||||
animctrl_start(aCtrl, "bsblongleg.c", 0x210);
|
||||
D_8037D360 = 1;
|
||||
}
|
||||
|
||||
void bsblongleg_exit_init(void){
|
||||
func_802A5AB0();
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
func_8029957C(2);
|
||||
func_80297970(0.0f);
|
||||
D_8037D361 = func_8030D90C();
|
||||
@@ -280,7 +281,7 @@ void bsblongleg_exit_init(void){
|
||||
|
||||
void bsblongleg_exit_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
func_802A531C();
|
||||
func_80299628(1);
|
||||
switch(D_8037D360){
|
||||
@@ -311,16 +312,16 @@ void bsblongleg_exit_end(void){
|
||||
}
|
||||
|
||||
void bsblongleg_jump_init(void){
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
D_8037D350 = 0.14f;
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_3D_ANIM_BSLONGLEG_JUMP);
|
||||
animctrl_setTransitionDuration(aCtrl, 0.134f);
|
||||
animctrl_setDuration(aCtrl, 1.0f);
|
||||
func_8028774C(aCtrl, D_8037D350);
|
||||
animctrl_setStart(aCtrl, D_8037D350);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.42f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsblongleg.c", 0x27F);
|
||||
animctrl_start(aCtrl, "bsblongleg.c", 0x27F);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
if(func_8029B2E8() != 0.0f)
|
||||
yaw_setIdeal(func_8029B33C());
|
||||
@@ -335,7 +336,7 @@ void bsblongleg_jump_init(void){
|
||||
|
||||
void bsblongleg_jump_update(void){
|
||||
enum bs_e sp44 = 0;
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp34[3];
|
||||
f32 sp30;
|
||||
|
||||
@@ -404,13 +405,13 @@ void bsblongleg_jump_end(void){
|
||||
}
|
||||
|
||||
void bsblongleg_slide_init(void){
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_3D_ANIM_BSLONGLEG_JUMP);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
|
||||
func_8028774C(aCtrl, 0.0865f);
|
||||
func_802875AC(aCtrl, "bsblongleg.c", 0x339);
|
||||
animctrl_setStart(aCtrl, 0.0865f);
|
||||
animctrl_start(aCtrl, "bsblongleg.c", 0x339);
|
||||
func_8029C7F4(1,1,3,3);
|
||||
func_8029797C(yaw_getIdeal());
|
||||
func_802979AC(yaw_getIdeal(), func_80297A64());
|
||||
@@ -461,7 +462,7 @@ void func_802A6388(f32 arg0){
|
||||
}
|
||||
|
||||
void func_802A6394(void){
|
||||
func_8028A010(ASSET_41_ANIM_BSLONGLEG_IDLE, 1.0f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_41_ANIM_BSLONGLEG_IDLE, 1.0f);
|
||||
func_8029C7F4(1,1,3,2);
|
||||
func_80297970(0.0f);
|
||||
func_802A5374();
|
||||
|
@@ -4,7 +4,7 @@
|
||||
#include "core2/yaw.h"
|
||||
|
||||
void baModel_80292048(s32, f32, f32, f32);
|
||||
void func_802875AC(AnimCtrl *, char *, s32);
|
||||
void animctrl_start(AnimCtrl *, char *, s32);
|
||||
|
||||
/* .data */
|
||||
f32 D_80364A60 = -1400.0f;
|
||||
@@ -37,7 +37,7 @@ void bsbpeck_init(void){
|
||||
if(func_80293234() == 1)
|
||||
func_80293240(2);
|
||||
|
||||
func_8028A274(ASSET_1A_ANIM_BSBPECK, 0.2f);
|
||||
baanim_playForDuration_onceSmooth(ASSET_1A_ANIM_BSBPECK, 0.2f);
|
||||
func_8029C7F4(1,YAW_STATE_3_BOUNDED, 1, 6);
|
||||
yaw_setVelocityBounded(1200.0f, 10.0f);
|
||||
func_8029E070(1);
|
||||
@@ -72,7 +72,7 @@ void func_802A664C(void){
|
||||
|
||||
void bsbpeck_update(void){
|
||||
enum bs_e sp24 = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
func_802B6FA8();
|
||||
if(D_8037D377){
|
||||
@@ -83,10 +83,10 @@ void bsbpeck_update(void){
|
||||
case 0://L802A6770
|
||||
if(animctrl_isAt(aCtrl, 0.9126f)){
|
||||
animctrl_setIndex(aCtrl, ASSET_19_ANIM_BSBPECK_ENTER);
|
||||
func_8028774C(aCtrl, 0.0f);
|
||||
animctrl_setStart(aCtrl, 0.0f);
|
||||
animctrl_setDuration(aCtrl, 0.35f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_LOOP);
|
||||
func_802875AC(aCtrl, "bsbpeck.c", 0xbd);
|
||||
animctrl_start(aCtrl, "bsbpeck.c", 0xbd);
|
||||
D_8037D370 = 0.5f;
|
||||
D_8037D374 = 1;
|
||||
}
|
||||
@@ -106,7 +106,7 @@ void bsbpeck_update(void){
|
||||
animctrl_setDirection(aCtrl, 0);
|
||||
animctrl_setDuration(aCtrl, 0.2f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsbpeck.c", 0xd4);
|
||||
animctrl_start(aCtrl, "bsbpeck.c", 0xd4);
|
||||
D_8037D374 = 2;
|
||||
}
|
||||
break;
|
||||
|
@@ -13,14 +13,14 @@ u8 D_8037D382;
|
||||
|
||||
/* .code */
|
||||
void bsbshock_charge_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_48_ANIM_BSBSHOCK_CHARGE);
|
||||
animctrl_setTransitionDuration(aCtrl, 0.4f);
|
||||
animctrl_setDuration(aCtrl, 4.2f);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.1061f);
|
||||
animctrl_setPlaybackType(aCtrl,1);
|
||||
func_802875AC(aCtrl, "bsbshock.c", 0x61);
|
||||
animctrl_start(aCtrl, "bsbshock.c", 0x61);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
|
||||
if(func_8029B2E8() != 0.0f)
|
||||
@@ -43,7 +43,7 @@ void bsbshock_charge_init(void){
|
||||
|
||||
void bsbshock_charge_update(void){
|
||||
enum bs_e sp2C = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp1C[3];
|
||||
|
||||
if(func_8028B2E8()){
|
||||
@@ -123,15 +123,15 @@ void bsbshock_charge_end(void){
|
||||
}
|
||||
|
||||
void bsbshock_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, 0);
|
||||
animctrl_setIndex(aCtrl, ASSET_49_ANIM_BSBSHOCK_JUMP);
|
||||
animctrl_setDuration(aCtrl, 0.8f);
|
||||
func_8028774C(aCtrl, 0.5304f);
|
||||
animctrl_setStart(aCtrl, 0.5304f);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 1.0f);
|
||||
animctrl_setPlaybackType(aCtrl,1);
|
||||
func_802875AC(aCtrl, "bsbshock.c", 0x13a);
|
||||
animctrl_start(aCtrl, "bsbshock.c", 0x13a);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
|
||||
if(func_8029B2E8() != 0.0f)
|
||||
@@ -154,7 +154,7 @@ void bsbshock_init(void){
|
||||
void bsbshock_update(void){
|
||||
enum bs_e sp2C = 0;
|
||||
f32 sp20[3];
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
func_802B6FA8();
|
||||
_get_velocity(sp20);
|
||||
|
@@ -112,7 +112,7 @@ void func_802A75B0(void) {
|
||||
}
|
||||
|
||||
void func_802A762C() {
|
||||
func_8028A010(0x70, 2.0f);
|
||||
baanim_playForDuration_loopSmooth(0x70, 2.0f);
|
||||
func_802A7140();
|
||||
func_80297930(0);
|
||||
func_802A744C();
|
||||
@@ -152,13 +152,13 @@ void func_802A7738(void) {
|
||||
AnimCtrl* temp_s0;
|
||||
AnimCtrl* temp_v0;
|
||||
|
||||
temp_v0 = _player_getAnimCtrlPtr();
|
||||
temp_v0 = baanim_getAnimCtrlPtr();
|
||||
temp_s0 = temp_v0;
|
||||
animctrl_reset(temp_v0);
|
||||
animctrl_setIndex(temp_s0, ASSET_3F_ANIM_BSSWIM_DIVE_MOVE);
|
||||
func_8028774C(temp_s0, 0.4626f);
|
||||
animctrl_setStart(temp_s0, 0.4626f);
|
||||
animctrl_setDuration(temp_s0, 1.0f);
|
||||
func_802875AC(temp_s0, "bsbswim.c", 0x186);
|
||||
animctrl_start(temp_s0, "bsbswim.c", 0x186);
|
||||
func_802A7140();
|
||||
func_802A744C();
|
||||
D_8037D390 = 0.0f;
|
||||
@@ -184,7 +184,7 @@ void func_802A7838(void) {
|
||||
f64 temp_f2;
|
||||
|
||||
next_state = 0;
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
func_802A71D8();
|
||||
func_802A7304();
|
||||
if (D_8037D390 > 0.0f) {
|
||||
@@ -233,7 +233,7 @@ void func_802A7A2C() {
|
||||
}
|
||||
|
||||
void func_802A7A54() {
|
||||
func_8028A010(0x71, 0.75f);
|
||||
baanim_playForDuration_loopSmooth(0x71, 0.75f);
|
||||
func_802A7140();
|
||||
func_802A744C();
|
||||
D_8037D390 = 120.0f;
|
||||
@@ -246,7 +246,7 @@ void func_802A7AB0(void) {
|
||||
AnimCtrl *anim_ctl;
|
||||
|
||||
next_state = 0;
|
||||
anim_ctl = _player_getAnimCtrlPtr();
|
||||
anim_ctl = baanim_getAnimCtrlPtr();
|
||||
func_802A71D8();
|
||||
func_802A7304();
|
||||
func_802A77D8();
|
||||
@@ -284,7 +284,7 @@ void func_802A7BD0(void) {
|
||||
f32 sp24[3];
|
||||
|
||||
func_80298760(func_80296560());
|
||||
func_8028A274(0x1A0, 1.4f);
|
||||
baanim_playForDuration_onceSmooth(0x1A0, 1.4f);
|
||||
func_80299BFC(1.0f);
|
||||
_player_getPosition(sp30);
|
||||
func_80294980(sp24);
|
||||
@@ -314,7 +314,7 @@ void func_802A7CA8(void) {
|
||||
if (baanim_isAt(0.3f)) {
|
||||
func_80292EA4();
|
||||
}
|
||||
if (animctrl_isStopped(_player_getAnimCtrlPtr())) {
|
||||
if (animctrl_isStopped(baanim_getAnimCtrlPtr())) {
|
||||
next_state = BS_2B_DIVE_IDLE;
|
||||
}
|
||||
bs_setState(next_state);
|
||||
@@ -330,7 +330,7 @@ void func_802A7D74(void) {
|
||||
|
||||
void bsSwim_dive_init(void) {
|
||||
ability_use(ABILITY_3_CAMERA_CONTROL);
|
||||
func_8028A180(ASSET_3C_ANIM_BSSWIM_DIVE_ENTER, 1.0f);
|
||||
baanim_playForDuration_once(ASSET_3C_ANIM_BSSWIM_DIVE_ENTER, 1.0f);
|
||||
func_802A7140();
|
||||
yaw_setVelocityBounded(500.0f, 5.0f);
|
||||
func_80297930(0);
|
||||
@@ -349,7 +349,7 @@ void func_802A7E2C(void) {
|
||||
f32 sp24[3];
|
||||
|
||||
next_state = 0;
|
||||
sp38 = _player_getAnimCtrlPtr();
|
||||
sp38 = baanim_getAnimCtrlPtr();
|
||||
switch (D_8037D396) {
|
||||
case 0:
|
||||
pitch_setIdeal(50.0f);
|
||||
@@ -391,7 +391,7 @@ void func_802A7F6C(void) {
|
||||
}
|
||||
|
||||
func_8029B930();
|
||||
func_8028A010(ASSET_B9_ANIM_BSSWIM_DIE, 0.7f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_B9_ANIM_BSSWIM_DIE, 0.7f);
|
||||
func_802A7140();
|
||||
func_802A744C();
|
||||
func_80297B64(1.0f);
|
||||
@@ -485,7 +485,7 @@ void func_802A8330(void) {
|
||||
}
|
||||
|
||||
void func_802A83C0(void) {
|
||||
func_8028A010(0x70, 2.0f);
|
||||
baanim_playForDuration_loopSmooth(0x70, 2.0f);
|
||||
func_802A7140();
|
||||
func_80297930(0);
|
||||
func_80297B64(0.4f);
|
||||
@@ -513,7 +513,7 @@ void func_802A846C(void) {
|
||||
AnimCtrl *temp_s0;
|
||||
f32 sp28;
|
||||
|
||||
temp_s0 = _player_getAnimCtrlPtr();
|
||||
temp_s0 = baanim_getAnimCtrlPtr();
|
||||
func_8029CCC4();
|
||||
sp28 = func_8029494C();
|
||||
if (bs_getPrevState() == 0xF) {
|
||||
@@ -524,15 +524,15 @@ void func_802A846C(void) {
|
||||
animctrl_setIndex(temp_s0, ASSET_4F_ANIM_BSTWIRL);
|
||||
animctrl_setPlaybackType(temp_s0, ANIMCTRL_STOPPED);
|
||||
animctrl_setDuration(temp_s0, 1.2f);
|
||||
func_8028774C(temp_s0, 0.8204f);
|
||||
func_802875AC(temp_s0, "bsbswim.c", 0x417);
|
||||
animctrl_setStart(temp_s0, 0.8204f);
|
||||
animctrl_start(temp_s0, "bsbswim.c", 0x417);
|
||||
} else {
|
||||
animctrl_reset(temp_s0);
|
||||
animctrl_setIndex(temp_s0, ASSET_57_ANIM_BSSWIM_IDLE);
|
||||
animctrl_setPlaybackType(temp_s0, ANIMCTRL_LOOP);
|
||||
animctrl_setDuration(temp_s0, 1.2f);
|
||||
func_8028774C(temp_s0, 0.6412f);
|
||||
func_802875AC(temp_s0, "bsbswim.c", 0x41E);
|
||||
animctrl_setStart(temp_s0, 0.6412f);
|
||||
animctrl_start(temp_s0, "bsbswim.c", 0x41E);
|
||||
}
|
||||
D_8037D398 = ml_map_f(sp28, 40.0f, 1000.0f, -300.0f, -1200.0f);
|
||||
player_setYVelocity(D_8037D398);
|
||||
@@ -562,7 +562,7 @@ void func_802A85EC(void) {
|
||||
if (!player_inWater()) {
|
||||
next_state = BS_1_IDLE;
|
||||
}
|
||||
if (func_80297AAC() >= 0.0f) {
|
||||
if (_get_vertVelocity() >= 0.0f) {
|
||||
next_state = BS_2D_SWIM_IDLE;
|
||||
}
|
||||
bs_setState(next_state);
|
||||
|
@@ -4,7 +4,7 @@
|
||||
|
||||
#include "core2/ba/model.h"
|
||||
#include "core2/statetimer.h"
|
||||
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
/* .data */
|
||||
f32 D_80364A90 = 30.0f;
|
||||
@@ -114,7 +114,7 @@ void func_802A8AD8(void){
|
||||
func_80299650(stateTimer_getPrevious(STATE_TIMER_3_TURBO_TALON), stateTimer_get(STATE_TIMER_3_TURBO_TALON));
|
||||
if(miscflag_isTrue(MISC_FLAG_10_TOUCHING_TURBO_TRAINERS) &&(bs_getState() != BS_17_BTROT_EXIT)){
|
||||
miscflag_clear(MISC_FLAG_10_TOUCHING_TURBO_TRAINERS);
|
||||
stateTimer_set(STATE_TIMER_3_TURBO_TALON, func_80294A40());
|
||||
stateTimer_set(STATE_TIMER_3_TURBO_TALON, get_turbo_duration());
|
||||
func_803219F4(4);
|
||||
}
|
||||
|
||||
@@ -146,7 +146,7 @@ void func_802A8BB0(void){
|
||||
if(next_state != BS_5A_LOADZONE)
|
||||
stateTimer_set(STATE_TIMER_3_TURBO_TALON, 0.0f);
|
||||
func_802A8AD8();
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
func_8029CF48(4, 0, 0.0f);
|
||||
|
||||
|
||||
@@ -162,8 +162,8 @@ int func_802A8C60(void){
|
||||
void _bsbtrot_802A8C98(AnimCtrl *aCtrl, enum asset_e arg1){
|
||||
if(animctrl_getIndex(aCtrl) != arg1){
|
||||
animctrl_setIndex(aCtrl, arg1);
|
||||
func_8028774C(aCtrl, animctrl_getAnimTimer(aCtrl));
|
||||
func_802875AC(aCtrl, "bsbtrot.c", 0x12e);
|
||||
animctrl_setStart(aCtrl, animctrl_getAnimTimer(aCtrl));
|
||||
animctrl_start(aCtrl, "bsbtrot.c", 0x12e);
|
||||
|
||||
}
|
||||
}
|
||||
@@ -212,7 +212,7 @@ enum bs_e func_802A8D84(enum bs_e arg0){
|
||||
|
||||
void bsbtrot_enter_init(void){
|
||||
func_802A8AD8();
|
||||
func_8028A274(ASSET_16_ANIM_BSBTROT_ENTER, 1.0f);
|
||||
baanim_playForDuration_onceSmooth(ASSET_16_ANIM_BSBTROT_ENTER, 1.0f);
|
||||
func_8029C7F4(1,1,2,2);
|
||||
func_80297970(0.0f);
|
||||
func_802A8A40();
|
||||
@@ -222,7 +222,7 @@ void bsbtrot_enter_init(void){
|
||||
|
||||
void bsbtrot_enter_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
func_802952A8(0,1);
|
||||
func_80299628(1);
|
||||
if(animctrl_isStopped(aCtrl))
|
||||
@@ -241,7 +241,7 @@ void bsbtrot_enter_end(void){
|
||||
}
|
||||
|
||||
void bsbtrot_stand_init(void){
|
||||
func_8028A010(ASSET_26_ANIM_BSBTROT_IDLE, 1.2f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_26_ANIM_BSBTROT_IDLE, 1.2f);
|
||||
func_8029C7F4(1,1,1,2);
|
||||
func_80297970(0.0f);
|
||||
func_802A8A40();
|
||||
@@ -270,18 +270,18 @@ enum asset_e func_802A9030(void){
|
||||
|
||||
void func_802A9054(void){
|
||||
f32 tmp = 1.0f;
|
||||
func_80289EC8(func_802A8900(), func_802A88B0(), func_802A8984(), func_802A8934());
|
||||
baanim_setVelocityMapRanges(func_802A8900(), func_802A88B0(), func_802A8984(), func_802A8934());
|
||||
if(func_8028B394()){
|
||||
tmp = ml_map_f(func_80297AF0(), 0.0f, 1.0f, 0.6f, 0.9f);
|
||||
func_80289EF8(tmp);
|
||||
baanim_scaleDuration(tmp);
|
||||
}
|
||||
else{
|
||||
func_80289EF8(tmp);
|
||||
baanim_scaleDuration(tmp);
|
||||
}
|
||||
}
|
||||
|
||||
void bsbtrot_walk_init(void){
|
||||
func_8028A010(func_802A9030(), 0.53f);
|
||||
baanim_playForDuration_loopSmooth(func_802A9030(), 0.53f);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_802A8A40();
|
||||
func_802A9054();
|
||||
@@ -289,7 +289,7 @@ void bsbtrot_walk_init(void){
|
||||
|
||||
void bsbtrot_walk_update(void){
|
||||
enum bs_e sp1C = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
