Battle PACK opens the Balls pocket and runs PokeBallEffect: the Poké, Great, Ultra and Master Ball multipliers, the original HP arithmetic (including the overflow above 341 maximum HP), the sleep/freeze bonus (BRN/PSN/PAR add nothing), HELD_CATCH_CHANCE and the catch draw. GetPokeBallWobble draws per shake from WobbleProbabilities and picks the break-free text. Trainer battles block the ball but still use it and the turn. A catch reloads the Pokémon as LoadEnemyMon does (the wild item roll is redrawn, then the item restored), keeps its HP, status, item and DVs, restores the moves and PP it appeared with, adds it to the party with SetCaughtData, registers it and offers a nickname with InitName's default. A catch with six Pokémon needs the PC and is refused. catchtutorial runs BATTLETYPE_TUTORIAL as "DUDE": no send-out, an automatic catch that keeps nothing and prompts that continue on their own. Both Route 29 triggers, declining and the Dude's repeat offer run from the ROM. The text reader now handles TX_LOW. PLAN.md gains a status overview and done/remaining checklists; the README, help dialog, routine map and handoff describe the milestone. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
186 lines
8.3 KiB
TypeScript
186 lines
8.3 KiB
TypeScript
import { describe, expect, it } from "vitest";
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import { existsSync, readFileSync } from "node:fs";
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import { CrystalAssets } from "../src/game/rom/assets";
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import { GameWorld } from "../src/game/world/world";
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import { generatePartyMon, validPartyMon } from "../src/game/party/pokemon";
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import { C } from "../src/game/battle/constants";
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import { battleFixtureWorld, ENCOUNTER_WALK } from "./battle-fixture";
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import { settle } from "./world-driver";
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const romPath =
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process.env.CRYSTAL_ROM_PATH ?? "Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc";
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const ROUTE_29 = "24:3",
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DUDE = 2,
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RATTATA = 19,
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PIDGEY = 16;
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const EVENT_GOT_A_POKEMON_FROM_ELM = 26,
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EVENT_GAVE_MYSTERY_EGG_TO_ELM = 31,
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EVENT_DUDE_TALKED_TO_YOU = 65,
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EVENT_LEARNED_TO_CATCH_POKEMON = 66;
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describe.skipIf(!existsSync(romPath))("the catching tutorial and capture in the world", () => {
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const assets = () => new CrystalAssets(new Uint8Array(readFileSync(romPath)));
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/** After returning the Egg: Route 29 is in its catching-tutorial scene. */
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const tutorialWorld = (position = { x: 54, y: 8 }) => {
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let seed = 3;
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const world = new GameWorld(assets(), () => new Date("2026-09-24T12:00:00"), () => {
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seed = (seed * 1103515245 + 12345) >>> 0;
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return (seed >>> 16) & 255;
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});
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const mon = generatePartyMon(world.assets.pokemon, {
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species: 158, level: 8, item: 0, otId: world.playerId, ot: "CHRIS", dvs: 0xffff, caughtData: 0,
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});
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world.state.party = [mon];
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world.state.pokedex.seen.add(158);
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world.state.pokedex.caught.add(158);
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for (const event of [EVENT_GOT_A_POKEMON_FROM_ELM, EVENT_GAVE_MYSTERY_EGG_TO_ELM])
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world.state.events.add(event);
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world.state.bag.balls = [{ item: C.POKE_BALL, quantity: 5 }];
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world.restore({ ...world.save(), map: ROUTE_29, ...position, direction: "left", scenes: { [ROUTE_29]: 1 } });
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return world;
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};
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const dude = (world: GameWorld) => world.objects().find((object) => object.id === DUDE)!;
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it.each([
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[8, "Tutorial1"],
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[9, "Tutorial2"],
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])("runs the Dude's demonstration from the trigger at y=%i (%s)", (y) => {
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const world = tutorialWorld({ x: 54, y });
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const before = world.save();
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expect(world.move("left")).toBe(true);
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const pages = settle(world).join("\n").replace(/\n/g, " ");
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expect(world.notice, world.diagnostic).toBe("");
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expect(pages).toContain("show you how to catch POKéMON?");
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expect(pages).toContain("That's how you do it");
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expect(world.state.events.has(EVENT_DUDE_TALKED_TO_YOU)).toBe(true);
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expect(world.state.events.has(EVENT_LEARNED_TO_CATCH_POKEMON)).toBe(true);
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expect(world.state.scenes[ROUTE_29]).toBe(0);
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// Only the Pokédex sighting remains; the Dude's catch is not kept.
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expect(world.state.pokedex.seen.has(RATTATA)).toBe(true);
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expect(world.state.pokedex.caught.has(RATTATA)).toBe(false);
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expect(world.state.party).toEqual(before.party);
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expect(world.state.bag).toEqual(before.bag);
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expect(dude(world)).toMatchObject({ x: 50, y: 12 });
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// Nothing replays after reload.
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world.restore(world.save());
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expect(settle(world)).toEqual([]);
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});
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it("shows the battle as the Dude with automatic messages", () => {
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const world = tutorialWorld();
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expect(world.move("left")).toBe(true);
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const messages: string[] = [];
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for (let tick = 0; tick < 5000 && !world.battle; tick++) {
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if (world.dialogue?.choice) world.choose(1);
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else if (world.dialogue) world.advanceDialogue();
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else world.tick();
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}
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expect(world.battle?.engine.player.mon).toBeUndefined();
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// A save during the battle holds the state before the scene.
