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@page "/folder-structure"
@attribute [Authorize]
@inject IUserSessionService Session
@inject IUserContextAccessor UserContext
@inject ISessionManager SessionMgr
@inject IElevationCoordinator Elevation
@inject IFolderStructureService FolderSvc
@inject ICsvValidationService CsvValidation
@inject TranslationSource T
@rendermode InteractiveServer
<h1 class="page-title">@T["tab.folderStructure"]</h1>
<p class="page-subtitle">@T["folderstruct.subtitle"]</p>
@if (!Session.HasProfile) { <NoProfilePrompt /> return; }
@if (UserContext.Role < UserRole.TechN1) { <WriteGuard /> return; }
<div class="card">
<SitePicker Profile="Session.CurrentProfile!" @bind-SelectedSites="_sites" Single="true" />
<div class="form-row mt-8">
<LibraryPicker Profile="Session.CurrentProfile!" SiteUrl="@(_sites.FirstOrDefault()?.Url)" @bind-Library="_libraryTitle" Label="@T["folderstruct.lbl.libraryTitle"]" />
</div>
<div class="form-group">
<label class="form-label">@T["folderstruct.lbl.source"]</label>
<div class="flex-row">
<button class="btn btn-sm @(_mode == InputMode.Csv ? "btn-primary" : "btn-secondary")"
type="button" @onclick="() => SetMode(InputMode.Csv)">@T["folderstruct.btn.uploadCsv"]</button>
<button class="btn btn-sm @(_mode == InputMode.Builder ? "btn-primary" : "btn-secondary")"
type="button" @onclick="() => SetMode(InputMode.Builder)">@T["folderstruct.btn.buildVisually"]</button>
</div>
</div>
@if (_mode == InputMode.Csv)
{
<div class="form-group">
<label class="form-label">@T["folderstruct.lbl.csvFile"]</label>
<InputFile OnChange="LoadFile" accept=".csv" class="form-input" />
</div>
}
else
{
<div class="form-group">
<label class="form-label">@T["tab.folderStructure"]</label>
<div class="folder-builder">
@foreach (var root in _tree)
{
<FolderTreeNode Node="root" Depth="1" OnRemove="RemoveRoot" OnChanged="RebuildFromTree" />
}
@if (_tree.Count == 0)
{
<p class="text-muted">@T["folderstruct.builder.empty"]</p>
}
</div>
<button class="btn btn-secondary btn-sm mt-8" type="button" @onclick="AddRoot">@T["folderstruct.btn.addRoot"]</button>
</div>
}
@if (_rows.Count > 0)
{
<div class="alert alert-info mt-8">@string.Format(T["folderstruct.rowsSummary"], _rows.Count(r => r.IsValid), _rows.Count(r => !r.IsValid))</div>
}
<div class="flex-row mt-8">
<button class="btn btn-primary" @onclick="RunCreate" disabled="@(_running || _rows.Count == 0 || string.IsNullOrWhiteSpace(_libraryTitle))">
@(_running ? T["folderstruct.btn.creating"] : T["folderstruct.execute"])
</button>
@if (_running) { <button class="btn btn-secondary" @onclick="Cancel">@T["btn.cancel"]</button> }
</div>
<ProgressPanel IsRunning="_running" StatusMessage="@_status" Current="_current" Total="_total" />
</div>
@if (!string.IsNullOrEmpty(_error)) { <div class="alert alert-error">@_error</div> }
@if (_summary != null)
{
<div class="card">
<div class="alert @(_summary.HasFailures ? "alert-warn" : "alert-success")">
@string.Format(T["folderstruct.result"], _summary.SuccessCount, _summary.FailedCount)
</div>
</div>
}
@code {
private enum InputMode { Csv, Builder }
private InputMode _mode = InputMode.Csv;
private List<SiteInfo> _sites = new();
private string _libraryTitle = string.Empty;
private List<CsvValidationRow<FolderStructureRow>> _rows = new();
private readonly List<FolderNode> _tree = new();
private bool _running; private string _status = string.Empty, _error = string.Empty;
private int _current, _total;
private BulkOperationSummary<string>? _summary;
private CancellationTokenSource? _cts;
private void SetMode(InputMode mode)
{
_mode = mode;
_rows.Clear();
_summary = null; _error = string.Empty;
if (mode == InputMode.Builder) RebuildFromTree();
}
private async Task LoadFile(InputFileChangeEventArgs e)
{
_rows.Clear();
using var stream = e.File.OpenReadStream(maxAllowedSize: 5 * 1024 * 1024);
_rows = CsvValidation.ParseAndValidateFolders(stream);
}
private void AddRoot()
{
_tree.Add(new FolderNode());
RebuildFromTree();
}
private void RemoveRoot(FolderNode node)
{
_tree.Remove(node);
RebuildFromTree();
}
// Convert the visual tree into validation rows so the count + Create button share the CSV path.
private void RebuildFromTree()
{
_rows = FolderNode.Flatten(_tree)
.Select(r => new CsvValidationRow<FolderStructureRow>(r, new List<string>()))
.ToList();
}
private async Task RunCreate()
{
_error = string.Empty; _summary = null; _running = true;
_cts = new CancellationTokenSource();
var validRows = _rows.Where(r => r.IsValid && r.Record != null).Select(r => r.Record!).ToList();
var siteUrl = _sites.FirstOrDefault()?.Url;
if (string.IsNullOrWhiteSpace(siteUrl)) { _error = T["folderstruct.err.selectSite"]; _running = false; return; }
var progress = new Progress<OperationProgress>(p => { _status = p.Message; _current = p.Current; _total = p.Total; InvokeAsync(StateHasChanged); });
try
{
_summary = await Elevation.RunAsync(async c =>
{
var ctx = await SessionMgr.GetOrCreateContextAsync(siteUrl, Session.CurrentProfile!, c);
return await FolderSvc.CreateFoldersAsync(ctx, _libraryTitle, validRows, progress, c);
}, _cts.Token);
_status = string.Format(T["folderstruct.status.complete"], _summary.SuccessCount);
}
catch (OperationCanceledException) { _status = T["status.cancelled"]; }
catch (Exception ex) { _error = ex.Message; }
finally { _running = false; await InvokeAsync(StateHasChanged); }
}
private void Cancel() => _cts?.Cancel();
}