func_802A8850();
|
||||
func_802A9054();
|
||||
@@ -341,18 +341,18 @@ void bsbtrot_walk_end(void){
|
||||
void func_802A9320(void){}
|
||||
|
||||
void bsbtrot_jump_init(void){
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_27_ANIM_BSBTROR_JUMP);
|
||||
animctrl_setDuration(aCtrl, 1.4f);
|
||||
animctrl_setTransitionDuration(aCtrl, 0.1f);
|
||||
func_8028774C(aCtrl, 0.2f);
|
||||
animctrl_setStart(aCtrl, 0.2f);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.4002f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsbtrot.c", 0x272);
|
||||
animctrl_start(aCtrl, "bsbtrot.c", 0x272);
|
||||
func_802A8A40();
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
yaw_setUpdateState(1);
|
||||
func_8029957C(3);
|
||||
func_802978DC(6);
|
||||
@@ -370,7 +370,7 @@ void bsbtrot_jump_init(void){
|
||||
|
||||
void bsbtrot_jump_update(void){
|
||||
enum bs_e sp2C = 0;
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp1C[3];
|
||||
func_802A8AD8();
|
||||
if(stateTimer_isActive(STATE_TIMER_3_TURBO_TALON))
|
||||
@@ -479,14 +479,14 @@ void bsbtrot_jump_end(void){
|
||||
}
|
||||
|
||||
void bsbtrot_exit_init(void){
|
||||
func_8028A274(ASSET_7_ANIM_BSBTROT_EXIT, 0.6f);
|
||||
func_80289F10(1);
|
||||
baanim_playForDuration_onceSmooth(ASSET_7_ANIM_BSBTROT_EXIT, 0.6f);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
func_80297970(0.0f);
|
||||
}
|
||||
|
||||
void bsbtrot_exit_update(void){
|
||||
enum bs_e sp1C = 0;
|
||||
if(animctrl_isStopped(_player_getAnimCtrlPtr()))
|
||||
if(animctrl_isStopped(baanim_getAnimCtrlPtr()))
|
||||
sp1C = BS_1_IDLE;
|
||||
|
||||
bs_setState(sp1C);
|
||||
@@ -497,12 +497,12 @@ void bsbtrot_exit_end(void){
|
||||
}
|
||||
|
||||
void bsbtrot_slide_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_27_ANIM_BSBTROR_JUMP);
|
||||
func_8028774C(aCtrl, 0.069f);
|
||||
animctrl_setStart(aCtrl, 0.069f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
|
||||
func_802875AC(aCtrl, "bsbtrot.c", 0x382);
|
||||
animctrl_start(aCtrl, "bsbtrot.c", 0x382);
|
||||
func_802A8A40();
|
||||
func_8029C7F4(1,1,3,3);
|
||||
func_8029797C(yaw_getIdeal());
|
||||
@@ -564,13 +564,13 @@ int bsbtrot_inSet(s32 move_indx){
|
||||
}
|
||||
|
||||
void bsbtrot_fall_init(void){
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_27_ANIM_BSBTROR_JUMP);
|
||||
animctrl_setDuration(aCtrl, 1.4f);
|
||||
func_8028774C(aCtrl, 0.4653f);
|
||||
animctrl_setStart(aCtrl, 0.4653f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
|
||||
func_802875AC(aCtrl, "bsbtrot.c", 0x400);
|
||||
animctrl_start(aCtrl, "bsbtrot.c", 0x400);
|
||||
func_802A8A40();
|
||||
func_8029C7F4(1,1,3,6);
|
||||
func_8029797C(yaw_getIdeal());
|
||||
@@ -581,7 +581,7 @@ void bsbtrot_fall_init(void){
|
||||
|
||||
void bsbtrot_fall_update(void){
|
||||
enum bs_e sp2C = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp1C[3];
|
||||
func_802A8AD8();
|
||||
if(stateTimer_isActive(STATE_TIMER_3_TURBO_TALON))
|
||||
@@ -678,7 +678,7 @@ void bsbtrot_fall_end(void){
|
||||
}
|
||||
|
||||
void bsbtrot_unk79_init(void){
|
||||
func_8028A010(ASSET_26_ANIM_BSBTROT_IDLE, 1.2f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_26_ANIM_BSBTROT_IDLE, 1.2f);
|
||||
func_8029C7F4(1,1,3,2);
|
||||
func_80297970(0.0f);
|
||||
func_802A8A40();
|
||||
@@ -708,7 +708,7 @@ void bsbtrot_ow_init(void){
|
||||
|
||||
func_802A8A40();
|
||||
func_80298760(func_80296560());
|
||||
func_8028A274(ASSET_66_ANIM_BSBTROT_OW, 1.1f);
|
||||
baanim_playForDuration_onceSmooth(ASSET_66_ANIM_BSBTROT_OW, 1.1f);
|
||||
func_80299BFC(1.0f);
|
||||
_player_getPosition(sp30);
|
||||
func_80294980(sp24);
|
||||
@@ -741,7 +741,7 @@ void bsbtrot_ow_update(void){
|
||||
if(func_8028B2E8() && baanim_isStopped())
|
||||
sp1C = BS_15_BTROT_IDLE;
|
||||
|
||||
if(animctrl_isStopped(_player_getAnimCtrlPtr()) && player_inWater())
|
||||
if(animctrl_isStopped(baanim_getAnimCtrlPtr()) && player_inWater())
|
||||
sp1C = BS_2D_SWIM_IDLE;
|
||||
|
||||
bs_setState(sp1C);
|
||||
|
@@ -2,6 +2,8 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
const f32 D_80364AD0 = 80.0f;
|
||||
const f32 D_80364AD4 = 425.0f;
|
||||
const f32 D_80364AD8 = 0.56f;
|
||||
@@ -39,7 +41,7 @@ static void __bsbwhirl_end(void){
|
||||
func_8024BD08(1);
|
||||
func_8025A7DC(COMUSIC_25_USING_GOLD_FEATHERS);
|
||||
}
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
}
|
||||
|
||||
static void __bsbwhirl_spawnSparkle(void){
|
||||
@@ -76,7 +78,7 @@ void func_802AA58C(enum bs_e *arg0){
|
||||
}
|
||||
|
||||
void bsbwhirl_enter_init(void){
|
||||
func_8028A274(ASSET_22_ANIM_BSWHIRL_EXIT, 0.5f);
|
||||
baanim_playForDuration_onceSmooth(ASSET_22_ANIM_BSWHIRL_EXIT, 0.5f);
|
||||
func_8029C7F4(1,1,1,2);
|
||||
func_80297970(0.0f);
|
||||
func_8029B324(0, 0.03f);
|
||||
@@ -93,7 +95,7 @@ void bsbwhirl_enter_init(void){
|
||||
void bsbwhirl_enter_update(void){
|
||||
enum bs_e sp1C = 0;
|
||||
func_802952A8(1,1);
|
||||
if(animctrl_isStopped(_player_getAnimCtrlPtr()))
|
||||
if(animctrl_isStopped(baanim_getAnimCtrlPtr()))
|
||||
sp1C = BS_1B_WONDERWING_IDLE;
|
||||
bs_setState(sp1C);
|
||||
}
|
||||
@@ -104,7 +106,7 @@ void bsbwhirl_enter_end(void){
|
||||
}
|
||||
|
||||
void bsbwhirl_stand_init(void){
|
||||
func_8028A010(ASSET_23_ANIM_BSWONDERWING_IDLE, 1.0f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_23_ANIM_BSWONDERWING_IDLE, 1.0f);
|
||||
func_8029C7F4(1,1,1,2);
|
||||
func_80297970(0.0f);
|
||||
}
|
||||
@@ -130,8 +132,8 @@ void bsbwhirl_stand_end(void){
|
||||
}
|
||||
|
||||
void bsbwhirl_walk_init(void){
|
||||
func_8028A010(ASSET_11_ANIM_BSWHIRL_WALK, 0.53f);
|
||||
func_80289EC8(D_80364AD0, D_80364AD4, D_80364AD8, D_80364ADC);
|
||||
baanim_playForDuration_loopSmooth(ASSET_11_ANIM_BSWHIRL_WALK, 0.53f);
|
||||
baanim_setVelocityMapRanges(D_80364AD0, D_80364AD4, D_80364AD8, D_80364ADC);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
|
||||
}
|
||||
@@ -168,16 +170,16 @@ void bsbwhirl_walk_end(void){
|
||||
}
|
||||
|
||||
void bsbwhirl_jump_init(void){
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_1B_ANIM_BSWHIRL_JUMP);
|
||||
animctrl_setDuration(aCtrl, 0.8f);
|
||||
animctrl_setTransitionDuration(aCtrl, 0.134f);
|
||||
func_8028774C(aCtrl, 0.14f);
|
||||
animctrl_setStart(aCtrl, 0.14f);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.4495f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsbwhirl.c", 0x181);
|
||||
animctrl_start(aCtrl, "bsbwhirl.c", 0x181);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
if(func_8029B2E8() != 0.0f)
|
||||
yaw_setIdeal(func_8029B33C());
|
||||
@@ -193,7 +195,7 @@ void bsbwhirl_jump_init(void){
|
||||
|
||||
void bsbwhirl_jump_update(void){
|
||||
enum bs_e sp2C = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp1C[3];
|
||||
|
||||
__bsbwhirl_spawnSparkle();
|
||||
@@ -239,7 +241,7 @@ void bsbwhirl_jump_end(void){
|
||||
}
|
||||
|
||||
void bsbwhirl_exit_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, 0);
|
||||
@@ -247,8 +249,8 @@ void bsbwhirl_exit_init(void){
|
||||
animctrl_setIndex(aCtrl, ASSET_22_ANIM_BSWHIRL_EXIT);
|
||||
animctrl_setDuration(aCtrl, 0.5f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsbwhirl.c", 0x201);
|
||||
func_80289F10(1);
|
||||
animctrl_start(aCtrl, "bsbwhirl.c", 0x201);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
func_8029957C(2);
|
||||
func_80297970(0.0f);
|
||||
comusic_8025AB44(COMUSIC_25_USING_GOLD_FEATHERS, 0.0f, 0xFA0);
|
||||
@@ -257,7 +259,7 @@ void bsbwhirl_exit_init(void){
|
||||
void bsbwhirl_exit_update(void){
|
||||
enum bs_e sp1C = 0;
|
||||
|
||||
if(animctrl_isStopped(_player_getAnimCtrlPtr()))
|
||||
if(animctrl_isStopped(baanim_getAnimCtrlPtr()))
|
||||
sp1C = BS_1_IDLE;
|
||||
|
||||
bs_setState(sp1C);
|
||||
@@ -282,7 +284,7 @@ void bsbwhirl_drone_end(void){
|
||||
}
|
||||
|
||||
void func_802AADBC(void){
|
||||
func_8028A010(ASSET_23_ANIM_BSWONDERWING_IDLE, 1.0f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_23_ANIM_BSWONDERWING_IDLE, 1.0f);
|
||||
func_8029C7F4(1,1,3,2);
|
||||
func_80297970(0.0f);
|
||||
func_8029C674();
|
||||
|
@@ -52,7 +52,7 @@ s32 bsbbuster_hitboxActive(void){
|
||||
}
|
||||
|
||||
void bsbbuster_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp20[3];
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
@@ -61,7 +61,7 @@ void bsbbuster_init(void){
|
||||
animctrl_setDuration(aCtrl, 1.02f);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.35f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsbbuster.c", 0x81);
|
||||
animctrl_start(aCtrl, "bsbbuster.c", 0x81);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
gravity_set(0.0f);
|
||||
func_80297970(0.0f);
|
||||
@@ -82,7 +82,7 @@ void bsbbuster_init(void){
|
||||
|
||||
void bsbbuster_update(void){
|
||||
enum bs_e sp44 = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
s32 sp3C;
|
||||
f32 sp30[3];
|
||||
f32 player_position[3];
|
||||
@@ -93,7 +93,7 @@ void bsbbuster_update(void){
|
||||
|
||||
switch(D_8037D2BA){
|
||||
case 0://8029FDF0
|
||||
if(animctrl_isStopped(_player_getAnimCtrlPtr())){
|
||||
if(animctrl_isStopped(baanim_getAnimCtrlPtr())){
|
||||
animctrl_setDuration(aCtrl, 0.4f);
|
||||
D_8037D2BA = 1;
|
||||
}
|
||||
@@ -110,7 +110,7 @@ void bsbbuster_update(void){
|
||||
}
|
||||
break;
|
||||
case 2://8029FEA0
|
||||
if(D_8037D2B5 == 0 && func_80297AAC() < 0.0f){
|
||||
if(D_8037D2B5 == 0 && _get_vertVelocity() < 0.0f){
|
||||
func_8030E760(SFX_45_KAZOOIE_HUGHH, 1.2f, 0x7530);
|
||||
D_8037D2B5++;
|
||||
}
|
||||
|
@@ -1,6 +1,8 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
|
||||
void func_80293D48(f32, f32);
|
||||
|
||||
@@ -21,7 +23,7 @@ void func_802A02C0(void){
|
||||
miscflag_clear(4);
|
||||
func_80293D74();
|
||||
}
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
}
|
||||
|
||||
void func_802A0340(void){
|
||||
|
@@ -44,7 +44,7 @@ void func_802A04F0(void){
|
||||
|
||||
void func_802A0590(void){
|
||||
func_802A0340();
|
||||
func_8028A274(0x1df, 1.5f);
|
||||
baanim_playForDuration_onceSmooth(0x1df, 1.5f);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
if(func_8029B2E8() != 0.0f){
|
||||
yaw_setIdeal(func_8029B33C());
|
||||
@@ -59,7 +59,7 @@ void func_802A0630(void){
|
||||
s32 next_state = 0;
|
||||
AnimCtrl * mvmnt; //sp1C
|
||||
|
||||
mvmnt = _player_getAnimCtrlPtr();
|
||||
mvmnt = baanim_getAnimCtrlPtr();
|
||||
switch(D_8037D2C0){
|
||||
case 0:
|
||||
if(!animctrl_isAt(mvmnt, 0.266f))
|
||||
@@ -71,8 +71,8 @@ void func_802A0630(void){
|
||||
case 1:
|
||||
func_802A04F0();
|
||||
if(animctrl_isStopped(mvmnt))
|
||||
func_8028A010(ASSET_1DC_ANIM_BEE_FLY, 0.38f);
|
||||
if(func_80297AAC() < 0.0f)
|
||||
baanim_playForDuration_loopSmooth(ASSET_1DC_ANIM_BEE_FLY, 0.38f);
|
||||
if(_get_vertVelocity() < 0.0f)
|
||||
next_state = BS_BEE_FLY;
|
||||
break;
|
||||
}
|
||||
@@ -152,7 +152,7 @@ void bsbeefly_enter(void){
|
||||
s32 mvmnt;
|
||||
|
||||
mvmnt = bs_getPrevState();
|
||||
func_8028A010(ASSET_1DC_ANIM_BEE_FLY, 0.38);
|
||||
baanim_playForDuration_loopSmooth(ASSET_1DC_ANIM_BEE_FLY, 0.38);
|
||||
func_8029C7F4(1, 1, 3, 3);
|
||||
if(miscflag_isTrue(9))
|
||||
func_80297970(0.0f);
|
||||
@@ -183,7 +183,7 @@ void bsbeefly_update(void){
|
||||
|
||||
|
||||
sp4C = 0;
|
||||
sp48 = _player_getAnimCtrlPtr();
|
||||
sp48 = baanim_getAnimCtrlPtr();
|
||||
_bsBeeFly_updateYaw();
|
||||
_bsBeeFly_updatePitch();
|
||||
pitch_get(); //return value never used
|
||||
@@ -200,7 +200,7 @@ void bsbeefly_update(void){
|
||||
sp40 += *sp24;
|
||||
sp3C = pitch_get();
|
||||
sp30 = 0.0f;
|
||||
if(func_80297AAC() < 0.0f){
|
||||
if(_get_vertVelocity() < 0.0f){
|
||||
if(sp3C < 300.0f){
|
||||
sp30 = ml_map_f(sp3C, 0.0f, 80.0f, 0.0f, 0.23f);
|
||||
}
|
||||
|
@@ -11,8 +11,8 @@ f32 func_80297A64(void);
|
||||
void func_802979AC(f32, f32);
|
||||
void func_802BF2C0(f32);
|
||||
|
||||
f32 func_80289F70(void);
|
||||
void func_8028A3B8(f32, f32);
|
||||
f32 baanim_getTimer(void);
|
||||
void baanim_setEndAndDuration(f32, f32);
|
||||
f32 func_8029B2E8(void);
|
||||
f32 func_8029B33C(void);
|
||||
f32 ml_interpolate_f(f32, f32, f32);
|
||||
@@ -60,7 +60,7 @@ void func_802A1020(void){
|
||||
|
||||
void func_802A1080(void){
|
||||
func_802A0340();
|
||||
func_8028A010(ASSET_1DE_ANIM_BEE_IDLE,3.0f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_1DE_ANIM_BEE_IDLE,3.0f);
|
||||
func_8029C7F4(1,1,1,2);
|
||||
func_80297970(0.0f);
|
||||
func_802900B4();
|
||||
@@ -96,9 +96,9 @@ void func_802A117C(void){
|
||||
|
||||
void func_802A11A4(void){
|
||||
func_802A0340();
|
||||
func_8028A010(ASSET_1DD_ANIM_BEE_WALK, 0.38f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_1DD_ANIM_BEE_WALK, 0.38f);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EC8(D_803649E0, D_803649E4, D_803649E8, D_803649EC);
|
||||
baanim_setVelocityMapRanges(D_803649E0, D_803649E4, D_803649E8, D_803649EC);
|
||||
func_802900B4();
|
||||
}
|
||||
|
||||
@@ -133,16 +133,16 @@ void func_802A12D4(void){
|
||||
void func_802A12FC(void){
|
||||
AnimCtrl * s0;
|
||||
|
||||
s0 = _player_getAnimCtrlPtr();
|
||||
s0 = baanim_getAnimCtrlPtr();
|
||||
func_802A0340();
|
||||
animctrl_reset(s0);
|
||||
animctrl_setSmoothTransition(s0, 0);
|
||||
animctrl_setIndex(s0, ASSET_1E2_ANIM_BEE_JUMP);
|
||||
animctrl_setSubRange(s0, 0, 0.34f);
|
||||
func_8028774C(s0, 0.1f);
|
||||
animctrl_setStart(s0, 0.1f);
|
||||
animctrl_setDuration(s0, 1.2f);
|
||||
animctrl_setPlaybackType(s0, ANIMCTRL_ONCE);
|
||||
func_802875AC(s0, "bsbeemain.c", 0x15b);
|
||||
animctrl_start(s0, "bsbeemain.c", 0x15b);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
if(func_8029B2E8() != 0.0f){
|
||||
yaw_setIdeal(func_8029B33C());
|
||||
@@ -162,7 +162,7 @@ void func_802A1438(void){
|
||||
f32 sp1c[3];
|
||||
|
||||
sp2c = 0;
|
||||
sp28 = _player_getAnimCtrlPtr();
|
||||
sp28 = baanim_getAnimCtrlPtr();
|
||||
func_802A1020();
|
||||
_get_velocity(sp1c);
|
||||
if(button_released(BUTTON_A) && (0.0f < sp1c[1])){
|
||||
@@ -171,19 +171,19 @@ void func_802A1438(void){