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const saved = world.save();
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expect(saved.events).not.toContain(EVENT_DUDE_TALKED_TO_YOU);
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expect(saved.pokedex.seen).not.toContain(RATTATA);
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while (world.battle) {
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const text = world.battle.message?.text;
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if (text && messages.at(-1) !== text) messages.push(text);
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expect(world.battle.prompt).toBeUndefined();
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expect(world.battle.message?.prompt).not.toBe(true);
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world.tick();
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}
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expect(messages.map((text) => text.replace(/\n/g, " "))).toEqual([
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"Wild RATTATA appeared!",
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"DUDE used the POKé BALL.",
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"Gotcha! RATTATA was caught!",
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]);
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settle(world);
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expect(world.notice, world.diagnostic).toBe("");
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// Reloading the mid-battle save replays the whole scene.
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world.restore(saved);
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expect(world.x).toBe(54);
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expect(world.move("left")).toBe(true);
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settle(world);
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expect(world.state.events.has(EVENT_LEARNED_TO_CATCH_POKEMON)).toBe(true);
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});
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it("lets the player decline, then offers the demonstration again when talked to", () => {
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const world = tutorialWorld();
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expect(world.move("left")).toBe(true);
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const declined = settle(world, [0]).join("\n").replace(/\n/g, " ");
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expect(world.notice, world.diagnostic).toBe("");
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expect(declined).toContain("Oh. Fine, then");
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expect(world.state.scenes[ROUTE_29]).toBe(0);
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expect(world.state.events.has(EVENT_LEARNED_TO_CATCH_POKEMON)).toBe(false);
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expect(dude(world)).toMatchObject({ x: 50, y: 12 });
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// CatchingTutorialDudeScript: stand below him and talk.
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world.restore({ ...world.save(), x: 50, y: 13, direction: "up" });
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world.interact();
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const pages = settle(world).join("\n").replace(/\n/g, " ");
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expect(world.notice, world.diagnostic).toBe("");
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expect(pages).toContain("That's how you do it");
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expect(world.state.events.has(EVENT_LEARNED_TO_CATCH_POKEMON)).toBe(true);
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expect(world.state.pokedex.seen.has(RATTATA)).toBe(true);
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});
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it("catches a wild Pokémon through the world and keeps it after reload", () => {
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const world = battleFixtureWorld(assets());
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world.state.bag.balls = [{ item: C.POKE_BALL, quantity: 10 }];
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for (const direction of ENCOUNTER_WALK) expect(world.move(direction)).toBe(true);
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expect(world.battle).toBeDefined();
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let named = false;
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for (let tick = 0; tick < 20_000 && world.busy; tick++) {
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const view = world.battle;
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if (!view) {
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if (world.dialogue) world.advanceDialogue();
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else world.tick();
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continue;
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}
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const prompt = view.prompt;
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if (prompt?.kind === "action")
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world.battleAction({ action: "item", item: C.POKE_BALL, slot: 0 });
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else if (prompt?.kind === "yesno") world.battleChoose(1);
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else if (prompt?.kind === "name") {
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expect(prompt.title).toBe("PIDGEY'S\nNICKNAME?");
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world.battleName("PIDGE");
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named = true;
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} else if (view.message?.prompt) world.interact();
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else world.tick();
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}
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expect(world.notice, world.diagnostic).toBe("");
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expect(named).toBe(true);
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expect(world.state.party).toHaveLength(2);
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const caught = world.state.party[1];
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expect(caught).toMatchObject({ species: PIDGEY, nickname: "PIDGE", level: 3, ot: world.name });
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// SetCaughtData: day (2 << 6 | level), Chris, New Bark Town's landmark.
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expect(caught.caughtData >> 8).toBe((2 << 6) | 3);
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expect(caught.caughtData & 0x80).toBe(0);
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expect(caught.caughtData & 0x7f).toBe(world.assets.map("24:7").landmark);
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expect(world.state.pokedex.caught.has(PIDGEY)).toBe(true);
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expect(world.state.bag.balls[0].quantity).toBeLessThan(10);
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const saved = world.save();
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world.restore(saved);
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expect(world.save()).toEqual(saved);
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expect(validPartyMon(world.assets.pokemon, world.state.party[1])).toBe(true);
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});
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it("rolls back the whole battle when a full party would need the PC", () => {
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const world = battleFixtureWorld(assets());
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const mon = world.state.party[0];
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world.state.party = Array.from({ length: 6 }, () => structuredClone(mon));
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world.state.bag.balls = [{ item: C.POKE_BALL, quantity: 10 }];
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const before = world.save();
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for (const direction of ENCOUNTER_WALK) expect(world.move(direction)).toBe(true);
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world.battleAction({ action: "item", item: C.POKE_BALL, slot: 0 });
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for (let tick = 0; tick < 200 && world.battle; tick++) {
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if (world.battle.prompt?.kind === "action")
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world.battleAction({ action: "item", item: C.POKE_BALL, slot: 0 });
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else if (world.battle.message?.prompt) world.interact();
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else world.tick();
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}
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expect(world.battle).toBeUndefined();
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expect(world.notice).toMatch(/not been ported/);
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expect(world.state.bag).toEqual({ ...before.bag });
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expect(world.state.party).toHaveLength(6);
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});
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});
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