Files
banjo-kazooie/src/core2/bs/splat.c
2023-02-17 20:08:45 -06:00

88 lines
2.0 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "bsint.h"
void func_80292900(f32, f32);
void rumbleManager_80250D94(f32, f32, f32);
/* .bss */
u8 D_8037D530;
/* .code */
void func_802B4570(void) {
f32 i;
for(i = 0.0f; i < 360.0f; i += 45.0f){
func_80292900(i, 230.0f);
}
}
void bssplat_init(void){
s32 sp1C;
baanim_playForDuration_onceSmooth(ASSET_149_ANIM_BSSPLAT, 1.1f);
func_8029C7F4(1,1,3,3);
func_802931DC(&sp1C);
func_803463D4(ITEM_14_HEALTH, -sp1C);
if(func_8029CEB0() == 4){
FUNC_8030E624(SFX_116_DEAF_RUSTLING, 0.7f, 32000);
FUNC_8030E624(SFX_116_DEAF_RUSTLING, 0.8f, 32000);
rumbleManager_80250D94(0.75f, 0.25f, 0.3f);
}else{
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 0.8f, 32750);
rumbleManager_80250D94(1.0f, 0.5f, 0.4f);
}
func_80299CF4(SFX_38_BANJO_AYE_1, 1.0f, 28000);
func_802B4570();
func_802BB3DC(0, 45.0f, 0.71f);
if(item_getCount(ITEM_14_HEALTH) == 0)
bs_setState(BS_41_DIE);
D_8037D530 = 0;
baMarker_collisionOff();
}
void bssplat_update(void){
enum bs_e sp1C = 0;
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
func_80297970(ml_max_f(0.0f, func_80297A64() - 15.0f));
switch (D_8037D530)
{
case 0://L802B4760
if(140.0f < func_80297A64())
func_802929F8();
if(func_8028B094())
sp1C = BS_2F_FALL;
if(animctrl_isStopped(aCtrl)){
baanim_playForDuration_once(ASSET_D2_ANIM_BSSPLAT, 2.25f);
D_8037D530 = 1;
}
break;
case 1://L802B47C8
if(animctrl_isAt(aCtrl, 0.63f))
sp1C = BS_20_LANDING;
if(animctrl_isStopped(aCtrl))
sp1C = BS_1_IDLE;
if(func_8028B094())
sp1C = BS_2F_FALL;
break;
}//L802B4808
if(func_8028B2E8() == 0 && player_inWater())
sp1C = BS_2D_SWIM_IDLE;
bs_setState(sp1C);
}
void bssplat_end(void){
baMarker_collisionOn();
func_80297CA8();
}