|
||||
switch (D_8037D2D4)
|
||||
{
|
||||
case 0:
|
||||
if(func_8028B254(0x82)){
|
||||
func_8028A3B8(0.715f, 0.7f);
|
||||
if(func_8028B254(130)){
|
||||
baanim_setEndAndDuration(0.715f, 0.7f);
|
||||
D_8037D2D4 = 2;
|
||||
}else{
|
||||
if(animctrl_isStopped(sp28)){
|
||||
func_8028A3B8(0.51f, 4.0f);
|
||||
baanim_setEndAndDuration(0.51f, 4.0f);
|
||||
D_8037D2D4 = 1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if(func_8028B254(0x82)){
|
||||
func_8028A3B8(0.715f, 1.2f);
|
||||
if(func_8028B254(130)){
|
||||
baanim_setEndAndDuration(0.715f, 1.2f);
|
||||
D_8037D2D4 = 2;
|
||||
}
|
||||
break;
|
||||
@@ -191,7 +191,7 @@ void func_802A1438(void){
|
||||
func_80299628(0);
|
||||
if(func_8028B2E8()){
|
||||
func_802A0F90();
|
||||
func_8028A3B8(1.0f, 0.7f);
|
||||
baanim_setEndAndDuration(1.0f, 0.7f);
|
||||
D_8037D2D4 = 3;
|
||||
}
|
||||
break;
|
||||
@@ -228,15 +228,15 @@ void func_802A163C(void){
|
||||
void func_802A1664(void){
|
||||
AnimCtrl * s0;
|
||||
|
||||
s0 = _player_getAnimCtrlPtr();
|
||||
s0 = baanim_getAnimCtrlPtr();
|
||||
func_802A0340();
|
||||
animctrl_reset(s0);
|
||||
animctrl_setIndex(s0, ASSET_1E2_ANIM_BEE_JUMP);
|
||||
func_8028774C(s0, 0.34f);
|
||||
animctrl_setStart(s0, 0.34f);
|
||||
animctrl_setDuration(s0, 8.0f);
|
||||
animctrl_setSubRange(s0, 0, 0.51f);
|
||||
animctrl_setPlaybackType(s0, ANIMCTRL_ONCE);
|
||||
func_802875AC(s0, "bsbeemain.c", 0x1e2);
|
||||
animctrl_start(s0, "bsbeemain.c", 0x1e2);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
D_8037D2D4 = 0;
|
||||
}
|
||||
@@ -247,14 +247,14 @@ void func_802A170C(void){
|
||||
f32 sp1c[3];
|
||||
|
||||
sp2c = 0;
|
||||
sp28 = _player_getAnimCtrlPtr();
|
||||
sp28 = baanim_getAnimCtrlPtr();
|
||||
func_80299628(0);
|
||||
func_802A1020();
|
||||
_get_velocity(sp1c);
|
||||
switch(D_8037D2D4){
|
||||
case 0:
|
||||
if(func_8028B254(0x82)){
|
||||
func_8028A3B8(0.715f, 0.7f);
|
||||
baanim_setEndAndDuration(0.715f, 0.7f);
|
||||
D_8037D2D4 = 1;
|
||||
}
|
||||
break;
|
||||
@@ -263,7 +263,7 @@ void func_802A170C(void){
|
||||
if(func_8028B2E8()){
|
||||
func_802A0F90();
|
||||
func_80297970(0.0f);
|
||||
func_8028A3B8(1.0f, 0.7f);
|
||||
baanim_setEndAndDuration(1.0f, 0.7f);
|
||||
D_8037D2D4 = 2;
|
||||
}
|
||||
break;
|
||||
@@ -307,14 +307,14 @@ void func_802A18E8(s32 arg0){
|
||||
f32 sp20[3];
|
||||
|
||||
//sp40 = arg0;
|
||||
sp3C = _player_getAnimCtrlPtr();
|
||||
sp3C = baanim_getAnimCtrlPtr();
|
||||
func_802A0340();
|
||||
animctrl_reset(sp3C);
|
||||
animctrl_setIndex(sp3C, ASSET_1E0_ANIM_BEE_OW);
|
||||
animctrl_setDuration(sp3C, 1.0f);
|
||||
animctrl_setSubRange(sp3C, 0, 0.7518f);
|
||||
animctrl_setPlaybackType(sp3C, ANIMCTRL_ONCE);
|
||||
func_802875AC(sp3C, "bsbeemain.c", 0x269);
|
||||
animctrl_start(sp3C, "bsbeemain.c", 0x269);
|
||||
if(arg0 == 1){
|
||||
func_8030E58C(SFX_38_BANJO_AYE_1, 1.8f);
|
||||
}else{
|
||||
@@ -346,7 +346,7 @@ void func_802A1A50(void){
|
||||
switch(D_8037D2D4){
|
||||
case 0:
|
||||
if(func_8028B254(0x5A)){
|
||||
func_8028A37C(1.0f);
|
||||
baanim_setEnd(1.0f);
|
||||
D_8037D2D4 = 1;
|
||||
}
|
||||
break;
|
||||
@@ -355,7 +355,7 @@ void func_802A1A50(void){
|
||||
}
|
||||
if(func_8028B2E8())
|
||||
sp1C = BS_85_BEE_IDLE;
|
||||
if(0.65 < func_80289F70() && player_inWater()){
|
||||
if(0.65 < baanim_getTimer() && player_inWater()){
|
||||
sp1C = 0x8C;
|
||||
}
|
||||
bs_setState(sp1C);
|
||||
@@ -399,7 +399,7 @@ void bsbeemain_die_init(void){
|
||||
f32 sp2C[3];
|
||||
f32 sp20[3];
|
||||
|
||||
sp3C = _player_getAnimCtrlPtr();
|
||||
sp3C = baanim_getAnimCtrlPtr();
|
||||
func_8029B930();
|
||||
func_802A0340();
|
||||
animctrl_reset(sp3C);
|
||||
@@ -408,7 +408,7 @@ void bsbeemain_die_init(void){
|
||||
animctrl_setSubRange(sp3C, 0, 0.3966f);
|
||||
animctrl_setDuration(sp3C, 1.7f);
|
||||
animctrl_setPlaybackType(sp3C, ANIMCTRL_ONCE);
|
||||
func_802875AC(sp3C, "bsbeemain.c", 0x2ef);
|
||||
animctrl_start(sp3C, "bsbeemain.c", 0x2ef);
|
||||
func_8029C7F4(1,1,2,3);
|
||||
_player_getPosition(sp2C);
|
||||
func_80294980(sp20);
|
||||
@@ -439,7 +439,7 @@ void func_802A1DD8(void){
|
||||
case 0:
|
||||
if(!func_8028B2E8())
|
||||
break;
|
||||
func_8028A37C(0.7453f);
|
||||
baanim_setEnd(0.7453f);
|
||||
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 18000);
|
||||
FUNC_8030E624(SFX_39_BANJO_AYE_2, 1.8f, 18000);
|
||||
player_setYVelocity(400.0f);
|
||||
@@ -448,7 +448,7 @@ void func_802A1DD8(void){
|
||||
case 1:
|
||||
if(!func_8028B2E8())
|
||||
break;
|
||||
func_8028A37C(1.0f);
|
||||
baanim_setEnd(1.0f);
|
||||
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 18000);
|
||||
FUNC_8030E624(SFX_39_BANJO_AYE_2, 1.8f, 18000);
|
||||
D_8037D2D4 = 2;
|
||||
@@ -479,7 +479,7 @@ void func_802A1F2C(void){
|
||||
|
||||
void func_802A1F6C(void){
|
||||
func_802A0340();
|
||||
func_8028A010(ASSET_1DE_ANIM_BEE_IDLE, 3.0f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_1DE_ANIM_BEE_IDLE, 3.0f);
|
||||
func_8029C7F4(1,1,3,2);
|
||||
func_80297970(0.0f);
|
||||
func_8029C674();
|
||||
@@ -516,7 +516,7 @@ void func_802A2054(void){
|
||||
|
||||
void func_802A2098(void){
|
||||
miscflag_clear(0x1A);
|
||||
func_8028A010(ASSET_1DE_ANIM_BEE_IDLE, 3.0f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_1DE_ANIM_BEE_IDLE, 3.0f);
|
||||
yaw_setIdeal(func_8029B41C());
|
||||
func_8029C7F4(1,1,3,2);
|
||||
func_80297970(0.0f);
|
||||
|
@@ -3,6 +3,7 @@
|
||||
#include "variables.h"
|
||||
#include "bsint.h"
|
||||
#include "core2/statetimer.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
/* .data */
|
||||
const f32 D_80364AF0 = 30.0f;
|
||||
@@ -24,15 +25,15 @@ void func_802AAEE0(void){
|
||||
if(state != BS_3A_CARRY_IDLE && state != BS_3B_CARRY_WALK)
|
||||
func_8029B0C0();
|
||||
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
}
|
||||
|
||||
void bscarry_idle_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_72_ANIM_BSCARRY_IDLE);
|
||||
animctrl_setDuration(aCtrl, 1.2f);
|
||||
func_802875AC(aCtrl, "bscarry.c", 0x6f);
|
||||
animctrl_start(aCtrl, "bscarry.c", 0x6f);
|
||||
func_8029C7F4(1,1,1,2);
|
||||
func_80297970(0.0f);
|
||||
pitch_setAngVel(1000.0f, 12.0f);
|
||||
@@ -56,14 +57,14 @@ void bscarry_idle_end(void){
|
||||
}
|
||||
|
||||
void bscarry_walk_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_73_ANIM_BSCARRY_WALK);
|
||||
animctrl_setDuration(aCtrl, 0.8f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_LOOP);
|
||||
func_802875AC(aCtrl, "bscarry.c", 0xac);
|
||||
animctrl_start(aCtrl, "bscarry.c", 0xac);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EC8(D_80364AF0, D_80364AF4, D_80364AF8, D_80364AFC);
|
||||
baanim_setVelocityMapRanges(D_80364AF0, D_80364AF4, D_80364AF8, D_80364AFC);
|
||||
}
|
||||
|
||||
void bscarry_walk_update(void){
|
||||
|
@@ -16,7 +16,7 @@ int bsclaw_hitboxActive(void){
|
||||
}
|
||||
|
||||
void bsclaw_init(void){
|
||||
func_8028A180(5, 1.3f);
|
||||
baanim_playForDuration_once(ASSET_5_ANIM_BSPUNCH, 1.3f);
|
||||
func_8029C7F4(1,1,3,3);
|
||||
func_8029797C(yaw_getIdeal());
|
||||
func_80297970(160.0f);
|
||||
@@ -26,7 +26,7 @@ void bsclaw_init(void){
|
||||
|
||||
void bsclaw_update(void){
|
||||
enum bs_e sp2C = 0;
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp24;
|
||||
|
||||
sp24 = animctrl_getAnimTimer(aCtrl);
|
||||
|
@@ -1,6 +1,7 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
/* .bss */
|
||||
u8 D_8037D3D0;
|
||||
@@ -18,7 +19,7 @@ void func_802AB5C0(void){
|
||||
f2 = 0.0f;
|
||||
}
|
||||
else{
|
||||
f2 = ml_mapRange_f(sp28, 0.03f, 1.0f, 100.0f, 300.0f);
|
||||
f2 = ml_mapAbsRange_f(sp28, 0.03f, 1.0f, 100.0f, 300.0f);
|
||||
}
|
||||
sp2C[0] = 0.0f;
|
||||
sp2C[1] = f2;
|
||||
@@ -43,7 +44,7 @@ void func_802AB6F0(void){
|
||||
if(!bsclimb_inSet(bs_getNextState())){
|
||||
func_80291548();
|
||||
func_8029B0C0();
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
func_802978DC(2);
|
||||
func_80294378(1);
|
||||
func_80293D74();
|
||||
@@ -77,8 +78,8 @@ void bsclimb_idle_init(void){
|
||||
yaw_applyIdeal();
|
||||
}
|
||||
ability_use(4);
|
||||
func_8028A010(ASSET_B2_ANIM_BSCLIMB_IDLE_2, 2.64f);
|
||||
func_80289F10(1);
|
||||
baanim_playForDuration_loopSmooth(ASSET_B2_ANIM_BSCLIMB_IDLE_2, 2.64f);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
func_802AB654();
|
||||
|
||||
D_8037D3D8 = 1;
|
||||
@@ -88,19 +89,19 @@ void bsclimb_idle_init(void){
|
||||
|
||||
void bsclimb_idle_update(void){
|
||||
s32 next_state = 0;
|
||||
AnimCtrl *anim_ctrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
func_80293350();
|
||||
switch(D_8037D3D0){
|
||||
case 0:
|
||||
D_8037D3D4 -= time_getDelta();
|
||||
if(D_8037D3D4 <= 0.0f){
|
||||
func_8028A180(ASSET_B1_ANIM_BSCLIMB_IDLE_1, 2.96f);
|
||||
baanim_playForDuration_once(ASSET_B1_ANIM_BSCLIMB_IDLE_1, 2.96f);
|
||||
D_8037D3D0 = 1;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if(animctrl_isStopped(anim_ctrl)){
|
||||
func_8028A010(ASSET_B2_ANIM_BSCLIMB_IDLE_2, 2.64f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_B2_ANIM_BSCLIMB_IDLE_2, 2.64f);
|
||||
func_802AB750(3.0f, 4.0f);
|
||||
D_8037D3D0 = 0;
|
||||
}
|
||||
@@ -125,10 +126,10 @@ void bsclimb_idle_end(void){
|
||||
}
|
||||
|
||||
void bsclimb_move_init(void){
|
||||
func_8028A010(ASSET_A_ANIM_BSCLIMB_MOVE, 0.9f);
|
||||
func_80289F10(3);
|
||||
func_80289EA8(0.3f, 1.5f);
|
||||
func_80289EC8(100.0f, 300.0f, 0.6f, 0.4f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_A_ANIM_BSCLIMB_MOVE, 0.9f);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_3_SCALE_VERT);
|
||||
baanim_setDurationRange(0.3f, 1.5f);
|
||||
baanim_setVelocityMapRanges(100.0f, 300.0f, 0.6f, 0.4f);
|
||||
func_802AB654();
|
||||
}
|
||||
|
||||
@@ -159,7 +160,7 @@ void bsclimb_move_update(void){
|
||||
func_80299D2C(SFX_D3_JINXIE_SNIFFLING_1, 0.87f, 22000);
|
||||
}//L802ABB84
|
||||
|
||||
if(!func_802AB788() && func_80297AAC() < 30.0f)
|
||||
if(!func_802AB788() && _get_vertVelocity() < 30.0f)
|
||||
next_state = BS_4F_CLIMB_IDLE;
|
||||
|
||||
_player_getPosition(plyr_pos);
|
||||
@@ -190,8 +191,8 @@ void bsclimb_move_end(void){
|
||||
|
||||
//bsclimb_unknown_9E_init
|
||||
void func_802ABCCC(void){
|
||||
func_8028A010(ASSET_B2_ANIM_BSCLIMB_IDLE_2, 2.64f);
|
||||
func_80289F10(1);
|
||||
baanim_playForDuration_loopSmooth(ASSET_B2_ANIM_BSCLIMB_IDLE_2, 2.64f);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
func_802AB654();
|
||||
func_802978DC(7);
|
||||
}
|
||||
|
@@ -2,20 +2,21 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/statetimer.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
int bscroc_inSet(enum bs_e state);
|
||||
|
||||
/* .data */
|
||||
const f32 D_80364B00 = 30.0f;
|
||||
const f32 D_80364B04 = 375.0f;
|
||||
const f32 D_80364B08 = 500.0f;
|
||||
const f32 D_80364B0C = 0.5f;
|
||||
const f32 D_80364B10 = 0.3f;
|
||||
const f32 bsCrocMinWalkVelocity = 30.0f;
|
||||
const f32 bsCrocMaxWalkVelocity = 375.0f;
|
||||
const f32 bsCrocMaxTurboVelocity = 500.0f;
|
||||
const f32 bsCrocSlowestWalkDuration = 0.5f;
|
||||
const f32 bsCrocFastestWalkDuration = 0.3f;
|
||||
const f32 D_80364B14 = 0.2f;
|
||||
const f32 D_80364B18 = 693.5f; //jump initial velocity
|
||||
const f32 D_80364B1C = -1200.0f; //jump gravity
|
||||
u8 D_80364B20 = 0;
|
||||
s16 D_80364B24[] = {
|
||||
const f32 bsCrocInitialJumpVelocity = 693.5f; //jump initial velocity
|
||||
const f32 bsCrocGravity = -1200.0f; //jump gravity
|
||||
u8 bsCrocJumpSfxIndex = 0;
|
||||
s16 bsCrocJumpSfxList[] = {
|
||||
SFX_54_BANJO_HOO_1,
|
||||
SFX_55_BANJO_HOO_2,
|
||||
SFX_56_BANJO_HUI
|
||||
@@ -31,17 +32,17 @@ u8 D_8037D3F4;
|
||||
u8 D_8037D3F5;
|
||||
|
||||
/* .code */
|
||||
f32 func_802ABDC0(void){
|
||||
f32 __bscroc_getMaxVelocity(void){
|
||||
if(stateTimer_get(STATE_TIMER_3_TURBO_TALON) != 0.0f)
|
||||
return D_80364B08;
|
||||
return bsCrocMaxTurboVelocity;
|
||||
else
|
||||
return D_80364B04;
|
||||
return bsCrocMaxWalkVelocity;
|
||||
}
|
||||
|
||||
void func_802ABE04(void){
|
||||
func_8030EB00(D_80364B24[D_80364B20], 1.35f, 1.45f);
|
||||
if(!(++D_80364B20 < 3))
|
||||
D_80364B20 = 0;
|
||||
void __bscroc_jumpSfx(void){
|
||||
func_8030EB00(bsCrocJumpSfxList[bsCrocJumpSfxIndex], 1.35f, 1.45f);
|
||||
if(!(++bsCrocJumpSfxIndex < 3))
|
||||
bsCrocJumpSfxIndex = 0;
|
||||
}
|
||||
|
||||
void func_802ABE70(void){
|
||||
@@ -49,7 +50,7 @@ void func_802ABE70(void){
|
||||
func_80299650(stateTimer_getPrevious(STATE_TIMER_3_TURBO_TALON), sp1C);
|
||||
if(miscflag_isTrue(MISC_FLAG_10_TOUCHING_TURBO_TRAINERS) && bs_getState() != BS_17_BTROT_EXIT){
|
||||
miscflag_clear(MISC_FLAG_10_TOUCHING_TURBO_TRAINERS);
|
||||
stateTimer_set(STATE_TIMER_3_TURBO_TALON, func_80294A40());
|
||||
stateTimer_set(STATE_TIMER_3_TURBO_TALON, get_turbo_duration());
|
||||
func_8025A6EC(COMUSIC_8A_GETTING_TURBO_TRAINERS, -1);
|
||||
func_8029E0DC(1);
|
||||
}
|
||||
@@ -70,7 +71,7 @@ void func_802ABF54(void){
|
||||
func_80297970(0.0f);
|
||||
}
|
||||
else{
|
||||
func_80297970(ml_interpolate_f(sp1C, D_80364B00, func_802ABDC0()));
|
||||
func_80297970(ml_interpolate_f(sp1C, bsCrocMinWalkVelocity, __bscroc_getMaxVelocity()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -83,7 +84,7 @@ void func_802ABFBC(void){
|
||||
miscflag_clear(4);
|
||||
func_80293D74();
|
||||
}
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
}
|
||||
|
||||
int bscroc_inSet(enum bs_e state){
|
||||
@@ -101,7 +102,7 @@ int bscroc_inSet(enum bs_e state){
|
||||
}
|
||||
|
||||
void bscroc_idle_init(void){
|
||||
func_8028A010(0xe1, 1.0f);
|
||||
baanim_playForDuration_loopSmooth(0xe1, 1.0f);
|
||||
func_8029C7F4(1,1,1,2);
|
||||
func_80297970(0.0f);
|
||||
pitch_setAngVel(1000.0f, 12.0f);
|
||||
@@ -142,9 +143,9 @@ void bscroc_idle_end(void){
|
||||
}
|
||||
|
||||
void bscroc_walk_init(void){
|
||||
func_8028A100(0xe0, 0.8f, 0.4f);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EC8(D_80364B00, D_80364B04, D_80364B0C, D_80364B10);
|
||||
baanim_playForDuration_loopStartingAt(ASSET_E0_ANIM_BSCROC_WALK, 0.8f, 0.4f);
