Files
Sébastien QUEROLandClaude Opus 5.5 47698565ab Port the trainer card and the play time
The player's name in the start menu opens TrainerCard: page 1 with the
name, ID, money, Pokédex count and play time, page 2 with the Johto
leaders and the badges owned, turned and closed with the original
buttons. The card picture, leader faces and animated badges come from the
ROM with _CGB_TrainerCard's palettes. GameTimer now counts the play time
from the end of the introduction, capped at 999:59:59, and saves keep it.

Closes #23

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 13:32:14 +02:00

138 lines
5.5 KiB
TypeScript

import { describe, expect, it } from "vitest";
import { existsSync, readFileSync } from "node:fs";
import { CrystalAssets } from "../src/game/rom/assets";
import { C } from "../src/game/battle/constants";
import { martFixtureWorld, talkToClerk } from "./mart-fixture";
import { settle, withoutPlayTime } from "./world-driver";
const romPath = process.env.CRYSTAL_ROM_PATH ?? "Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc";
const fixture = () => martFixtureWorld(new CrystalAssets(new Uint8Array(readFileSync(romPath))));
// constants/item_constants.asm
const POKE_BALL = 5,
BICYCLE = 7,
POTION = 18;
describe.skipIf(!existsSync(romPath))("Cherrygrove Mart with the local ROM", () => {
it("buys Potions at the ROM price and adds them to the bag", () => {
const world = fixture();
const money = world.state.money;
talkToClerk(world);
// BUY -> Potion (list index 0) -> quantity 3 -> confirm YES -> back -> QUIT
const shown = settle(world, [0, 0, 3, 1, -1, 2]);
expect(world.notice, world.diagnostic).toBe("");
expect(shown.join("\n")).toContain("Here you are");
expect(world.state.money).toBe(money - 300 * 3);
expect(world.state.bag.items).toEqual([{ item: POTION, quantity: 3 }]);
});
it("refuses to buy without enough money, changing nothing", () => {
const world = fixture();
world.state.money = 100; // less than one Potion (300)
talkToClerk(world);
const committed = world.save();
const shown = settle(world, [0, 0, 1, 1, -1, 2]);
expect(world.notice, world.diagnostic).toBe("");
expect(shown.join("\n")).toMatch(/enough money/i);
expect(withoutPlayTime(world.save())).toEqual(withoutPlayTime(committed));
});
it("refuses to buy into a full pocket, changing nothing", () => {
const world = fixture();
const data = world.assets.pokemon;
const fillers: number[] = [];
for (let id = 1; fillers.length < 20; id++) {
if (id === POTION) continue;
try {
if (data.itemPocket(id) === "item") fillers.push(id);
} catch {
// Not every id names an item; skip gaps.
}
}
world.state.bag.items = fillers.map((item) => ({ item, quantity: 1 }));
talkToClerk(world);
const committed = world.save();
const shown = settle(world, [0, 0, 1, 1, -1, 2]);
expect(world.notice, world.diagnostic).toBe("");
expect(shown.join("\n")).toMatch(/can't carry/i);
expect(withoutPlayTime(world.save())).toEqual(withoutPlayTime(committed));
});
it("sells items at half the ROM price", () => {
const world = fixture();
world.state.bag.items = [{ item: POTION, quantity: 5 }];
talkToClerk(world);
const money = world.state.money;
// SELL -> Potion (index 0) -> quantity 2 -> confirm YES -> back -> QUIT
const shown = settle(world, [1, 0, 2, 1, -1, 2]);
expect(world.notice, world.diagnostic).toBe("");
expect(shown.join("\n")).toContain("Got ¥300");
expect(world.state.money).toBe(money + 300); // 300/2 * 2
expect(world.state.bag.items).toEqual([{ item: POTION, quantity: 3 }]);
});
it("caps money at C.MAX_MONEY when selling", () => {
const world = fixture();
world.state.bag.items = [{ item: POTION, quantity: 1 }];
world.state.money = C.MAX_MONEY - 10;
talkToClerk(world);
const shown = settle(world, [1, 0, 1, 1, -1, 2]);
expect(world.notice, world.diagnostic).toBe("");
expect(shown.join("\n")).not.toBe("");
expect(world.state.money).toBe(C.MAX_MONEY);
expect(world.state.bag.items).toEqual([]);
});
it("excludes key items from the sell list", () => {
const world = fixture();
world.state.bag.items = [{ item: POTION, quantity: 1 }];
world.state.bag.keyItems = [BICYCLE];
talkToClerk(world);
world.choose(1); // SELL
const choice = world.dialogue?.choice;
expect(choice?.kind).toBe("martlist");
if (choice?.kind === "martlist") {
expect(choice.entries.map((entry) => entry.item)).toEqual([POTION]);
}
});
it("sells a Poké Ball but refuses to sell key items or unaffordable buys together", () => {
// MART_CHERRYGROVE_DEX stocks a Poké Ball once the mystery egg is given;
// exercising a ball-pocket item confirms pockets beyond "item" work too.
const world = fixture();
world.state.events.add(31); // EVENT_GAVE_MYSTERY_EGG_TO_ELM
talkToClerk(world);
const money = world.state.money;
// BUY -> Poké Ball (list index 0 in the dex mart) -> quantity 1 -> YES -> back -> QUIT
settle(world, [0, 0, 1, 1, -1, 2]);
expect(world.notice, world.diagnostic).toBe("");
expect(world.state.money).toBe(money - 200);
expect(world.state.bag.balls).toEqual([{ item: POKE_BALL, quantity: 1 }]);
});
it("quits immediately without changing state", () => {
const world = fixture();
const before = world.save();
talkToClerk(world);
settle(world, [2]);
expect(world.notice, world.diagnostic).toBe("");
expect(withoutPlayTime(world.save())).toEqual(withoutPlayTime(before));
});
it("a mid-interaction save restores the committed state and replays it", () => {
const world = fixture();
talkToClerk(world);
const committed = world.save();
world.choose(0); // BUY
world.choose(0); // Potion -> quantity picker
expect(world.dialogue?.choice?.kind).toBe("martquantity");
expect(world.save()).toEqual(committed);
world.restore(committed);
expect(world.dialogue).toBeUndefined();
expect(world.save()).toEqual(committed);
// The world is usable again: a fresh visit still works.
talkToClerk(world);
expect(world.dialogue?.choice?.kind).toBe("martmenu");
});
});