|
||||
func_8029C7F4(BAANIM_UPDATE_2_SCALE_HORZ,1,1,2);
|
||||
baanim_setVelocityMapRanges(bsCrocMinWalkVelocity, bsCrocMaxWalkVelocity, bsCrocSlowestWalkDuration, bsCrocFastestWalkDuration);
|
||||
func_802900B4();
|
||||
}
|
||||
|
||||
@@ -178,16 +179,16 @@ void bscroc_walk_end(void){
|
||||
}
|
||||
|
||||
void bscroc_jump_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, FALSE);
|
||||
animctrl_setIndex(aCtrl, ASSET_11C_ANIM_BSCROC_JUMP);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.35f);
|
||||
animctrl_setDuration(aCtrl, 1.0f);
|
||||
func_8028774C(aCtrl, 0.1f);
|
||||
animctrl_setStart(aCtrl, 0.1f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bscroc.c", 0x1ac);
|
||||
animctrl_start(aCtrl, "bscroc.c", 0x1ac);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
if(func_8029B2E8() != 0.0f){
|
||||
yaw_setIdeal(func_8029B33C());
|
||||
@@ -195,15 +196,15 @@ void bscroc_jump_init(void){
|
||||
func_8029797C(yaw_getIdeal());
|
||||
func_802ABF54();
|
||||
func_802979AC(yaw_getIdeal(), func_80297A64());
|
||||
player_setYVelocity(D_80364B18);
|
||||
gravity_set(D_80364B1C);
|
||||
func_802ABE04();
|
||||
player_setYVelocity(bsCrocInitialJumpVelocity);
|
||||
gravity_set(bsCrocGravity);
|
||||
__bscroc_jumpSfx();
|
||||
D_8037D3EC = 0;
|
||||
}
|
||||
|
||||
void bscroc_jump_update(void){
|
||||
enum bs_e sp2C = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 player_velocity[3];
|
||||
|
||||
func_802ABE70();
|
||||
@@ -216,18 +217,18 @@ void bscroc_jump_update(void){
|
||||
case 0:
|
||||
if(func_8028B254(0x82))
|
||||
{
|
||||
func_8028A3B8(0.6538f, 0.7f);
|
||||
baanim_setEndAndDuration(0.6538f, 0.7f);
|
||||
D_8037D3EC = 2;
|
||||
}
|
||||
else if(animctrl_isStopped(aCtrl))
|
||||
{
|
||||
func_8028A3B8(0.5036f, 3.0f);
|
||||
baanim_setEndAndDuration(0.5036f, 3.0f);
|
||||
D_8037D3EC = 1;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if(func_8028B254(0x82)){
|
||||
func_8028A3B8(0.6538f, 1.0f);
|
||||
baanim_setEndAndDuration(0.6538f, 1.0f);
|
||||
D_8037D3EC = 2;
|
||||
}
|
||||
break;
|
||||
@@ -235,7 +236,7 @@ void bscroc_jump_update(void){
|
||||
func_80299628(0);
|
||||
if(func_8028B2E8()){
|
||||
func_8029AE48();
|
||||
func_8028A3B8(1.0f, 1.0f);
|
||||
baanim_setEndAndDuration(1.0f, 1.0f);
|
||||
D_8037D3EC = 3;
|
||||
}
|
||||
break;
|
||||
@@ -268,21 +269,21 @@ void bscroc_jump_end(void){
|
||||
}
|
||||
|
||||
void bscroc_fall_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_11C_ANIM_BSCROC_JUMP);
|
||||
func_8028774C(aCtrl, 0.5036f);
|
||||
animctrl_setStart(aCtrl, 0.5036f);
|
||||
animctrl_setDuration(aCtrl, 0.7f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
|
||||
func_802875AC(aCtrl, "bscroc.c", 0x235);
|
||||
animctrl_start(aCtrl, "bscroc.c", 0x235);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
D_8037D3EC = 0;
|
||||
}
|
||||
|
||||
void bscroc_fall_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 player_velocity[3];
|
||||
|
||||
func_802ABE70();
|
||||
@@ -293,7 +294,7 @@ void bscroc_fall_update(void){
|
||||
switch(D_8037D3EC){
|
||||
case 0:
|
||||
if(func_8028B254(0x82)){
|
||||
func_8028A37C(0.6538f);
|
||||
baanim_setEnd(0.6538f);
|
||||
D_8037D3EC = 1;
|
||||
}
|
||||
break;
|
||||
@@ -301,7 +302,7 @@ void bscroc_fall_update(void){
|
||||
if(func_8028B2E8()){
|
||||
func_8029AE48();
|
||||
func_80297970(0.0f);
|
||||
func_8028A3B8(1.0f, 1.0f);
|
||||
baanim_setEndAndDuration(1.0f, 1.0f);
|
||||
D_8037D3EC = 2;
|
||||
}
|
||||
case 2:
|
||||
@@ -326,7 +327,7 @@ void bscroc_fall_end(void){
|
||||
}
|
||||
|
||||
static void __bscroc_recoil_init(s32 damage){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp38;
|
||||
f32 player_position[3];
|
||||
f32 sp20[3];
|
||||
@@ -336,7 +337,7 @@ static void __bscroc_recoil_init(s32 damage){
|
||||
animctrl_setDuration(aCtrl, 1.0f);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.7518f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bscroc.c", 0x2a5);
|
||||
animctrl_start(aCtrl, "bscroc.c", 0x2a5);
|
||||
if(damage == 1)
|
||||
func_8030E58C(SFX_38_BANJO_AYE_1, 1.8f);
|
||||
else
|
||||
@@ -367,7 +368,7 @@ static void __bscroc_recoil_update(void){
|
||||
switch(D_8037D3EC){
|
||||
case 0:
|
||||
if(func_8028B254(0x5A)){
|
||||
func_8028A37C(1.0f);
|
||||
baanim_setEnd(1.0f);
|
||||
D_8037D3EC = 1;
|
||||
}
|
||||
break;
|
||||
@@ -413,7 +414,7 @@ void bscroc_bounce_end(void){
|
||||
}
|
||||
|
||||
void bscroc_die_init(void){
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp38;
|
||||
f32 player_position[3];
|
||||
f32 sp20[3];
|
||||
@@ -425,7 +426,7 @@ void bscroc_die_init(void){
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.3966f);
|
||||
animctrl_setDuration(aCtrl, 1.7f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bscroc.c", 0x32b);
|
||||
animctrl_start(aCtrl, "bscroc.c", 0x32b);
|
||||
func_8029C7F4(1,1,2,3);
|
||||
_player_getPosition(player_position);
|
||||
func_80294980(sp20);
|
||||
@@ -457,7 +458,7 @@ void bscroc_die_update(void){
|
||||
switch(D_8037D3EC){
|
||||
case 0:
|
||||
if(func_8028B2E8()){
|
||||
func_8028A37C(0.7453f);
|
||||
baanim_setEnd(0.7453f);
|
||||
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 18000);
|
||||
FUNC_8030E624(SFX_39_BANJO_AYE_2, 1.8f, 18000);
|
||||
player_setYVelocity(400.0f);
|
||||
@@ -466,7 +467,7 @@ void bscroc_die_update(void){
|
||||
break;
|
||||
case 1:
|
||||
if(func_8028B2E8()){
|
||||
func_8028A37C(1.0f);
|
||||
baanim_setEnd(1.0f);
|
||||
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 18000);
|
||||
FUNC_8030E624(SFX_39_BANJO_AYE_2, 1.8f, 18000);
|
||||
D_8037D3EC = 2;
|
||||
@@ -510,7 +511,7 @@ static void func_802ACF58(void){
|
||||
}
|
||||
|
||||
void bscroc_bite_init(void){
|
||||
func_8028A100(0x122, 0.25f, 0.2f);
|
||||
baanim_playForDuration_loopStartingAt(ASSET_122_ANIM_BSCROC_BITE, 0.25f, 0.2f);
|
||||
func_8029C7F4(1,1,1,3);
|
||||
func_802ACF58();
|
||||
D_8037D3F4 = 0;
|
||||
@@ -519,7 +520,7 @@ void bscroc_bite_init(void){
|
||||
|
||||
void bscroc_bite_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
func_802ABE70();
|
||||
func_80299628(0);
|
||||
@@ -559,14 +560,14 @@ void bscroc_bite_end(void){
|
||||
}
|
||||
|
||||
void bscroc_eat_bad_init(void){
|
||||
func_8028A180(0x123, 2.41f);
|
||||
baanim_playForDuration_once(ASSET_123_ANIM_BSCROC_EAT_BAD, 2.41f);
|
||||
func_8029C7F4(1,1,2,3);
|
||||
func_80297970(0.0f);
|
||||
}
|
||||
|
||||
void bscroc_eat_bad_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
func_802ABE70();
|
||||
func_80299628(0);
|
||||
@@ -610,7 +611,7 @@ void func_802AD318(void){
|
||||
}
|
||||
|
||||
void bscroc_eat_good_init(void){
|
||||
func_8028A010(0x122, 0.25f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_122_ANIM_BSCROC_BITE, 0.25f);
|
||||
func_8029C7F4(1,1,1,2);
|
||||
baModel_setPostDraw(func_802AD2A8);
|
||||
D_8037D3E8 = assetcache_get(func_80294974());
|
||||
@@ -625,7 +626,7 @@ int func_802AD3A0(void){
|
||||
|
||||
void bscroc_eat_good_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
func_802ABE70();
|
||||
D_8037D3F0 = ml_max_f(0.1f, D_8037D3F0 - 0.05);
|
||||
@@ -666,7 +667,7 @@ void bscroc_eat_good_end(void){
|
||||
}
|
||||
|
||||
void func_802AD56C(void){
|
||||
func_8028A010(0xe1, 1.0f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_E1_ANIM_BSCROC_IDLE, 1.0f);
|
||||
func_8029C7F4(1,1,3,2);
|
||||
func_80297970(0.0f);
|
||||
func_8029C674();
|
||||
|
@@ -1,6 +1,7 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
/* .bss */
|
||||
f32 D_8037D400;
|
||||
@@ -10,17 +11,17 @@ u8 D_8037D404;
|
||||
enum bs_e func_802ADCD4(enum bs_e arg0);
|
||||
|
||||
void func_802AD6D0(void){
|
||||
func_8028A010(ASSET_10C_ANIM_BSCROUCH_IDLE, 0.5f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_10C_ANIM_BSCROUCH_IDLE, 0.5f);
|
||||
D_8037D404 = 4;
|
||||
}
|
||||
|
||||
void func_802AD6FC(void){
|
||||
func_8028A180(ASSET_116_ANIM_BSCROUCH_NOINPUT, 2.0f);
|
||||
baanim_playForDuration_once(ASSET_116_ANIM_BSCROUCH_NOINPUT, 2.0f);
|
||||
D_8037D404 = 2;
|
||||
}
|
||||
|
||||
void func_802AD728(void){
|
||||
func_8028A1F4(ASSET_10C_ANIM_BSCROUCH_IDLE, 0.5f, 0.9999f);
|
||||
baanim_playForDuration_onceStartingAt(ASSET_10C_ANIM_BSCROUCH_IDLE, 0.5f, 0.9999f);
|
||||
func_8029E3C0(2, 2.0f);
|
||||
D_8037D404 = 1;
|
||||
}
|
||||
@@ -35,7 +36,7 @@ void func_802AD7B0(AnimCtrl *aCtrl){
|
||||
}
|
||||
|
||||
void bscrouch_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp28[3];
|
||||
f32 sp24;
|
||||
f32 sp20;
|
||||
@@ -54,9 +55,9 @@ void bscrouch_init(void){
|
||||
animctrl_setIndex(aCtrl, ASSET_1_ANIM_BSCROUCH_ENTER);
|
||||
animctrl_setDuration(aCtrl, 0.5f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_8028774C(aCtrl, sp24);
|
||||
func_802875AC(aCtrl, "bscrouch.c", 0xa0);
|
||||
func_80289F10(1);
|
||||
animctrl_setStart(aCtrl, sp24);
|
||||
animctrl_start(aCtrl, "bscrouch.c", 0xa0);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
yaw_setUpdateState(3);
|
||||
yaw_setVelocityBounded(350.0f, 14.0f);
|
||||
func_8029957C(7);
|
||||
@@ -78,7 +79,7 @@ void bscrouch_init(void){
|
||||
void bscrouch_update(void){
|
||||
enum bs_e sp34 = 0;
|
||||
f32 sp30;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr(); //sp2C
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr(); //sp2C
|
||||
f32 temp_f2;
|
||||
f32 pad;
|
||||
f32 sp20;
|
||||
|
@@ -1,6 +1,7 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
/* .bss */
|
||||
f32 D_8037D410;
|
||||
@@ -20,7 +21,7 @@ void _bsdie_802ADE20(void){
|
||||
}
|
||||
|
||||
void bsdie_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp38;
|
||||
f32 sp2C[3];
|
||||
f32 sp20[3];
|
||||
@@ -31,7 +32,7 @@ void bsdie_init(void){
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.3356f);
|
||||
animctrl_setDuration(aCtrl, 2.0f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsdie.c", 0x7e);
|
||||
animctrl_start(aCtrl, "bsdie.c", 0x7e);
|
||||
func_8029B930();
|
||||
func_8030E58C(SFX_36_BANJO_DOH, 1.0f);
|
||||
_player_getPosition(sp2C);
|
||||
@@ -43,7 +44,7 @@ void bsdie_init(void){
|
||||
func_80297970(D_8037D410);
|
||||
func_8029797C(sp38);
|
||||
func_802979AC(sp38, func_80297A64());
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
yaw_setUpdateState(1);
|
||||
func_8029957C(2);
|
||||
func_802978DC(3);
|
||||
@@ -61,7 +62,7 @@ void bsdie_init(void){
|
||||
}
|
||||
|
||||
void bsdie_update(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
enum bs_e sp28 = 0;
|
||||
func_80297970(D_8037D410);
|
||||
func_80299628(0);
|
||||
|
@@ -107,7 +107,7 @@ void bsDroneEnter_init(void) {
|
||||
enum asset_e anim_id;
|
||||
|
||||
func_8029BCF8(&anim_id, &anim_duration);
|
||||
func_8028A010(anim_id, anim_duration);
|
||||
baanim_playForDuration_loopSmooth(anim_id, anim_duration);
|
||||
func_8029C7F4(1, 1, 3, 7);
|
||||
func_80294378(6);
|
||||
__bsDroneEnter_init();
|
||||
|
@@ -50,7 +50,7 @@ void func_802AEC78(void){
|
||||
f32 sp20[3];
|
||||
s32 sp1C;
|
||||
func_8029BC60(&sp1C, &sp2C);
|
||||
func_8028A010(sp1C, sp2C);
|
||||
baanim_playForDuration_loopSmooth(sp1C, sp2C);
|
||||
func_802925F8(&sp20, &sp2C);
|
||||
func_80297BC4(&sp20);
|
||||
func_80297BB8(sp2C);
|
||||
@@ -62,7 +62,7 @@ void func_802AEC78(void){
|
||||
void func_802AECE4(void){
|
||||
f32 sp2C;
|
||||
f32 sp20[3];
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
_get_velocity(&sp20);
|
||||
if(func_8025801C(sp20, &sp2C)){
|
||||
@@ -74,7 +74,7 @@ void func_802AECE4(void){
|
||||
){
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_C_ANIM_BSWALK_RUN);
|
||||
func_802875AC(aCtrl, "bsdronegoto.c", 0x9d);
|
||||
animctrl_start(aCtrl, "bsdronegoto.c", 0x9d);
|
||||
}
|
||||
|
||||
if(func_80297C48() && D_8037D441 == 0){
|
||||
|
@@ -17,7 +17,7 @@ void bsDroneLook_init(void) {
|
||||
|
||||
func_80299D2C(SFX_12D_CAMERA_ZOOM_CLOSEST, 1.2f, 12000);
|
||||
func_8029BCF8(&anim_id, &anim_duration);
|
||||
func_8028A010(anim_id, anim_duration);
|
||||
baanim_playForDuration_loopSmooth(anim_id, anim_duration);
|
||||
func_8029C7F4(1, 1, 3, 2);
|
||||
func_80297970(0.0f);
|
||||
func_80297A0C(0);
|
||||
|
@@ -92,7 +92,7 @@ void bsDroneVanish_init(void){
|
||||
enum asset_e anim_id;
|
||||
|
||||
func_8029BCF8(&anim_id, &anim_duration);
|
||||
func_8028A010(anim_id, anim_duration);
|
||||
baanim_playForDuration_loopSmooth(anim_id, anim_duration);
|
||||
func_8029C7F4(1,1,3,7);
|
||||
func_80294378(6);
|
||||
__bsDroneVanish_init();
|
||||
|
@@ -224,14 +224,14 @@ void func_802B0060(UNK_TYPE(s32) arg0, UNK_TYPE(s32) arg1){
|
||||
|
||||
|
||||
void func_802B014C(void){
|
||||
func_80289EBC(NULL);
|
||||
baanim_setModifyMethod(NULL);
|
||||
}
|
||||
|
||||
void func_802B016C(void){
|
||||
D_8037D470.unk20 = 0.0f;
|
||||
D_8037D470.unk28 = 0.0f;
|
||||
D_8037D470.unk24 = 1.0f;
|
||||
func_80289EBC(func_802B0060);
|
||||
baanim_setModifyMethod(func_802B0060);
|
||||
}
|
||||
|
||||
void func_802B01B0(f32 arg0){
|
||||
@@ -296,7 +296,7 @@ static void __bsdronexform_setState(int next_state){
|
||||
player_setTransformation(func_80294A4C()); //set player transformation
|
||||
baModel_updateModel(); //update player model
|
||||
func_8029BD44(&sp34, &sp30);
|
||||
func_8028A010(sp34, sp30);
|
||||
baanim_playForDuration_loopSmooth(sp34, sp30);
|
||||
func_8029E3C0(0, 0.1f);
|
||||
break;
|
||||
|
||||
@@ -323,7 +323,7 @@ void bsdronexform_init(void){
|
||||
f32 sp1C;
|
||||
enum asset_e sp18;
|
||||
func_8029BCAC(&sp18, &sp1C);
|
||||
func_8028A010(sp18, sp1C);
|
||||
baanim_playForDuration_loopSmooth(sp18, sp1C);
|
||||
func_8029C7F4(1,1,3,7);
|
||||
func_80297A0C(0);
|
||||
func_80297930(0);
|
||||
|
@@ -18,7 +18,7 @@ void bsjig_setJiggyMarkerPtr(ActorMarker * jiggyMarkerPtr){
|
||||
}
|
||||
|
||||
void bsjig_jiggy_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
int tmp;
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
@@ -26,7 +26,7 @@ void bsjig_jiggy_init(void){
|
||||
animctrl_setIndex(aCtrl, ASSET_2E_ANIM_BSJIG_JIGGY);
|
||||
animctrl_setDuration(aCtrl, 4.3f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsjig.c", 0x7f);
|
||||
animctrl_start(aCtrl, "bsjig.c", 0x7f);
|
||||
yaw_setIdeal(func_8029B41C()); //face camera
|
||||
func_8029C7F4(1,1,3,2);
|
||||
func_80297970(0.0f);
|
||||
@@ -55,7 +55,7 @@ void func_802B0BA8(void){
|
||||
|
||||
void bsjig_jiggy_update(void){
|
||||
enum bs_e sp1C = 0;
|
||||
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
yaw_setIdeal(func_8029B41C());
|
||||
|
||||
@@ -160,14 +160,14 @@ void bsjig_notedoor_end(void){
|
||||
}
|
||||
|
||||
void bsjig_notedoor_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
D_8037D4B2 = (bs_getPrevState() == BS_44_JIG_JIGGY);
|
||||
miscflag_clear(0x1A);
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_282_ANIM_BSJIG_NOTEDOOR);
|
||||
animctrl_setDuration(aCtrl, 3.6f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsjig.c", 0x14d);
|
||||
animctrl_start(aCtrl, "bsjig.c", 0x14d);
|
||||
yaw_setIdeal(func_8029B41C());
|
||||
func_8029C7F4(1,1,3,2);
|
||||
func_80297970(0.0f);
|
||||
|
@@ -3,6 +3,7 @@
|
||||
#include "variables.h"
|
||||
|
||||
#include "core2/ba/model.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
f32 func_80294438(void);
|
||||
void func_8029797C(f32);
|
||||
@@ -11,7 +12,7 @@ f32 func_80297A64(void);
|
||||
void func_80299B58(f32, f32);
|
||||
f32 func_8029B2E8(void);
|
||||
f32 func_8029B33C(void);
|
||||
void func_8028A084(s32, f32);
|
||||
void baanim_playForDuration_loop(s32, f32);
|
||||
|
||||
/* .data */
|
||||
f32 D_80364CD0 = 710.0f;
|
||||
@@ -32,7 +33,7 @@ void func_802B1100(void){
|
||||
}
|
||||
|
||||
void bsjump_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
enum bs_e sp30;
|
||||
|
||||
D_8037D4C2 = miscflag_isTrue(2);
|
||||
@@ -43,7 +44,7 @@ void bsjump_init(void){
|
||||
|
||||
if(sp30 == BS_11_BPECK){
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.6667f);
|
||||
func_8028774C(aCtrl, 0.5042f);
|
||||
animctrl_setStart(aCtrl, 0.5042f);
|
||||
animctrl_setDuration(aCtrl, 8.0f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
D_8037D4C0 = 1;
|
||||
@@ -54,10 +55,10 @@ void bsjump_init(void){
|
||||
animctrl_setIndex(aCtrl, ASSET_8_ANIM_BSJUMP);
|
||||
animctrl_setDuration(aCtrl, 1.9f);
|
||||
animctrl_setTransitionDuration(aCtrl, 0.134f);
|
||||
func_8028774C(aCtrl, 0.3f);
|
||||
animctrl_setStart(aCtrl, 0.3f);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.5042f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsjump.c", 0x95);
|
||||
animctrl_start(aCtrl, "bsjump.c", 0x95);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
if(func_8029B2E8() != 0.0f){
|
||||
yaw_setIdeal(func_8029B33C());
|
||||
@@ -82,7 +83,7 @@ void bsjump_init(void){
|
||||
|
||||
void bsjump_update(void){
|
||||
enum bs_e sp34 = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 velocity[3];
|
||||
|
||||
|
||||
@@ -169,10 +170,10 @@ void bsjump_end(void){
|
||||
}
|
||||
|
||||
void bsjump_fall_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
int sp20;
|
||||
|
||||
if(miscflag_isTrue(7) && 700.0f < func_80297AAC())
|
||||
if(miscflag_isTrue(7) && 700.0f < _get_vertVelocity())
|
||||
player_setYVelocity(700.0f);
|
||||
|
||||
sp20 = (bs_getPrevState() == BS_12_BFLIP)? 0 : 1;
|
||||
@@ -181,14 +182,14 @@ void bsjump_fall_init(void){
|
||||
animctrl_setIndex(aCtrl, ASSET_B0_ANIM_BSJUMP_FALL);
|
||||
animctrl_setTransitionDuration(aCtrl, 0.3f);
|
||||
animctrl_setDuration(aCtrl, 0.38f);
|
||||
func_802875AC(aCtrl, "bsjump.c", 0x188);
|
||||
animctrl_start(aCtrl, "bsjump.c", 0x188);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
D_8037D4C0 = 0;
|
||||
}
|
||||
|
||||
void bsjump_fall_update(void){
|
||||
enum bs_e sp2C = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 player_velocity[3];
|
||||
|
||||
if(miscflag_isTrue(0xf))
|
||||
@@ -203,10 +204,10 @@ void bsjump_fall_update(void){
|
||||
if(func_8028B254(0x5a)){
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_8_ANIM_BSJUMP);
|
||||
func_8028774C(aCtrl, 0.6667f);
|
||||
animctrl_setStart(aCtrl, 0.6667f);
|
||||
animctrl_setDuration(aCtrl, 2.0f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsjump.c", 0x1b5);
|
||||
animctrl_start(aCtrl, "bsjump.c", 0x1b5);
|
||||
D_8037D4C0 = 1;
|
||||
}
|
||||
break;
|
||||
@@ -250,17 +251,17 @@ void bsjump_fall_end(void){}
|
||||
void func_802B1928(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
climbRelease();
|
||||
animctrl_reset(anim_ctrl);
|
||||
animctrl_setIndex(anim_ctrl, ASSET_8_ANIM_BSJUMP);
|
||||
animctrl_setDuration(anim_ctrl, 1.9f);
|
||||
animctrl_setTransitionDuration(anim_ctrl, 0.134f);
|
||||
func_8028774C(anim_ctrl, 0.3f);
|
||||
animctrl_setStart(anim_ctrl, 0.3f);
|
||||
animctrl_setSubRange(anim_ctrl, 0.0f, 0.5042f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(anim_ctrl, "bsjump.c", 0x201);
|
||||
func_80289F10(1);
|
||||
animctrl_start(anim_ctrl, "bsjump.c", 0x201);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
yaw_setUpdateState(1);
|
||||
func_8029957C(3);
|
||||
func_802978DC(3);
|
||||
@@ -280,7 +281,7 @@ void func_802B1A54(void) {
|
||||
f32 velocity[3];
|
||||
|
||||
next_state = 0;
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
_get_velocity(velocity);
|
||||
if (velocity[1] < 0.0f) {
|
||||
func_80294378(1);
|
||||
@@ -327,7 +328,7 @@ void func_802B1BF4(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
bool smooth_transition;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
smooth_transition = TRUE;
|
||||
if(bs_getPrevState() == BS_12_BFLIP){
|
||||
smooth_transition = FALSE;
|
||||
@@ -337,11 +338,11 @@ void func_802B1BF4(void) {
|
||||
animctrl_setIndex(anim_ctrl, ASSET_8_ANIM_BSJUMP);
|
||||
animctrl_setTransitionDuration(anim_ctrl, 0.3f);
|
||||
animctrl_setDuration(anim_ctrl, 1.9f);
|
||||
func_8028774C(anim_ctrl, 0.6667f);
|
||||
animctrl_setStart(anim_ctrl, 0.6667f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_STOPPED);
|
||||
func_802875AC(anim_ctrl, "bsjump.c", 0x298);
|
||||
animctrl_start(anim_ctrl, "bsjump.c", 0x298);
|
||||
yaw_setIdeal(func_8029B41C());
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
yaw_setUpdateState(1);
|
||||
func_8029957C(3);
|
||||
func_802978DC(6);
|
||||
@@ -357,7 +358,7 @@ void func_802B1CF8(void) {
|
||||
f32 velocity[3];
|
||||
|
||||
next_state = 0;
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
_get_velocity(velocity);
|
||||
switch (D_8037D4C0) {
|
||||
case 0:
|
||||
@@ -386,7 +387,7 @@ bool bsjump_jumpingFromWater(void){
|
||||
}
|
||||
|
||||
void bsjump_tumble_init(void){
|
||||
func_8028A084(ASSET_68_ANIM_BSJUMP_TUMBLE, 0.35f);
|
||||
baanim_playForDuration_loop(ASSET_68_ANIM_BSJUMP_TUMBLE, 0.35f);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
baModel_setYDisplacement(60.0f);
|
||||
if(func_80293234() == 1){
|
||||
|
@@ -12,14 +12,14 @@ void func_802B1FD0(s32 arg0){}
|
||||
void bsow_init(void){
|
||||
AnimCtrl *plyr_mvmnt;
|
||||
|
||||
plyr_mvmnt = _player_getAnimCtrlPtr();
|
||||
plyr_mvmnt = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(plyr_mvmnt);
|
||||
animctrl_setSmoothTransition(plyr_mvmnt, 0);
|
||||
animctrl_setSubRange(plyr_mvmnt, 0.0f, 0.534399986267f);
|
||||
animctrl_setIndex(plyr_mvmnt, ASSET_4D_ANIM_BSOW);
|
||||
animctrl_setDuration(plyr_mvmnt, 1.70000004768f);
|
||||
animctrl_setPlaybackType(plyr_mvmnt, ANIMCTRL_ONCE);
|
||||
func_802875AC(plyr_mvmnt, "bsow.c", 0x50);
|
||||
animctrl_start(plyr_mvmnt, "bsow.c", 0x50);
|
||||
func_80299BFC(1.0f);
|
||||
func_802B360C();
|
||||
baMarker_collisionOff();
|
||||
@@ -37,7 +37,7 @@ void bsow_update(void) {
|
||||
switch(D_8037D4D0){
|
||||
case 0:
|
||||
if (func_8028B254(0x5A) != 0) {
|
||||
func_8028A37C(1.0f);
|
||||
baanim_setEnd(1.0f);
|
||||
D_8037D4D0 = 1;
|
||||
}
|
||||
break;
|
||||
@@ -54,7 +54,7 @@ void bsow_update(void) {
|
||||
if (func_8028B2E8() != 0) {
|
||||
sp1C = BS_2_WALK_SLOW;
|
||||
}
|
||||
if ((player_inWater() != 0) && (func_80297AAC() <= 0.0f)) {
|
||||
if ((player_inWater() != 0) && (_get_vertVelocity() <= 0.0f)) {
|
||||
sp1C = BS_4C_LANDING_IN_WATER;
|
||||
}
|
||||
|
||||
|
@@ -3,8 +3,9 @@
|
||||
#include "variables.h"
|
||||
|
||||
#include "core2/ba/model.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
extern void func_8028A084(s32, f32);
|
||||
extern void baanim_playForDuration_loop(s32, f32);
|
||||
extern void func_8029AD68(f32, s32);
|
||||
|
||||
/* .data */
|
||||
@@ -57,7 +58,7 @@ void func_802B229C(void) {
|
||||
miscflag_clear(4);
|
||||
func_80293D74();
|
||||
}
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
}
|
||||
|
||||
int bspumpkin_inSet(s32 move_indx){
|
||||
@@ -72,7 +73,7 @@ int bspumpkin_inSet(s32 move_indx){
|
||||
}
|
||||
|
||||
void bspumpkin_idle_init(void) {
|
||||
func_8028A084(ASSET_A0_ANIM_BSPUMPKIN_WALK, 0.8f);
|
||||
baanim_playForDuration_loop(ASSET_A0_ANIM_BSPUMPKIN_WALK, 0.8f);
|
||||
func_8029C7F4(1, 1, 1, 2);
|
||||
func_80297970(0.0f);
|
||||
pitch_setAngVel(1000.0f, 12.0f);
|
||||
@@ -111,14 +112,14 @@ void bspumpkin_idle_end(void){
|
||||
void bspumpkin_walk_init(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(anim_ctrl);
|
||||
animctrl_setIndex(anim_ctrl, ASSET_A0_ANIM_BSPUMPKIN_WALK);
|
||||
animctrl_setDuration(anim_ctrl, 0.8f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_LOOP);
|
||||
_func_802875AC(anim_ctrl, "bspumpkin.c", 0x11D);
|
||||
animctrl_start(anim_ctrl, "bspumpkin.c", 0x11D);
|
||||
func_8029C7F4(2, 1, 1, 2);
|
||||
func_80289EC8(D_80364CF0, D_80364CF4, D_80364CF8, D_80364CFC);
|
||||
baanim_setVelocityMapRanges(D_80364CF0, D_80364CF4, D_80364CF8, D_80364CFC);
|
||||
func_802900B4();
|
||||
}
|
||||
|
||||
@@ -149,13 +150,13 @@ void bspumpkin_walk_end(void){
|
||||
void bspumpkin_jump_init(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(anim_ctrl);
|
||||
animctrl_setIndex(anim_ctrl, ASSET_A1_ANIM_BSPUMPKIN_JUMP);
|
||||
animctrl_setSubRange(anim_ctrl, 0.0f, 0.3941f);
|
||||
animctrl_setDuration(anim_ctrl, 1.2f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(anim_ctrl, "bspumpkin.c", 0x16C);
|
||||
animctrl_start(anim_ctrl, "bspumpkin.c", 0x16C);
|
||||
func_8029C7F4(1, 1, 3, 6);
|
||||
if (func_8029B2E8() != 0.0f) {
|
||||
yaw_setIdeal(func_8029B33C());
|
||||
@@ -175,7 +176,7 @@ void bspumpkin_jump_update(void) {
|
||||
f32 sp1C[3];
|
||||
|
||||
next_state = 0;
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
func_802B223C();
|
||||
_get_velocity(sp1C);
|
||||
if (button_released(BUTTON_A) && sp1C[1] > 0.0f) {
|
||||
@@ -183,7 +184,7 @@ void bspumpkin_jump_update(void) {
|
||||
}
|
||||
switch (D_8037D4E0) {
|
||||
case 0:
|
||||
if (func_80297AAC() < 0.0f) {
|
||||
if (_get_vertVelocity() < 0.0f) {
|
||||
if (func_8028B254(130)) {
|
||||
func_80292E48();
|
||||
animctrl_setDuration(anim_ctrl, 0.7f);
|
||||
@@ -242,14 +243,14 @@ void bspumpkin_jump_end(void){
|
||||
void bspumpkin_fall_init(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
D_8037D4E4 = 0;
|
||||
animctrl_reset(anim_ctrl);
|
||||
animctrl_setIndex(anim_ctrl, ASSET_A1_ANIM_BSPUMPKIN_JUMP);
|
||||
func_8028774C(anim_ctrl, 0.662f);
|
||||
animctrl_setStart(anim_ctrl, 0.662f);
|
||||
animctrl_setDuration(anim_ctrl, 0.7f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_STOPPED);
|
||||
func_802875AC(anim_ctrl, "bspumpkin.c", 0x1F1);
|
||||
animctrl_start(anim_ctrl, "bspumpkin.c", 0x1F1);
|
||||
func_8029C7F4(1, 1, 3, 6);
|
||||
D_8037D4E0 = 0;
|
||||
}
|
||||
@@ -261,7 +262,7 @@ void bspumpkin_fall_update(void) {
|
||||
f32 sp1C[3];
|
||||
|
||||
next_state = 0;
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
if (D_8037D4E4) {
|
||||
func_802B223C();
|
||||
}
|
||||
@@ -304,7 +305,7 @@ void bspumpkin_fall_end(void){
|
||||
void func_802B2BF0(void) {
|
||||
func_8029656C(D_8037D4E8);
|
||||
func_8028FAB0(D_8037D4E8);
|
||||
func_8028A084(ASSET_A0_ANIM_BSPUMPKIN_WALK, 0.8f);
|
||||
baanim_playForDuration_loop(ASSET_A0_ANIM_BSPUMPKIN_WALK, 0.8f);
|
||||
func_8029C7F4(1, 1, 2, 7);
|
||||
func_80294378(6);
|
||||
func_8029E3C0(0, 0.0f);
|
||||
@@ -339,13 +340,13 @@ void __bspumpkin_bounce_init(s32 arg0) {
|
||||
f32 plyr_pos[3];
|
||||
f32 sp20[3];
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(anim_ctrl);
|
||||
animctrl_setIndex(anim_ctrl, ASSET_236_ANIM_BSPUMPKIN_REBOUND);
|
||||
animctrl_setDuration(anim_ctrl, 1.3f);
|
||||
animctrl_setSubRange(anim_ctrl, 0.0f, 0.45f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(anim_ctrl, "bspumpkin.c", 0x2AB);
|
||||
animctrl_start(anim_ctrl, "bspumpkin.c", 0x2AB);
|
||||
if (arg0 == 1) {
|
||||
func_8030E58C(SFX_38_BANJO_AYE_1, 1.8f);
|
||||
} else {
|
||||
@@ -377,7 +378,7 @@ void __bspumpkin_bounce_update(void) {
|
||||
switch (D_8037D4E0) {
|
||||
case 0:
|
||||
if (func_8028B254(90)) {
|
||||
func_8028A3B8(1.0f, 0.5f);
|
||||
baanim_setEndAndDuration(1.0f, 0.5f);
|
||||
func_8029AE48();
|
||||
D_8037D4E0 = 1;
|
||||
}
|
||||
@@ -429,7 +430,7 @@ void bspumpkin_die_init(void) {
|
||||
f32 plyr_pos[3];
|
||||
f32 sp20[3];
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
func_8029B930();
|
||||
animctrl_reset(anim_ctrl);
|
||||
animctrl_setSmoothTransition(anim_ctrl, 0);
|
||||
@@ -437,7 +438,7 @@ void bspumpkin_die_init(void) {
|
||||
animctrl_setSubRange(anim_ctrl, 0.0f, 0.1439f);
|
||||
animctrl_setDuration(anim_ctrl, 3.5f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(anim_ctrl, "bspumpkin.c", 0x32E);
|
||||
animctrl_start(anim_ctrl, "bspumpkin.c", 0x32E);
|
||||
func_8030E58C(SFX_36_BANJO_DOH, 1.8f);
|
||||
_player_getPosition(plyr_pos);
|
||||
func_80294980(sp20);
|
||||
@@ -467,7 +468,7 @@ void bspumpkin_die_update(void){
|
||||
switch(D_8037D4E0){
|
||||
case 0://L802B3284
|
||||
if(func_8028B254(90)) {
|
||||
func_8028A37C(0.1571f);
|
||||
baanim_setEnd(0.1571f);
|
||||
D_8037D4E0 = 1;
|
||||
}
|
||||
break;
|
||||
@@ -477,7 +478,7 @@ void bspumpkin_die_update(void){
|
||||
func_8029AE48();
|
||||
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 18000);
|
||||
FUNC_8030E624(SFX_39_BANJO_AYE_2, 1.8f, 18000);
|
||||
func_8028A3B8(0.2f, 2.9f);
|
||||
baanim_setEndAndDuration(0.2f, 2.9f);
|
||||
D_8037D4E0 = 2;
|
||||
}
|
||||
break;
|
||||
@@ -485,7 +486,7 @@ void bspumpkin_die_update(void){
|
||||
case 2://L802B3300
|
||||
if(baanim_isStopped()) {
|
||||
player_setYVelocity(400.0f);
|
||||
func_8028A37C(0.355f);
|
||||
baanim_setEnd(0.355f);
|
||||
D_8037D4E0 = 3;
|
||||
}
|
||||
break;
|
||||
@@ -493,7 +494,7 @@ void bspumpkin_die_update(void){
|
||||
case 3://L802B3338
|
||||
D_8037D4F4 = ml_max_f(0.0f, D_8037D4F4 - 10.0f);
|
||||
if (func_8028B254(90)) {
|
||||
func_8028A37C(0.36f);
|
||||
baanim_setEnd(0.36f);
|
||||
D_8037D4E0 = 4;
|
||||
}
|
||||
break;
|
||||
@@ -504,7 +505,7 @@ void bspumpkin_die_update(void){
|
||||
func_8029AE48();
|
||||
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 18000);
|
||||
FUNC_8030E624(SFX_39_BANJO_AYE_2, 1.8f, 18000);
|
||||
func_8028A37C(1.0f);
|
||||
baanim_setEnd(1.0f);
|
||||
D_8037D4E0 = 5;
|
||||
}
|
||||
break;
|
||||
@@ -531,7 +532,7 @@ void bspumpkin_die_end(void) {
|
||||
}
|
||||
|
||||
void func_802B34A0(void) {
|
||||
func_8028A010(0xA0, 0.8f);
|
||||
baanim_playForDuration_loopSmooth(0xA0, 0.8f);
|
||||
func_8029C7F4(1, 1, 3, 2);
|
||||
func_80297970(0.0f);
|
||||
func_8029C674();
|
||||
|
@@ -87,7 +87,7 @@ void func_802B3868(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
f32 sp20;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
func_802B360C();
|
||||
if (D_8037D500 == 0) {
|
||||
sp20 = 1.4f;
|
||||
@@ -100,7 +100,7 @@ void func_802B3868(void) {
|
||||
animctrl_setIndex(anim_ctrl, ASSET_F_ANIM_BSREBOUND);
|
||||
animctrl_setDuration(anim_ctrl, sp20);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
|
||||
_func_802875AC(anim_ctrl, "bsrebound.c", 0xC6);
|
||||
animctrl_start(anim_ctrl, "bsrebound.c", 0xC6);
|
||||
func_8030E58C(SFX_56_BANJO_HUI, 1.0f);
|
||||
func_8029E3C0(0, 1.5f);
|
||||
baMarker_collisionOff();
|
||||
@@ -112,7 +112,7 @@ void func_802B3954(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
|
||||
next_state = 0;
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
if (func_8029E1A8(0) && map_get() == MAP_93_GL_DINGPOT) {
|
||||
baMarker_collisionOn();
|
||||
}
|
||||
|
@@ -19,26 +19,26 @@ void func_802B3A50(void) {
|
||||
void func_802B3AAC(enum asset_e anim_id, f32 anim_duration) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
if (anim_id == 0x14A) {
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
if (anim_id == ASSET_14A_ANIM_BSREST_LISTEN) {
|
||||
func_8029E070(1);
|
||||
switch (animctrl_getIndex(_player_getAnimCtrlPtr())) {
|
||||
case 0x14A:
|
||||
func_8028A010(anim_id, anim_duration);
|
||||
switch (animctrl_getIndex(baanim_getAnimCtrlPtr())) {
|
||||
case ASSET_14A_ANIM_BSREST_LISTEN:
|
||||
baanim_playForDuration_loopSmooth(anim_id, anim_duration);
|
||||
break;
|
||||
case 0x167:
|
||||
case ASSET_167_ANIM_BSREST_MOVE:
|
||||
animctrl_reset(anim_ctrl);
|
||||
animctrl_setIndex(anim_ctrl, 0x167);
|
||||
animctrl_setIndex(anim_ctrl, ASSET_167_ANIM_BSREST_MOVE);
|
||||
animctrl_setDuration(anim_ctrl, 0.4f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
|
||||
break;
|
||||
default:
|
||||
func_8028A180(0x167, 0.5f);
|
||||
baanim_playForDuration_once(ASSET_167_ANIM_BSREST_MOVE, 0.5f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
func_8028A010(anim_id, anim_duration);
|
||||
baanim_playForDuration_loopSmooth(anim_id, anim_duration);
|
||||
}
|
||||
func_8029C7F4(1, 1, 3, 2);
|
||||
func_80297970(0.0f);
|
||||
@@ -50,28 +50,28 @@ bool func_802B3BB0(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
bool sp20;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
func_802B3A50();
|
||||
sp20 = FALSE;
|
||||
switch(animctrl_getIndex(anim_ctrl)){
|
||||
case 0x167:
|
||||
case ASSET_167_ANIM_BSREST_MOVE:
|
||||
if (baanim_isStopped() != 0) {
|
||||
if (animctrl_isPlayedForwards(anim_ctrl) != 0) {
|
||||
func_8028A010(ASSET_14A_ANIM_BANJO_LISTENING, 11.4f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_14A_ANIM_BSREST_LISTEN, 11.4f);
|
||||
} else if (func_80298850() == 0) {
|
||||
sp20 = TRUE;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ASSET_14A_ANIM_BANJO_LISTENING:
|
||||
case ASSET_14A_ANIM_BSREST_LISTEN:
|
||||
if (func_80298850() == 0) {
|
||||
animctrl_reset(anim_ctrl);
|
||||
animctrl_setDirection(anim_ctrl, 0);
|
||||
animctrl_setIndex(anim_ctrl, 0x167);
|
||||
func_8028774C(anim_ctrl, 1.0f);
|
||||
animctrl_setStart(anim_ctrl, 1.0f);
|
||||
animctrl_setDuration(anim_ctrl, 0.5f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
|
||||
_func_802875AC(anim_ctrl, "bsrest.c", 0xA3);
|
||||
animctrl_start(anim_ctrl, "bsrest.c", 0xA3);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
@@ -24,7 +24,7 @@ void func_802B3F60(void){
|
||||
|
||||
void bssled_init(void){
|
||||
func_802B3F20();
|
||||
func_8028A010(ASSET_228_ANIM_BANJO_SLED, 1.8f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_228_ANIM_BANJO_SLED, 1.8f);
|
||||
func_8029C7F4(1, 1, 3, 7);
|
||||
func_80297970(0.0f);
|
||||
func_80294A8C(0);
|
||||
|
@@ -46,7 +46,7 @@ void func_802B40D0(void){
|
||||
}
|
||||
|
||||
void bsslide_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp30[3];
|
||||
f32 sp2C;
|
||||
f32 sp28;
|
||||
@@ -65,7 +65,7 @@ void bsslide_init(void){
|
||||
animctrl_setIndex(aCtrl, D_8037D520);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
|
||||
animctrl_setDuration(aCtrl, 1.0f);
|
||||
func_802875AC(aCtrl, "bsslide.c", 0x7f);
|
||||
animctrl_start(aCtrl, "bsslide.c", 0x7f);
|
||||
func_8029C7F4(1,1,3,3);
|
||||
func_8029797C(yaw_getIdeal());
|
||||
func_802979AC(yaw_getIdeal() ,func_80297A64());
|
||||
|
@@ -20,7 +20,7 @@ void func_802B4570(void) {
|
||||
|
||||
void bssplat_init(void){
|
||||
s32 sp1C;
|
||||
func_8028A274(ASSET_149_ANIM_BSSPLAT, 1.1f);
|
||||
baanim_playForDuration_onceSmooth(ASSET_149_ANIM_BSSPLAT, 1.1f);
|
||||
func_8029C7F4(1,1,3,3);
|
||||
func_802931DC(&sp1C);
|
||||
func_803463D4(ITEM_14_HEALTH, -sp1C);
|
||||
@@ -44,7 +44,7 @@ void bssplat_init(void){
|
||||
|
||||
void bssplat_update(void){
|
||||
enum bs_e sp1C = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
func_80297970(ml_max_f(0.0f, func_80297A64() - 15.0f));
|
||||
|
||||
switch (D_8037D530)
|
||||
@@ -57,7 +57,7 @@ void bssplat_update(void){
|
||||
sp1C = BS_2F_FALL;
|
||||
|
||||
if(animctrl_isStopped(aCtrl)){
|
||||
func_8028A180(ASSET_D2_ANIM_BSSPLAT, 2.25f);
|
||||
baanim_playForDuration_once(ASSET_D2_ANIM_BSSPLAT, 2.25f);
|
||||
D_8037D530 = 1;
|
||||
}
|
||||
break;
|
||||
|
@@ -7,7 +7,7 @@
|
||||
extern f32 func_8029B2E8(void);
|
||||
void yaw_setVelocityBounded(f32, f32);
|
||||
|
||||
void func_802875AC(AnimCtrl *, char*, s32);
|
||||
void animctrl_start(AnimCtrl *, char*, s32);
|
||||
|
||||
void func_802900B4(void);
|
||||
void rumbleManager_80250D94(f32, f32, f32);
|
||||
@@ -90,7 +90,7 @@ void bsstand_init(void){
|
||||
if(bsclimb_inSet(bs_getPrevState()))
|
||||
climbRelease();
|
||||
|
||||
func_8028A180(0x6F, 5.5f);
|
||||
baanim_playForDuration_once(ASSET_6F_ANIM_BSSTAND_IDLE, 5.5f);
|
||||
func_8029C7F4(1,1,1,2);
|
||||
func_80297970(0.0f);
|
||||
func_802900B4();
|
||||
@@ -187,7 +187,7 @@ void bsstand_update(void) {
|
||||
f32 sp1C;
|
||||
s32 sp18;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
if ((func_8029B300() == 0) && (func_8029B2E8() > 0.0f)) {
|
||||
D_8037D544 = 1;
|
||||
yaw_setUpdateState(3);
|
||||
@@ -220,7 +220,7 @@ void bsstand_update(void) {
|
||||
animctrl_setIndex(anim_ctrl, ASSET_F6_ANIM_BSSTAND_PULL_KAZOOIE);
|
||||
animctrl_setDuration(anim_ctrl, 5.0f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(anim_ctrl, "bsstand.c", 0x170);
|
||||
animctrl_start(anim_ctrl, "bsstand.c", 0x170);
|
||||
}
|
||||
} else {
|
||||
if (animctrl_isAt(anim_ctrl, 0.069f)) func_80299D2C(SFX_4B_GULPING, 1.4f, 0x4650);
|
||||
@@ -241,12 +241,12 @@ void bsstand_update(void) {
|
||||
D_8037D540 = func_802B4870(D_8037D540);
|
||||
sp18 = D_80364D20[D_8037D540];
|
||||
if (sp18 & 0x10) {
|
||||
func_8028A180(ASSET_95_ANIM_BSSTAND_KAZOOIE_PECK, 5.5f);
|
||||
_func_802875AC(anim_ctrl, "bsstand.c", 0x1AB);
|
||||
baanim_playForDuration_once(ASSET_95_ANIM_BSSTAND_KAZOOIE_PECK, 5.5f);
|
||||
animctrl_start(anim_ctrl, "bsstand.c", 0x1AB);
|
||||
func_8029E070(1);
|
||||
func_802900FC();
|
||||
} else if (sp18 & 0x20) {
|
||||
func_8028A180(ASSET_95_ANIM_BSSTAND_KAZOOIE_PECK, 5.5f);
|
||||
baanim_playForDuration_once(ASSET_95_ANIM_BSSTAND_KAZOOIE_PECK, 5.5f);
|
||||
func_8029E070(1);
|
||||
func_802900FC();
|
||||
} else if (sp18 & 8) {
|
||||
@@ -260,8 +260,8 @@ void bsstand_update(void) {
|
||||
animctrl_setIndex(anim_ctrl, ASSET_6F_ANIM_BSSTAND_IDLE);
|
||||
animctrl_setDuration(anim_ctrl, 5.5f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_LOOP);
|
||||
func_8028774C(anim_ctrl, sp1C);
|
||||
func_802875AC(anim_ctrl, "bsstand.c", 0x1C3);
|
||||
animctrl_setStart(anim_ctrl, sp1C);
|
||||
animctrl_start(anim_ctrl, "bsstand.c", 0x1C3);
|
||||
func_8029E070(0);
|
||||
}
|
||||
}
|
||||
@@ -286,7 +286,7 @@ void bsstand_landing_init(void){
|
||||
//bsStand_Land_update
|
||||
void bsstand_landing_update(void){
|
||||
s32 sp1C = 0;
|
||||
AnimCtrl * sp18 = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * sp18 = baanim_getAnimCtrlPtr();
|
||||
|
||||
if(animctrl_getIndex(sp18) == ASSET_D2_ANIM_BSSPLAT){
|
||||
if(animctrl_isAt(sp18, 0.8264f)){
|
||||
|
@@ -9,12 +9,12 @@ s32 D_8037D560;
|
||||
void func_802B5FD0(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(anim_ctrl);
|
||||
animctrl_setIndex(anim_ctrl, ASSET_69_ANIM_BSSURF);
|
||||
animctrl_setDuration(anim_ctrl, 1.8f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_LOOP);
|
||||
_func_802875AC(anim_ctrl, "bssurf.c", 0x33);
|
||||
animctrl_start(anim_ctrl, "bssurf.c", 0x33);
|
||||
func_8029C7F4(1, 1, 3, 2);
|
||||
func_80297970(0.0f);
|
||||
D_8037D560 = 1;
|
||||
|
@@ -2,16 +2,18 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
extern void func_80295328(s32, f32);
|
||||
|
||||
bool bsswim_inset(enum bs_e state_id);
|
||||
|
||||
/* .data */
|
||||
f32 D_80364D40 = 30.0f;
|
||||
f32 D_80364D44 = 300.0f;
|
||||
f32 D_80364D48 = 1.2f;
|
||||
f32 D_80364D4C = 0.7f;
|
||||
s16 D_80364D50[10] = {
|
||||
f32 bsSwimHorzVelocityMin = 30.0f;
|
||||
f32 bsSwimHorzVelocityMax = 300.0f;
|
||||
f32 bsSwimDurationMin = 1.2f;
|
||||
f32 bsSwimDurationMax = 0.7f;
|
||||
s16 bsSwimAnimations[10] = {
|
||||
ASSET_57_ANIM_BSSWIM_IDLE,
|
||||
ASSET_57_ANIM_BSSWIM_IDLE,
|
||||
ASSET_57_ANIM_BSSWIM_IDLE,
|
||||
@@ -25,7 +27,7 @@ s16 D_80364D50[10] = {
|
||||
};
|
||||
|
||||
/* .bss */
|
||||
u32 D_8037D550;
|
||||
u32 bsSwimCurrentAnimation;
|
||||
|
||||
/* .code */
|
||||
void func_802B5480(void) {
|
||||
@@ -47,15 +49,15 @@ void func_802B5480(void) {
|
||||
void func_802B5538(AnimCtrl *arg0) {
|
||||
enum asset_e sp24;
|
||||
|
||||
sp24 = D_80364D50[D_8037D550];
|
||||
sp24 = bsSwimAnimations[bsSwimCurrentAnimation];
|
||||
if (animctrl_getIndex(arg0) != sp24) {
|
||||
func_8028774C(arg0, animctrl_getAnimTimer(arg0));
|
||||
animctrl_setStart(arg0, animctrl_getAnimTimer(arg0));
|
||||
animctrl_setIndex(arg0, sp24);
|
||||
_func_802875AC(arg0, "bsswim.c", 0x79);
|
||||
animctrl_start(arg0, "bsswim.c", 0x79);
|
||||
}
|
||||
D_8037D550++;
|
||||
if (D_8037D550 >= 10) {
|
||||
D_8037D550 = 0;
|
||||
bsSwimCurrentAnimation++;
|
||||
if (bsSwimCurrentAnimation >= 10) {
|
||||
bsSwimCurrentAnimation = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,7 +69,7 @@ void func_802B55DC(void) {
|
||||
func_80297970(0.0f);
|
||||
return;
|
||||
}
|
||||
func_80297970(ml_interpolate_f(sp1C, D_80364D40, D_80364D44));
|
||||
func_80297970(ml_interpolate_f(sp1C, bsSwimHorzVelocityMin, bsSwimHorzVelocityMax));
|
||||
}
|
||||
|
||||
void func_802B563C(void) {
|
||||
@@ -107,7 +109,7 @@ void func_802B5774(void) {
|
||||
s32 prev_state;
|
||||
f32 transition_duration;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
prev_state = bs_getPrevState();
|
||||
if (prev_state == BS_4C_LANDING_IN_WATER) {
|
||||
transition_duration = 0.8f;
|
||||
@@ -132,15 +134,15 @@ void func_802B5774(void) {
|
||||
animctrl_setTransitionDuration(anim_ctrl, transition_duration);
|
||||
animctrl_setIndex(anim_ctrl, ASSET_57_ANIM_BSSWIM_IDLE);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_LOOP);
|
||||
func_8028774C(anim_ctrl, 0.3f);
|
||||
animctrl_setStart(anim_ctrl, 0.3f);
|
||||
animctrl_setDuration(anim_ctrl, 1.2f);
|
||||
func_802875AC(anim_ctrl, "bsswim.c", 0xFD);
|
||||
animctrl_start(anim_ctrl, "bsswim.c", 0xFD);
|
||||
}
|
||||
func_8029C7F4(1, 3, 3, 2);
|
||||
yaw_setVelocityBounded(500.0f, 5.0f);
|
||||
func_80297970(0.0f);
|
||||
func_802B563C();
|
||||
D_8037D550 = 0;
|
||||
bsSwimCurrentAnimation = 0;
|
||||
}
|
||||
|
||||
void func_802B5950(void) {
|
||||
@@ -148,7 +150,7 @@ void func_802B5950(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
|
||||
next_state = 0;
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
if ((func_8023DB4C(7) == 0) && ((f64) randf() < 0.5)) {
|
||||
func_8029C304(1);
|
||||
}
|
||||
@@ -190,7 +192,7 @@ void func_802B5B18(void) {
|
||||
AnimCtrl *anim_ctrl;
|
||||
f32 anim_duration;
|
||||
|
||||
anim_ctrl = _player_getAnimCtrlPtr();
|
||||
anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
if (bs_getPrevState() == BS_4C_LANDING_IN_WATER) {
|
||||
anim_duration = 0.8f;
|
||||
} else {
|
||||
@@ -200,13 +202,13 @@ void func_802B5B18(void) {
|
||||
animctrl_reset(anim_ctrl);
|
||||
animctrl_setIndex(anim_ctrl, ASSET_39_ANIM_BSSWIM_MOVE);
|
||||
animctrl_setTransitionDuration(anim_ctrl, anim_duration);
|
||||
func_8028774C(anim_ctrl, 0.8f);
|
||||
animctrl_setStart(anim_ctrl, 0.8f);
|
||||
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_LOOP);
|
||||
func_802875AC(anim_ctrl, "bsswim.c", 0x164);
|
||||
animctrl_start(anim_ctrl, "bsswim.c", 0x164);
|
||||
}
|
||||
func_80289F10(2);
|
||||
func_80289EA8(0.3f, 1.5f);
|
||||
func_80289EC8(D_80364D40, D_80364D44, D_80364D48, D_80364D4C);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_2_SCALE_HORZ);
|
||||
baanim_setDurationRange(0.3f, 1.5f);
|
||||
baanim_setVelocityMapRanges(bsSwimHorzVelocityMin, bsSwimHorzVelocityMax, bsSwimDurationMin, bsSwimDurationMax);
|
||||
yaw_setUpdateState(3);
|
||||
yaw_setVelocityBounded(500.0f, 5.0f);
|
||||
func_8029957C(1);
|
||||
@@ -219,7 +221,7 @@ void func_802B5C40(void) {
|
||||
f32 sp1C[3];
|
||||
|
||||
next_state = 0;
|
||||
anim_ctrl =_player_getAnimCtrlPtr();
|
||||
anim_ctrl =baanim_getAnimCtrlPtr();
|
||||
if (animctrl_isAt(anim_ctrl, 0.38f)) {
|
||||
func_8029C4E4(1);
|
||||
}
|
||||
@@ -277,7 +279,7 @@ void func_802B5E30(void) {
|
||||
}
|
||||
|
||||
void func_802B5E8C(void) {
|
||||
func_8028A010(0x57, 1.2f);
|
||||
baanim_playForDuration_loopSmooth(0x57, 1.2f);
|
||||
func_8029C7F4(1, 3, 3, 2);
|
||||
yaw_setVelocityBounded(500.0f, 5.0f);
|
||||
func_80297970(0.0f);
|
||||
|
@@ -1,6 +1,8 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
#include "core2/yaw.h"
|
||||
|
||||
/* .bss */
|
||||
bool bsTalkStayInState;
|
||||
@@ -12,17 +14,17 @@ void bstalk_init(void){
|
||||
f32 plyr_pos[3];
|
||||
f32 target_pos[3];
|
||||
|
||||
player_anim_ctrl = _player_getAnimCtrlPtr();
|
||||
player_anim_ctrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(player_anim_ctrl);
|
||||
func_8029C848(player_anim_ctrl);
|
||||
animctrl_setPlaybackType(player_anim_ctrl, ANIMCTRL_LOOP);
|
||||
func_802875AC(player_anim_ctrl, "bstalk.c", 0x38);
|
||||
animctrl_start(player_anim_ctrl, "bstalk.c", 0x38);
|
||||
_player_getPosition(plyr_pos);
|
||||
func_802949F8(target_pos);
|
||||
get_talk_target_position(target_pos);
|
||||
func_80257F18(plyr_pos, target_pos, &yaw);
|
||||
yaw_setIdeal(yaw);
|
||||
func_80289F10(1);
|
||||
yaw_setUpdateState(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
yaw_setUpdateState(YAW_STATE_1_DEFAULT);
|
||||
func_8029957C(3);
|
||||
func_802978DC(2);
|
||||
func_80297970(0.0f);
|
||||
|
@@ -2,6 +2,7 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/statetimer.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
extern ActorMarker *carriedobj_getMarker(void);
|
||||
|
||||
@@ -10,15 +11,15 @@ u8 D_8037D580;
|
||||
|
||||
/* .code */
|
||||
void bsthrow_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_11B_ANIM_BSTHROW);
|
||||
animctrl_setDuration(aCtrl, 1.0f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsthrow.c", 0x2e);
|
||||
animctrl_start(aCtrl, "bsthrow.c", 0x2e);
|
||||
|
||||
func_80289F10(1);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
yaw_setUpdateState(1);
|
||||
func_8029957C(3);
|
||||
func_802978DC(3);
|
||||
@@ -29,7 +30,7 @@ void bsthrow_init(void){
|
||||
|
||||
void bsthrow_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp34[3];
|
||||
f32 player_position[3];
|
||||
f32 sp24;
|
||||
@@ -39,7 +40,7 @@ void bsthrow_update(void){
|
||||
func_802948F8(sp20);
|
||||
|
||||
_player_getPosition(player_position);
|
||||
func_80294A1C(sp34);
|
||||
get_throw_target_position(sp34);
|
||||
func_80257F18(player_position, sp34, &sp24);
|
||||
yaw_setIdeal(sp24);
|
||||
|
||||
|
@@ -8,7 +8,7 @@ f32 func_8029B41C(void);
|
||||
void func_802BF2C0(f32);
|
||||
|
||||
void func_802B6270(void){
|
||||
func_8028A180(ASSET_77_ANIM_BSTIMEOUT, 3.2f);
|
||||
baanim_playForDuration_once(ASSET_77_ANIM_BSTIMEOUT, 3.2f);
|
||||
func_8029C7F4(1,1,3,2);
|
||||
func_80297970(0.0f);
|
||||
func_802914CC(0xd);
|
||||
@@ -22,7 +22,7 @@ void func_802B6270(void){
|
||||
}
|
||||
|
||||
void func_802B6314(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
if(animctrl_isAt(aCtrl, 0.0625f))
|
||||
func_80292E48();
|
||||
|
||||
@@ -45,11 +45,11 @@ void func_802B63C8(void){
|
||||
}
|
||||
|
||||
void func_802B63F8(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
func_8029C848(aCtrl);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_LOOP);
|
||||
func_802875AC(aCtrl, "bstimeout.c", 0x7e);
|
||||
animctrl_start(aCtrl, "bstimeout.c", 0x7e);
|
||||
func_8029C7F4(1,1,3,7);
|
||||
func_80297970(0.0f);
|
||||
func_802914CC(0xd);
|
||||
|
@@ -1,6 +1,7 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
/* .data */
|
||||
f32 D_8037D590;
|
||||
@@ -8,7 +9,7 @@ s32 D_8037D594;
|
||||
|
||||
/* .code */
|
||||
void bsturn_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp28[3];
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
@@ -16,8 +17,8 @@ void bsturn_init(void){
|
||||
animctrl_setDuration(aCtrl, 0.3f);
|
||||
animctrl_setTransitionDuration(aCtrl,0.1f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bsturn.c", 0x37);
|
||||
func_80289F10(1);
|
||||
animctrl_start(aCtrl, "bsturn.c", 0x37);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
yaw_setUpdateState(1);
|
||||
func_8029957C(2);
|
||||
func_802978DC(3);
|
||||
@@ -30,7 +31,7 @@ void bsturn_init(void){
|
||||
void bsturn_update(void){
|
||||
enum bs_e sp2C = 0;
|
||||
|
||||
func_80297970(ml_map_f(animctrl_getAnimTimer(_player_getAnimCtrlPtr()), 0.18f, 1.0f, D_8037D590, 0.0f));
|
||||
func_80297970(ml_map_f(animctrl_getAnimTimer(baanim_getAnimCtrlPtr()), 0.18f, 1.0f, D_8037D590, 0.0f));
|
||||
|
||||
D_8037D594++;
|
||||
if(!(D_8037D594 < 6))
|
||||
@@ -38,17 +39,17 @@ void bsturn_update(void){
|
||||
|
||||
switch(D_8037D594){
|
||||
case -1://L802B68DC
|
||||
func_802927E0(func_80297A7C() - 10.0f, func_80297AB8()*0.88);
|
||||
func_802927E0(func_80297A7C() - 10.0f, _get_horzVelocity()*0.88);
|
||||
break;
|
||||
case 0://L802B691C
|
||||
func_802927E0(func_80297A7C(), func_80297AB8());
|
||||
func_802927E0(func_80297A7C(), _get_horzVelocity());
|
||||
break;
|
||||
case 1://L802B6940
|
||||
func_802927E0(func_80297A7C() + 10.0f, func_80297AB8()*0.88);
|
||||
func_802927E0(func_80297A7C() + 10.0f, _get_horzVelocity()*0.88);
|
||||
break;
|
||||
}//L802B6978
|
||||
|
||||
if(animctrl_isStopped(_player_getAnimCtrlPtr()))
|
||||
if(animctrl_isStopped(baanim_getAnimCtrlPtr()))
|
||||
sp2C = BS_4_WALK_FAST;
|
||||
|
||||
if(button_held(BUTTON_Z))
|
||||
|
@@ -1,6 +1,7 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
/* .bss */
|
||||
f32 D_8037D5A0;
|
||||
@@ -13,15 +14,15 @@ int bstwirl_hitboxActive(void){
|
||||
}
|
||||
|
||||
void bstwirl_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, 0);
|
||||
animctrl_setIndex(aCtrl, ASSET_4F_ANIM_BSTWIRL);
|
||||
animctrl_setDuration(aCtrl, 0.9f);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 1.0f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bstwirl.c", 0x46);
|
||||
func_80289F10(1);
|
||||
animctrl_start(aCtrl, "bstwirl.c", 0x46);
|
||||
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
|
||||
yaw_setUpdateState(1);
|
||||
func_8029957C(3);
|
||||
func_8029797C(yaw_getIdeal());
|
||||
@@ -37,7 +38,7 @@ void bstwirl_init(void){
|
||||
|
||||
void bstwirl_update(void){
|
||||
enum bs_e sp1C = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
switch(D_8037D5A4){
|
||||
case 0:
|
||||
|
@@ -2,39 +2,40 @@
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
#include "animation.h"
|
||||
#include "core2/ba/anim.h"
|
||||
|
||||
void func_80289EA8(f32, f32);
|
||||
f32 func_80297AB8(void);
|
||||
void baanim_setDurationRange(f32, f32);
|
||||
f32 _get_horzVelocity(void);
|
||||
void func_802927E0(f32, f32);
|
||||
f32 func_8029B2E8(void);
|
||||
int func_80297C04(f32);
|
||||
void func_8029AD28(f32, s32);
|
||||
f32 func_80297AF0(void);
|
||||
void func_80289EF8(f32);
|
||||
void baanim_scaleDuration(f32);
|
||||
f32 func_8029B30C(void);
|
||||
f32 ml_interpolate_f(f32, f32, f32);
|
||||
f32 func_80297A64(void);
|
||||
void func_80299594(s32, f32);
|
||||
|
||||
// .data
|
||||
f32 D_80364D70 = 30.0f;//creep_min
|
||||
f32 D_80364D74 = 80.0f;//creep_max/slow_walk_min
|
||||
f32 D_80364D78 = 150.0f;//slow_walk_max/walk_min
|
||||
f32 D_80364D7C = 225.0f;//walk_max/walk_fast_min
|
||||
f32 D_80364D80 = 500.0f;//walk_fast_max
|
||||
f32 D_80364D84 = 30.0f; //mud_min
|
||||
f32 D_80364D88 = 150.0f; //mud_max
|
||||
f32 D_80364D8C = 125.0f;
|
||||
f32 D_80364D90 = 1.3f; //walk_slow
|
||||
f32 D_80364D94 = 0.6f;
|
||||
f32 D_80364D98 = 1.8f; //creep
|
||||
f32 D_80364D9C = 1.2f;
|
||||
f32 D_80364DA0 = 0.92f; //walk
|
||||
f32 D_80364DA4 = 0.58f;
|
||||
f32 D_80364DA8 = 0.54f; //walk_fast
|
||||
f32 D_80364DAC = 0.44f;
|
||||
f32 D_80364DB0 = 1.2f; //mud
|
||||
f32 D_80364DB4 = 0.9f;
|
||||
f32 bsWalkMinCreepVelocity = 30.0f;//creep_min
|
||||
f32 bsWalkCreepSlowWalkVelocityThreshold = 80.0f;//creep_max/slow_walk_min
|
||||
f32 bsWalkSlowWalkWalkVelocityThreshold = 150.0f;//slow_walk_max/walk_min
|
||||
f32 bsWalkWalkFastWalkVelocityThreshold = 225.0f;//walk_max/walk_fast_min
|
||||
f32 bsWalkMaxFastWalkVelocity = 500.0f;//walk_fast_max
|
||||
f32 bsWalkMinMudVelocity = 30.0f; //mud_min
|
||||
f32 bsWalkMaxMudVelocity = 150.0f; //mud_max
|
||||
f32 bsWalkSkidVelocity = 125.0f;
|
||||
f32 bsWalkSlowestSlowWalkDuration = 1.3f; //walk_slow
|
||||
f32 bsWalkFastestSlowWalkDuration = 0.6f;
|
||||
f32 bsWalkSlowestCreepDuration = 1.8f; //creep
|
||||
f32 bsWalkFastestCreepDuration = 1.2f;
|
||||
f32 bsWalkSlowestWalkDuration = 0.92f; //walk
|
||||
f32 bsWalkFastestWalkDuration = 0.58f;
|
||||
f32 bsWalkSlowestFastWalkDuration = 0.54f; //walk_fast
|
||||
f32 bsWalkFastestFastWalkDuration = 0.44f;
|
||||
f32 bsWalkSlowestMudDuration = 1.2f; //mud
|
||||
f32 bsWalkFastestMudDuration = 0.9f;
|
||||
|
||||
// .bss (?)
|
||||
f32 D_8037D5B0;
|
||||
@@ -50,7 +51,7 @@ void func_802B6D00(void){
|
||||
if(sp18 == 0){
|
||||
func_80297970(0.0f);
|
||||
}else{//L802B6D48
|
||||
func_80297970(ml_interpolate_f(func_8029B2E8(), D_80364D84, D_80364D88));
|
||||
func_80297970(ml_interpolate_f(func_8029B2E8(), bsWalkMinMudVelocity, bsWalkMaxMudVelocity));
|
||||
}
|
||||
}
|
||||
else{//L802B6D78
|
||||
@@ -59,16 +60,16 @@ void func_802B6D00(void){
|
||||
func_80297970(0.0f);
|
||||
break;
|
||||
case 1://802B6DAC
|
||||
func_80297970(ml_interpolate_f(sp1C, D_80364D70, D_80364D74));
|
||||
func_80297970(ml_interpolate_f(sp1C, bsWalkMinCreepVelocity, bsWalkCreepSlowWalkVelocityThreshold));
|
||||
break;
|
||||
case 2://802B6DD0
|
||||
func_80297970(ml_interpolate_f(sp1C, D_80364D74, D_80364D78));
|
||||
func_80297970(ml_interpolate_f(sp1C, bsWalkCreepSlowWalkVelocityThreshold, bsWalkSlowWalkWalkVelocityThreshold));
|
||||
break;
|
||||
case 3://802B6DF4
|
||||
func_80297970(ml_interpolate_f(sp1C, D_80364D78, D_80364D7C));
|
||||
func_80297970(ml_interpolate_f(sp1C, bsWalkSlowWalkWalkVelocityThreshold, bsWalkWalkFastWalkVelocityThreshold));
|
||||
break;
|
||||
case 4://802B6E18
|
||||
func_80297970(ml_interpolate_f(sp1C, D_80364D7C, D_80364D80));
|
||||
func_80297970(ml_interpolate_f(sp1C, bsWalkWalkFastWalkVelocityThreshold, bsWalkMaxFastWalkVelocity));
|
||||
break;
|
||||
}
|
||||
}//L802B6E34
|
||||
@@ -76,9 +77,9 @@ void func_802B6D00(void){
|
||||
|
||||
void func_802B6E44(void){
|
||||
if(func_8028B394()){
|
||||
func_80289EF8(ml_map_f(func_80297AF0(), 0.0f, 1.0f, 0.5f, 0.9f));
|
||||
baanim_scaleDuration(ml_map_f(func_80297AF0(), 0.0f, 1.0f, 0.5f, 0.9f));
|
||||
}else{
|
||||
func_80289EF8(1.0f);
|
||||
baanim_scaleDuration(1.0f);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -97,7 +98,7 @@ int func_802B6EF4(void){
|
||||
|
||||
s32 func_802B6F20(s32 arg0){
|
||||
if(button_pressed(BUTTON_B)){
|
||||
if( D_80364D7C < func_80297A64()){
|
||||
if( bsWalkWalkFastWalkVelocityThreshold < func_80297A64()){
|
||||
if(can_roll())
|
||||
arg0 = BS_ROLL;
|
||||
}else{//L802B6F74
|
||||
@@ -109,7 +110,7 @@ s32 func_802B6F20(s32 arg0){
|
||||
}
|
||||
|
||||
f32 func_802B6F9C(void){
|
||||
return D_80364D80;
|
||||
return bsWalkMaxFastWalkVelocity;
|
||||
}
|
||||
|
||||
void func_802B6FA8(void){
|
||||
@@ -117,7 +118,7 @@ void func_802B6FA8(void){
|
||||
}
|
||||
|
||||
void bswalk_creep_init(void){
|
||||
AnimCtrl * s0 = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * s0 = baanim_getAnimCtrlPtr();
|
||||
f32 sp20;
|
||||
|
||||
if(bs_getPrevState() == BS_2_WALK_SLOW){
|
||||
@@ -128,12 +129,12 @@ void bswalk_creep_init(void){
|
||||
animctrl_reset(s0);
|
||||
animctrl_setIndex(s0, ASSET_2_ANIM_BSWALK_CREEP);
|
||||
animctrl_setDuration(s0, 0.43f);
|
||||
func_8028774C(s0, sp20);
|
||||
animctrl_setStart(s0, sp20);
|
||||
animctrl_setPlaybackType(s0, ANIMCTRL_LOOP);
|
||||
func_802875AC(s0, "bswalk.c", 0xe4);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EA8(0.3f, 1.5f);
|
||||
func_80289EC8(D_80364D70, D_80364D74, D_80364D98, D_80364D9C);
|
||||
animctrl_start(s0, "bswalk.c", 0xe4);
|
||||
func_8029C7F4(BAANIM_UPDATE_2_SCALE_HORZ,1,1,2);
|
||||
baanim_setDurationRange(0.3f, 1.5f);
|
||||
baanim_setVelocityMapRanges(bsWalkMinCreepVelocity, bsWalkCreepSlowWalkVelocityThreshold, bsWalkSlowestCreepDuration, bsWalkFastestCreepDuration);
|
||||
}
|
||||
|
||||
void bswalk_creep_update(void){
|
||||
@@ -190,7 +191,7 @@ void bswalk_creep_update(void){
|
||||
}
|
||||
|
||||
void bswalk_slow_init(void){
|
||||
AnimCtrl * s0 = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * s0 = baanim_getAnimCtrlPtr();
|
||||
f32 sp20;
|
||||
|
||||
if(bs_getPrevState() == 3){
|
||||
@@ -201,12 +202,12 @@ void bswalk_slow_init(void){
|
||||
animctrl_reset(s0);
|
||||
animctrl_setIndex(s0, ASSET_3_ANIM_BSWALK);
|
||||
animctrl_setDuration(s0, 0.43f);
|
||||
func_8028774C(s0, sp20);
|
||||
animctrl_setStart(s0, sp20);
|
||||
animctrl_setPlaybackType(s0, ANIMCTRL_LOOP);
|
||||
func_802875AC(s0, "bswalk.c", 0x168);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EA8(0.3f, 1.5f);
|
||||
func_80289EC8(D_80364D74, D_80364D78, D_80364D90, D_80364D94);
|
||||
animctrl_start(s0, "bswalk.c", 0x168);
|
||||
func_8029C7F4(BAANIM_UPDATE_2_SCALE_HORZ,1,1,2);
|
||||
baanim_setDurationRange(0.3f, 1.5f);
|
||||
baanim_setVelocityMapRanges(bsWalkCreepSlowWalkVelocityThreshold, bsWalkSlowWalkWalkVelocityThreshold, bsWalkSlowestSlowWalkDuration, bsWalkFastestSlowWalkDuration);
|
||||
}
|
||||
|
||||
void bswalk_slow_upate(void){
|
||||
@@ -263,7 +264,7 @@ void bswalk_slow_upate(void){
|
||||
}
|
||||
|
||||
void bswalk_init(void){
|
||||
AnimCtrl * s0 = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * s0 = baanim_getAnimCtrlPtr();
|
||||
f32 sp20 = 0.0f;
|
||||
|
||||
switch(bs_getPrevState()){
|
||||
@@ -279,12 +280,12 @@ void bswalk_init(void){
|
||||
animctrl_setIndex(s0, ASSET_C_ANIM_BSWALK_RUN);
|
||||
animctrl_setDuration(s0, 0.66f);
|
||||
animctrl_setTransitionDuration(s0, 0.14f);
|
||||
func_8028774C(s0, sp20);
|
||||
animctrl_setStart(s0, sp20);
|
||||
animctrl_setPlaybackType(s0, ANIMCTRL_LOOP);
|
||||
func_802875AC(s0, "bswalk.c", 0x1ed);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EA8(0.3f, 1.5f);
|
||||
func_80289EC8(D_80364D78, D_80364D7C, D_80364DA0, D_80364DA4);
|
||||
animctrl_start(s0, "bswalk.c", 0x1ed);
|
||||
func_8029C7F4(BAANIM_UPDATE_2_SCALE_HORZ,1,1,2);
|
||||
baanim_setDurationRange(0.3f, 1.5f);
|
||||
baanim_setVelocityMapRanges(bsWalkSlowWalkWalkVelocityThreshold, bsWalkWalkFastWalkVelocityThreshold, bsWalkSlowestWalkDuration, bsWalkFastestWalkDuration);
|
||||
func_802B6EB0(0.3f);
|
||||
}
|
||||
|
||||
@@ -299,7 +300,7 @@ void bswalk_update(void){
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
if(func_80297C04(D_80364D78) && func_802B6EF4())
|
||||
if(func_80297C04(bsWalkSlowWalkWalkVelocityThreshold) && func_802B6EF4())
|
||||
s0 = BS_2_WALK_SLOW;
|
||||
break;
|
||||
case 4:
|
||||
@@ -309,7 +310,7 @@ void bswalk_update(void){
|
||||
if(func_8028B128())
|
||||
s0 = BS_WALK_MUD;
|
||||
|
||||
if(func_8028B4C4() && D_80364D8C < func_80297AB8()){
|
||||
if(func_8028B4C4() && bsWalkSkidVelocity < _get_horzVelocity()){
|
||||
s0 = BS_SKID;
|
||||
}
|
||||
|
||||
@@ -339,14 +340,14 @@ void bswalk_update(void){
|
||||
}
|
||||
|
||||
void bswalk_fast_init(void){
|
||||
AnimCtrl * s0 = _player_getAnimCtrlPtr();
|
||||
AnimCtrl * s0 = baanim_getAnimCtrlPtr();
|
||||
f32 sp28 = 0.0f;
|
||||
int sp24 = 1;
|
||||
|
||||
switch(bs_getPrevState()){
|
||||
case 1:
|
||||
case 2://L802B780C
|
||||
if(func_80297AB8() < 200.0f){
|
||||
if(_get_horzVelocity() < 200.0f){
|
||||
func_802927E0(0.0f, 0.0f);
|
||||
}
|
||||
break;
|
||||
@@ -363,12 +364,12 @@ void bswalk_fast_init(void){
|
||||
animctrl_setIndex(s0, ASSET_C_ANIM_BSWALK_RUN);
|
||||
animctrl_setDuration(s0, 0.66f);
|
||||
animctrl_setTransitionDuration(s0, 0.1f);
|
||||
func_8028774C(s0, sp28);
|
||||
animctrl_setStart(s0, sp28);
|
||||
animctrl_setPlaybackType(s0, ANIMCTRL_LOOP);
|
||||
func_802875AC(s0, "bswalk.c", 0x27d);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EA8(0.3f, 1.5f);
|
||||
func_80289EC8(D_80364D7C, D_80364D80, D_80364DA8, D_80364DAC);
|
||||
animctrl_start(s0, "bswalk.c", 0x27d);
|
||||
func_8029C7F4(BAANIM_UPDATE_2_SCALE_HORZ,1,1,2);
|
||||
baanim_setDurationRange(0.3f, 1.5f);
|
||||
baanim_setVelocityMapRanges(bsWalkWalkFastWalkVelocityThreshold, bsWalkMaxFastWalkVelocity, bsWalkSlowestFastWalkDuration, bsWalkFastestFastWalkDuration);
|
||||
pitch_setAngVel(1000.0f, 12.0f);
|
||||
roll_setAngularVelocity(1000.0f, 12.0f);
|
||||
func_802B6EB0(0.3f);
|
||||
@@ -394,7 +395,7 @@ void bswalk_fast_update(void){
|
||||
break;
|
||||
case 1:
|
||||
case 2://L802B7A28
|
||||
if(func_80297C04(D_80364D78))
|
||||
if(func_80297C04(bsWalkSlowWalkWalkVelocityThreshold))
|
||||
s0 = BS_2_WALK_SLOW;
|
||||
|
||||
if(func_80294F78())
|
||||
@@ -402,7 +403,7 @@ void bswalk_fast_update(void){
|
||||
|
||||
break;
|
||||
case 3://L802B7A60
|
||||
if(func_80297C04(D_80364D7C) && func_802B6EF4())
|
||||
if(func_80297C04(bsWalkWalkFastWalkVelocityThreshold) && func_802B6EF4())
|
||||
s0 = BS_WALK;
|
||||
|
||||
if(func_80294F78())
|
||||
@@ -412,7 +413,7 @@ void bswalk_fast_update(void){
|
||||
if(func_8028B128())
|
||||
s0 = BS_WALK_MUD;
|
||||
|
||||
if(func_8028B4C4() && D_80364D8C < func_80297AB8()){
|
||||
if(func_8028B4C4() && bsWalkSkidVelocity < _get_horzVelocity()){
|
||||
s0 = BS_SKID;
|
||||
}
|
||||
|
||||
@@ -444,10 +445,10 @@ void bswalk_fast_end(void){
|
||||
}
|
||||
|
||||
void bswalk_mud_init(void){
|
||||
func_8028A010(ASSET_B_ANIM_BSWALK_MUD, 0.43f);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EA8(0.3f, 1.5f);
|
||||
func_80289EC8(D_80364D84, D_80364D88, D_80364DB0, D_80364DB4);
|
||||
baanim_playForDuration_loopSmooth(ASSET_B_ANIM_BSWALK_MUD, 0.43f);
|
||||
func_8029C7F4(BAANIM_UPDATE_2_SCALE_HORZ,1,1,2);
|
||||
baanim_setDurationRange(0.3f, 1.5f);
|
||||
baanim_setVelocityMapRanges(bsWalkMinMudVelocity, bsWalkMaxMudVelocity, bsWalkSlowestMudDuration, bsWalkFastestMudDuration);
|
||||
}
|
||||
|
||||
void bswalk_mud_update(void){
|
||||
@@ -489,10 +490,10 @@ void bswalk_mud_update(void){
|
||||
|
||||
void bswalk_drone_init(void){
|
||||
bsdrone_init();
|
||||
if(func_80289F94(3)){
|
||||
func_80289F10(2);
|
||||
func_80289EA8(0.3f, 1.5f);
|
||||
func_80289EC8(D_80364D74, D_80364D78, D_80364D90, D_80364D94);
|
||||
if(baanim_isAnimID(3)){
|
||||
baanim_setUpdateType(BAANIM_UPDATE_2_SCALE_HORZ);
|
||||
baanim_setDurationRange(0.3f, 1.5f);
|
||||
baanim_setVelocityMapRanges(bsWalkCreepSlowWalkVelocityThreshold, bsWalkSlowWalkWalkVelocityThreshold, bsWalkSlowestSlowWalkDuration, bsWalkFastestSlowWalkDuration);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
#include <ultra64.h>
|
||||
#include "functions.h"
|
||||
#include "variables.h"
|
||||
|
||||
#include "core2/ba/anim.h"
|
||||
extern void func_8029AD68(f32, s32);
|
||||
extern f32 ml_dotProduct_vec3f(f32[3], f32[3]);
|
||||
|
||||
@@ -140,7 +140,7 @@ int bswalrus_inSet(enum bs_e state){
|
||||
}
|
||||
|
||||
void bswalrus_idle_init(void){
|
||||
func_8028A010(ASSET_11F_ANIM_BSWALRUS_IDLE, 4.0f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_11F_ANIM_BSWALRUS_IDLE, 4.0f);
|
||||
func_8029C7F4(1,1,1,2);
|
||||
func_80297970(0.0f);
|
||||
pitch_setAngVel(1000.0f, 12.0f);
|
||||
@@ -178,9 +178,9 @@ void bswalrus_idle_end(void){
|
||||
}
|
||||
|
||||
void bswalrus_walk_init(void){
|
||||
func_8028A010(ASSET_120_ANIM_BSWALRUS_WALK, 0.8f);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EC8(D_80364DC0, D_80364DC4, D_80364DC8, D_80364DCC);
|
||||
baanim_playForDuration_loopSmooth(ASSET_120_ANIM_BSWALRUS_WALK, 0.8f);
|
||||
func_8029C7F4(BAANIM_UPDATE_2_SCALE_HORZ,1,1,2);
|
||||
baanim_setVelocityMapRanges(D_80364DC0, D_80364DC4, D_80364DC8, D_80364DCC);
|
||||
func_802900B4();
|
||||
func_802B8110();
|
||||
}
|
||||
@@ -210,16 +210,16 @@ void bswalrus_walk_end(void){
|
||||
}
|
||||
|
||||
void bswalrus_jump_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, FALSE);
|
||||
animctrl_setIndex(aCtrl, ASSET_121_ANIM_BSWALRUS_JUMP);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.514f);
|
||||
animctrl_setDuration(aCtrl, 1.0f);
|
||||
func_8028774C(aCtrl, 0.1);
|
||||
animctrl_setStart(aCtrl, 0.1);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bswalrus.c", 0x1f8);
|
||||
animctrl_start(aCtrl, "bswalrus.c", 0x1f8);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
if(func_8029B2E8() != 0.0f)
|
||||
yaw_setIdeal(func_8029B33C());
|
||||
@@ -235,7 +235,7 @@ void bswalrus_jump_init(void){
|
||||
|
||||
void bswalrus_jump_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp1C[3];
|
||||
|
||||
func_802B7E6C();
|
||||
@@ -302,13 +302,13 @@ void bswalrus_jump_end(void){
|
||||
}
|
||||
|
||||
void bswalrus_fall_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_121_ANIM_BSWALRUS_JUMP);
|
||||
func_8028774C(aCtrl, 0.662f);
|
||||
animctrl_setStart(aCtrl, 0.662f);
|
||||
animctrl_setDuration(aCtrl, 0.7f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
|
||||
func_802875AC(aCtrl, "bswalrus.c", 0x284);
|
||||
animctrl_start(aCtrl, "bswalrus.c", 0x284);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
func_802B8110();
|
||||
D_8037D5C8 = 0;
|
||||
@@ -316,7 +316,7 @@ void bswalrus_fall_init(void){
|
||||
|
||||
void bswalrus_fall_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp1C[3];
|
||||
|
||||
func_80299628(0);
|
||||
@@ -370,7 +370,7 @@ static void __bswalrus_recoil_init(s32 damage){
|
||||
f32 sp24[3];
|
||||
|
||||
func_80298760(func_80296560());
|
||||
func_8028A274(0x19c, 1.0f);
|
||||
baanim_playForDuration_onceSmooth(0x19c, 1.0f);
|
||||
if(damage == 1)
|
||||
func_8030E58C(SFX_38_BANJO_AYE_1, 1.8f);
|
||||
else
|
||||
@@ -435,7 +435,7 @@ void bswalrus_bounce_end(void){
|
||||
}
|
||||
|
||||
void bswalrus_die_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp38;
|
||||
f32 sp2C[3];
|
||||
f32 sp20[3];
|
||||
@@ -447,7 +447,7 @@ void bswalrus_die_init(void){
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.4454f);
|
||||
animctrl_setDuration(aCtrl, 2.2f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bswalrus.c", 0x366);
|
||||
animctrl_start(aCtrl, "bswalrus.c", 0x366);
|
||||
func_8030E58C(SFX_36_BANJO_DOH, 1.8f);
|
||||
_player_getPosition(sp2C);
|
||||
func_80294980(sp20);
|
||||
@@ -482,7 +482,7 @@ void bswalrus_die_update(void){
|
||||
switch(D_8037D5C8){
|
||||
case 0://L802B8F54
|
||||
if(func_8028B2E8()){
|
||||
func_8028A37C(1.0f);
|
||||
baanim_setEnd(1.0f);
|
||||
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 18000);
|
||||
FUNC_8030E624(SFX_39_BANJO_AYE_2, 1.8f, 18000);
|
||||
player_setYVelocity(400.0f);
|
||||
@@ -529,7 +529,7 @@ void bswalrus_drone_end(void){
|
||||
}
|
||||
|
||||
void func_802B90D0(void){
|
||||
func_8028A010(ASSET_19E_ANIM_BSWALRUS_SLED, 0.8f);
|
||||
baanim_playForDuration_loopSmooth(ASSET_19E_ANIM_BSWALRUS_SLED, 0.8f);
|
||||
func_8029C7F4(1,1,3,2);
|
||||
func_80297970(0.0f);
|
||||
func_8029C674();
|
||||
@@ -554,9 +554,9 @@ void func_802B917C(void){
|
||||
}
|
||||
|
||||
void bswalrus_sled_init(void){
|
||||
func_8028A010(ASSET_19E_ANIM_BSWALRUS_SLED, 0.8f);
|
||||
func_8029C7F4(2,1,1,2);
|
||||
func_80289EC8(D_80364DC0, D_80364DC4, D_80364DE0, D_80364DE4);
|
||||
baanim_playForDuration_loopSmooth(ASSET_19E_ANIM_BSWALRUS_SLED, 0.8f);
|
||||
func_8029C7F4(BAANIM_UPDATE_2_SCALE_HORZ,1,1,2);
|
||||
baanim_setVelocityMapRanges(D_80364DC0, D_80364DC4, D_80364DE0, D_80364DE4);
|
||||
func_802900B4();
|
||||
func_802B813C();
|
||||
}
|
||||
@@ -565,7 +565,7 @@ void bswalrus_sled_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
f32 sp20[3];
|
||||
|
||||
if(50.0f < func_80297AB8()){
|
||||
if(50.0f < _get_horzVelocity()){
|
||||
if(func_8023DB4C(1)){
|
||||
baModel_80292554(&sp20);
|
||||
}else{
|
||||
@@ -592,15 +592,15 @@ void bswalrus_sled_end(void){
|
||||
}
|
||||
|
||||
void bswalrus_sled_jump_init(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setSmoothTransition(aCtrl, FALSE);
|
||||
animctrl_setIndex(aCtrl, ASSET_19F_ANIM_BSWALRUS_SLED_JUMP);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.4285f);
|
||||
animctrl_setDuration(aCtrl, 1.0f);
|
||||
func_8028774C(aCtrl, 0.14f);
|
||||
animctrl_setStart(aCtrl, 0.14f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
|
||||
func_802875AC(aCtrl, "bswalrus.c", 0x477);
|
||||
animctrl_start(aCtrl, "bswalrus.c", 0x477);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
if(func_8029B2E8() != 0.0f)
|
||||
yaw_setIdeal(func_8029B33C());
|
||||
@@ -616,7 +616,7 @@ void bswalrus_sled_jump_init(void){
|
||||
|
||||
void bswalrus_sled_jump_update(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp1C[3];
|
||||
|
||||
func_802B7F28();
|
||||
@@ -629,13 +629,13 @@ void bswalrus_sled_jump_update(void){
|
||||
{
|
||||
case 0:
|
||||
if(animctrl_isStopped(aCtrl)){
|
||||
func_8028A3B8(0.5058f, 7.0f);
|
||||
baanim_setEndAndDuration(0.5058f, 7.0f);
|
||||
D_8037D5C8 = 1;
|
||||
}
|
||||
break;
|
||||
case 1://L802B94F0
|
||||
if(func_8028B254(0x82)){
|
||||
func_8028A3B8(1.0f, 1.0f);
|
||||
baanim_setEndAndDuration(1.0f, 1.0f);
|
||||
D_8037D5C8 = 2;
|
||||
}
|
||||
break;
|
||||
@@ -662,13 +662,13 @@ void bswalrus_sled_jump_end(void){
|
||||
}
|
||||
|
||||
void func_802B95A0(void){
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
animctrl_reset(aCtrl);
|
||||
animctrl_setIndex(aCtrl, ASSET_19F_ANIM_BSWALRUS_SLED_JUMP);
|
||||
animctrl_setSubRange(aCtrl, 0.0f, 0.5058f);
|
||||
animctrl_setDuration(aCtrl, 1.0f);
|
||||
animctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
|
||||
func_802875AC(aCtrl, "bswalrus.c", 0x4e2);
|
||||
animctrl_start(aCtrl, "bswalrus.c", 0x4e2);
|
||||
func_8029C7F4(1,1,3,6);
|
||||
func_802B813C();
|
||||
D_8037D5C8 = 0;
|
||||
@@ -676,7 +676,7 @@ void func_802B95A0(void){
|
||||
|
||||
void func_802B963C(void){
|
||||
enum bs_e next_state = 0;
|
||||
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
|
||||
f32 sp1C[3];
|
||||
|
||||
func_80299628(0);
|
||||
@@ -686,7 +686,7 @@ void func_802B963C(void){
|
||||
{
|
||||
case 0://L802B9694
|
||||
if(func_8028B254(0x82)){
|
||||
func_8028A3B8(1.0f, 1.0f);
|
||||
baanim_setEndAndDuration(1.0f, 1.0f);
|
||||
D_8037D5C8 = 1;
|
||||
}
|
||||
break;
|
||||
@@ -722,13 +722,13 @@ void func_802B976C(void){
|
||||
func_802B8048();
|
||||
}
|
||||
|
||||
void func_802B978C(void) {
|
||||
func_8028A180(0x1A9, 3.2f);
|
||||
void bswalrus_timeout_init(void) {
|
||||
baanim_playForDuration_once(ASSET_1A9_ANIM_BSWALRUS_LOSS, 3.2f);
|
||||
func_8029C7F4(1, 1, 3, 7);
|
||||
func_80297970(0.0f);
|
||||
func_802914CC(0xD);
|
||||
func_802BF2C0(60.0f);
|
||||
func_8025A58C(0, 0xFA0);
|
||||
func_8025A58C(0, 4000);
|
||||
func_8025A70C(COMUSIC_3C_MINIGAME_LOSS);
|
||||
func_8024BD08(0);
|
||||
baMarker_collisionOff();
|
||||
|
@@ -7,7 +7,7 @@ u8 D_8037D5D0;
|
||||
|
||||
/* .code */
|
||||
void func_802B9980(s32 arg0){
|
||||
AnimCtrl *plyr_anim = _player_getAnimCtrlPtr();
|
||||
AnimCtrl *plyr_anim = baanim_getAnimCtrlPtr();
|
||||
|
||||
switch (arg0)
|
||||
{
|
||||
@@ -44,7 +44,7 @@ void func_802B9AAC(void){
|
||||
}
|
||||
|
||||
void func_802B9ACC(void){
|
||||
func_8028A180(ASSET_281_ANIM_WISHYWASHY_DOOOH, 40.0f);
|
||||
baanim_playForDuration_once(ASSET_281_ANIM_WISHYWASHY_DOOOH, 40.0f);
|
||||
func_8029C7F4(1, 1, 3, 2);
|
||||
func_802900B4();
|
||||
func_802B9980(0);
|
||||
|
Reference in New Issue
Block a user